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General Discussion 

The Pub at MMORPG.COM  » LoL is way more popular than WoW

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216 posts found
  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 17959

 
OP  10/18/13 6:47:12 PM#1

http://www.ign.com/articles/2013/10/18/league-of-legends-infographic-highlights-eye-popping-numbers

70M registered users. Well, you say, do they actually play the game?

32.5M daily active users. That is almost half of the 70M register users play daily. That is almost 4x wow's sub numbers, and not every sub player play wow everyday.

1.3B hours played a month. Divided by 70M. On average each register user plays 18.6 hours a month.

And obviously LoL e-sport is big.

The only question is ... whether LoL is making more money than WoW? Since the daily active users is like 4x of the wow sub number, you only need each person (active daily ones, not register user) to spend like $3.75 a month to beat wow's sub revenue.

Anyone knows what is the average spent of a LoL user?

 

 

  obsolete5

Novice Member

Joined: 8/19/13
Posts: 83

10/18/13 6:56:01 PM#2
it does have decent gameplay but the amount of skill required to be among the best players is not that high for the entire genre in my opinion.  i liked DOTA  a lot on wc3 when i was like 14 but LoL itself is a bit too cartoony and repetitive for me even though the combat is decently fun and engaging but doesnt really deliver much adrenaline rush.
  TribeofOne

Advanced Member

Joined: 7/10/05
Posts: 970

10/18/13 6:56:32 PM#3
thats like saying peppermint schnapps is way more popular than orange juice
  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 17959

 
OP  10/18/13 6:57:58 PM#4
Originally posted by obsolete5
it does have decent gameplay but the amount of skill required to be among the best players is not that high for the entire genre in my opinion.  i liked DOTA  a lot on wc3 when i was like 14 but LoL itself is a bit too cartoony and repetitive for me even though the combat is decently fun and engaging but doesnt really deliver much adrenaline rush.

Really?

Then you are in luck. There is million dollars worth of prizes. Go get the millions and become rich. Unless of course you are just trying to be patronizing without the skill to back it back.

 

  Ridelynn

Elite Member

Joined: 12/19/10
Posts: 3168

10/18/13 7:02:33 PM#5

A games a game - if you have fun doing it, what else matters?

The interesting part isn't that it's more popular.... it's F2P, it's a different genre and different playstyle. It's like saying there are 40M Farmville players every month, omg it's more popular than WoW -- it doesn't matter, they aren't directly in any sort of competition. For that matter, even MMOs are directly in competition with each other, because there's nothing to enforce exclusivity (a person could play more than one MMO if they choose)

The interesting part would be; how do they influence each other?

  Vermillion_Raventhal

Spotlight Poster

Joined: 6/01/04
Posts: 835

10/18/13 7:02:36 PM#6
Originally posted by nariusseldon

http://www.ign.com/articles/2013/10/18/league-of-legends-infographic-highlights-eye-popping-numbers

70M registered users. Well, you say, do they actually play the game?

32.5M daily active users. That is almost half of the 70M register users play daily. That is almost 4x wow's sub numbers, and not every sub player play wow everyday.

1.3B hours played a month. Divided by 70M. On average each register user plays 18.6 hours a month.

And obviously LoL e-sport is big.

The only question is ... whether LoL is making more money than WoW? Since the daily active users is like 4x of the wow sub number, you only need each person (active daily ones, not register user) to spend like $3.75 a month to beat wow's sub revenue.

Anyone knows what is the average spent of a LoL user?

 

 

 

What does it matter?  They're not the same type of game at all.  

  obsolete5

Novice Member

Joined: 8/19/13
Posts: 83

10/18/13 7:05:36 PM#7
i dont like lol enough to play it the prizes and all that is really lame imo.  also i am in luck because i dont need money but i do need a good game to be released.  none of that money will be coming from my viewership.  i am 100% positive i am just as good as any kid on the top teams and when i played the game i am among the best players and dominate most matches, but im not going to dedicate my life to socializing with those fags and playing all day every day.  the entire genre of the game is very dependent on things like autohit skills and gear , as long as you dont make stupid mistakes and have good eye hand there is very little that separates the playing field compared to say sc2 or cs.
  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 17959

 
OP  10/18/13 7:13:59 PM#8
Originally posted by Vermillion_Raventhal
 

 

What does it matter?  They're not the same type of game at all.  

May be may be not.

Different types of games compete for the same market. You don't think people who are playing FPS don't play stealth games, or MMO, do you?

 

  SirFubar

Advanced Member

Joined: 7/21/11
Posts: 399

10/18/13 7:18:40 PM#9

Originally posted by Scypheroth
[mod edit]

This kind of comments proves that you know next to nothing about eSport. A lot of what you call "cave gamers with no life" seen more of the world than you will ever in your entire life.

Originally posted by obsolete5
i am 100% positive i am just as good as any kid on the top teams and when i played the game i am among the best players and dominate most matches

I am 100% positive that you're not. I bet you couldn't even be able to get a tryout for a top team. Being among the best players with no names in a Pub game (I bet not even ranked and not even in a high tier ranking) means absolutely nothing.

 

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 17959

 
OP  10/18/13 7:21:34 PM#10
Originally posted by SirFubar

Originally posted by obsolete5
i am 100% positive i am just as good as any kid on the top teams and when i played the game i am among the best players and dominate most matches

I am 100% positive that you're not. I bet you couldn't even be able to get a tryout for a top team. Being among the best players with no names in a Pub game (I bet not even ranked and not even in a high tier ranking) means absolutely nothing.

 

 Of course he is not.

If he is, he will already be on one of those teams making millions. I doubt he is even in the higher division, not to mention no where close to being a pro.

 

  Dontneed

Novice Member

Joined: 9/20/13
Posts: 15

10/18/13 7:22:45 PM#11
Originally posted by nariusseldon

http://www.ign.com/articles/2013/10/18/league-of-legends-infographic-highlights-eye-popping-numbers

70M registered users. Well, you say, do they actually play the game?

32.5M daily active users. That is almost half of the 70M register users play daily. That is almost 4x wow's sub numbers, and not every sub player play wow everyday.

1.3B hours played a month. Divided by 70M. On average each register user plays 18.6 hours a month.

And obviously LoL e-sport is big.

The only question is ... whether LoL is making more money than WoW? Since the daily active users is like 4x of the wow sub number, you only need each person (active daily ones, not register user) to spend like $3.75 a month to beat wow's sub revenue.

Anyone knows what is the average spent of a LoL user?

 

 

LoL and WoW are both great games, except that they give kids wrong impression in kid's early stage development to make kids think as if those games deserve respect from real society and they are something like serious business, so the kids grow up totally disfigured adult and ruin their lives eventually. They do this to make kids to grow up as adults who think they become better when they buy/achieve some kind of things in such games (usually called 'achievement' or 'emblem' or 'medal' or something.) they become 'better' person. So the kids stick to the game and spend a few more bucks on those 'medals' so the developers, investors, and the companies can survive on kid's allowances.

 

Oh, and plus, LoL makes all players very rude, ignorant garbages who insult, whine, blame on the faceless people who they just met on random games for everything that goes wrong including their own faults. And this game gives kids a very wrong indication that such behavior is part of 'sportmanship', so eventually make kids think as if  'esports' is same as real sports. Although everyone knows that in real sports, LOL behavior is not allowed, somehow kids still think this is some kind of sports. This is all adult's fault. Basically this is system failure of the society.

 

Other than that, LoL and WoW are both great games. Yeah.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 17959

 
OP  10/18/13 7:26:39 PM#12
Originally posted by Dontneed
so eventually make kids think as if  'esports' is same as real sports.

Not only kids. The US govt agrees that e-sport is same as real sports and e-athletes can be classified as athletes for visa purposes.

And if olympics recognize e-sport .. what more do you need?

  Ender4

Hard Core Member

Joined: 5/18/08
Posts: 2042

10/18/13 7:27:07 PM#13

I am 100% positive the numbers you cited are not accurate. There is absolutely no way that half of their registered users play on any given day.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 17959

 
OP  10/18/13 7:28:45 PM#14
Originally posted by Ender4

I am 100% positive the numbers you cited are not accurate. There is absolutely no way that half of their registered users play on any given day.

As if opinions of some random dude on the internet has credibility better than IGN articles with cited source.

 

  Vermillion_Raventhal

Spotlight Poster

Joined: 6/01/04
Posts: 835

10/18/13 7:30:14 PM#15
Originally posted by nariusseldon
Originally posted by Vermillion_Raventhal
 

 

What does it matter?  They're not the same type of game at all.  

May be may be not.

Different types of games compete for the same market. You don't think people who are playing FPS don't play stealth games, or MMO, do you?

 

 

I didn't know what a MOBA was until recently.   Then I realized I had played two before.  Those games are RTS based.  They're matches without persistent worlds or characters and can be hosted locally.   They have little in common with MMORPG's.  They're closer to Call of Duty then to World of Warcraft.  

  jdlamson75

Spotlight Poster

Joined: 12/27/08
Posts: 859

There's some lovely filth down here.

10/18/13 7:31:15 PM#16

I'm one of those 70 million who registered, and haven't played in years.  I think I played a few times one night with my DarkFall clan who decided to go LoL it up a few years ago.  I found I wasn't really interested in the genre; these days, I'm finding I'm not really interested in the MMORPG genre, either. 

 

WTF happened?  I'M GETTING FREAKING OLD.  Anyone have the cure for that?  I've already tried more cowbell - didn't work.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 17959

 
OP  10/18/13 7:32:38 PM#17
Originally posted by Vermillion_Raventhal
Originally posted by nariusseldon
Originally posted by Vermillion_Raventhal
 

 

What does it matter?  They're not the same type of game at all.  

May be may be not.

Different types of games compete for the same market. You don't think people who are playing FPS don't play stealth games, or MMO, do you?

 

 

I didn't know what a MOBA was until recently.   Then I realized I had played two before.  Those games are RTS based.  They're matches without persistent worlds or characters and can be hosted locally.   They have little in common with MMORPG's.  They're closer to Call of Duty then to World of Warcraft.  

So? Even you play some MOBA .. so they are competing with MMOs for a similar audience.

Given LoL grows to such a huge success and WOW is declining, i would say MOBA is winning this competition with MMORPGs.

May be finally we have a wow-killer, just that it is not a MMORPG.

 

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 17959

 
OP  10/18/13 7:33:38 PM#18
Originally posted by jdlamson75

 

WTF happened?  I'M GETTING FREAKING OLD.  Anyone have the cure for that?  I've already tried more cowbell - didn't work.

Yes. Death will cure old age.

 

  SirFubar

Advanced Member

Joined: 7/21/11
Posts: 399

10/18/13 7:36:32 PM#19
Originally posted by Dontneed

Oh, and plus, LoL makes all players very rude, ignorant garbages who insult, whine, blame on the faceless people who they just met on random games for everything that goes wrong including their own faults. And this game gives kids a very wrong indication that such behavior is part of 'sportmanship', so eventually make kids think as if  'esports' is same as real sports. Although everyone knows that in real sports, LOL behavior is not allowed, somehow kids still think this is some kind of sports. This is all adult's fault. Basically this is system failure of the society.

The thing is, you see jerks in every single multiplayer games. Some have more than others, but there's also some nice people. LoL is a team game, you will see jerks if you play with random people all the time. Just like any other games. And the part about 'sportmanship' couldn't be more wrong. You think that people in real sports never get pissed? They never yell at each other? The never blame the referee for a bad call? Hell, they even fight for real in certain sports... I don't see how this is any different. It's just more easy for kids to behave like that behind a computer screen.

  Ender4

Hard Core Member

Joined: 5/18/08
Posts: 2042

10/18/13 7:36:53 PM#20


Originally posted by nariusseldon

Originally posted by Ender4 I am 100% positive the numbers you cited are not accurate. There is absolutely no way that half of their registered users play on any given day.
As if opinions of some random dude on the internet has credibility better than IGN articles with cited source.

 


In this case yeah. It just isn't a reasonable number. The total number might be accurate but the two numbers together simply cannot be. I guarantee you that 50% of the player base of any game as old as LoL has quit at this point. I don't know where IGN is getting the data but it is obviously a flawed chunk of data or doesn't mean what they think it does.

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