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General Discussion 

The Pub at MMORPG.COM  » New data settles it, F2P makes much more money than P2P

26 Pages « 1 2 3 4 5 6 7 » Last Search
513 posts found
  Boreil

Apprentice Member

Joined: 1/13/06
Posts: 452

1/20/14 5:58:10 PM#21
Ya and the 1$ rolls of TP outsell the 5$ rolls 10 times over, doesn't change the fact that the 5$ version is 1000 times better. One will leave you feeling satisfied, comfortable and  smiling for a long time to come, the other is just something people wipe their ass on and forget it, hoping it don't bleed too long.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 20515

 
OP  1/20/14 5:59:07 PM#22
Originally posted by phantomghost

I hate free to play.  I always end up paying to play regardless.

 

May be you need more will power.

I have never spent even a dime on a f2p game.

 

  laserit

Elite Member

Joined: 3/24/10
Posts: 1763

Confusius say: Man who go to bed with itchy bum wake up with stinky finger

1/20/14 6:01:50 PM#23
Originally posted by nariusseldon
Originally posted by phantomghost

I hate free to play.  I always end up paying to play regardless.

 

May be you need more will power.

I have never spent even a dime on a f2p game.

 

"Never" is a big word and in many cases equates to the term "bull shit"

"If you make an ass out of yourself, there will always be someone to ride you." - Bruce Lee

  phantomghost

Elite Member

Joined: 11/05/11
Posts: 655

"Kill me, my man kills you, that's how you lose."

1/20/14 6:03:24 PM#24
Originally posted by nariusseldon
Originally posted by phantomghost

I hate free to play.  I always end up paying to play regardless.

 

May be you need more will power.

I have never spent even a dime on a f2p game.

 

I mean I just pay the subscription.  If I am going to play the game I want full features. 

 

I do not play games to have some of the features.

 

As far as the cash shops I tend to not buy anything there.

"I see they watchin' me and takin' notes on my moves, Run up on me it's all I want I ain't got nothin' to lose."

  Ozivois

Novice Member

Joined: 4/17/10
Posts: 602

1/20/14 6:08:04 PM#25
If you take out games that are not actual MMORPG games, only 2 are left and those involve subscriptions...
  ste2000

Apprentice Member

Joined: 2/28/04
Posts: 4736

1/20/14 6:15:04 PM#26
Originally posted by William12

Lets assume wow has 4m NA/Eu players at $15 a month thats 60m in revenue every month so how did wow not make $720+m in revenue ? That chart is revenue not profit so wows numbers should be way higher.

Officially WoW has still 7 Million subscribers so WoW revenues from Subscriptions is $ 1.2 Billion + $200 Million in MT = $1.4 Billion

Which means around $400 Million more than Crossfire (the top F2P game)

So P2P makes more money than F2P when the game is popular.............. that's settled OP

 

  Myria

Apprentice Member

Joined: 5/07/09
Posts: 550

1/20/14 6:16:23 PM#27

So basically F2P makes more money than P2P as long as you ignore pesky little things like income from subs?

 

Definitely useful information.

  deniter

Elite Member

Joined: 9/06/08
Posts: 712

1/20/14 6:16:49 PM#28
Originally posted by Ozivois
If you take out games that are not actual MMORPG games, only 2 are left and those involve subscriptions...

Actually 3..

Lineage 1 (1998)

WoW (2004)

SW:TOR (2011)

And if these are the top 3 MMORPG earners worldwide, what does it tell about the genre today?

  NagelRitter

Apprentice Member

Joined: 7/18/13
Posts: 613

1/20/14 6:19:37 PM#29

The fact that F2P models can often be "more profitable" (ergo, can capture more people, some of which pay more money) is very old news, and I am not entirely sure why this is brought up. Worrying too much about a company's income is one of this forum's core problems. It shouldn't matter to any consumer how profitable something is to this or that company. The only thing that should matter is the final product. We should all be arguing about what makes a good MMO, not a profitable one. I don't give two shits how profitable something is.

Why don't you look at Farmville, Club Penguin, Tribal Wars, etc.? Dota 2 / LoL models? Uhh, Google? Yes, non-direct selling can turn a huge profit. This is old news.

My question is: who the fuck cares?

Favorite MMO: Vanilla WoW
Currently playing: GW2, EVE
Excited for: Wildstar, maybe?

  phantomghost

Elite Member

Joined: 11/05/11
Posts: 655

"Kill me, my man kills you, that's how you lose."

1/20/14 6:20:14 PM#30
Originally posted by deniter
Originally posted by Ozivois
If you take out games that are not actual MMORPG games, only 2 are left and those involve subscriptions...

Actually 3..

Lineage 1 (1998)

WoW (2004)

SW:TOR (2011)

And if these are the top 3 MMORPG earners worldwide, what does it tell about the genre today?

That the new generation of every kid needs to wear a helmet, knee pads, elbow pads, live in a bubble cannot fend for themselves want to throw out evolution because survival of the fittest is mean genre has taken over.

"I see they watchin' me and takin' notes on my moves, Run up on me it's all I want I ain't got nothin' to lose."

  lizardbones

Hard Core Member

Joined: 6/11/08
Posts: 10953

I think with my heart and move with my head.-Kongos

1/20/14 6:24:53 PM#31
Originally posted by Myria

So basically F2P makes more money than P2P as long as you ignore pesky little things like income from subs?

 

Definitely useful information.

This would be the relevent information for you to see.  This is the U.S. digital games market.

 

 

F2P and DLC make more money than subscriptions for digital games.  Even if all of WoW's remaining subscribers bought boxes, that doesn't make up the difference between Subscriptions and F2P revenues.

 

I can not remember winning or losing a single debate on the internet.

  Eighteen16

Apprentice Member

Joined: 8/22/11
Posts: 146

1/20/14 6:26:11 PM#32
Wait so the OP thought that Wow is making 200 mil a year when they get more than 100 mil a MONTH just from subs? This data officially settles that people who support F2P are delusional. 
  CazNeerg

Novice Member

Joined: 8/06/04
Posts: 2220

"So, Lone Star, now you see that evil will always triumph, because good is dumb." Dark Helmet

1/20/14 6:29:10 PM#33
Originally posted by ste2000
Originally posted by William12

Lets assume wow has 4m NA/Eu players at $15 a month thats 60m in revenue every month so how did wow not make $720+m in revenue ? That chart is revenue not profit so wows numbers should be way higher.

Officially WoW has still 7 Million subscribers so WoW revenues from Subscriptions is $ 1.2 Billion + $200 Million in MT = $1.4 Billion

Which means around $400 Million more than Crossfire (the top F2P game)

So P2P makes more money than F2P when the game is popular.............. that's settled OP

Didn't read the whole page that was linked did you?  It says the total number of subscribers, for all games offering subscriptions combined, is only 5.3 million.  TOR and EvE each supposedly have around half a million, so even if those two and WoW were the only games offering subs, that would still make WoW's theoretical maximum only 4.3 million.

Originally posted by NagelRitter

The fact that F2P models can often be "more profitable" (ergo, can capture more people, some of which pay more money) is very old news, and I am not entirely sure why this is brought up. Worrying too much about a company's income is one of this forum's core problems. It shouldn't matter to any consumer how profitable something is to this or that company. The only thing that should matter is the final product. We should all be arguing about what makes a good MMO, not a profitable one. I don't give two shits how profitable something is.

Arguing about what is "good" is pointless, because it's entirely a matter of opinion.  Arguing about what is more or less successful is something you can actually cite to evidence and logic in order to establish.  Also the people who put up the money to finance these games only care about "good" to the extent it helps with "successful."

And if it doesn't matter how profitable something is to you, you don't understand how the game industry works.  There are two reasons you want any game you like to be as profitable as it possibly can be; it increases the likelihood that that game gets more content created for it, and it increases the likelihood that other developers will create more games that try to offer a similar experience.  People who are happy when a game they play barely turns a profit are being extremely shortsighted.

Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.

  Hellidol

Hard Core Member

Joined: 6/14/12
Posts: 386

1/20/14 6:32:26 PM#34
Originally posted by nariusseldon

reposting the link from another topic:

http://www.superdataresearch.com/blog/us-digital-games-market/

But the point is:

In the top 10 money making games (and most listed here on MMORPG.com), all but ONE is sub-only (WOW).

And wow is only #7, and making less than half compared to LoL.

This pretty much shows that to make money, F2P beats P2P, and often you don't even need a virtual world.

To suggest that one authors findings settles the debate over f2p vs p2p of which makes more then the other is  small minded. This would suggest through these finds that we the community of MMO gamers are dumb for supporting f2p when in return everyone would pay more then you would for a sub.

f2p is evil, I always  have said this and this is a example of how evil corps that use this model exploit the end game player. One stamen that i predict will be said is "not everyone is a end game gamer". This is true but, how many of us strive to be close to that end game as possible and why else play a game if you don't want to see end game content?

I love most of the kickstarters that have popped up, I have faith that the ones that succeed will face law suits from companies like EA crying about lose of revenue due to kickstarters success. Much like what Microsoft does they will  keep them in court and run them dry, thats where we come in as the consumer, we speak best with our money, stop buying crap from large corps and they lose all their power.

  CazNeerg

Novice Member

Joined: 8/06/04
Posts: 2220

"So, Lone Star, now you see that evil will always triumph, because good is dumb." Dark Helmet

1/20/14 6:34:55 PM#35
Originally posted by Hellidol
 

To suggest that one authors findings settles the debate over f2p vs p2p of which makes more then the other is  small minded. This would suggest through these finds that we the community of MMO gamers are dumb for supporting f2p when in return everyone would pay more then you would for a sub.

f2p is evil, I always  have said this and this is a example of how evil corps that use this model exploit the end game player. One stamen that i predict will be said is "not everyone is a end game gamer". This is true but, how many of us strive to be close to that end game as possible and why else play a game if you don't want to see end game content?

I love most of the kickstarters that have popped up, I have faith that the ones that succeed will face law suits from companies like EA crying about lose of revenue due to kickstarters success. Much like what Microsoft does they will  keep them in court and run them dry, thats where we come in as the consumer, we speak best with our money, stop buying crap from large corps and they lose all their power.

You just used the word evil to refer to people trying to make money.  Credibility, gone.

Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.

  Comaf

Hard Core Member

Joined: 7/13/10
Posts: 1144

I want an mmorpg where pvp matters, my enemies are not my race or class, and community matters.

1/20/14 6:40:03 PM#36
Originally posted by nariusseldon

reposting the link from another topic:

http://www.superdataresearch.com/blog/us-digital-games-market/

But the point is:

In the top 10 money making games (and most listed here on MMORPG.com), all but ONE is sub-only (WOW).

And wow is only #7, and making less than half compared to LoL.

This pretty much shows that to make money, F2P beats P2P, and often you don't even need a virtual world.

You could also show how many billions are served at McDonald's.  But you won't catch me eating their crap when I'm hungry.

  Wighty

Advanced Member

Joined: 1/10/08
Posts: 615

1/20/14 6:41:58 PM#37
Originally posted by nariusseldon

reposting the link from another topic:

http://www.superdataresearch.com/blog/us-digital-games-market/

But the point is:

In the top 10 money making games (and most listed here on MMORPG.com), all but ONE is sub-only (WOW).

And wow is only #7, and making less than half compared to LoL.

This pretty much shows that to make money, F2P beats P2P, and often you don't even need a virtual world.

Another post from the champion of  "all MMO's need to be F2P" because he admits over and over how he never spends a cent on MMO's and purposefully rides on the backs of whales...

 

Quite frankly I can't wait for the more sub games so I for one won't have to be party to people like this.

 

When and if the latest crop of games with sub change their business model, I will re-evaluate my position on those affected games.

What are your other Hobbies?

Gaming is Dirt Cheap compared to this...

  CazNeerg

Novice Member

Joined: 8/06/04
Posts: 2220

"So, Lone Star, now you see that evil will always triumph, because good is dumb." Dark Helmet

1/20/14 6:44:16 PM#38
Originally posted by Wighty
 

When and if the latest crop of games with sub change their business model, I will re-evaluate my position on those affected games.

My money is on when.

Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.

  SuperNick

Novice Member

Joined: 4/10/07
Posts: 461

1/20/14 6:44:52 PM#39

Loaded statistics because your company is in cahoots with a top F2P game? Never!

No company has ever skewered their statistics to make what they want to look better!

/rollseyes

 

  Wighty

Advanced Member

Joined: 1/10/08
Posts: 615

1/20/14 6:46:35 PM#40
Originally posted by phantomghost
Originally posted by deniter
Originally posted by Ozivois
If you take out games that are not actual MMORPG games, only 2 are left and those involve subscriptions...

Actually 3..

Lineage 1 (1998)

WoW (2004)

SW:TOR (2011)

And if these are the top 3 MMORPG earners worldwide, what does it tell about the genre today?

That the new generation of every kid needs to wear a helmet, knee pads, elbow pads, live in a bubble cannot fend for themselves want to throw out evolution because survival of the fittest is mean genre has taken over.

Don't forget, every kid gets a medal just for participating...

 

Society is turning to shit...

What are your other Hobbies?

Gaming is Dirt Cheap compared to this...

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