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WildStar

WildStar 

General Discussion  » Possibly the biggest threat to WoW so far

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289 posts found
  FearTHeFro

Advanced Member

Joined: 6/19/06
Posts: 65

12/13/13 12:32:44 PM#41
I think even if the game isn't as good as wow I still think that's ok. Because don't a lot of people want the old wow vanilla/tbc feel but in a new game? If that's what you're looking for, I think wildstar will deliver. It pretty much has all the pieces to be a great mmo, and mostly when I read people talk about flaws in the game it's mostly them saying either its a wow clone or the graphics are cartoony. I personally don't think I've been this hyped for a mmo in at least 5 years, and I expect great things from this game. Great combat/arenas/bg's/warplots/heroic dungeons/raids and devs that actually listen to the players feedback. To me the game is essentially wow but with better combat and slightly worse story (but it's a bit hard to compete with arthas/illidan type story in a game).
  AwDiddums

Advanced Member

Joined: 6/09/12
Posts: 366

12/13/13 12:41:32 PM#42
Originally posted by Kyleran
It's missing one very key element that Wow has, a popular IP behind it.

This alone will hamper it's success as the average WOW player will likely never hear of it.

Exactly, and it's always been one of the major reasons why WoW became such a huge hit.

Where as games that have followed after very successful films have floundered, an MMO based on an RTS was more likely to be widely accepted and more easily adapted and kept true to the original.

Wildstar will have to do some major advertising campaigns to show players that there is a fun alternative to WoW, an MMO that doesn't take itself seriously and has something new to offer.

I hope it proves a success, but history has proven time and again that there is no such thing as an MMO killer game out there, only the bean counters have that power.

 

  udon

Elite Member

Joined: 12/23/07
Posts: 1593

12/13/13 12:44:23 PM#43

I just don't see it.  WoW has to much momentum behind it to really face a threat from something this similar.  What is going to drive the average players to give up their friends list, guilds and max level toons to come to a new game and make it home?  Yea sure many will try Wildstar just like many try every MMO made since WoW but they will end up going right back to their comfy little virtual home once the 30 day free sub expires.

The only chance Wildstar would have is if it can really make a compiling argument to entire social groups to move.  For instance if they can make a significant dent in top 100 raid guilds moving in mass because the raiding is much better they might be able to start a shift of population movement but even than I just don't see it ever being a significant portion of WoW's audience.  Human nature is to tend to stick with what you know until it just doesn't work anymore and for all the bad you can say about WoW at it's core the game does still work pretty well.

I'm not saying Wildstar won't crave out a niche for itself because it very well could but it won't be the next WoW unless Blizzard really screwed up big and pushed everyone to Wildstar in which case it would be more Blizzard killing WoW and Wildstar being in the right place at the right time more than anything else.  But I just don't see that happening. 

  mmoguy43

Spotlight Poster

Joined: 3/31/09
Posts: 2293

12/13/13 12:45:28 PM#44
OP is right. The only missing puzzle is how much content there is to hold them and convince them to stay permanently. WoW is such an old relic of MMORPGs of the past.

Let's build the ultimate MMO 1 feature at a time
http://www.mmorpg.com/discussion2.cfm/thread/398555/page/1

  Kinado

Advanced Member

Joined: 5/08/13
Posts: 185

12/13/13 12:45:50 PM#45

It doesn't matter if it kills WoW or not, but it will be a great competitor with WoW which will force the 2 games to better themselves constantly. I played the vanilla WoW and after so many years it's ridiculous the gameplay changes they made to it. They made usability much better over the years but not the actual game/gameplay itself. They had so much time to make WoW untouchable but they already have so many subs, why bother? "Let's throw them pet battles and pandas to grow even more eastern fans."

I've been following Wildstar closely and the mentality of the developers actually know what WoW is missing and they are creating it and improving what WoW has to offer. The only sad thing is that they have to create a new IP which looks a bit too silly for my taste but it can actually be a lot of fun, we ll see.

The one thing that made WoW what it is today was its fluidity in combat and raids. Raids created a huge community and gave it a sense of grandeur. Then it lost its magic with flying mounts and group finder which made everyone just teleport from place to place and the world turned empty and useless besides farming dailies.

Now, Wildstar seems to have great combat fluidity and they are making a great effort to be the best competitive raiding MMO. Not only that but their world seems alive and will have constant quest events like GW2. Adding to that there will be paths that will keep you busy in the world itself as well.

The only thing that Wildstar is missing is World PVP. They said they are waiting to see the areas players will populate more before actually introducing World PVP, because they want to make it right. Although I appreciate this way of thinking I ll believe it when I see it.

Despite its silliness, Wildstar has the makings of a top MMO and what it looks like, a great dev team behind it which is crucial.

I just wish Carbine made SWTOR instead of Bioware!

  JJ82

Advanced Member

Joined: 12/02/13
Posts: 898

12/13/13 12:52:14 PM#46
I will be shocked and I do mean SHOCKED if WIldstar ever tops 2 million unless it goes F2P. Most mmo players that left WoW and its clones are just plain tired of the genre's repeated attempt at the same theme.

"People who tell you you’re awesome are useless. No, dangerous.

They are worse than useless because you want to believe them. They will defend you against critiques that are valid. They will seduce you into believing you are done learning, or into thinking that your work is better than it actually is." ~Raph Koster
http://www.raphkoster.com/2013/10/14/on-getting-criticism/

  LeGrosGamer

Novice Member

Joined: 7/06/13
Posts: 214

12/13/13 12:57:09 PM#47
Originally posted by Foomerang

I think this game may actually hit WoW's subs hard. Unlike so many other WoW clones, this seems to be doing what WoW did, but better. The stylized graphics are sharper, the combat more slick. It is adding housing which Blizzard is attempting to answer with their own version. The crafting is a more customizable version of WoW's tried and true system. I think this is less of a WoW clone and more of a WoW v2.0

They are doing what Blizzard did to EQ. And they may just beat them at their own game. I think Anet tried to beat WoW by going the polar opposite route. But Wildstar seems to have everything that a WoW fan enjoys, but better.

The storylines and characters are tounge in cheek and full of pop culture references, the raids seem bigger and badder, exploration is a career path.

I think WoW just may take its biggest subscription hit when this game launches. And I think Blizzard knows it.

Would be nice to push your imagination just a bit further.  Try explaining to WoW subs why they should leave their accomplishments behind to go ahead and start all over on a another MMO, by what you are saying is somewhat better then WoW?   If it were me and I was a WoW sub, I'd go toward a MMO that isn't RPG focussed but rather RTS / shooter focussed.  Anyway, I'm glad you're not part of any marketing scheme for a company, and if you are by any chance, then I suggest you change your line of work. 

  simsalabim77

Apprentice Member

Joined: 4/27/13
Posts: 608

12/13/13 12:58:18 PM#48
Bahahahaha... really? There isn't a WoW killer. The biggest threat to WoW is time not another game. 
  Nephaerius

Hard Core Member

Joined: 9/18/09
Posts: 1444

12/13/13 1:00:27 PM#49
Originally posted by DMKano

It wont do jack to WoW (or other games)

Only WoW can kill itself, just like other games have.

This imo has been proven over and over again.

Also WoW didn't make a serious impact on any of the previous games either.

Rift at release was "wow done better" - Rift today is vastly different and stands on its own, but it made no impact on WoW.

GW2, FF14ARR..… no impact.

Wildstar won't be any different.

IMO folks who love WoW - stick with WoW.

 

 WoW is killing itself.  Regardless of how big it is they have hemmoraghed subs since the end of WotLK.  I don't see that changing any time soon.

Twitter: @Nephaerius
Steam: Neph
Xbox 360 GT: Nephaerius

  mmoguy43

Spotlight Poster

Joined: 3/31/09
Posts: 2293

12/13/13 1:01:08 PM#50
Originally posted by Kyleran
It's missing one very key element that Wow has, a popular IP behind it.

This alone will hamper it's success as the average WOW player will likely never hear of it.

 

I don't think so. WoW didn't get it's growth because all those people that never played an MMORPG before were fans of Warcraft. It grew to millions because everyone ELSE was playing. The IP was just a bonus for those familiar with fantasy. We have already seen how a popular IP doesn't spell a great following. It really is all about how the game plays.

I think because Wildstar has the originality that far too many MMOs lack is one of it strong points and sets it apart.

Let's build the ultimate MMO 1 feature at a time
http://www.mmorpg.com/discussion2.cfm/thread/398555/page/1

  User Deleted
12/13/13 1:31:32 PM#51
Originally posted by mmoguy43
Originally posted by Kyleran
It's missing one very key element that Wow has, a popular IP behind it.

This alone will hamper it's success as the average WOW player will likely never hear of it.

 

I don't think so. WoW didn't get it's growth because all those people that never played an MMORPG before were fans of Warcraft. It grew to millions because everyone ELSE was playing. The IP was just a bonus for those familiar with fantasy. We have already seen how a popular IP doesn't spell a great following. It really is all about how the game plays.

I think because Wildstar has the originality that far too many MMOs lack is one of it strong points and sets it apart.

For the first year or so, the people playing were mostly fans of the RTS, or fans of the genre looking for an updated game.  It steadily rose to about 1 million users during it's first year, as word of mouth spread (1M was a huge number back then).  Yes, a lot of people ended up playing because that's what their friends played, but you can't forget the endless stream of "wow killers" that failed simply because they were bad games.

WoW's success had as much to do with their competition's inability to deliver a single quality alternative, as it did with WoW being an amazing game.  Even 10 years later, the best their competition seems to be able to do is offer "free" games in hopes of attracting people.  It should tell you something about a game when even the publishers don't think it's worth paying a subscription for.

  snoocky

Advanced Member

Joined: 9/18/10
Posts: 483

12/13/13 1:33:38 PM#52
WoW and SWTOR called, they want their baby back.
  Tygranir

Novice Member

Joined: 6/24/13
Posts: 765

12/13/13 1:35:12 PM#53
Not even a little bit. This is the bastard child of SWTOR and WoW. Uncle GW2 wont even give it a birthday gift.

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  cnutemp

Novice Member

Joined: 7/01/12
Posts: 228

12/13/13 1:38:58 PM#54

as much as a cringe when i hear 'x will kill wow' this is probably the one game that may do it.  All the other 'x will kill wow' games had a different direction.

Warhammer - x will kill wow game that focused on RvR

Guild Wars2 - x will kill wow game that focused on casual playerbase / pvp

wildstar - x will kill wow game that focuses on raiding.

Wildstar is almost a carbon copy with improved features.  I wont be playing the game because synchronized swim** errrr raiding for me is boring and repetitive.  But it looks like wildstar will do raiding better and bring back 40 man raids which I always heard raiders say they want.

 

  Zinzan

Advanced Member

Joined: 3/03/06
Posts: 1368

12/13/13 1:45:01 PM#55
*facepalm*

Expresso gave me a Hearthstone beta key.....I'm so happy :)

  sirphobos

Hard Core Member

Joined: 6/10/11
Posts: 591

12/13/13 1:50:44 PM#56
In my experience with talking people in real life very few people even know what Wildstar is.  I would say both ESO and EQ:N have a much better chance of putting a dent in WoW's numbers than Wildstar does, but I find it highly unlikely that either will dethrone WoW.  I wouldn't be surprised if they initially have larger player bases than WoW does, but just like Warhammer, Rift, SW:TOR, and GW2, they will both eventually fade.
  sirphobos

Hard Core Member

Joined: 6/10/11
Posts: 591

12/13/13 1:51:45 PM#57
Originally posted by cnutemp

as much as a cringe when i hear 'x will kill wow' this is probably the one game that may do it.  All the other 'x will kill wow' games had a different direction.

Warhammer - x will kill wow game that focused on RvR

Guild Wars2 - x will kill wow game that focused on casual playerbase / pvp

wildstar - x will kill wow game that focuses on raiding.

Wildstar is almost a carbon copy with improved features.  I wont be playing the game because synchronized swim** errrr raiding for me is boring and repetitive.  But it looks like wildstar will do raiding better and bring back 40 man raids which I always heard raiders say they want.

 

I would say Rift was also a carbon copy of WoW with better features.

  Tygranir

Novice Member

Joined: 6/24/13
Posts: 765

12/13/13 1:53:33 PM#58
Originally posted by sirphobos
Originally posted by cnutemp

as much as a cringe when i hear 'x will kill wow' this is probably the one game that may do it.  All the other 'x will kill wow' games had a different direction.

Warhammer - x will kill wow game that focused on RvR

Guild Wars2 - x will kill wow game that focused on casual playerbase / pvp

wildstar - x will kill wow game that focuses on raiding.

Wildstar is almost a carbon copy with improved features.  I wont be playing the game because synchronized swim** errrr raiding for me is boring and repetitive.  But it looks like wildstar will do raiding better and bring back 40 man raids which I always heard raiders say they want.

 

I would say Rift was also a carbon copy of WoW with better features.

 True, but with hardunkachud the combat got repetitive.

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  VincerKaden

Novice Member

Joined: 8/12/06
Posts: 459

12/13/13 1:56:31 PM#59
Originally posted by DMKano

It wont do jack to WoW (or other games)

Only WoW can kill itself, just like other games have.

This imo has been proven over and over again.

Also WoW didn't make a serious impact on any of the previous games either.

Rift at release was "wow done better" - Rift today is vastly different and stands on its own, but it made no impact on WoW.

GW2, FF14ARR..… no impact.

Wildstar won't be any different.

IMO folks who love WoW - stick with WoW.

 

All of this.

  BadSpock

Hard Core Member

Joined: 8/21/04
Posts: 7677

Logic be damned!

12/13/13 1:59:35 PM#60

I like being a Paladin. Or a Shaman.

I like hard (er) Sci Fi and I like true Fantasy, I dislike WoW's techno sci-fi whatever elements.

Wildstar just doesn't appeal to me.

Now Playing: D3:RoS, Watch Dogs
Looking Towards: Destiny

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