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Elder Scrolls Online

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General Discussion  » And its down again...

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156 posts found
  OberonGreenHaze

Apprentice Member

Joined: 4/02/14
Posts: 6

4/02/14 2:26:27 AM#61
Originally posted by asmkm22
Originally posted by OberonGreenHaze
Originally posted by Iselin
Originally posted by OberonGreenHaze
Originally posted by gonewild

You guys are acting like it's your first launch mmo experience.

Chill out and the game will be ready to play again.

OMG

Is it so addicting?

My physical copy hasn't arrived yet so...

This actually is my first launch mmo experience....LOL

just pre-ordered and went to work after downloading, got out of work an hour ago expecting to jump right in...I was wrong though

Yeah, it sucks especially when you have a specific limited set time when you're able to play and then you get some downtime. It has happened to those of us who have been part of MMO launches at one time or another.

I see that now...Im just a little upset that it was not scheduled, thats all, I know that it is well needed but it was unexpected

Since the maintenance wasn't scheduled, but also wasn't simply a server crash, my guess is they found some glitch or exploit that needed to be addressed ASAP.  Most other things could have waited until tomorrow's scheduled maintenance.

That seams like a good reason, still wish we were able to make and customize characters while we waited...and just not enter the game world...I know thats like asking for a half a slice of pizza but still...

  Sk1ppeR

Advanced Member

Joined: 4/29/12
Posts: 534

4/02/14 2:37:25 AM#62
Originally posted by asmkm22

The game hasn't even launched yet...

I'd pay money to see some of you guys back during WoW's first 6 months.

WoW was launched 10 years ago though. And not many had broadband connections back in the day. Server hardware was at least 5 times more expensive and 10 times more inefficient and not to mention the bandwidth alone. Don't forget that not many cared about eco energy 10 years ago. So what WoW did 10 years ago was a freaking engineering achievement. TESO isn't. 

  Karteli

Apprentice Member

Joined: 7/09/12
Posts: 2704

4/02/14 2:39:05 AM#63
Originally posted by Bigdaddyx
Originally posted by Nyghthowler
Originally posted by Bigdaddyx
Originally posted by asmkm22

The game hasn't even launched yet...

I'd pay money to see some of you guys back during WoW's first 6 months.

I don't mind maintenance as long stuff is fixed but stop using WOW as an example. It was almost 9 years ago and we have come a long way since then in terms technology and hardware.

If they are fixing bugs, its all good. But NOTHING changes the fact that WoW has to be one of the WORST all time launches of a AAA MMO in the last decade. Not saying they didn't fix the issues, but the first month was a joke!

I guess you didn't understand what i was saying.. WOW was 9 years ago. It is kind of irrelevant given the improvement in hardware since then. The biggest issue WOW had was that they underestimated the amount of players who would be playing their game which was a lot more than they ever anticipated.

But like i said that was 9 years ago..who even cares anymore.

Yeah I can attest to that, WoW / Blizzard stopped selling retail boxes in 2004 / 2005 because of a huge influx of players.  This, naturally, only increased demand, as everyone saw this game as a must have .. which then furthered demand.

 

I went to 5 different stored back then to finally get a boxed copy.  It was an offbeat store too that had it.

 

Many regard that as a game of huge innovation.  Actually, it was.

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  Mpfive

Novice Member

Joined: 8/25/13
Posts: 303

4/02/14 2:44:41 AM#64
You can't bloody win, moaning over broken quests, moaning that they are getting fixed, welcome to MMORPG;)
  User Deleted
4/02/14 2:46:59 AM#65
Originally posted by Sk1ppeR
Originally posted by asmkm22

The game hasn't even launched yet...

I'd pay money to see some of you guys back during WoW's first 6 months.

WoW was launched 10 years ago though. And not many had broadband connections back in the day. Server hardware was at least 5 times more expensive and not to mention the bandwidth alone. So what WoW did 10 years ago was a freaking engineering achievement. TESO isn't. 

My experience with TESO has been very smooth, to be honest.  There was one beta that had a lot of crashes during the first day (funny stuff like people dying when they jumped onto the anchor to get out of the first dungeon, causing a CTD), and a few of the stress tests had slow logins, but the Bethesda has done a very good job with general stability all-in-all.

I certainly see people complaining about some issues, but that's also sort of the nature of the internet.  If 800k people are have signed up, and .01 percent of them are having issues, that's still 8,000 people complaining on various forums.  Those issues will get addressed, and it's unfortunate that some people are even having them in the first place, but that's just life sometimes.

But again, the game is actually performing very well.  We'll see how that changes when it's officially released, and not just limited to the early access people.  

  handlewithcare

Apprentice Member

Joined: 1/13/14
Posts: 329

4/02/14 2:49:08 AM#66

I want to play now its morning in EU and I am pissed cause I can play on US server but EU wants to load again the whole thing.

I must play in EU cause when I sleep you US guys are playing so its not going to work and you have to group up.

luckily getting the disc Friday so then it will quickly load EU client.

  Karteli

Apprentice Member

Joined: 7/09/12
Posts: 2704

4/02/14 2:51:11 AM#67
Originally posted by Mpfive
You can't bloody win, moaning over broken quests, moaning that they are getting fixed, welcome to MMORPG;)

Say nothing, and expect nothing is the alternative?  not following, since devs and customer service reps for multitudes of companies read the garbage we spew.  Companies acknowledge this site regularly ... so not sure what you are "moaning" about?

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  Aroukos

Advanced Member

Joined: 6/13/13
Posts: 584

4/02/14 2:52:16 AM#68
Originally posted by Karteli
Originally posted by Mpfive
You can't bloody win, moaning over broken quests, moaning that they are getting fixed, welcome to MMORPG;)

Say nothing, and expect nothing is the alternative?  not following, since devs and customer service reps for multitudes of companies read the garbage we spew.  Companies acknowledge this site regularly ... so not sure what you are "moaning" about?

 

+1

  kage71

Novice Member

Joined: 1/29/08
Posts: 74

4/02/14 2:54:12 AM#69
Originally posted by Karteli
Originally posted by Bigdaddyx
Originally posted by Nyghthowler
Originally posted by Bigdaddyx
Originally posted by asmkm22

The game hasn't even launched yet...

I'd pay money to see some of you guys back during WoW's first 6 months.

I don't mind maintenance as long stuff is fixed but stop using WOW as an example. It was almost 9 years ago and we have come a long way since then in terms technology and hardware.

If they are fixing bugs, its all good. But NOTHING changes the fact that WoW has to be one of the WORST all time launches of a AAA MMO in the last decade. Not saying they didn't fix the issues, but the first month was a joke!

I guess you didn't understand what i was saying.. WOW was 9 years ago. It is kind of irrelevant given the improvement in hardware since then. The biggest issue WOW had was that they underestimated the amount of players who would be playing their game which was a lot more than they ever anticipated.

But like i said that was 9 years ago..who even cares anymore.

Yeah I can attest to that, WoW / Blizzard stopped selling retail boxes in 2004 / 2005 because of a huge influx of players.  This, naturally, only increased demand, as everyone saw this game as a must have .. which then furthered demand.

 

I went to 5 different stored back then to finally get a boxed copy.  It was an offbeat store too that had it.

 

Many regard that as a game of huge innovation.  Actually, it was.

Where did you come up with those dates from dude? WoW didn't do anywhere near well until about after 2005-06 after marketing during Christmas and blowing up everyone television with ads all over the place. I remember playing beta and playing the game on release and it was a horrid joke the game was released in the last part of 04 and 05 they were not doing any better. Their change in marketing is the only thing that increased their numbers and these numbers didn't see an increased until after the holidays of 05.

  Sk1ppeR

Advanced Member

Joined: 4/29/12
Posts: 534

4/02/14 2:55:16 AM#70
Originally posted by asmkm22
Originally posted by Sk1ppeR
Originally posted by asmkm22

The game hasn't even launched yet...

I'd pay money to see some of you guys back during WoW's first 6 months.

WoW was launched 10 years ago though. And not many had broadband connections back in the day. Server hardware was at least 5 times more expensive and not to mention the bandwidth alone. So what WoW did 10 years ago was a freaking engineering achievement. TESO isn't. 

My experience with TESO has been very smooth, to be honest.  There was one beta that had a lot of crashes during the first day (funny stuff like people dying when they jumped onto the anchor to get out of the first dungeon, causing a CTD), and a few of the stress tests had slow logins, but the Bethesda has done a very good job with general stability all-in-all.

I certainly see people complaining about some issues, but that's also sort of the nature of the internet.  If 800k people are have signed up, and .01 percent of them are having issues, that's still 8,000 people complaining on various forums.  Those issues will get addressed, and it's unfortunate that some people are even having them in the first place, but that's just life sometimes.

But again, the game is actually performing very well.  We'll see how that changes when it's officially released, and not just limited to the early access people.  

There are books on the topic nowadays though. About designing and handling huge load servers. Tons of papers from various universities around the world, models and load balancers. The nature of the "megaserver" with its sub-shards makes the load balance a reality. 

Neverwinter had a smooth launch and its a F2P title. If a F2P company can make it, I don't see why a company with a larger capital wouldn't be able tbh. Not to mention that the talent in ZeniMax is probably full of game dev veterans. Shit like that should not happen. 

  DeathFromAbove

Novice Member

Joined: 2/01/14
Posts: 100

4/02/14 2:58:52 AM#71
Regarless of everything, l'm having a blast playing this game. Yes is going to have bugs at the beginning but l'm having to much fun to let it bother me. To me is a beatiful game.
  Wrender

Apprentice Member

Joined: 2/03/04
Posts: 1426

The truth shall set you free!
The truth shall piss you off!

4/02/14 3:01:23 AM#72

Yeah I'm so fuckin pissed off. just built a new computer for this game and bought the stinkin thing at wal-mart, pre ordered. 3 day early access and I work Nights, get off at 2 AM and haven't been able to play at all yet due to server being down everytime I want to play. I'm so Fucking PissEd Off!

Aargh!

  Wrender

Apprentice Member

Joined: 2/03/04
Posts: 1426

The truth shall set you free!
The truth shall piss you off!

4/02/14 3:02:51 AM#73
Originally posted by Moar61

Well to be fair they did warn us about this one. 2am here anyways so time for bed!

 

Almost became Emperor tonight... almost.

Fuck Bed I wanna play. Havent got to play yet! I'm so pissed right now I can't sleep!

  User Deleted
4/02/14 3:03:02 AM#74
Originally posted by Sk1ppeR
Originally posted by asmkm22
Originally posted by Sk1ppeR
Originally posted by asmkm22

The game hasn't even launched yet...

I'd pay money to see some of you guys back during WoW's first 6 months.

WoW was launched 10 years ago though. And not many had broadband connections back in the day. Server hardware was at least 5 times more expensive and not to mention the bandwidth alone. So what WoW did 10 years ago was a freaking engineering achievement. TESO isn't. 

My experience with TESO has been very smooth, to be honest.  There was one beta that had a lot of crashes during the first day (funny stuff like people dying when they jumped onto the anchor to get out of the first dungeon, causing a CTD), and a few of the stress tests had slow logins, but the Bethesda has done a very good job with general stability all-in-all.

I certainly see people complaining about some issues, but that's also sort of the nature of the internet.  If 800k people are have signed up, and .01 percent of them are having issues, that's still 8,000 people complaining on various forums.  Those issues will get addressed, and it's unfortunate that some people are even having them in the first place, but that's just life sometimes.

But again, the game is actually performing very well.  We'll see how that changes when it's officially released, and not just limited to the early access people.  

There are books on the topic nowadays though. About designing and handling huge load servers. Tons of papers from various universities around the world, models and load balancers. The nature of the "megaserver" with its sub-shards makes the load balance a reality. 

Neverwinter had a smooth launch and its a F2P title. If a F2P company can make it, I don't see why a company with a larger capital wouldn't be able tbh. Not to mention that the talent in ZeniMax is probably full of game dev veterans. Shit like that should not happen. 

I don't know.  I work in the industry (servers and clusters, not games) and it's very easy to draw inaccurate conclusions between two similar but still different scenarios.

More to the point, I haven't seen anything recently to suggest that Bethesda is having any trouble with the hardware, instances, or databases in use.  Things like tonight's downtime were not related to crashes or overloads (I was playing and things were running along just fine without a complain in zone chat).

The game could have some flawed designs in place, prompting last-minute patches before the official release, that's a completely different set of problems (and fixes).

 

And as for Neverwinter... it had a smooth launch because it attracted a minimal playerbase.  It's largely made of up people who play just a little at a time, so of course they had no problem keeping up.

  Wrender

Apprentice Member

Joined: 2/03/04
Posts: 1426

The truth shall set you free!
The truth shall piss you off!

4/02/14 3:04:59 AM#75
Originally posted by baphamet

it's just launch, all these issues will get worked out.

still a pretty good launch overall IMO

It hasn't launched yet! ....

  handlewithcare

Apprentice Member

Joined: 1/13/14
Posts: 329

4/02/14 3:07:23 AM#76
looks like to be safe we have to play on both servers.
  Wrender

Apprentice Member

Joined: 2/03/04
Posts: 1426

The truth shall set you free!
The truth shall piss you off!

4/02/14 3:15:25 AM#77
Originally posted by asmkm22
Originally posted by MikeJezZ
It is crazy how different experiences people has with this game.

Some claiming one of the most smoothest launches.

I cannot login with my account at all. I can login fine on the website, but if I try to login in game it says my login is incorrect. I have the 3 day headstart but I cannot login

Not sure if it's related or not, but some people are trying to use their email address as their login, when they should be using their account name (not an email address).  It seems most common for people who were in beta, because there was a time when we did actually log in with our email address.

Anyway, just wanted to mention that in case the issue was something stupid.

And yes most likely people who can't log in are simply not smarter than the shit they operate. Kinda like the thousands who are complaining about losing their pre-order items after deleting their first character without socking the items in the bank or simply to stupid to NOt "Claim" them in the first place till they get a char they are sure they are gonna keep. Morons are abundant these days and growing ever more so!

  Karteli

Apprentice Member

Joined: 7/09/12
Posts: 2704

4/02/14 3:53:30 AM#78
Originally posted by kage71
Originally posted by Karteli
Originally posted by Bigdaddyx
Originally posted by Nyghthowler
Originally posted by Bigdaddyx
Originally posted by asmkm22

The game hasn't even launched yet...

I'd pay money to see some of you guys back during WoW's first 6 months.

I don't mind maintenance as long stuff is fixed but stop using WOW as an example. It was almost 9 years ago and we have come a long way since then in terms technology and hardware.

If they are fixing bugs, its all good. But NOTHING changes the fact that WoW has to be one of the WORST all time launches of a AAA MMO in the last decade. Not saying they didn't fix the issues, but the first month was a joke!

I guess you didn't understand what i was saying.. WOW was 9 years ago. It is kind of irrelevant given the improvement in hardware since then. The biggest issue WOW had was that they underestimated the amount of players who would be playing their game which was a lot more than they ever anticipated.

But like i said that was 9 years ago..who even cares anymore.

Yeah I can attest to that, WoW / Blizzard stopped selling retail boxes in 2004 / 2005 because of a huge influx of players.  This, naturally, only increased demand, as everyone saw this game as a must have .. which then furthered demand.

 

I went to 5 different stored back then to finally get a boxed copy.  It was an offbeat store too that had it.

 

Many regard that as a game of huge innovation.  Actually, it was.

Where did you come up with those dates from dude? WoW didn't do anywhere near well until about after 2005-06 after marketing during Christmas and blowing up everyone television with ads all over the place. I remember playing beta and playing the game on release and it was a horrid joke the game was released in the last part of 04 and 05 they were not doing any better. Their change in marketing is the only thing that increased their numbers and these numbers didn't see an increased until after the holidays of 05.

History dude.  A powerful ally.  There was a rush and limited sales in 2004 / 2005.  Game was hard to find during that time.

 

November 23, 2004  - World of Warcraft launches in North America, Australia and New Zealand

http://wowpedia.org/Timeline_%28World_of_Warcraft%29

 

My initial experience with WoW was terrific, so apparently your mileage varied.  The release was rough, but patched well, and when you submitted a ticket .. what's that?  you actually got to talk in-game with a GM .. imagine that.  Piss all you want, but little things like that made peoples day.

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  Elikal

Spotlight Poster

Joined: 2/09/06
Posts: 8132

“No path is darker then when your eyes are shut.” -Flemeth

4/02/14 4:07:24 AM#79
Originally posted by Wrender

Yeah I'm so fuckin pissed off. just built a new computer for this game and bought the stinkin thing at wal-mart, pre ordered. 3 day early access and I work Nights, get off at 2 AM and haven't been able to play at all yet due to server being down everytime I want to play. I'm so Fucking PissEd Off!

Aargh!

Hehe I am with you.

I just wanted to play this morning, and BAM server down.

I NEED MY FIX! XD

 

*presses website refresh every 2 min*

 

God, I guess I talked myself into a hype now. When the heck did THAT happen? >.<

People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

  M0rbid

Apprentice Member

Joined: 3/26/14
Posts: 63

4/02/14 4:27:33 AM#80
Originally posted by Iselin
Originally posted by Asheram
Originally posted by LuposDavalte

This has probably been the smoothest MMO launch I've been part of.  A small amount of downtime to fix a few bugs is completely reasonable at 2am.

Loving the game so far.

I would have to say Rift has that crown - at least their rifts worked

Lol...how soon we forget: http://massively.joystiq.com/2011/02/25/rifts-headstart-is-standing-room-only/

 

To almost no one's surprise, Trion's RIFT head-start was an exercise in multitasking for many would-be players. MMO launch-day veterans are probably familiar with the one-eye-on-the-queue and one-eye-on-something-more-productive routine by now, but for everyone else, the fact that a good portion of the day was spent not playing RIFT was a bit frustrating.

In some cases, estimated wait times approached 15 hours (though in fairness to the folks at Trion, the counters did fluctuate quite a bit). Demand was so great that a whopping 13 additional servers were addedaround noon, with 10 more going up as the day wore on.

 

 

Why is it that whenever someone highlights a failing on ESOs part you either attack and insult them or you pull the "XXX game was worse" excuse out of you ass?

 

Here you are linking posts putting RIFTs launch in a negative light, so WHAT? How many years ago was that now? Service imrproves over time. ESO should be judged by todays standards and expectations, not those from 2004 or 2008 or 2010....

 

You are at it again a few posts back, making excuses for ESOs failings by citing that GW2 had problems. So WHAT. We are not interested in other games launches, we are interested in ESOs launch and IT's problems.

 

Anyone can do what you do, it takes no thought or consideration....

 

"RIFT had such long queues because there were so many pre orders and so many people wanting to log in. With only 157k physical pre orders through out the whole of North Amercia, it's no wonder ESO doesnt have queues because hardly anyone bought it...."

 

See how easy that was? 

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