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General Discussion  » How will you feel being forced to play alone??? added poll

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73 posts found
  Nanfoodle

Elite Member

Joined: 5/23/06
Posts: 4871

 
OP  12/05/13 12:34:06 PM#21
Originally posted by Mr.Kujo

There should be a choice. If someone is really so bothered that he can't play alone for few minutes, and doesn't care about immersion, then he should be able to do so. What do I care how other people play.

Developers keep going with the idiotic single player mmorpg hybrid that keeps failing, so at least there should be option to say "f*ck you" to them, and play it like a multiplayer game should be played. Of course keeping the ability to solo for those people that like to experience pathetic single player aspect of a mmorpg, just to be a ignored part of some fake community.

It really amazes me how developers split resources into single player aspects and multiplayer aspects, just to have half-assed singleplayer and half-assed multiplayer. It is obvious that both will be lacking. Why play good, solid single player, if you can have unpolished, lacking mmo single player with hunderds of protagonists, that all are special just like you running around and repeairing broken pump to save the village just as you did a minute ago.. it is soo immersive and entertaining....

Well put =-)

=-D Only on a forum can optimism be called the bad thing and pessimism is the good thing =-D

  Arkade99

Advanced Member

Joined: 2/17/09
Posts: 93

12/05/13 12:37:48 PM#22
Originally posted by Nanfoodle
Originally posted by ego13
Originally posted by Nanfoodle

In the video linked below the Dev talks about being a hero and the single player game. How when you fight the big bad boss in your personal/main story, you do it in a instances alone so you can feel like the hero of the story. In SWToR when it comes to the main story you can bring friends to share in that if you want to and I have to say that was fun. Playing FF14 when it came ot the main story you were forced to play it alone. How would you like ESO to handle the main story? Myself, I play with my wife and we did not enjoy being forced to play solo in any moment in FF14. I personally would like the option to play with a friend in any part of the game thats labeled a MMO. How can you take friends out of any part of a MMO and still call your self a MMO? But thats my 2 cents, whats yours?

 

Link to video!!! HERE

MMO doesn't mean something specific such as "You play the whole game as a group.".  Massively Multiplayer Online only refers to it being connected online and obviously the sheer size of that.  Yes you can play much of the game solo, duo, grouped, whatever but wait till you're playing the game to make these assumptions.  Hearing something and taking that one statement as a hard and cold fact only makes you an alarmist.  He didn't specifically say you cannot bring someone else, he just inferred that you're doing it solo.  

So there is lots of players there but that does not mean you should team with them? That the friends you make online you need to pause playing with them so you can take off to play alone even if you dont want to? I personally play MMOs to play with people. If I want to play alone I will go boot up my console. When I log into a online world, Im of the group that starts by asking friends what they are doing and how can I help or do you want to join me. I personally hope the main story can be played with friends or solo. If the story scales by how many are in your team... that would be even better. 

No one is forcing you to do the solo-only content, or to even play the game at all. If it bothers you, simply don't do it.

  Nanfoodle

Elite Member

Joined: 5/23/06
Posts: 4871

 
OP  12/05/13 12:41:36 PM#23
Originally posted by Arkade99
Originally posted by Nanfoodle
Originally posted by ego13
Originally posted by Nanfoodle

In the video linked below the Dev talks about being a hero and the single player game. How when you fight the big bad boss in your personal/main story, you do it in a instances alone so you can feel like the hero of the story. In SWToR when it comes to the main story you can bring friends to share in that if you want to and I have to say that was fun. Playing FF14 when it came ot the main story you were forced to play it alone. How would you like ESO to handle the main story? Myself, I play with my wife and we did not enjoy being forced to play solo in any moment in FF14. I personally would like the option to play with a friend in any part of the game thats labeled a MMO. How can you take friends out of any part of a MMO and still call your self a MMO? But thats my 2 cents, whats yours?

 

Link to video!!! HERE

MMO doesn't mean something specific such as "You play the whole game as a group.".  Massively Multiplayer Online only refers to it being connected online and obviously the sheer size of that.  Yes you can play much of the game solo, duo, grouped, whatever but wait till you're playing the game to make these assumptions.  Hearing something and taking that one statement as a hard and cold fact only makes you an alarmist.  He didn't specifically say you cannot bring someone else, he just inferred that you're doing it solo.  

So there is lots of players there but that does not mean you should team with them? That the friends you make online you need to pause playing with them so you can take off to play alone even if you dont want to? I personally play MMOs to play with people. If I want to play alone I will go boot up my console. When I log into a online world, Im of the group that starts by asking friends what they are doing and how can I help or do you want to join me. I personally hope the main story can be played with friends or solo. If the story scales by how many are in your team... that would be even better. 

No one is forcing you to do the solo-only content, or to even play the game at all. If it bothers you, simply don't do it.

No thanks... if you watch that video in whole the ESO dev talks about listening to their fan base. I would rather lets them know I want an option to play with friends even on my main story. If they can add scaling to the main story for bringing friends that would be even better. 

=-D Only on a forum can optimism be called the bad thing and pessimism is the good thing =-D

  TheLizardbones

Apprentice Member

Joined: 6/11/08
Posts: 10959

I think with my heart and move with my head.-Kongos

12/05/13 12:48:40 PM#24


Originally posted by ego13

Originally posted by lizardbones For the most part I would be fine with it. I don't really need to actually play with other people, even if I like the idea of other people being in the game world with me. It also makes sense from a scaling perspective. Scenarios only have to be scaled to one player, so they can be finely tuned and responsive. However, I think it doesn't make that much sense to restrict players from playing together if they want to. If one player has a quest or reason to be doing something, then include other players in a secondary position in the scenario. If both players have a quest or reason for being there, somehow include them both in a primary position. I would consider this the better solution. This is probably harder than it sounds though. Players always find a way to kack things up.
ESO has said over and over that they are not a traditional MMO.  It is an Elder Scrolls game that takes place online.  So it seems perfectly congruent that they would make a decision like this.  Essentially just think of it like another ES game, you played all those solo through the story this just has other aspects that you can play with a group.



That's true. They have backed off on even the "MMO" moniker. I still think it would be better if the single player/multiplayer aspects of the game were a choice rather than a requirement though. I would also prefer private, player run servers too. Also, I would have preferred a Fallout 3/New Vegas game, but that's probably just me.

I am probably not the target audience for this game. ;)

I can not remember winning or losing a single debate on the internet.

  artemisentr4

Novice Member

Joined: 12/25/08
Posts: 1444

12/05/13 12:53:05 PM#25

I think it is a great way to put together a MMO. More options are always better IMO.

 

The main story, put there for TES fans of the SP series, can play through the story as a SPG. Typical MMO players will be rushing through the VO and ignoring the story anyway, so I don't see a big deal for a small part of the game, the story, being solo oriented. As well as the caves for solo play and exploration collection of books and shards.

 

There will still be grouping almost everywhere else. Open world quests, the 16 group dungeons, the 16 public dungeons, the 5 master group dungeons, he did say "raids" or their spin on them and the PvP.

 

I actually will be looking forward to going through the story 3 times for the 50+ and 50++ content. But they did say that you will probably need help for the 50++ content.

“How many people long for that "past, simpler, and better world," I wonder, without ever recognizing the truth that perhaps it was they who were simpler and better, and not the world about them?”
R.A.Salvatore

  Arkade99

Advanced Member

Joined: 2/17/09
Posts: 93

12/05/13 12:53:33 PM#26
Originally posted by Nanfoodle
Originally posted by Arkade99
Originally posted by Nanfoodle
Originally posted by ego13
Originally posted by Nanfoodle

In the video linked below the Dev talks about being a hero and the single player game. How when you fight the big bad boss in your personal/main story, you do it in a instances alone so you can feel like the hero of the story. In SWToR when it comes to the main story you can bring friends to share in that if you want to and I have to say that was fun. Playing FF14 when it came ot the main story you were forced to play it alone. How would you like ESO to handle the main story? Myself, I play with my wife and we did not enjoy being forced to play solo in any moment in FF14. I personally would like the option to play with a friend in any part of the game thats labeled a MMO. How can you take friends out of any part of a MMO and still call your self a MMO? But thats my 2 cents, whats yours?

 

Link to video!!! HERE

MMO doesn't mean something specific such as "You play the whole game as a group.".  Massively Multiplayer Online only refers to it being connected online and obviously the sheer size of that.  Yes you can play much of the game solo, duo, grouped, whatever but wait till you're playing the game to make these assumptions.  Hearing something and taking that one statement as a hard and cold fact only makes you an alarmist.  He didn't specifically say you cannot bring someone else, he just inferred that you're doing it solo.  

So there is lots of players there but that does not mean you should team with them? That the friends you make online you need to pause playing with them so you can take off to play alone even if you dont want to? I personally play MMOs to play with people. If I want to play alone I will go boot up my console. When I log into a online world, Im of the group that starts by asking friends what they are doing and how can I help or do you want to join me. I personally hope the main story can be played with friends or solo. If the story scales by how many are in your team... that would be even better. 

No one is forcing you to do the solo-only content, or to even play the game at all. If it bothers you, simply don't do it.

No thanks... if you watch that video in whole the ESO dev talks about listening to their fan base. I would rather lets them know I want an option to play with friends even on my main story. If they can add scaling to the main story for bringing friends that would be even better. 

Scaling would likely involve a lot of work. Personally, I don't care if they allow others into the main story line or not, but I disagree that all content should allow multiple players.

  azmundai

Advanced Member

Joined: 3/18/10
Posts: 1430

12/05/13 12:56:11 PM#27

One of the main reasons I won't play this game. I don't mind mmos that have solo options, but this game seems to be doing everything it can think of to make grouping worthless.

LFD tools are great for cramming people into content, but quality > quantity.
I am, usually on the sandbox .. more "hardcore" side of things, but I also do just want to have fun. So lighten up already :)

  Nanfoodle

Elite Member

Joined: 5/23/06
Posts: 4871

 
OP  12/05/13 12:57:38 PM#28
Originally posted by Arkade99
Originally posted by Nanfoodle
Originally posted by Arkade99
Originally posted by Nanfoodle
Originally posted by ego13
Originally posted by Nanfoodle

In the video linked below the Dev talks about being a hero and the single player game. How when you fight the big bad boss in your personal/main story, you do it in a instances alone so you can feel like the hero of the story. In SWToR when it comes to the main story you can bring friends to share in that if you want to and I have to say that was fun. Playing FF14 when it came ot the main story you were forced to play it alone. How would you like ESO to handle the main story? Myself, I play with my wife and we did not enjoy being forced to play solo in any moment in FF14. I personally would like the option to play with a friend in any part of the game thats labeled a MMO. How can you take friends out of any part of a MMO and still call your self a MMO? But thats my 2 cents, whats yours?

 

Link to video!!! HERE

MMO doesn't mean something specific such as "You play the whole game as a group.".  Massively Multiplayer Online only refers to it being connected online and obviously the sheer size of that.  Yes you can play much of the game solo, duo, grouped, whatever but wait till you're playing the game to make these assumptions.  Hearing something and taking that one statement as a hard and cold fact only makes you an alarmist.  He didn't specifically say you cannot bring someone else, he just inferred that you're doing it solo.  

So there is lots of players there but that does not mean you should team with them? That the friends you make online you need to pause playing with them so you can take off to play alone even if you dont want to? I personally play MMOs to play with people. If I want to play alone I will go boot up my console. When I log into a online world, Im of the group that starts by asking friends what they are doing and how can I help or do you want to join me. I personally hope the main story can be played with friends or solo. If the story scales by how many are in your team... that would be even better. 

No one is forcing you to do the solo-only content, or to even play the game at all. If it bothers you, simply don't do it.

No thanks... if you watch that video in whole the ESO dev talks about listening to their fan base. I would rather lets them know I want an option to play with friends even on my main story. If they can add scaling to the main story for bringing friends that would be even better. 

Scaling would likely involve a lot of work. Personally, I don't care if they allow others into the main story line or not, but I disagree that all content should allow multiple players.

Cant be that hard. BioWare did it with SWToR on their first MMO. All they did was add extra mobs and gave the bosses extra HP/Damage. Hack City of Heroes added scaling missions back in 2005 when they released. This is not new tech.

=-D Only on a forum can optimism be called the bad thing and pessimism is the good thing =-D

  Jaedor

Advanced Member

Joined: 8/17/09
Posts: 1119

12/05/13 12:58:39 PM#29

While I am not personally bothered by playing solo, I am reminded of a couple similar issues in other games (LOTRO & TSW, specifically) that eventually forced the devs to include options for duo play.


Aside from any demand from players to have a duo play option, there are also issues with the handicapped and those who are game-challenged in some way, who are basically prevented from being able to complete game content if they don't have assistance.

  artemisentr4

Novice Member

Joined: 12/25/08
Posts: 1444

12/05/13 12:59:52 PM#30
Originally posted by azmundai

One of the main reasons I won't play this game. I don't mind mmos that have solo options, but this game seems to be doing everything it can think of to make grouping worthless.

Define worthless?  You can get the best gear through master dungeons, AvA, PvP and crafting. Solo is just one option for the game. Doesn't change grouping at all.

“How many people long for that "past, simpler, and better world," I wonder, without ever recognizing the truth that perhaps it was they who were simpler and better, and not the world about them?”
R.A.Salvatore

  Distopia

Drifter

Joined: 11/22/05
Posts: 16597

"what a boring life, HATING everything" -Gorilla Biscuits

12/05/13 1:04:53 PM#31
Originally posted by azmundai

One of the main reasons I won't play this game. I don't mind mmos that have solo options, but this game seems to be doing everything it can think of to make grouping worthless.

And in walks hyperbole.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  Lord.Bachus

Elite Member

Joined: 5/14/07
Posts: 9066

I believe in life before death... So dont forget to enjoy it while you still can.

12/05/13 1:21:59 PM#32
Sounds like the type of game i am truely going to enjoy, i could follow every word of that interview and agree with that...

Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  baphamet

Elite Member

Joined: 7/05/06
Posts: 2816

110100100

12/05/13 1:26:41 PM#33

i play and enjoy SWTOR off and on and the class and world stories is my favorite aspect of that game, i play them all solo.

so no, i don't think this will bother me as long as it is good. GW2's story content for example helped kill that game for me.

so we will see.

  Father_Jack

Apprentice Member

Joined: 2/15/13
Posts: 84

12/05/13 1:29:42 PM#34
Originally posted by Torvaldr

I like options and scalability. If I want to do it alone then let me. If I want to bring a partner or go in as a group then let me do that too.

This sums up my opinoion nicely

  Swids2010

Apprentice Member

Joined: 3/22/13
Posts: 243

12/05/13 1:44:14 PM#35

I hate these your the one hero story's for me when ever im in a story and they mention your the only one that can save help or be the general hero it kicks immersion out the window.

This also sits with me as a big no no for MMO's if you create a game were all or nearly all content is achievable solo then well you failed to make a MMO

  Darknessguy64

Apprentice Member

Joined: 8/30/13
Posts: 237

12/05/13 1:54:44 PM#36
I'm pretty shocked this thread exists just because a game developer chose to make their game differently than the OP would have made it. SHOCKED!!
  Oziius

Advanced Member

Joined: 7/14/08
Posts: 1409

12/05/13 1:55:08 PM#37
Fine by me.. actually. It's a little closer to the kind of game I have been wanting lately. I'm really starting to not like most people in games. I want people there, just only when I need them and want them there lol. I'm completely fine with the main story being pretty much single player with the massive multi-player aspect when running around and doing quest/dunge-oni-ons. 
  nerovipus32

Novice Member

Joined: 1/15/11
Posts: 2833

12/05/13 2:14:41 PM#38
I'd rather play alone.
  Nanfoodle

Elite Member

Joined: 5/23/06
Posts: 4871

 
OP  12/05/13 2:30:19 PM#39
Added a poll

=-D Only on a forum can optimism be called the bad thing and pessimism is the good thing =-D

  Tibernicuspa

Advanced Member

Joined: 11/03/13
Posts: 1200

12/05/13 2:36:32 PM#40
Originally posted by Darknessguy64
I'm pretty shocked this thread exists just because a game developer chose to make their game differently than the OP would have made it. SHOCKED!!

So you're going to say that a singleplayer storyline in a massively multiplayer world where you're surrounded by other heroes, makes perfect sense?

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