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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » There's no hope for this game

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45 posts found
  Epicon

Novice Member

Joined: 2/08/14
Posts: 124

"Shhh! My common sense is tingling..."

2/23/14 9:32:20 AM#21
Originally posted by Gorwe
Just focus on the story Bioware. It's what you do best. Don't try to copy wow. Wow is wow and Tor is Tor. Keep it like that ok?

Unless they say that they have absolutely no plans on expanding the class stories, they aren't doomed. If they do say that however, it's game over.

I'd bet that a lot of players don't care about the grinds anyhow. I guess that at least 80% play it for story, 15% for PvP and 5% for endgame. 100% play it because of the social reasons(no matter how small-chatting on the general still counts).

With those numbers, I can't understand how is developing raid #13(or whatever) profitable. Guess that the endgame crowd is the Flappy Bird crowd.

One of the reasons I stopped my sub awhile ago, and uninstalled the game is the developers said, class stories are over and there are no plans to continue.

It's doesn't take a rocket scientist to figure this out. They said, they won't be adding another class because of the story elements. So you think they are going to add story content for all the classes that already exist?

I love the story element too and the only reason I leveled two characters, but the fact remains a big reason people quit, was they played through the story, and felt they finished the game. They didn't want to replay most of the time because of the WoW in space grind.

They also give away story content for free. They aren't going to invest tons of resources into something they give away for free.

You can look it up on the TORlet forums yourself and look at the yellow. They said no more class stories or companion stories.

That's why there hasn't been a proper expansion since launch, just a new planet, and star fighter. Both things found in, part, of an expansion.

They are crippled though, they thought the game would be successful regardless, probably figured 5 million or 6 million people would be subbing by now, and the game was never meant to go F2P. So there is only so much they can do, the content to advance the game is too expensive. So they are forced to focus on small aspects of the game and it's only going to get worse, with new MMOs and games like Star Citizen coming out in the next few years.

Pretty much I expect, focus on the cash shop, and mini game addon ons, like Starfighter and planets. No class stories, just universal one. I think they limp along like this, until the game isn't making money, and then hit old Betsy right between the eyes and sell the fucking milk.

Personally, I would like to believe there is another Star Wars MMO, in development deep within EA studios, and they can limp along until that comes out. However, it would have been leaked for sure by now, like Star Wars Battlefront 3 was. Also MMO investments scare the hell out of publishers based on the market, so it would probably be a free to play whale hunting game. Probably not very good, something like, Star Wars Rebels Universe.

 

EDIT

One thing funny is I can sit here and say the same thing the devs are saying.

"Sorry guys I can't develop new stories, a new class, or enhance the game content at all. It's too challenging for me."

In fact? We can all say that! We are TORlet Devs too.

"What tastes like purple?"

  Shodanas

Elite Member

Joined: 1/05/10
Posts: 637

2/23/14 9:51:55 AM#22
Originally posted by Rattenmann
Originally posted by flizzer
I have no interest in this game but from all accounts the game is DOING WELL NOW.  So they are doing something right.

Doing well money wise does not equal being a good game. It only means it is appealing to the flappy bird crowd enough to generate cash even tho the content is awful.

So, people who, God forbid, play and enjoy TOR are just a "flappy bird" crowd? You and the other self-righteous haters can spite all you want. The game is of high quality and players are having playing it. 

  Thorkune

Spotlight Poster

Joined: 9/28/06
Posts: 1779

Dyslexics of the world...UNTIE!

2/23/14 10:00:09 AM#23
When the game first launched, I wondered if the cut scenes and storyline would be more of a hinderance in regards to adding new classes/story content. It appears that is the case now. But, the unexplorable maps are the biggest issue for me anyway.
  Spawnblade

Advanced Member

Joined: 2/02/05
Posts: 196

2/23/14 10:08:38 AM#24
Originally posted by Ghern

Free to Play games.

Gotta love them.

This.

 

Every time that guy says 'technically challenging', what he's really saying is, "We only have a skeleton crew operating this game, and anything more than the occasional quest bug or vanity shit for our cash shop is too much for them to handle."

 

Once games like this go F2P, it's all about milking.  Any passion that might've existed for expanding and improving their game goes down the drain.

  Gorwe

Elite Member

Joined: 9/16/11
Posts: 1689

2/23/14 10:24:47 AM#25
Who knows what the future holds? Maybe 3.0 is going to be a paid expansion with some good story/continuation of existing ones? Just for the example:

Someone bought the rights to make TitanQuest 2. Even though ILE has been dead for what...5 years?

Deep silver is continuing the Sacred series. Even though it crashed Ascaron into the ground.

Kalypso/Stardock is continuing the GalCiv series. After 10 years of nothing!

Then there are obligatory Blizz title mentions(Diablo 3, Starcraft 2).

See? Don't write the possibility off until it's dead as a doornail(and even then apparently...). For all we know EA can give them a Directive to focus on the RPG elements. They could package the expansion for stories and sell them for 30-40$. I'd buy that in a heartbeat. They could go like GW 1 went and it'd be more than ok. Just imo.
  BadOrb

Apprentice Member

Joined: 1/11/13
Posts: 719

2/23/14 10:36:22 AM#26
Originally posted by goboygo
Originally posted by Gadareth

Welcome to the result of F2P models. All you F2P advocates look deep at this and understand this is what going F2P actually means.

In a P2P model which is what SWTOR originaly started out as they could afford to plan such changes and state they would be incoming if the playerbase should a desire for them. This is because with a PvP revenue the developers can allocate more of the budget to game development.

In a F2P model the revenue is less streamlined and any new content must focus on the shop first and game development second. This reduces the capacity of what they can offer. Making any major changes or developments less likely.

As the saying goes you get what you pay for ...

That said this no way indicates that SWTOR fails it just means what you have is what you will get any major game play changes will be slow coming.

 

 

Don't cloud the argument with logic.

Yeah the next two digital expansions aren't coming out this year at all.

Cheers,

BadOrb.

PSO 4 years , EQOA 4 months , PSU 7 years , SWTOR launch ongoing.
"SWG was not fun. Let it go buddy." quote from iiNoSkillzii 10/18/13
The original propoganda pixie dust villain :[]

  Spawnblade

Advanced Member

Joined: 2/02/05
Posts: 196

2/23/14 11:01:50 AM#27
Originally posted by BadOrb
Originally posted by goboygo
Originally posted by Gadareth

Welcome to the result of F2P models. All you F2P advocates look deep at this and understand this is what going F2P actually means.

In a P2P model which is what SWTOR originaly started out as they could afford to plan such changes and state they would be incoming if the playerbase should a desire for them. This is because with a PvP revenue the developers can allocate more of the budget to game development.

In a F2P model the revenue is less streamlined and any new content must focus on the shop first and game development second. This reduces the capacity of what they can offer. Making any major changes or developments less likely.

As the saying goes you get what you pay for ...

That said this no way indicates that SWTOR fails it just means what you have is what you will get any major game play changes will be slow coming.

 

 

Don't cloud the argument with logic.

Yeah the next two digital expansions aren't coming out this year at all.

Cheers,

BadOrb.

I'd hardly call them expansions.  Rise of the Hutt took less than ten hours.  For 25 bucks, that's hardly an expansion.

 

To add to a previous argument:  It's not so much that developers -can- spend time on quality content in a P2P model, it's that they HAVE to in order to make sure they retain subscribers.

  CazNeerg

Novice Member

Joined: 8/06/04
Posts: 2220

"So, Lone Star, now you see that evil will always triumph, because good is dumb." Dark Helmet

2/23/14 12:25:29 PM#28
Originally posted by Spawnblade

I'd hardly call them expansions.  Rise of the Hutt took less than ten hours.  For 25 bucks, that's hardly an expansion.

 To add to a previous argument:  It's not so much that developers -can- spend time on quality content in a P2P model, it's that they HAVE to in order to make sure they retain subscribers.

It doesn't have to be quality, it just has to be content.  Look at WoW expansions.

Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.

  Tibernicuspa

Hard Core Member

Joined: 11/03/13
Posts: 986

2/23/14 12:52:01 PM#29
Originally posted by Heretique
Under EA, studios are usually doomed which results in the game being doomed.

Well, yes. But also, this game was so poorly designed it was never going to hold players. It's in the same state DAoC is really, where they have a skeleton crew trying to keep the game alive. They probably have some basic content creation tools, but they can't fiddle with the code much, now that there are barely any engineers left on the team. And they can't hire more people because the game is barely making a profit. 

  Darksop

Apprentice Member

Joined: 2/21/14
Posts: 21

 
OP  2/23/14 2:48:57 PM#30
Originally posted by Gorwe
Just focus on the story Bioware. It's what you do best. Don't try to copy wow. Wow is wow and Tor is Tor. Keep it like that ok?

Unless they say that they have absolutely no plans on expanding the class stories, they aren't doomed. If they do say that however, it's game over.

I'd bet that a lot of players don't care about the grinds anyhow. I guess that at least 80% play it for story, 15% for PvP and 5% for endgame. 100% play it because of the social reasons(no matter how small-chatting on the general still counts).

With those numbers, I can't understand how is developing raid #13(or whatever) profitable. Guess that the endgame crowd is the Flappy Bird crowd.

And how many people do you think were drawn to this game because of the Star Wars logo?

There are 2 things keeping this game alive:

1. Star Wars title

2. EA 

  Thorkune

Spotlight Poster

Joined: 9/28/06
Posts: 1779

Dyslexics of the world...UNTIE!

2/23/14 2:53:45 PM#31
Originally posted by CazNeerg
Originally posted by Spawnblade

I'd hardly call them expansions.  Rise of the Hutt took less than ten hours.  For 25 bucks, that's hardly an expansion.

 To add to a previous argument:  It's not so much that developers -can- spend time on quality content in a P2P model, it's that they HAVE to in order to make sure they retain subscribers.

It doesn't have to be quality, it just has to be content.  Look at WoW expansions.

WoW expansions are usually game changing and huge. SWTOR sells patches and calls them expansions

  Phry

Elite Member

Joined: 7/01/04
Posts: 5081

2/23/14 2:57:59 PM#32
Originally posted by Shodanas
Originally posted by Rattenmann
Originally posted by flizzer
I have no interest in this game but from all accounts the game is DOING WELL NOW.  So they are doing something right.

Doing well money wise does not equal being a good game. It only means it is appealing to the flappy bird crowd enough to generate cash even tho the content is awful.

So, people who, God forbid, play and enjoy TOR are just a "flappy bird" crowd? You and the other self-righteous haters can spite all you want. The game is of high quality and players are having playing it. 

Don't sweat it, it the same people as have been proclaiming the death of WoW, and so far they have been wrong about that too, SW;TOR will probably be doing quite well for years to come, and as long as Bioware keeps adding content, then that's unlikely to change.

  reeereee

Advanced Member

Joined: 3/22/13
Posts: 686

2/23/14 3:10:26 PM#33

This is excelent news actually, I'm glad to see EA won't be squandering resources on things I don't care about or want to see.  Granted all the technical difficulties are concerning but everyone by now is aware that the engine sucks.

 

Why do people want a new class so badly?  They can't even balance the classes they do have and adding a whole new 1-50 class story + companions when they can't even update the existing ones is ridiculous to suggest.  I think just about everyone who plays this game would rather see their existing character stories updated rather than making additional 1-50 stories.

  Azzras

Apprentice Member

Joined: 2/10/14
Posts: 422

One Shot, Two Kills.

2/23/14 3:55:36 PM#34
Originally posted by reeereee

This is excelent news actually, I'm glad to see EA won't be squandering resources on things I don't care about or want to see.  Granted all the technical difficulties are concerning but everyone by now is aware that the engine sucks.

 

Why do people want a new class so badly?  They can't even balance the classes they do have and adding a whole new 1-50 class story + companions when they can't even update the existing ones is ridiculous to suggest.  I think just about everyone who plays this game would rather see their existing character stories updated rather than making additional 1-50 stories.

Didn't BW specifically state there will be no more character story expansions.  They are only going to do generic story xpacs from now on.

I was one of those that bought the physical CE (two of them).  I was so excited about this game.  It turned out to be a highly un-optimized WoW clone w/ lightsabers.   I still played it for quite a while after release.  I left prior to it going f2p.  Gave it another shot after.  The Hutt cartel 'xpac' was kind of a slap in the face.  I've seen game patches with more content that that.  I'm positive the ONLY reason for the Galactic Starfighter 'xpac' was because it was already in the works...at least they had the decency to make it free, though they really need to redefine what they consider an xpac and major content patches.

Anyway, it seems like 80% of their resources now are dedicated to the cash shop...not actual content.  I really wish they would have listened to the community/beta testers and even before that....CHOSEN A REAL ENGINE.  The Hero engine CAN'T EVEN HANDLE CHAT BUBBLES.  ugh.  Why, WHY did they have to pick the fucking HERO ENGINE?  Was their budget truly THAT bad?

SWTOR may be profitable, but it could have been soooo much more than just a cash grab.  Sadly, though, SWTOR is why the doctors are no longer in the games industry.  All of their hard work over the years, and it had to end by EA destroying what could have been a great game.  SWTOR is now, and will forever be, stuck in mediocrity hence forth.  The way SWTOR turned out was so very disappointing to me.  I don't care if the game makes more money in a month than Apple, Google, MS combined...IT'S STILL NOT A GREAT GAME.  It could have been, but it is ok at best.  My personal prediction is that SWTOR is going to start seeing a decline in profits and players very soon.  WildStar is coming out for the gear grinders and sci-fi people, ESO for the story, EQN for sandbox, WoW xpac will obviously hurt all MMO sub numbers for a while, I imagine GW2 is about to have an xpac, and just to many more to list.  The only saving grace for SWTOR is the Star Wars IP. 

Maybe one day we will have a great Star Wars MMO.  We can only hope.

  BadOrb

Apprentice Member

Joined: 1/11/13
Posts: 719

2/23/14 6:22:55 PM#35
Originally posted by Thorkune
Originally posted by CazNeerg
Originally posted by Spawnblade

I'd hardly call them expansions.  Rise of the Hutt took less than ten hours.  For 25 bucks, that's hardly an expansion.

 To add to a previous argument:  It's not so much that developers -can- spend time on quality content in a P2P model, it's that they HAVE to in order to make sure they retain subscribers.

It doesn't have to be quality, it just has to be content.  Look at WoW expansions.

WoW expansions are usually game changing and huge. SWTOR sells patches and calls them expansions

Well one expansion was free and the other is now free. So maybe the next two expansions that I was referring to originally might be free also , well at least the smaller one probably will be.

As to the more classes talk , well yeah I would prefer an advancement on my class stories ( 50+ or 55+ , but probably cap increase this year anyway so 60+) and they actually said . "Never say never" not just a plain "No". SO yeah the big announcement at the end of this next up and coming story arc might just be a boxed expansion next year. Who knows.

Cheers,

BadOrb.

PSO 4 years , EQOA 4 months , PSU 7 years , SWTOR launch ongoing.
"SWG was not fun. Let it go buddy." quote from iiNoSkillzii 10/18/13
The original propoganda pixie dust villain :[]

  orionblack

Hard Core Member

Joined: 7/25/09
Posts: 373

2/23/14 6:55:00 PM#36
Originally posted by Darksop
Originally posted by Gorwe
Just focus on the story Bioware. It's what you do best. Don't try to copy wow. Wow is wow and Tor is Tor. Keep it like that ok?

Unless they say that they have absolutely no plans on expanding the class stories, they aren't doomed. If they do say that however, it's game over.

I'd bet that a lot of players don't care about the grinds anyhow. I guess that at least 80% play it for story, 15% for PvP and 5% for endgame. 100% play it because of the social reasons(no matter how small-chatting on the general still counts).

With those numbers, I can't understand how is developing raid #13(or whatever) profitable. Guess that the endgame crowd is the Flappy Bird crowd.

And how many people do you think were drawn to this game because of the Star Wars logo?

There are 2 things keeping this game alive:

1. Star Wars title

2. EA 

This...so much this. If this mediocre mmo did not have the Star wars name attached to it, it would have been shut down a while back.

  defector1968

Novice Member

Joined: 6/16/10
Posts: 400

Real Animal lovers are ONLY the vegetarians

2/23/14 7:01:06 PM#37

i must say that those questions wasnt so precise or in need asap.

the game has serious bugs from start of the game, lot of achievements are bugged too

and that annoying camera shake,... they dont understand that some people have headache from that ^^ (what kids they put as devs??? these days??)

  hikaru77

Advanced Member

Joined: 3/28/07
Posts: 949

2/23/14 7:37:23 PM#38
That Q&A have like a month old.  There is a roadmap on the website, the game will have 2 new DLC this year, one like GS and other like the size of Makeb, and by the end of the year the announcement of probably the 1st real xpac. BW and EA made a lot of mistakes, but the game is doing good, and growing. 
  Impacthound

Advanced Member

Joined: 2/26/14
Posts: 213

3/20/14 1:22:55 PM#39
Originally posted by Darksop

Was just reading the Community Cantina Q&A, reading it just gives me the impression there is no hope for this game any more.

http://ootinicast.com/2014/02/community-cantina-phoenix/

 

Q: Are there any plans to increase the Legacy cap beyond 50, or provide any incentives to attain that level, such as Legacy banks so that you don’t have to mail credits to your alts etc?
A: They’d love to do that at some point, but technically very challenging and unlikely to happen in the near future.

 

Q: What are the plans to improve guild functionality in game: guild email, capital ships etc?
A: Currently nothing is specifically planned. A lot of the features requested would be technically challenging.

 

This is just a facepalm. Everything is technically challenging unless they can make money out of it (the CM)

 

It's rather upsetting to go back and read Cantina Q&A a month back after hearing about the Housing announcement yesterday.

  • Are the community managers and developers completely disconnected from one another? Upsetting if true.
  • Were the questions deliberately answered falsely to not break this announcement date? Then why bother holding Q&A events.
  • If the above aren't true, are we to believe housing was forced into development in a single month just to keep pace with other MMOs? That would speak negatively to overall development being stifled or held back just for the sake of being reactionary.

"Things that make you go hmmmm...."

  Impacthound

Advanced Member

Joined: 2/26/14
Posts: 213

3/20/14 1:36:41 PM#40
Originally posted by troick
What's even more unsettling is you knew this thread was here.  The last post was made before you made an account.  

*Things that make you go hmmmm...

It was only on page 2, and this forum is pretty slow, I thought it was more relevant to bump rather than start a new thread to revisit the Cantina Q&A.

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