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News & Features Discussion  » [Column] Guild Wars 2: A Grindy Halloween

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35 posts found
  SBFord

Associate Editor - News Manager

Joined: 6/28/10
Posts: 13470

 
OP  10/20/13 7:21:43 PM#1

The latest holiday event in Guild Wars 2, Blood and Madness, arrived in game last week. There are some new features and content, but how do they measure up to last year's inaugural event? We examine Blood & Madness and offer up our thoughts. Let us know what you think in the comments.

I really enjoyed the scavenger hunt from last year, and I was hoping it would make a return. It was a neat way to progress the story while also using a spooky theme for Halloween. Story is even a major priority in Guild Wars 2, with a huge focus on the Living Story part of the game world. Now we do get some new story because they have to introduce the Bloody Prince somehow, but instead of a nice story that progresses with some small tasks, a simple and short instance is used to start things off. After that, the event has you grind to gain achievements just so you can get to the end.

Read more of David North's Guild Wars 2: A Grindy Halloween.


While I didn’t enjoy the story content, the new tombstone shield skin looks amazing!

Associate Editor: MMORPG.com
Follow me on Twitter: @MMORPGMom

  Razeekster

Spotlight Poster

Joined: 7/09/11
Posts: 1925

May the game be ever in your favor.

10/21/13 10:06:43 AM#2
I hope people aren't just catching on to the fact that all of Guild War 2's events and "living" stories are just grinding for achievements for some new uber piece of fashion or weapon skin (that you already have a crap ton of from past events and "living" stories)... I mean come on, really? This is why the game got so freaking boring to me.
 

Smile

  MadDemon64

Elite Member

Joined: 4/19/08
Posts: 1082

Why is it that fantasy trolls are vulnerable to fire, but internet trolls thrive on flame wars?

10/21/13 10:16:56 AM#3
Originally posted by Razeekster
I hope people aren't just catching on to the fact that all of Guild War 2's events and "living" stories are just grinding for achievements for some new uber piece of fashion or weapon skin (that you already have a crap ton of from past events and "living" stories)... I mean come on, really? This is why the game got so freaking boring to me.
 

I honestly don't mind the grind, but maybe that's because I only do it for a tiny bit and offset it with playing another game, like EQ2 (no heroic character in case you are wondering).

Maybe that's the secret to avoiding feeling bored by a "grind": playing more than one MMO at once and/or moderating your time on them.

Since when is Tuesday a direction?

  WikileaksEU

Novice Member

Joined: 9/22/13
Posts: 104

10/21/13 10:23:23 AM#4
We didn't  get enough lore on the bloody prince Edrick. That really sucked, i thought we would get more story but we didn't. The instances were very short, sure they were good but very short.
 
They grind you mentioned, i didn't really feel it was a grind at all. You could do the two halloween dailies and get all 13 achievements if you so wanted.
 
  DamonVile

Elite Member

Joined: 11/22/05
Posts: 4820

10/21/13 10:24:32 AM#5
Lame grindy seasonal events are hardly unique to gw2. It's one of the reasons I almost never do any of them in any game.

There's a saying about evolution and why we have two eyes and two ears but only one mouth. Clearly it didn't see the internet coming or it never would have given us ten fingers to type with.

  Vorch

Apprentice Member

Joined: 9/18/11
Posts: 809

10/21/13 10:44:43 AM#6

I really hope that they expand the story with next Tuesday's update, but I completely agree. There was next to no additional "content" added from this update aside from a few new skins from BLCs/cash shop and achievements to grind.

As a whole, ANet has been actually doing pretty well recently with giving actual content to do with some permanent consequences (Domain of the Winds, Clock work, Tequatl update, Scarlet's TA Dungeon, etc.).

To be fair, we are starting a WvW season and we did get a preview of a new WvW map, so they HAVE been working

And the brightside is that even if there is a crappy update, there's only 14 days for something better. Hopefully this lazy addition is giving the devs time to increase the quality of the next portion. I have a feeling next Tuesday will be better.

"As you read these words, a release is seven days or less away or has just happened within the last seven days— those are now the only two states you’ll find the world of Tyria."...Guild Wars 2

  Razeekster

Spotlight Poster

Joined: 7/09/11
Posts: 1925

May the game be ever in your favor.

10/21/13 10:49:15 AM#7
Originally posted by DamonVile
Lame grindy seasonal events are hardly unique to gw2. It's one of the reasons I almost never do any of them in any game.
 

Yeah but it seems to be their only major content updates really... Sure they work on PvP and added an LFG tool (over a year after the game was released I may add), but PvE content in this game is extremely uninspired.

 

I try all the time to get back in the game to make most of my $60 but it feels like a chore.

Smile

  Vorch

Apprentice Member

Joined: 9/18/11
Posts: 809

10/21/13 10:56:09 AM#8
Originally posted by Razeekster
Originally posted by DamonVile
Lame grindy seasonal events are hardly unique to gw2. It's one of the reasons I almost never do any of them in any game.
 

Yeah but it seems to be their only major content updates really... Sure they work on PvP and added an LFG tool (over a year after the game was released I may add), but PvE content in this game is extremely uninspired.

 

I try all the time to get back in the game to make most of my $60 but it feels like a chore.

 

I know a few people who feel that way. Worst case scenario, come back for 3-4 hours every other week until something clicks. Or try sPvP.

Personally, I've enjoyed the majority of the last few updates except this one and SAB 2.0. When I don't really feel like doing new content, it's usually a great time to catch up on old content.

"As you read these words, a release is seven days or less away or has just happened within the last seven days— those are now the only two states you’ll find the world of Tyria."...Guild Wars 2

  HoiPoloi

Hard Core Member

Joined: 2/26/12
Posts: 86

10/21/13 10:57:43 AM#9

Why are most reviewers of GW2 fixated on the "Legendaries, no grind" narrative?  This was Anet's pre-launch mantra, and I can't believe it's still being repeated.

Legendary, no grind has long been replaced by Ascended, yes grind.  You now have to max your crafting (even if you hate crafting) to a tune of 200g or its equivalent in materials for Ascended weapons.  There is also the huge time gate for Laurels that must be used for all Ascended gear.  Also, Ascended Armor is coming by the end of the year.  Anyone want to guess how bad the grind will be on that?

Get the facts straight!

 

Thrumdi of the TTC

  Vorch

Apprentice Member

Joined: 9/18/11
Posts: 809

10/21/13 11:02:03 AM#10
Originally posted by HoiPoloi

Why are most reviewers of GW2 fixated on the "Legendaries, no grind" narrative?  This was Anet's pre-launch mantra, and I can't believe it's still being repeated.

Legendary, no grind has long been replaced by Ascended, yes grind.  You now have to max your crafting (even if you hate crafting) to a tune of 200g or its equivalent in materials for Ascended weapons.  There is also the huge time gate for Laurels that must be used for all Ascended gear.  Also, Ascended Armor is coming by the end of the year.  Anyone want to guess how bad the grind will be on that?

Get the facts straight!

 

 

Mostly because the only people who are grinding ascended weapons either find it enjoyable or are doing ridiculously high level fractals.

 

There's no need for ascended gear in any other facet of the game, though I do wish that WvW players had a more viable way of gaining ascended gear so that naysayers lose their only argument.

"As you read these words, a release is seven days or less away or has just happened within the last seven days— those are now the only two states you’ll find the world of Tyria."...Guild Wars 2

  Razeekster

Spotlight Poster

Joined: 7/09/11
Posts: 1925

May the game be ever in your favor.

10/21/13 11:08:31 AM#11
Originally posted by Vorch
Originally posted by Razeekster
Originally posted by DamonVile
Lame grindy seasonal events are hardly unique to gw2. It's one of the reasons I almost never do any of them in any game.
 

Yeah but it seems to be their only major content updates really... Sure they work on PvP and added an LFG tool (over a year after the game was released I may add), but PvE content in this game is extremely uninspired.

 

I try all the time to get back in the game to make most of my $60 but it feels like a chore.

 

I know a few people who feel that way. Worst case scenario, come back for 3-4 hours every other week until something clicks. Or try sPvP.

Personally, I've enjoyed the majority of the last few updates except this one and SAB 2.0. When I don't really feel like doing new content, it's usually a great time to catch up on old content.

I was a bit confused about LFG tool is it still in beta and if not where is it? 

Smile

  TheYear1500

Hard Core Member

Joined: 4/14/12
Posts: 218

10/21/13 11:10:57 AM#12
Originally posted by Vorch
Originally posted by HoiPoloi

Why are most reviewers of GW2 fixated on the "Legendaries, no grind" narrative?  This was Anet's pre-launch mantra, and I can't believe it's still being repeated.

Legendary, no grind has long been replaced by Ascended, yes grind.  You now have to max your crafting (even if you hate crafting) to a tune of 200g or its equivalent in materials for Ascended weapons.  There is also the huge time gate for Laurels that must be used for all Ascended gear.  Also, Ascended Armor is coming by the end of the year.  Anyone want to guess how bad the grind will be on that?

Get the facts straight!

 

 

Mostly because the only people who are grinding ascended weapons either find it enjoyable or are doing ridiculously high level fractals.

 

There's no need for ascended gear in any other facet of the game, though I do wish that WvW players had a more viable way of gaining ascended gear so that naysayers lose their only argument.

Thats like saying raid gear in wow is not needed because you can do everything else without it.   

 

GW2 has gear gating, a point they sold the game has not haveing.  

  EndoRoboto

Novice Member

Joined: 1/13/13
Posts: 298

10/21/13 12:13:20 PM#13
They did an incredible job marketing the game which was their main mission. Move as many copies as possible and to the wind with longevity: no subs to collect here. Imo GW2 was the biggest cash grab of 2012.
  Dracondis

Advanced Member

Joined: 8/14/09
Posts: 161

10/21/13 12:53:05 PM#14

Achievement for carving pumpkins... che... err, nope!

Achievement for talking to NPCs about the holiday... che... err, nope!

Achievement for opening trick-or-treat bags... che... err, sometimes...

Yeah, overall, this holiday is very lackluster and grindy.  And coming off a segment featuring everyone's least favorite salad (more hated on my server than Trahearne), this makes a solid month of bleh.  Yes, Inquisition is fun, but I can only take so much of the same game redressed over and over again.  We've done this one during Dragon Bash.  We did it during Bazaar of the Four Winds.  And we're probably going to do it all over again during Christmas, too.

  Panther2103

Hard Core Member

Joined: 1/09/08
Posts: 2075

10/21/13 12:56:09 PM#15
I really want to enjoy GW2, but I don't like the fact that I cannot even switch servers to make a new character without just being a guest to said server. I don't want to pay money to roll on a server with actual people playing, but apparently that's the only way so I can't come try any new events.
  Purutzil

Elite Member

Joined: 10/02/11
Posts: 2863

The Critical Hit Pretzel!

10/21/13 3:31:35 PM#16

W...what? An article that isn't praising GW2 blindly on the sight (for advertisement purposes through being in news that EVERYONE KNOWS its there for). I'm completely shocked I must say. *slow claws* bravo! 

I was starting to think this site was paid off completely not to just spam news (which I KNOW it was) but also to constantly praise the game and worship it unflinchingly like the 2nd masia. Good to see actual flaws being pointed out to such an extent so I know its just news that they pay for you to push all over on the site to advertise for them "subtle' in an obvious way (which to be fair thats most games here, just its in over abundance here). :)

  djazzy

Novice Member

Joined: 6/20/05
Posts: 3623

10/21/13 3:50:42 PM#17

A while ago I just started ignoring the achievements in the game and I've been much happier for it. I understand some folks need goals set out for them to enjoy games so there is that. But I've found that just by jumping into the game whenever I felt like it and just playing that I've enjoyed it so much more.

This goes for any mmorpg really, trouble is that most mmos you just can't ignore the skinners box type goals in the game. So I just don't play mmorpgs anymore except for GW2 a few times a week.

 
  Destai

Hard Core Member

Joined: 8/31/09
Posts: 496

10/21/13 3:56:41 PM#18
Originally posted by Razeekster
Originally posted by Vorch
Originally posted by Razeekster
Originally posted by DamonVile
Lame grindy seasonal events are hardly unique to gw2. It's one of the reasons I almost never do any of them in any game.
 

Yeah but it seems to be their only major content updates really... Sure they work on PvP and added an LFG tool (over a year after the game was released I may add), but PvE content in this game is extremely uninspired.

 

I try all the time to get back in the game to make most of my $60 but it feels like a chore.

 

I know a few people who feel that way. Worst case scenario, come back for 3-4 hours every other week until something clicks. Or try sPvP.

Personally, I've enjoyed the majority of the last few updates except this one and SAB 2.0. When I don't really feel like doing new content, it's usually a great time to catch up on old content.

I was a bit confused about LFG tool is it still in beta and if not where is it? 

It's still in beta and it falls incredibly short of what it should do. It simply organizes your advertisement. Once again, they're falling short of standard functionality.

Current MMOs: Wildstar, Guild Wars 2, the Secret World, World of Warcraft

Past Loves: Guild Wars, Lord of the Rings Online, Everquest

  stayBlind

Novice Member

Joined: 4/19/06
Posts: 511

10/21/13 3:58:39 PM#19

GW1 was grindy as well, but the skill system was what made it fun for me.

GW2 comes along and removes the biggest feature from GW1 that kept me playing GW1 rather than other games like WoW. Then GW2 adds in features that I find completely boring like harvesting nodes etc. just to make it 'feel' like an MMO (aka WoW).

Anyways, I have been done with this game for a long time, I just wish I had not missed the refunds that ANet was handing out way back when.

Little forum boys with their polished cyber toys: whine whine, boo-hoo, talk talk.

  djazzy

Novice Member

Joined: 6/20/05
Posts: 3623

10/21/13 4:01:38 PM#20
Originally posted by Destai
Originally posted by Razeekster
Originally posted by Vorch
Originally posted by Razeekster
Originally posted by DamonVile
Lame grindy seasonal events are hardly unique to gw2. It's one of the reasons I almost never do any of them in any game.
 

Yeah but it seems to be their only major content updates really... Sure they work on PvP and added an LFG tool (over a year after the game was released I may add), but PvE content in this game is extremely uninspired.

 

I try all the time to get back in the game to make most of my $60 but it feels like a chore.

 

I know a few people who feel that way. Worst case scenario, come back for 3-4 hours every other week until something clicks. Or try sPvP.

Personally, I've enjoyed the majority of the last few updates except this one and SAB 2.0. When I don't really feel like doing new content, it's usually a great time to catch up on old content.

I was a bit confused about LFG tool is it still in beta and if not where is it? 

It's still in beta and it falls incredibly short of what it should do. It simply organizes your advertisement. Once again, they're falling short of standard functionality.

It seems to do exactly what it is designed to do. Are you wanting it to be an automated everything like it is in WoW? The system they currently have is a lot more robust than that, it just won't automate everything for you.

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