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Mortal Online

Mortal Online 

General Discussion  » MO has one of the best combat{Video inside}

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66 posts found
  Haralin

Novice Member

Joined: 1/22/11
Posts: 92

2/21/14 6:08:31 AM#41

Strange combat imo this would be nothing for me, looks very boring. Maybe if you play it it get more exiting cause of full loot.

 

But call it the best combat is a bit to much :D

  Anubisan

Apprentice Member

Joined: 1/09/05
Posts: 1835

2/21/14 11:59:43 AM#42
Originally posted by Toferio
Originally posted by YoungCaesar
Originally posted by FlyByKnight
Sorry OP, that looked pretty terrible. Looks like a bunch of clumsy people LARP'ing.

http://www.youtube.com/watch?v=MxamOQyWHlU

This is a siege with more than 150 ppl.... and good FPS as you can see...

That's funny, because not only does the video description say "a lot of lag", but in chat you can see someone yell "5 fps".. 

The person who yelled that obviously had a terrible computer. Most people don't experience that problem even in large fights. As you can see, the person who recorded this video had a solid framerate the whole time.

Regardless of the game, someone is always going to try to run it on a toaster.

  Anubisan

Apprentice Member

Joined: 1/09/05
Posts: 1835

2/21/14 12:02:26 PM#43
Originally posted by Haralin

Strange combat imo this would be nothing for me, looks very boring. Maybe if you play it it get more exiting cause of full loot.

But call it the best combat is a bit to much :D

The game is really better to play than it is to watch. There aren't a million skills and a bunch of flashy particle effects like in other MMOs, but the actual combat is very reliant on twitch skill and accurate aiming. It also really gets your adrenaline flowing because of the risk.

There's nothing to lose if you at least want to give it a try. The game is F2P.

  YoungCaesar

Advanced Member

Joined: 7/08/13
Posts: 239

2/21/14 5:20:53 PM#44
Originally posted by Haralin

Strange combat imo this would be nothing for me, looks very boring. Maybe if you play it it get more exiting cause of full loot.

 

But call it the best combat is a bit to much :D

Actually the guy who recorded the video is playing as a mage, which is more of a support role, healing and helping their teammates (heals have to be aimed too so its not that easy to play a healer), altho they get a good view of the whole battle. Theres alot of strategy involved and you will need good team work to win vs other guilds.

 

And lol Toferio, you can clearly see in the video the guy has solid framerate and NO lag... of course someone with a shit computer will get their fps down to 5 It may not be that massive, but 150-200 ppl in the same area on a persistent world with twitch combat and NO lag is quite an accomplishment for an indie company.

  Toferio

Apprentice Member

Joined: 11/26/09
Posts: 1461

2/21/14 7:02:25 PM#45
Originally posted by YoungCaesar

And lol Toferio, you can clearly see in the video the guy has solid framerate and NO lag... of course someone with a shit computer will get their fps down to 5 It may not be that massive, but 150-200 ppl in the same area on a persistent world with twitch combat and NO lag is quite an accomplishment for an indie company.

Video clearly says "a lot of lag", so I guess he did experience something that wasn't as clear through the recording, maybe he was referring to network lag.. I felt it was kinda sped up? But same argument could be made that the one recording is playing on an uber computer :P

To be fair tho I'm arguing simply to play devil's advocate, the fps seems okay even if players movements are a bit.. jerky?

  FlyByKnight

Advanced Member

Joined: 12/31/12
Posts: 534

2/24/14 10:49:01 AM#46
Lag or not. Combat looked horrible. I'm looking for a word worse than horrible but I can't right now. Hope the combat isn't the selling point.
  TruthXHurts

Novice Member

Joined: 6/20/10
Posts: 1641

I am here to chew bubblegum and to kick ass... and I'm all out of bubblegum!

2/24/14 12:00:13 PM#47
It's a good game, but the developers are crooked. I will never pay another dime to that game. Countless times the admins and devs have been busted playing favorites to their donators and down right cheating.

"I am not in a server with Gankers...THEY ARE IN A SERVER WITH ME!!!"

  radagast777

Novice Member

Joined: 8/15/11
Posts: 82

2/24/14 12:21:40 PM#48
This is all the convincing I need, im sold http://www.youtube.com/watch?v=vDEGnX8CY2Q
  cura

Hard Core Member

Joined: 7/24/04
Posts: 896

2/24/14 12:31:54 PM#49
Not bashing the game but this video gave be good laugh hehe
  radagast777

Novice Member

Joined: 8/15/11
Posts: 82

2/24/14 1:06:02 PM#50
I don't know about you but I don't play the game for the combat. I play it for the crafting and many other in depth game mechanics, also to eat the heads of my enemies
  Beelzebobbie

Advanced Member

Joined: 1/03/09
Posts: 427

If DaoC was so fun why don't you just play it?

2/24/14 1:11:44 PM#51

I can't comment on this game without getting banned thats how good I think the game is. And you know what if I would comment then I would understand modderators for banning me :)

But still I see your point with the pvp and sure I wish I could take on 10 players in GW2 and win but thats not gonna happend I will die.

I have to have some better graphics and better movement in combat to get the feel for it.

But still I get you it's like being the only one left in a round of counter strike go and 10 players coming to kill you and you end up killing them all, it's a lovely feeling.

  YoungCaesar

Advanced Member

Joined: 7/08/13
Posts: 239

2/28/14 11:56:48 PM#52
Originally posted by FlyByKnight
Lag or not. Combat looked horrible. I'm looking for a word worse than horrible but I can't right now. Hope the combat isn't the selling point.

How can it be horrible? You have to actually aim your swings to hit the other enemies hit box, with directional attacks and blocking, not stand around each other buttton smashing with hunderds of particle effects... 

 

With certain weapons you feel the weight of the weapon cutting thru your enemies... not like ESO's where you just hit the air... theres also handle hits so you have to connect with the blade of your weapon

Id say the only game with better combat (in the same Fantasy FPS genre) is Chivalry, but thats because thats not an MMO...

  Toferio

Apprentice Member

Joined: 11/26/09
Posts: 1461

3/01/14 11:56:30 AM#53
Originally posted by YoungCaesar
Originally posted by FlyByKnight
Lag or not. Combat looked horrible. I'm looking for a word worse than horrible but I can't right now. Hope the combat isn't the selling point.

How can it be horrible? You have to actually aim your swings to hit the other enemies hit box, with directional attacks and blocking, not stand around each other buttton smashing with hunderds of particle effects... 

I am fairly certain by "horrible" he is referring to the polishness and feel of the combat, not the general idea behind it.

  Jockan

Hard Core Member

Joined: 9/03/08
Posts: 4268

3/01/14 12:05:12 PM#54
Mortal Online looked bad when it released and years later nonthing has changed.

  YoungCaesar

Advanced Member

Joined: 7/08/13
Posts: 239

3/01/14 6:20:06 PM#55
Originally posted by Toferio
Originally posted by YoungCaesar
Originally posted by FlyByKnight
Lag or not. Combat looked horrible. I'm looking for a word worse than horrible but I can't right now. Hope the combat isn't the selling point.

How can it be horrible? You have to actually aim your swings to hit the other enemies hit box, with directional attacks and blocking, not stand around each other buttton smashing with hunderds of particle effects... 

I am fairly certain by "horrible" he is referring to the polishness and feel of the combat, not the general idea behind it.

Well it feels better than ESO thats for sure... Since there IS collition detection in this game (untlike ESO), you can feel your sword colide with the target and slide thru (or just crash if you land on the handle, yeah you gotta land with the actual mesh of your sword) while in that other game you just swing your sword at the air...

Theres tons of unpolished stuff in MO, but combat is NOT one of them....

  YoungCaesar

Advanced Member

Joined: 7/08/13
Posts: 239

3/01/14 6:21:25 PM#56
Originally posted by Jockan
Mortal Online looked bad when it released and years later nonthing has changed.

You probably just say this because you havent tried it recently, it has come LEAPS AND BOUNDS over the buggy mess that was at release...

  argirop

Novice Member

Joined: 6/05/09
Posts: 326

3/02/14 6:28:58 AM#57
Originally posted by YoungCaesar
Originally posted by Toferio
Originally posted by YoungCaesar
Originally posted by FlyByKnight
Lag or not. Combat looked horrible. I'm looking for a word worse than horrible but I can't right now. Hope the combat isn't the selling point.

How can it be horrible? You have to actually aim your swings to hit the other enemies hit box, with directional attacks and blocking, not stand around each other buttton smashing with hunderds of particle effects... 

I am fairly certain by "horrible" he is referring to the polishness and feel of the combat, not the general idea behind it.

Well it feels better than ESO thats for sure... Since there IS collition detection in this game (untlike ESO), you can feel your sword colide with the target and slide thru (or just crash if you land on the handle, yeah you gotta land with the actual mesh of your sword) while in that other game you just swing your sword at the air...

Theres tons of unpolished stuff in MO, but combat is NOT one of them....

And what happen in the cases that your target is hitting you from 50 meters away due to the fact that prediction is screwed?

Do you still feel the sword colide with the target and slide through? Oh wait you cant deliver a single hit.... Combat is unpolished in mo like everything else. The bugs apply in combat unfortunatelly and since combat/pvp is the major feature that MO promotes due to the lack of everything else, this leaves a bitter taste in everyones mouth.

Dunno if they made any progress cause i havent tried the game in long time but given the history of their progress, the previous fixes and the fanboys smooth talk including cliche examples of the type: "you havent played the game and you dont know what you talking about... prediction is better than ever... people cant exploit prediction anymore etc etc" i ll pass. My conclution is that SV cannot fix their bloody game. They cannot fix bugs without creating new ones or recreating older ones, they cant balance things in general, they cant fix AI, they cant fix UI, they cant even fix the chat in gods name. And i could go on forever.

  Kanester

Novice Member

Joined: 5/08/10
Posts: 357

3/02/14 6:35:20 AM#58
Originally posted by Arakazi

The video more or less sums up the drawback of full loot PvP, these guys were so scared stiff of losing their gear they hung back and hung back waiting for an overwhelming advantage, and the guy just picked them off. 

I would consider that a good thing, Not a bad thing. actually risking something, Fear, as you ride around is the best feeling in an MMO.

  YoungCaesar

Advanced Member

Joined: 7/08/13
Posts: 239

3/05/14 11:03:04 PM#59
Originally posted by argirop
Originally posted by YoungCaesar
Originally posted by Toferio
Originally posted by YoungCaesar
Originally posted by FlyByKnight
Lag or not. Combat looked horrible. I'm looking for a word worse than horrible but I can't right now. Hope the combat isn't the selling point.

How can it be horrible? You have to actually aim your swings to hit the other enemies hit box, with directional attacks and blocking, not stand around each other buttton smashing with hunderds of particle effects... 

I am fairly certain by "horrible" he is referring to the polishness and feel of the combat, not the general idea behind it.

Well it feels better than ESO thats for sure... Since there IS collition detection in this game (untlike ESO), you can feel your sword colide with the target and slide thru (or just crash if you land on the handle, yeah you gotta land with the actual mesh of your sword) while in that other game you just swing your sword at the air...

Theres tons of unpolished stuff in MO, but combat is NOT one of them....

And what happen in the cases that your target is hitting you from 50 meters away due to the fact that prediction is screwed?

Do you still feel the sword colide with the target and slide through? Oh wait you cant deliver a single hit.... Combat is unpolished in mo like everything else. The bugs apply in combat unfortunatelly and since combat/pvp is the major feature that MO promotes due to the lack of everything else, this leaves a bitter taste in everyones mouth.

Dunno if they made any progress cause i havent tried the game in long time but given the history of their progress, the previous fixes and the fanboys smooth talk including cliche examples of the type: "you havent played the game and you dont know what you talking about... prediction is better than ever... people cant exploit prediction anymore etc etc" i ll pass. My conclution is that SV cannot fix their bloody game. They cannot fix bugs without creating new ones or recreating older ones, they cant balance things in general, they cant fix AI, they cant fix UI, they cant even fix the chat in gods name. And i could go on forever.

Even Henrik himself has said that prediciton will never be perfect in this kind of massive game with skill based combat... and in my opinion, its not that bad as your making it out to be and very much playable... what you describe (someone hitting u from 50 mters) happens very rarely and it probably has to do with the ping of that person or a server lag, but it DOESNT happen regularly in combat... 

  Azzras

Novice Member

Joined: 2/10/14
Posts: 422

One Shot, Two Kills.

3/05/14 11:30:27 PM#60
Looked like it might be fun from what I could watch, but I had to stop because it was making me dizzy and I felt nauseated.  First time watching a video has made me feel that way.  wtf?

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