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Elder Scrolls Online

Elder Scrolls Online 

General Discussion  » 5 million registered beta users! 10 million users by end of year.

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544 posts found
  Bad.dog

Elite Member

Joined: 5/20/10
Posts: 907

3/23/14 11:27:37 AM#401
Well to be honest the OP isn't any more foolish than WOW fanbois that run around claiming 7 million subs
  Bigdaddyx

Hard Core Member

Joined: 5/24/10
Posts: 1357

3/23/14 11:30:10 AM#402
Originally posted by Bad.dog
Well to be honest the OP isn't any more foolish than WOW fanbois that run around claiming 7 million subs

Ughh not this BS again...how many times this has been discussed? only because Asians pay per hour doesn't mean their subscription is irrelevant compared to western subscribers. In the end Asians end up paying even more on monthly basis.

And by the way it is 10 million not 7.

  VeryDusty

Apprentice Member

Joined: 11/21/12
Posts: 54

3/23/14 11:33:48 AM#403
Originally posted by bcbully
Originally posted by VeryDusty
 

It is on life support due to the fact the other games came out as P2P, only to change quickly. Games such as Rift, TSW, TOR, and I could go on. The point being WoW and EVE are the outlyers, since they were the first games and they are still going strong. What recent game was P2P that continues to be P2P after a year or two? I can't name one and probably neither can you and that is why the P2P model is life support.

Rift was a WoW clone. Good game, but a clone. We know how those end up. TSW has the worst PvP I've played, therefore no longevity. Swtor is a clone with failed pvp (Illum) and terrible optimization. ESO is a much better game.

 

After 15 months of Wushu, I am very happy to see a standard sub model.

And Wushu is a niche game too.

  someforumguy

Advanced Member

Joined: 1/25/07
Posts: 3477

3/23/14 11:34:12 AM#404
Everyone bookmark this thread and message the OP in 1 year. I'm sure he will like it :p
  User Deleted
3/23/14 11:34:26 AM#405

I know i'm going to sound like a troll or hater, but, is it possible they don't even have 1 million pre-orders? I'm thinking about it after a comment i read on another thread. 

When TOR and GW2 reached them, BW and Anet announced it to brag about it and give positive news about their games. Understandable, since marketing is important. Wouldn't Zenimax have announced 1 million po's if ESO had reached them by now, since the game has been getting quite some negative to mixed impressions?

Again, not trolling, just saying that if they did, it'd be a good way to release more positive PR. Maybe they're keeping it to themeselves, of course.

  Carnicide

Advanced Member

Joined: 4/14/13
Posts: 197

3/23/14 11:35:10 AM#406
Originally posted by Bigdaddyx
Originally posted by Bad.dog
Well to be honest the OP isn't any more foolish than WOW fanbois that run around claiming 7 million subs

Ughh not this BS again...how many times this has been discussed? only because Asians pay per hour doesn't mean their subscription is irrelevant compared to western subscribers. In the end Asians end up paying even more on monthly basis.

And by the way it is 10 million not 7.

Its up to 7.8 million... not sure where you got 10 million. better luck next time!

http://wow.joystiq.com/2014/02/06/world-of-warcraft-up-to-7-8-million-subscribers/

 

  Eberhardt

Novice Member

Joined: 8/19/12
Posts: 124

3/23/14 11:36:20 AM#407
Originally posted by Patchez

I am genuinely supportive of ESO and will be playing at some point, however I do have to say:

 

1. 5 million beta invites does not equal 5 million beta players. What about all those that registered with 5 or 10 or 100 email addressed to increase their chances of getting in?

 

2. lol 10 million....

 

 

We plan to surpass the highest grossing, most played MMO of all time in less than 1/8 its lifetime.

...

Seems legit. Carry on. LOL! 

"10 Million" top lol.

  Bigdaddyx

Hard Core Member

Joined: 5/24/10
Posts: 1357

3/23/14 11:38:17 AM#408
Originally posted by Carnicide
Originally posted by Bigdaddyx
Originally posted by Bad.dog
Well to be honest the OP isn't any more foolish than WOW fanbois that run around claiming 7 million subs

Ughh not this BS again...how many times this has been discussed? only because Asians pay per hour doesn't mean their subscription is irrelevant compared to western subscribers. In the end Asians end up paying even more on monthly basis.

And by the way it is 10 million not 7.

Its up to 7.8 million... not sure where you got 10 million. better luck next time!

http://wow.joystiq.com/2014/02/06/world-of-warcraft-up-to-7-8-million-subscribers/

 

Ok thanks for correcting my number. It is 7.8, but that wasn't the point i was trying to make.

  rochrist

Hard Core Member

Joined: 2/17/06
Posts: 83

3/23/14 11:39:54 AM#409
Originally posted by Knotwood
Originally posted by ChudzUK
It was a review lol. There is nothing to discuss on there numbers lol it's just a marketing tactic, it might be true 5 mill beta accounts but you know there only going to be like 2 million players that buy it

I know its hard to believe that a game has finally came that will be close to 5 million at launch. Im so excited for it.  Would you have ever believed 5 million beta test numbers, even if duplicated, your going to tell me over 1 million people made 5 accounts to get into beta?  I find that really far out there.  I'm sure 100-200k might have duplicated some accounts but I just don't see 1 million people trying that hard.   I put the actual testers at around 4 million at least.

 

Like most people, they don't want to spoil their gameplay by playing every beta also, so your going to have a lot of people who tried it and did not want to ruin their experience with more game plays, so its smart that zenimax does not release actual numbers of people who played in beta.   

 

If 4 million people beta tested this game, that's stil going to result in over 4 million players in the first month.  Expecilly witht he AAA title behind it having that many beta testers.   If you look at companies like SOE, when they release a game like Dragon Nest,t hey easily got over the number of beta testers on day one just because of how many fans they had before launch of it.

Christ, I have a beta account and can't even be arsed to TRY it. And I'm actually a Skyrim fan.

 

Sorry. You're completely, utterly delusional.

  baphamet

Hard Core Member

Joined: 7/05/06
Posts: 2616

110100100

3/23/14 11:41:17 AM#410

the fact that millions of people buy mmo's that they know have a sub tells you everything you need to know.

its not that subs are not viable, its that there is too much competition in the genre now and people hop from game to game as if it was a single player game.

if an mmo want to keep their player base intact they need to have a game with a strong community.

because community is the main thing that keeps people playing the same game for so long.

this is why ESO will likely not be a game that holds a lot of subs for a long time.

it has little to do with the sub model tho. going F2P only brings in the players that want to play games for free.

sure when you have a free game more players are going to play it, does that make it more viable than a sub model?

only if the company makes more money it is. the most viable model is the one that makes the most money, period.

  rodingo

Hard Core Member

Joined: 1/18/07
Posts: 1649

3/23/14 11:44:32 AM#411
Originally posted by DEAD.line

I know i'm going to sound like a troll or hater, but, is it possible they don't even have 1 million pre-orders? I'm thinking about it after a comment i read on another thread. 

When TOR and GW2 reached them, BW and Anet announced it to brag about it and give positive news about their games. Understandable, since marketing is important. Wouldn't Zenimax have announced 1 million po's if ESO had reached them by now, since the game has been getting quite some negative to mixed impressions?

Again, not trolling, just saying that if they did, it'd be a good way to release more positive PR. Maybe they're keeping it to themeselves, of course.

I don't think what you are saying is trolling at all.  I think you are on to something because it's true how pretty much every every AAA game has announced pre-order sales as a form to perpetuate more hype.  That being said, I actually have no doubt ESO initial sales will be good.  The longevity though?  Well, that's another animal.

"If I offended you, you needed it" -Corey Taylor

  rochrist

Hard Core Member

Joined: 2/17/06
Posts: 83

3/23/14 11:46:10 AM#412
Originally posted by Arthasm
I believe that they will achieve 10 million users by the end of year - going F2P.

 

They could PAY people to play and I'm dubious they'd get 10 million.

  udon

Hard Core Member

Joined: 12/23/07
Posts: 1602

3/23/14 11:54:24 AM#413
Originally posted by baphamet

the fact that millions of people buy mmo's that they know have a sub tells you everything you need to know.

its not that subs are not viable, its that there is too much competition in the genre now and people hop from game to game as if it was a single player game.

if an mmo want to keep their player base intact they need to have a game with a strong community.

because community is the main thing that keeps people playing the same game for so long.

this is why ESO will likely not be a game that holds a lot of subs for a long time.

it has little to do with the sub model tho. going F2P only brings in the players that want to play games for free.

sure when you have a free game more players are going to play it, does that make it more viable than a sub model?

only if the company makes more money it is. the most viable model is the one that makes the most money, period.

ESO is the first game in some time to try and make guilds matter even a little bit.  Connecting the auction halls to guilds and letting everyone be in 5 different guilds is an attempt to at least try and make guilds matter.  It seems like features like guild ownership of keeps, guild stores, large guild banks and multi guild membership really are designed to build social interactions and break the SPG mentality a lot of players seem to have these days.  You can play ESO as a single player game if you want but you will get more out of it if you socialize at least in some small measure.  It's not the forced socialization of MMO's from years gone by but does anyone really think there is more than a niche market for those kinds of games these days?  Modern MMO's need to use the carrot to encourage social group building instead of the stick.

And I would argue that long term the most viable model is the one that keeps your customers satisfied and coming back.  You might be able to design a cash shop that milks lots of money out of players short term but if they don't stick around your just shooting yourself in the foot long term unless short term gains are all you really care about which seems to be the goal of most F2P games to me.

  Phry

Elite Member

Joined: 7/01/04
Posts: 5093

3/23/14 11:58:29 AM#414
Originally posted by DEAD.line

I know i'm going to sound like a troll or hater, but, is it possible they don't even have 1 million pre-orders? I'm thinking about it after a comment i read on another thread. 

When TOR and GW2 reached them, BW and Anet announced it to brag about it and give positive news about their games. Understandable, since marketing is important. Wouldn't Zenimax have announced 1 million po's if ESO had reached them by now, since the game has been getting quite some negative to mixed impressions?

Again, not trolling, just saying that if they did, it'd be a good way to release more positive PR. Maybe they're keeping it to themeselves, of course.

you are in fact correct, if there was then ZOS etc, would have been fairly proactive at advertising the fact. It would be interesting to see just how many there are, and for what platform, or at least a ratio by platform. In all honesty, i don't think the numbers are going to be more in the region of 'thousands' rather than 'hundreds of thousands' but the real test will be when the game goes live and people are able to buy the 'finished' version, that is where the numbers will either climb into the 'millions' or it will remain at best, in the region of hundreds of thousands.

  ESO is a niche game, regardless of claims to the contrary, it does not have the same kind of gameplay you find in games like Oblivion or Skyrim, and its not a single player game where you buy once only, it requires continous purchases in order to play, it will be competing, on the consoles at least, with single player/multiplayer games that do not require a subscription, even on the Xb1 it will be competing with the likes of titanfall, does ESO really have much to offer the average console player, i am honestly not sure it does, although some creative advertising might help improve sales even with the average console owner.

  Part of the problem for Zenimax, is the hype, while there is a fair amount of it out there, it would be fair to say that neither the positive hype nor the negative 'hype' has any real sway over the other, for Zenimax this will mean improving the games 'reputation' both through advertising and viral marketing, and even then, the whole launch thing will be a huge gamble, and at the moment i am guessing it could easily go either way, success or failure. Only Zenimax know how close to either they really are.

  CazNeerg

Novice Member

Joined: 8/06/04
Posts: 2220

"So, Lone Star, now you see that evil will always triumph, because good is dumb." Dark Helmet

3/23/14 11:58:35 AM#415
Originally posted by Bigdaddyx
Originally posted by Bad.dog
Well to be honest the OP isn't any more foolish than WOW fanbois that run around claiming 7 million subs

Ughh not this BS again...how many times this has been discussed? only because Asians pay per hour doesn't mean their subscription is irrelevant compared to western subscribers. In the end Asians end up paying even more on monthly basis.

And by the way it is 10 million not 7.

It's not irrelevant, but it does deserve to have it's own category, rather than simply being ignored entirely as some would advocate.  It is inherently deceptive to report the Asian players as "subs" when what they have is not in any way comparable to the western subscription.  And you can't tell me that Blizzard doesn't have that data, if they wanted to be honest it would be easy for them to distinguish between the two types of player.

Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.

  MsPtibiscuit

Advanced Member

Joined: 2/24/14
Posts: 133

3/23/14 12:00:12 PM#416
Originally posted by DEAD.line

I know i'm going to sound like a troll or hater, but, is it possible they don't even have 1 million pre-orders? I'm thinking about it after a comment i read on another thread. 

When TOR and GW2 reached them, BW and Anet announced it to brag about it and give positive news about their games. Understandable, since marketing is important. Wouldn't Zenimax have announced 1 million po's if ESO had reached them by now, since the game has been getting quite some negative to mixed impressions?

Again, not trolling, just saying that if they did, it'd be a good way to release more positive PR. Maybe they're keeping it to themeselves, of course.

1 million is already a big number, and if Zenimax did sell that amount, they would already be shouting it everywhere.

  CazNeerg

Novice Member

Joined: 8/06/04
Posts: 2220

"So, Lone Star, now you see that evil will always triumph, because good is dumb." Dark Helmet

3/23/14 12:03:43 PM#417
Originally posted by Phry
Originally posted by DEAD.line

I know i'm going to sound like a troll or hater, but, is it possible they don't even have 1 million pre-orders?

you are in fact correct, if there was then ZOS etc, would have been fairly proactive at advertising the fact. 

Seriously, given the job they have done so far you think it is reasonable to assume ZOS has a PR team smart enough to brag about large pre-order numbers?  One thing we do know is that the only limited edition version of the game (the PC version anyway) appears to be sold out everywhere, and has been for weeks.  According to vgchartz.com, across all three platforms there are a quarter million pre-orders as of last week.  And that is just physical copies.  Going by the anecdotal evidence of forums like this, most of the people who are getting the game are ordering digital.

EDIT: None of which should be taken as me defending the ridiculous premise of this thread.

Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.

  Dealdrick

Novice Member

Joined: 6/11/12
Posts: 85

3/23/14 12:03:49 PM#418
Originally posted by CazNeerg
Originally posted by Bigdaddyx
Originally posted by Bad.dog
Well to be honest the OP isn't any more foolish than WOW fanbois that run around claiming 7 million subs

Ughh not this BS again...how many times this has been discussed? only because Asians pay per hour doesn't mean their subscription is irrelevant compared to western subscribers. In the end Asians end up paying even more on monthly basis.

And by the way it is 10 million not 7.

It's not irrelevant, but it does deserve to have it's own category, rather than simply being ignored entirely as some would advocate.  It is inherently deceptive to report the Asian players as "subs" when what they have is not in any way comparable to the western subscription.  And you can't tell me that Blizzard doesn't have that data, if they wanted to be honest it would be easy for them to distinguish between the two types of player.

Not in any way comparable?  Seriously?  A subscription is just paying for game time, pretty sure they are doing the same thing in Asia.  Just because the cost and time duration is in different measurements does not mean its not the same basic thing, paying for access. 

  CazNeerg

Novice Member

Joined: 8/06/04
Posts: 2220

"So, Lone Star, now you see that evil will always triumph, because good is dumb." Dark Helmet

3/23/14 12:05:41 PM#419
Originally posted by Dealdrick

Not in any way comparable?  Seriously?  A subscription is just paying for game time, pretty sure they are doing the same thing in Asia.  Just because the cost and time duration is in different measurements does not mean its not the same basic thing, paying for access. 

Subscription numbers are used to estimate revenue and measure success.  Lumping Asian "subs" in with western subs renders the numbers Blizzard releases completely useless.

Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
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The Force shall free me.

  Dealdrick

Novice Member

Joined: 6/11/12
Posts: 85

3/23/14 12:08:53 PM#420
Originally posted by CazNeerg
Originally posted by Dealdrick

Not in any way comparable?  Seriously?  A subscription is just paying for game time, pretty sure they are doing the same thing in Asia.  Just because the cost and time duration is in different measurements does not mean its not the same basic thing, paying for access. 

Subscription numbers are used to estimate revenue and measure success.  Lumping Asian "subs" in with western subs renders the numbers Blizzard releases completely useless.

Completely useless??  Dramatic much?  Technically, they are subscribers, that is the definition of "subscribe."  Different structure, yes, completely useless? ROFL

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