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MMORPG.com Discussion Forums

Mortal Online

Mortal Online 

General Discussion  » Reinstalling. Any MO players have tips for a gatherer/crafter?

19 posts found
  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 11920

Currently playing EVE, SMITE, Wildstar, and Combat Arms

 
OP  12/30/13 7:56:54 PM#1

Going to check this out again for the first time in a few years so I've forgotten everything about the game. Looking to get into gathering/crafting and then, if I'm enjoying it, hook up with a guild. Anyone have tips or advice for me? 

 

  Slapshot1188

Elite Member

Joined: 5/06/07
Posts: 4096

12/30/13 8:47:46 PM#2

Good luck!

 

Be sure to let us know your thoughts.

 

"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

  YoungCaesar

Hard Core Member

Joined: 7/08/13
Posts: 225

12/30/13 9:08:34 PM#3
Originally posted by Loktofeit

Going to check this out again for the first time in a few years so I've forgotten everything about the game. Looking to get into gathering/crafting and then, if I'm enjoying it, hook up with a guild. Anyone have tips or advice for me? 

 

Id check the official MO forums for advice, this place is deserted, only haters here...

 

 

  Lahuzer

Advanced Member

Joined: 5/07/09
Posts: 679

Sit on my face and tell me that you love me...

1/02/14 6:27:01 PM#4
Originally posted by ilives
Originally posted by YoungCaesar
Originally posted by Loktofeit

Going to check this out again for the first time in a few years so I've forgotten everything about the game. Looking to get into gathering/crafting and then, if I'm enjoying it, hook up with a guild. Anyone have tips or advice for me? 

 

Id check the official MO forums for advice, this place is deserted, only haters here...

 

 

 

[mod edit]

I think he means that most players that can give him advice are the once playing the game. Most people here on MMORPG only hate the game and don't play it, and will most likely only "advice" peeps to not play it. So if you want advice about the actuall gameplay etc, the official forum for MO is the way to go. As simple as that.

  Jakdstripper

Apprentice Member

Joined: 2/14/10
Posts: 2108

1/02/14 6:30:28 PM#5

MO now has a limitless free trial (with skill caps at 60) so you can basically try all things for free.

for crafters it does suck because without 100 skills nobody will buy your stuff, but you can still try all aspects of the game for free.

if you like gathering and crafting you want to try and get in NTC or ID. best place to contact them is through the MO forums or just hang out by their palissades and see if you can chat them up. Good luck. 

  Lahuzer

Advanced Member

Joined: 5/07/09
Posts: 679

Sit on my face and tell me that you love me...

1/02/14 11:34:13 PM#6
Originally posted by ilives
Originally posted by Lahuzer
Originally posted by ilives
Originally posted by YoungCaesar
Originally posted by Loktofeit

Going to check this out again for the first time in a few years so I've forgotten everything about the game. Looking to get into gathering/crafting and then, if I'm enjoying it, hook up with a guild. Anyone have tips or advice for me? 

 

Id check the official MO forums for advice, this place is deserted, only haters here...

 

 

 

[mod edit]

I think he means that most players that can give him advice are the once playing the game. Most people here on MMORPG only hate the game and don't play it, and will most likely only "advice" peeps to not play it. So if you want advice about the actuall gameplay etc, the official forum for MO is the way to go. As simple as that.

[mod edit]

[mod edit]

  argirop

Elite Member

Joined: 6/05/09
Posts: 326

1/03/14 12:58:34 AM#7
Originally posted by Lahuzer

I think he means that most players that can give him advice are the once playing the game. Most people here on MMORPG only hate the game and don't play it, and will most likely only "advice" peeps to not play it. So if you want advice about the actuall gameplay etc, the official forum for MO is the way to go. As simple as that.

[mod edit]

@ OP. Feel free to try MO mate and come back to share your thoughts. If you ask me, the game made some baby steps since release but not a single one crucial nor essencial. Bugs, crashes, exploiters/ exploits, hype, lies, minimal to non existant progress and developement, the most terrible and unprofessional stuff (starting from the lowest councilor and ending to the 2 devs) i ve ever meet in my 16+ years of gaming.

  Slapshot1188

Elite Member

Joined: 5/06/07
Posts: 4096

1/03/14 7:00:02 AM#8
Originally posted by argirop
[mod edit]

 

The problem with MO has never been getting people to try it.   It's getting people to keep playing it after they do try it.  The reason it struggles isn't because there are a group of people who speak badly about the game.  The problem is the actual game itself. 

"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

  Toferio

Advanced Member

Joined: 11/26/09
Posts: 1456

1/03/14 8:46:07 AM#9
Interesting enough, almost no one of those who written on this forum about trying MO out came back to tell about their experience.. 
  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 11920

Currently playing EVE, SMITE, Wildstar, and Combat Arms

 
OP  1/03/14 9:44:11 AM#10
Originally posted by Toferio
Interesting enough, almost no one of those who written on this forum about trying MO out came back to tell about their experience.. 

Interesting enough, it's only been four days. If the game was half as faceroll as SWTOR, WOW or most of the other games in the genre, I would have been back in a couple hours to relay my experience (*cue the 'endgame is different' guy*). However, MO seems to have a lot more to learn, and after four days I'm just starting to get the hang of it. 

 

  aleos

Novice Member

Joined: 1/02/07
Posts: 1895

Imagination is the only weapon in the war against reality.

1/03/14 10:01:51 AM#11

Tame or buy a couple donkeys, you'll want a couple because the chances of losing them are moderate. It will save you time.

get the largest pack you can find and throw it over that jackass.

Head to your selected resource and farm.

Mind the weight limit of the pack

going over will make you wonder why your donkey isn't going anywhere..

 

I am not sure if they have fixed it yet but the last time i played it was easy to lose track of the weight in the bag and the game would let you just keep putting shit in there.. even after it was maxed.

 

 

-Chopping trees is a good way to take up attributes

-put all your money in the bank.

-Its easy for a thief to steal 1 gold coin out of your pocket.. It's way harder for him to steal 1000 silver..

-keep your head on a swivel while purchasing items. Thieves will camp merchants and wait for you to buy and then steal it.

-Pushing someone (hold right click, then left click) who is searching through your pockets will cause the guards to attack them

-gathering, crafting is a great time to look through skills to  -, +, or lock accordingly

-head shots hurt

 

all i can think of right now.

 

 

  Toferio

Advanced Member

Joined: 11/26/09
Posts: 1456

1/03/14 10:18:09 AM#12
Originally posted by Loktofeit
Originally posted by Toferio
Interesting enough, almost no one of those who written on this forum about trying MO out came back to tell about their experience.. 

Interesting enough, it's only been four days. If the game was half as faceroll as SWTOR, WOW or most of the other games in the genre, I would have been back in a couple hours to relay my experience (*cue the 'endgame is different' guy*). However, MO seems to have a lot more to learn, and after four days I'm just starting to get the hang of it. 

That wasn't directed at you, but a general observation about the majority of "I'm trying out MO" threads. I'm looking forward hearing your thoughts in few weeks. 

  Toferio

Advanced Member

Joined: 11/26/09
Posts: 1456

1/03/14 1:32:23 PM#13
Originally posted by Lahuzer

And look. OP actually enjoys it after his 4 days. Miracles do happen apperantly.

All OP said was that s/he is just starting to get hang of things, funny how you translated that into enjoyment. 

  Amana

MMORPG.COM Staff

Joined: 1/03/11
Posts: 2341

1/03/14 2:10:41 PM#14
Stick to the topic, guys.  The topic is not each other.

To give feedback on moderation, contact community@mmorpg.com

  Lahuzer

Advanced Member

Joined: 5/07/09
Posts: 679

Sit on my face and tell me that you love me...

1/03/14 2:17:43 PM#15
Originally posted by Toferio
Originally posted by Lahuzer

And look. OP actually enjoys it after his 4 days. Miracles do happen apperantly.

All OP said was that s/he is just starting to get hang of things, funny how you translated that into enjoyment. 

He also said: "If the game was half as faceroll as SWTOR, WOW or most of the other games in the genre, I would have been back in a couple hours to relay my experience (*cue the 'endgame is different' guy*)". I at least interpreted that as he enjoys it. Or at least finds it interesting enough to keep playing. And who would continue to play something they don't enjoy? But I could be wrong. He maybe don't like it, but continues to play it to learn it. Sounds more likely...

  Realbigdeal

Advanced Member

Joined: 9/28/08
Posts: 1647

1/05/14 4:04:32 AM#16

Don't let the haters turn you away form MO. The only reason i don't play MO is because i need a new computer and i will get it pretty soon built by one of my friend. With what we currently have on the market, MO is different and one of the only sandbox mmorpg left so embrace what you have.

For crafters, i'd recommand you to join a mixed clan that also has a lot of newb's below average in it. Sell your junk to those players. Try to sell the rest to the rest of the server, but like someone else said, it wont be easy to sell if it's not something viable for the top gamers. Once you're crafting is at 100 or just enough to make viable stuff, go look for a clan that suits you best and enjoy MO.

C:\Users\FF\Desktop\spin move.gif

  Najwalaylah

Advanced Member

Joined: 6/21/09
Posts: 76

What is simple is not always obvious.

1/11/14 7:52:05 PM#17

Research everything before you do anything.

Don't take materials out of the bank until you know exactly how many you are going to use, where, and who's around you both at the bank and at your crafting destination and at every point in-between. Have a plan of what you will do if attacked while carrying.

Do not overburden yourself; that is, at all costs avoid movement penalties.

Use a pack animal if possible.

Make smaller batches.

Consult the official Mortal Online forums.

Reconsider joining a guild before you start to take larger risks of time spent crafting.

Read the books for your trade.

Gather at off hours, and at the less-obvious locations.

Look out behind you, remembering that you have to get refocused upon an appliance before the timer ends or you will find your product deposited in a bag (which isn't the worst thing that can happen, if it does; a worse thing is finding your own innards in a bag on the ground).

Casilda Tametomo, Posthorn-Bearer, Priestess of Soldeus
«Si oblitus fuero usque ad finem omnia opera eorum»

  Toferio

Advanced Member

Joined: 11/26/09
Posts: 1456

1/13/14 5:23:49 AM#18
Originally posted by Najwalaylah

Research everything before you do anything.

Don't take materials out of the bank until you know exactly how many you are going to use, where, and who's around you both at the bank and at your crafting destination and at every point in-between. Have a plan of what you will do if attacked while carrying.

Do not overburden yourself; that is, at all costs avoid movement penalties.

Use a pack animal if possible.

Make smaller batches.

Consult the official Mortal Online forums.

Reconsider joining a guild before you start to take larger risks of time spent crafting.

Read the books for your trade.

Gather at off hours, and at the less-obvious locations.

Look out behind you, remembering that you have to get refocused upon an appliance before the timer ends or you will find your product deposited in a bag (which isn't the worst thing that can happen, if it does; a worse thing is finding your own innards in a bag on the ground).

 

Sounds like a tutorial for DayZ :p

  Anubisan

Apprentice Member

Joined: 1/09/05
Posts: 1827

1/20/14 5:24:36 PM#19

The best advice I can give is to leave Tindrem as soon as possible. Being the biggest city in game, Tindrem is naturally FULL of thieves and griefers looking for targets. Once you go somewhere else, the game really starts to open up. You'll find that you are able to leave town and survive much more often than you would around the Tindrem area.

As someone else already mentioned, tame or buy a donkey and use it to carry around your gathered items. They are great pack animals and won't require nearly as much creature control as others.

It is also a really good idea to join a guild ASAP. Having a group of warriors close by to defend your gatherer/crafter characters makes everything MUCH easier.