Trending Games | Elder Scrolls Online | World of Warcraft | Marvel Heroes | EverQuest

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,902,082 Users Online:0
Games:753  Posts:6,274,883
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Conflict Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » If you have the chance to improve MMORPG/s, which stuff would you wish to improve?

16 posts found
  iLikeImperfection

Novice Member

Joined: 1/12/14
Posts: 31

"I reflect on everyone's imperfections, even my own."

 
OP  1/22/14 6:11:21 PM#1
Hello everyone, I'd like to know your thoughts about this qustion. :) Thanks in advance.

  toddze

Advanced Member

Joined: 8/02/08
Posts: 2203

I am not a hater, I call it like I see it.

1/22/14 6:20:52 PM#2
I would make a new genre and call in MMOW (w stands for world) basically it would be old school MMO's which were a niche group when old school MMO's were first made. That would improve the MMORPG genre because the jaded fans would finally have their games again, and the casuals can have their easy mode games. Win win situation. everyone gets a game they would enjoy.   

Waiting for:EQ-Next, ArcheAge (not so much anymore)
Now Playing: N/A
Worst MMO: FFXIV
Favorite MMO: FFXI

  grndzro

Hard Core Member

Joined: 2/21/06
Posts: 1128

1/22/14 6:25:02 PM#3

I would eliminate single player content.

It's an MMOrpg there is no reason for single player content. What's better, enemies that are easy to solo or enemies that you are deathly afraid of that require a party and tactics.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 20226

1/22/14 6:26:11 PM#4

instanced pve content .. more scripting, learning from SP games of how to do solo, or small group content well. Better and more seamless way of placing players into instances.

 

  syriinx

Advanced Member

Joined: 9/24/13
Posts: 959

1/22/14 6:35:42 PM#5

1. Slow leveling way back down.  Look back to Vanilla WoW is the minimum leveling time.  Every AA game since LOTRO has been at least 1/3 WoW's leveling speed, most faster.

2.  Worlds must have multiple options for all level ranges

3.  Meaningful max level progression not tied to gear- think EQ AAs

4.  Knock off the raid tiers and ilevel crap.  Balance gear around risk vs reward and dont obsolete it every time you release a new raid.

5.  If you allow multiclassing make sure the other classes have to level fully (see FFXI).  Also make switching on the fly severely limited.  newer games like Rift and FFXIV have zero meaningful choice because you can swap into everything at will.  FFXIV makes you level at least, but that takes little effort.

6.  If you are going to stick to standard htemepark crafting, it needs to not be click > automatic success > automatic skill up.  However, it shouldnt be extra clicks for the sake of extra clicks.  FFXIV got it right here.  

7.  Racial variety is very important.  Humans, Dwarves, Elves, and blue humans doesnt cut it.

  osc8r

Advanced Member

Joined: 8/30/06
Posts: 701

1/22/14 6:53:35 PM#6

Re-think PVP...

I mean, we used to have world PVP that made sense, which was meaningful and based around player skill.

Now we have PVP that has been dwindled down to an instanced grindfest which usually revolves around standing in circles and nothing more than a battle of gear > skill and where dying means nothing more than a 5-10 second timeout....

Then there's the linear questing, class restrictions, easymode gameplay

actually I could go on forever...

I'd be happy with a re-make of Asherons Call 1 2000-2001 era with today's technology. Done.

  Theodwulf

Hard Core Member

Joined: 2/01/12
Posts: 208

1/22/14 7:10:08 PM#7

Everything I want

a huge Living breathing  game world that can change

Resisted  rolls combat with a RNG wildcard element

Class/archetype balance with a self balancing underdog system

Economic controls built into the game

A RvR meta-game that has PvE resource gathering as well as direct PvP

MINI-games, casinos, racing ,  dueling ect

Crafting and item decay

Limited fast travel and timed mass transport (wow  zepplins/ships)

 

 

 

  SirPKsAlot

Apprentice Member

Joined: 12/17/13
Posts: 224

1/22/14 8:04:51 PM#8

I would design an MMO that played that a cross between a MOBA and Diablo. It'd have;

1: Public area quests like Warhammer

2: Super customizable character appearance

3: Ship sailing with lots of islands to explore and ways to engage other player ships in combat

4: Flagging yourself as open PvP gives you better PvE experience but you lose a bit of experience on death

5: Player-ran factions with leadership elections so like, a large enough guild could vote their leader as the High Ruler of Astaroth City or whatever.


Currently playing: Eldevin Online as a Deadly Assassin

  Zenmagi

Novice Member

Joined: 1/13/14
Posts: 14

1/22/14 8:05:35 PM#9
Item decay.
  Magiknight

Apprentice Member

Joined: 4/10/09
Posts: 746

1/22/14 8:11:10 PM#10

Remove 95% of instances in MMOs. Make players dependent on other players. Good story. Harsh death penalty

 

  Maquiame

Elite Member

Joined: 8/21/07
Posts: 659

Power without perception is spiritually useless and of no true value

1/22/14 8:30:19 PM#11
I hope everyone who answered is investing in the Pantheon Kickstarter. Put your money where your mouth is.

Any mmo worth its salt should be like a good prostitute when it comes to its game world- One hell of a faker, and a damn good shaker!

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 20226

1/22/14 10:49:00 PM#12
Originally posted by Maquiame
I hope everyone who answered is investing in the Pantheon Kickstarter. Put your money where your mouth is.

nah ...

first, i am not sure pantheon is going to have great scripted solo instance content.

Secondly, even if they do, why would i put up money for wishful thinking when there are plenty of already released games i can play? I don't pay for a promise of entertainment. Heck, when i play F2P games, i don't even pay for entertainment.

 

  mastersam21

Apprentice Member

Joined: 7/16/05
Posts: 39

1/22/14 11:08:55 PM#13
Same with the poster about removing 95% instancing, relying on communtity (yes forced grouping0, focused role for combat/crafting, region based auction house/trad, ect many more.

  Kendane

Novice Member

Joined: 5/01/11
Posts: 222

1/22/14 11:16:36 PM#14

Alright what I think would improve mmos.

As someone said, multiple options on where to level. So say levels 10-20, have some areas that are good for 10-15, some that are 10-20, some that are 15-20.

With this in mind, I want meaningful gear. If I get the (OMG 3STR 3STM Leather Belt!) I want it to be a viable item for awhile. So 10 levels, and that its an acceptable item for a bit after that. I would also like it so items weren't bind on equip or pickup for the most part or at all. This allows for more trade among players. Granted I think crafted gear should have some viablity too, or perhaps its a weaker alternative.

With that in mind, I would also want leveling to be slowed down, as well as not having all the content at the end. Now I don't want Aion level grindfest slowed down, though part of the problem with that was the lack of grouping. But frankly the speed at which people level makes 1-49/59/69/79 etc pointless. No one cares because all the good stuff is at the end. Which brings me to

Public dungeons and raids. Now first the bad things with this. In EQ there were guilds that pretty much "owned" a raid. You went in and "stole" their Inny kill, well first they would likely "accidently" train you or if they could assemble quick enough just flat out kill steal it. Using modern mechanics that probably means either training, resetting the mob, having someone keep tagging the mob till the guild that "owns" it can take it for themselves. It could also be a pain waiting on a "list" to get in a specific mob that dropped gear you wanted first, and then wait on a list to be up to get said loot after the other people got it.

Though the benefits were great too. The dungeons really were dungeons. It wasn't just run from one end of a pretty instance(since no doubt the developers do try to make it impressive). You had winding halls with dead ends, the hazards that came with public dungeons such as trains. The issue with getting gear also had benefits, even if they weren't ones that effected your character stats directly. In general once someone got his gear, he would inform the next person, wait for them to arrive, swap out, rinse/repeat. Since you were limited to your little hovel in the world, people tended to socialize to pass the time. This allowed you to get to know different players, which was pretty nice. Granted that can be boring sticking to one spot, maybe too time consuming for people with more real life obligations and the advent of vent might leave people just talking there instead of group chat.

But with the time spent towards this gear, again I would want it to last a long time, heck maybe longer than 10 levels in some cases.

I would also make travel take longer. I would want a sever limit to mounts, even your basic ground mount. If you're traveling to city A to city B, it should take at least half an hour, with considerable risk of wondering mobs depending on your level.(Thinking mostly people past moderate levels, such as 35 in a game with 50 as the cap would be able to move fairly safely. However DO include travel spells, like EQs Druid or Wizard spells.

Another would be aside from team PvP servers, could we do away with the two faction, three faction bit? I think rep/faction should be broken up to several groups, at risk of sounding like I want an EQ clone, I did like its faction system.

To cut off my rambling, the last bit I would like would be a sort of encouraged socialization. I think there should be food items in the game that give buffs, like many already do. However, I would like the standard eat n go food, while having good buffs, to 1. Have a shorter duration and 2. Not carry one through death. I would then want food that takes 15 minutes to fully activate plus needing to be in places like a tavern, but last, say 5 hours and through death. Maybe extra stat increases for listening to player musicans, kind of like SWG.

I would have more but this post is going on far too long hah.

  iixviiiix

Hard Core Member

Joined: 3/04/13
Posts: 546

1/22/14 11:32:29 PM#15

If i have change to improve stuff i want to improve in game world size and number of dungeons .

over 1000 dungeons are idea.

More monsters in database , maybe same size as pokemon's number

 

more mini games

Improve in goals .

Better goal (carrot) than current treadmill , goals that only some can archive like become most powerful men , become king of kings or maybe wildest dream to make oneself god.

At lest , more goals for a player to become than level up and raid next dungeons then next dungeons and next dungeons.

  Mtibbs1989

Elite Member

Joined: 12/17/10
Posts: 2830

1/22/14 11:53:02 PM#16
Originally posted by BobcatSnowblitz
Hello everyone, I'd like to know your thoughts about this qustion. :) Thanks in advance.

 Honestly I'd have to fix the 'fixes' and 'improvements' that developers put into the games. Meaning that I would put the grind back into the game and take out the GPS system within games including the glowing and sparkling quest items and trails. These aren't the only things that should be fixed. There are many other issues I have with current MMOs.

 In addition I'd also remove the LFG system. The ability to automatically queue into a dungeon removes most socialization players do. It's even possible that I'd end up taking out private dungeon all together and enforce open world bosses. If you want loot from a specific boss then you'll have to compete against other groups in a battle to take down a boss (whether it be PvP or dps race). Which also allows me to take out one of the shittiest features in modern day MMOs; the lockout timers. The lockout timer is a terrible idea that's only in modern MMOs as reason to artificially keep players coming back the game forcing players to pay for more subscription time. 

 I'd also increase the level cap. In addition to more grind as stated earlier; you'll have a higher level cap. Giving a extremely high level cap allows for a players character to grow. You may have killed the final boss in the current content but that doesn't mean your characters development should end. This allows players to continue to grind and to continue to become stronger. Larger level caps also allow for more content to be added at various level ranges. Which could allow for more replayability with different classes. I'd also allow players to gain stat points per level so that they can spec into any stat they want. The more customization a player has over their character the better.

 Once again, with the addition of grind back in the game I'll also be able to focus on a crafting-centric loot system. Seeing as I've bumped the level cap to a high level like 200 for example and added more grind to the game this allows for players to not only grind for level progression but this gives them the ability to obtain materials for gear progression. Most companies seem to tack on crafting onto the game which leaves crafting to become useless later in the game's life.  I personally haven't seen a great crafting system in a game since Anarchy Online. So I'd focus in infusing the crafting system with all parts of the game. Making it an essential part to wielding the best sets.

 As you can see earlier I bolded sets in the previous paragraph meaning I would have many different sets for players to wear. You shouldn't have to look like clones on the screen because the developer was too lazy to design multiple sets of gear. With the introduction of multiple sets I'd probably design a stat system for gear so that It didn't rely on light, medium, and heavy armor. That system forces players to specific type of armor depending on their specified class.

 With level and gear progression explained. I'd also focus on skill progression. you shouldn't be able to *poof* have all of your abilities at will. I'd love to seem some work from players to obtain new skills for their class. Forcing a player to go on quests to unlock skills for their class and possibly add hidden skills throughout the game for players to find. Rewarding those who explore off the main road. This could also lead into things like parkour or even puzzles that require collecting random hidden artifacts around the world and placing them at their designated locations to unlock secret places. Time to get back on track, want your character to be unique? To standout from other players? I believe that a player's skill should be more or less efficient  based on frequency in which the player uses a skill. You might be the same 'class' as a player but this doesn't mean that you will use the same same skills.

 But alas these are just my ideas as to how I'd make a game 'better' in my eyes. I highly doubt many people would love to see a game like this happen. Grind seems to be one of the last things on a person's mind these days. It's typically instant gratification for the masses.

 Developers can add all the gimmicks they want to their game; but if the core isn't properly in place the game as a whole will not stand.


Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.