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The Pub at MMORPG.COM  » Am I the only one missing turned-based combat?

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57 posts found
  geel

Apprentice Member

Joined: 2/07/04
Posts: 91

1/23/14 10:05:46 AM#21

I like turn based as well :) Wakfu is pretty nice. 

I definitely woulnd't mind some sort of turn based mmo but not a turn based classical mmorpg. Something akin to path of exile with turn based co-op combat sounds like a blast :D

  Lyrian

Advanced Member

Joined: 4/23/07
Posts: 249

1/23/14 10:07:36 AM#22

Turn based strategy I think is the best when paired with 4x games. Where I can show off my planning and 'intellect' in creating a situation where I can be as close to perfect as possible. Real Time Strategy just feels like a big panic to me.

I feel pairing turn based combat with RPG games, such final fantasy makes the game feel primitive to me. The content pausing to get into a battle, lining everything up, turns, everything. Just feels old fashioned and blah. I rather have direct, non turn based control in those sort of games.

  Vermillion_Raventhal

Spotlight Poster

Joined: 6/01/04
Posts: 1028

1/23/14 10:12:01 AM#23

Do I miss turn based games where every step invisible monsters attack?  No.  Do I miss turn based where tons of wandering mobs get in my path to put me in constant pointless combat? No.

 

Turn based combat needs to be tactical and timely. Don't like feeling trapped in combat windows my whole play session.  

 

 

 

 

 

  Kaneth

Elite Member

Joined: 8/19/07
Posts: 1593

1/23/14 10:21:02 AM#24
Originally posted by Scypheroth

turn bases games were the best games of all...the along came the freaking mmo and killed it off....now everyone one and there mother wants the lazy ass open world bullshit bla bla bla....if i wanted freaking open world i would play a mmo! I miss the good old days of classic Final Fantasy RPS's and Fallout 1, 2 and tactics....

I had a old person come into work today and go on a rant of how the current and next generation of kids/ppl have things way to easy in life. I have to agree with him...everything is handed to them on a golden platter served with a diamond spoon....

Then again im old school....i fought getting a cell phone till just last year....everythign was much simpler and better back in the 90's.....

I grew up in the turn based era (started my serious gaming with Dragon Warrior for the NES when it first came out (I was 8 at the time), so I really grew up in the Golden Era of the RPGs. You could buy a squaresoft game based on that name alone and know it was going to be a classic.

Honestly, I don't feel that turn based is inherently better or that open world is any worse. They both have their place in gaming. My honest theory as to why games seem to be getting easier to two fold.

1) Art assets cost more now than they did back in the day. When everything was 2D and sprites, creating a world was a bit easier. There wasn't a level of detail in the game like there is now. There wasn't the option for individual blades of grass to animate separately, nor was there the lighting effects of today. The focus of those games was story and gameplay. Which is what made those games so awesome. They couldn't hang on graphics (much the same way summer blockbusters hang on special effects), which is also why so many of the old bubblegum movies are still classics, because at least the story and acting were a bit better than the bubblegum movies of today.

2) Too much thought about gaming goes into how to milk the most amount of cash at the lowest cost. Far too much is suppressed in order to try and sell it later. Stories that would usually take 40 hours in the past now take 10-15 hours, with another 10 hours per DLC to make for a 60 hour experience when all the DLC missions are out. The difference now is that instead of everything coming with a $40-50 price tag, it's $60 then another $5-20 per DLC pack. Things seem easier to obtain in games, because developers need to keep people hooked in order to milk more cash.

The biggest difference between then and today, is that back then games were made by D&D nerds. They turned D&D style campaigns into great games with interesting mechanics and great stories. Now, games are made by college educated people who follow specific formulas for "success", even though that success is only monetary and not necessarily because the game is an instant classic. 

To the OP:

I miss turned based games, and will play them from time to time. However, unless the mechanics support the combat style (controlling multiple characters, needing to use strategy among your small army to succeed, etc. I'd gladly play another turn based rpg, but not a mmo. 

  FlawSGI

Advanced Member

Joined: 8/14/10
Posts: 1405

All of history is a lie. The truth depends on who does the listening, and who does the telling...

1/23/14 10:35:03 AM#25
Originally posted by Nevulus

Turn-based combat is my favorite. Hence why I love Xcom and trying that new game Blackguards.

 

So no, you're not the only one. :)

I concur. I think the closest thing to a turn based MMO that I have played was FFXI and it wasn't really a true turn base but the combat was slow enough that it felt like it. As far as tactical/strategy games i prefer turn based to RTS by a landslide. Shining Force and FF tactics were my classic favorites and I wish they would do more like them.

RIP Jimmy "The Rev" Sullivan and Paul Gray.

  Vorthanion

Hard Core Member

Joined: 7/02/11
Posts: 1917

1/23/14 10:44:34 AM#26
I miss turn based combat.

  RizelStar

Novice Member

Joined: 8/12/11
Posts: 2823

We all breathe and we all die.

1/23/14 10:46:50 AM#27
If like xcom yes, if like runescape, nope.

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  kilun

Apprentice Member

Joined: 12/25/07
Posts: 686

1/23/14 10:49:54 AM#28
Originally posted by Dekarx12

I feel like I'm the only one left in the world that's missing turned-based Combat... E.g. the early FF games up til 10... not so much like FF tactics.

I played Atlantica Online for ages cause it has the Combat i crave... Am i just falling Behind the Times? of missing random battles... and exploring the game... i got so drawn into the games i looked forward to them... these days everyone wants Shineys right away and things given to them on a platter... and no Grind what so ever so they get bored of it in 2-3 months... that to me just seems silly... i recently picked up Bravely Default for the 3ds.. and loving it

Its got turned based combat, random battles and a tweack in the combat system anyway

Anyone else feeling the same?

P.s id love to see another kinda game like atlantic online... but up to today's standards of graphics etc

Try WAKFU if that is your cup of tea.

Project Eternity also looks to be awesome for old school RPGing as well.

  asrlohz

Hard Core Member

Joined: 7/29/11
Posts: 663

Alea iacta est, beloved Doomsayers.

1/23/14 10:54:40 AM#29
Try Bravely Default, Digital CCGs, Civilizations, Fire Emblem: Awakening. None of them are MMOs, but the enjoyment remains.

  Wingeye

Novice Member

Joined: 12/15/13
Posts: 59

1/23/14 11:05:03 AM#30
turn based combat has its own game genre so yes you are the only one if you want it in mmos

  dave6660

Hard Core Member

Joined: 9/26/08
Posts: 2344

"Next time I see you, remind me not to talk to you."

1/23/14 11:35:06 AM#31

I'm a big fan of turn based strategy games and played Atlantica Online for quite a while.  I couldn't get into Wafu and Dofus though for some reason.

I'm currently playing Dominions 4 (not an mmo but still a great game).

"Why so serious?"
-- The Joker

  sunandshadow

Elite Member

Joined: 12/05/13
Posts: 635

1/23/14 3:28:30 PM#32
I don't think anyone has mentioned yet that Wizard 101 has turn-based combat; it's a card/deck system, though it's a simple one intended to be able to be used by 8 and 10 year olds, not super-customizable.  It gets too slow for me if there are 3 or more players involved in a battle, but was fine solo or with one teammate or one pvp opponent.
  Drakynn

Novice Member

Joined: 3/02/08
Posts: 2051

1/23/14 3:36:23 PM#33
Originally posted by Vermillion_Raventhal

Do I miss turn based games where every step invisible monsters attack?  No.  Do I miss turn based where tons of wandering mobs get in my path to put me in constant pointless combat? No.

 

Turn based combat needs to be tactical and timely. Don't like feeling trapped in combat windows my whole play session.  

 

 

 

 

 

I am failing to see where random encounters have anything to do with turn based combat.RPGs with real time combat can also have random encounters and/or random respawns.

As tot he OP the plethora of turn based combat indie games and turn based combat games that have been successfully kickstarted e.g Wasteland 2 says no your not the only one.

  Reklaw

Elite Member

Joined: 1/07/06
Posts: 6165

The adult I am takes care of most things real life. However my inner-child is a GAMER!!

1/23/14 4:07:32 PM#34
Originally posted by DamonVile
I love a good turn based strategy game like panzer general or tactical games like xcom. I can't say I'd really want to play a turn based mmo. Even old school games like ultima where fun but as soon as you add another person into the mix...I don't want to wait for my turn.

Same here, love turnbased games but singleplayer games. Must admit never played a tb MMO/rpg but it also doesn't seem like something I would want in a MMORPG. As it will remind me too much playing a game while I play a MMORPG to be immersed in the gameworld and tb would break that immersion for me. Yet I still can get immersed when tb is done in singleplayer game.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 19793

1/23/14 4:09:50 PM#35
No. I am playing Hearthstone when i want a turn based game. It is quite fun too.
  Gaendric

Novice Member

Joined: 4/20/04
Posts: 279

1/23/14 4:31:12 PM#36

Turnbased is great and can be very fun, but I wouldn't want it in an MMO. Just personal taste, I feel it doesn't fit to what I want from an MMO.

 

 

The mind projection fallacy is the assumption that our subjective judgments (or lack thereof) reflect intrinsic qualities of objects or reality in general.

  Vermillion_Raventhal

Spotlight Poster

Joined: 6/01/04
Posts: 1028

1/23/14 4:53:38 PM#37
Originally posted by Drakynn
Originally posted by Vermillion_Raventhal

Do I miss turn based games where every step invisible monsters attack?  No.  Do I miss turn based where tons of wandering mobs get in my path to put me in constant pointless combat? No.

 

Turn based combat needs to be tactical and timely. Don't like feeling trapped in combat windows my whole play session.  

 

 

 

 

 

I am failing to see where random encounters have anything to do with turn based combat.RPGs with real time combat can also have random encounters and/or random respawns.

As tot he OP the plethora of turn based combat indie games and turn based combat games that have been successfully kickstarted e.g Wasteland 2 says no your not the only one.

You skipped my whole second paragraph. But the statement stands.  I don't like tons and tons of random encounters in a turn based game.  Turn based games can be fun but constantly sitting in turn based combat screens with generic repeated creatures is not fun.  Turn based combat is fun to me because it can be tactical.  Tons of generic battles with obvious outcomes bore me are grinds.  I am anti-grind. 

  FlawSGI

Advanced Member

Joined: 8/14/10
Posts: 1405

All of history is a lie. The truth depends on who does the listening, and who does the telling...

1/23/14 7:14:26 PM#38
Originally posted by nariusseldon
No. I am playing Hearthstone when i want a turn based game. It is quite fun too.

If you think that game is fun then maybe you should put Hex on your radar. Its a MMO/TCG game and it is currently in alpha but almost ready for beta. While hearthstone was fun for a day or two, anyone that is a fan of that style of game will see how shallow blizzards rendition really is. 

 

http://hextcg.com/     

RIP Jimmy "The Rev" Sullivan and Paul Gray.

  iridescence

Elite Member

Joined: 6/12/12
Posts: 1237

1/23/14 7:55:01 PM#39

Turn-based is my preferred style for single player RPGs however I think it's too hard to implement in a large MMO. Fine in a table top RPG where no one is going to be a douche and drag out their turn for 5 minutes but in a MMO how would you stop that unless you put a time limit on turns?

 

  Arakazi

Hard Core Member

Joined: 5/23/09
Posts: 850

1/23/14 8:25:37 PM#40
Originally posted by FlawSGI
Originally posted by nariusseldon
No. I am playing Hearthstone when i want a turn based game. It is quite fun too.

If you think that game is fun then maybe you should put Hex on your radar. Its a MMO/TCG game and it is currently in alpha but almost ready for beta. While hearthstone was fun for a day or two, anyone that is a fan of that style of game will see how shallow blizzards rendition really is. 

 

http://hextcg.com/     

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