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EverQuest Next

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General Discussion  » Will SOE learn from its mistakes this time?

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58 posts found
  Bigdavo

Apprentice Member

Joined: 1/21/06
Posts: 2091

10/23/13 7:59:39 AM#41
Originally posted by Nihilist

PS2 wasn't that bad in terms of gameplay, but I agree the performance issues should have been addressed sooner.

 

its moreso the FTP business model that I am worried about. PS2 nickel and dimed the player for everything and was very much Pay2Win. People who paid a 6 month sub progressed up to 300% faster than free players.

OP Guns were released so everybody bought them then they were nerfed a little while later. suddenly a new OP gun was released that everyone now had to buy and rinse repeat.

 

I have serious concerns about SOE's ability to create a non-pay to win game. I think they are more interested in creating an addictive slot machine than they are in selling a game that people buy based on its merits.

If you think PS2 is pay-to-win then you were either bad at the game or misinformed (have you actually played it?) I haven't spent a cent and my K/D is edging towards 5/1. I spend most of my time sniping/pistoling and other times supporting w/armor, particularly providing anti-air support with a skyguard.

Never once have I felt that paying players have any advantage over me, except for the very, very beginning of my character. Get a few certs together, specialize, 1 decent gun. Good to go. Lot of misinformed posts about PS2 on this thread I find.

Pay-to-win only applies when players who spend money have access to gameplay advantages that other players do not. Leveling up is not important in this game.

I think it is way too early to call this game some sort of a failure. For a free game, you get great value, the game is still very much alive and kicking, especially when it goes cross-platform, it will boom.

O_o o_O

  Burntvet

Hard Core Member

Joined: 11/16/07
Posts: 2759

10/23/13 8:04:36 AM#42

SOE hasn't learned on/with any of their previous games, why should this be any different?

It is already going to be a stripped down, dumbed down, cartoony, made-for-console mess, so what haven't they screwed up out of the gate?

 

  DeathmachinePT

Apprentice Member

Joined: 9/22/13
Posts: 100

10/23/13 8:09:03 AM#43

After subscribing for 8 Years of playing SWG accumulating virtual wealth and many friendships and then having SOE pull the plug without any sort of reward or backup of your personal data maybe to plug it in a private server I will never give any more money to SOE why would you invested money and time in something that SOE will steal everything you achieved.

Z77 ASROCK OC FORMULA
Intel i7 3770k @ 4.5Ghz+H100i
EVGA 660 Super OC
8GB Patriot Viper Extreme Div 2 @2400mhz
SWG 8 Year Vet, WW2OL 8 Year Vet.
Aka Darksparrow Rancorheart(tempest/farstar), Fxmkorp

  apocoluster

Advanced Member

Joined: 4/15/07
Posts: 1299

\m/,

10/23/13 8:14:50 AM#44
Originally posted by DeathmachinePT

After subscribing for 8 Years of playing SWG accumulating virtual wealth and many friendships and then having SOE pull the plug without any sort of reward or backup of your personal data maybe to plug it in a private server I will never give any more money to SOE why would you invested money and time in something that SOE will steal everything you achieved.

Have a nice life then.  I doubt your protest will effect SOE in any way.  Oh btw you do realize the ip owners told sony to pull the plug right.  You might as well go scream at the mouse

No matter how cynical you become, its never enough to keep up - Lily Tomlin

  Neo_Viper

Novice Member

Joined: 5/10/13
Posts: 624

If I agreed with you we'd both be wrong.

10/23/13 8:15:23 AM#45
Originally posted by DeathmachinePT

After subscribing for 8 Years of playing SWG accumulating virtual wealth and many friendships and then having SOE pull the plug without any sort of reward or backup of your personal data maybe to plug it in a private server I will never give any more money to SOE why would you invested money and time in something that SOE will steal everything you achieved.

Everything has an end in this world, and it was just a game...

At least they didn't pull the plug just after releasing a paying expansion, like Turbine did with AC2.

My computer is better than yours.

  zwei2

Novice Member

Joined: 8/02/08
Posts: 337

10/23/13 9:14:47 AM#46

Eventually. No matter how stubborn a thing is, it will eventually wear down and learn to adapt, learn, improve and change.

 

The question is WHEN. We will only get the answer when EQN goes into closed beta (which may be already too late to make changes to any core game rules, unless SOE wants to scrap EQN again like what they did to ex-EQN)

The possibility of the universe collapsing into a singularity is higher than the birth of a perfect MMORPG.

  Grixxitt

Novice Member

Joined: 5/18/12
Posts: 556

10/23/13 9:42:51 AM#47

I've learned my lesson from SOE, I simply don't give them any money to play their games.

(I can't, their almost all F2P)

The above is my personal opinion. Anyone displaying a view contrary to my opinion is obviously WRONG and should STHU. (neener neener)

-The MMO Forum Community

  goldtoof

Novice Member

Joined: 10/18/13
Posts: 338

10/23/13 10:32:30 AM#48
Didn't Lucas arts pull the plug on swg, not Sony?

Basicly because they'd sold the rights to EA.
  zwei2

Novice Member

Joined: 8/02/08
Posts: 337

10/23/13 10:40:52 AM#49
Originally posted by goldtoof
Didn't Lucas arts pull the plug on swg, not Sony?

Basicly because they'd sold the rights to EA.

We simple players can only know if either side gives an official statement on who is responsible for unplugging SWG. (And perhaps there is, just that the statement is lost in space and players get clueless again).

The possibility of the universe collapsing into a singularity is higher than the birth of a perfect MMORPG.

  Shadanwolf

Apprentice Member

Joined: 6/13/10
Posts: 1876

10/23/13 1:09:17 PM#50
Until SOE decision makers change...nothing will change.
  alkarionlog

Hard Core Member

Joined: 3/19/09
Posts: 1043

10/23/13 1:14:08 PM#51

so tell me you really think devs learned anything for the last decade? they only care is is get better graphics and make graphic novels not games, a lot of games out there are pretty much that graphic novels, we also ahve devs who think they games should have options to skip all form of combat to anyone who want it, so they are telling us gameplay is NOT they main concern, they care only about graphics and story.

 

so I ask you really think they can learn anything after so many flops? if they could learn anything they would never repeat this many flops one after another

FOR HONOR, FOR FREEDOM.... and for some money.

  goldtoof

Novice Member

Joined: 10/18/13
Posts: 338

10/23/13 1:19:06 PM#52
Well if you take something like call of duty as the type of game you describe as a "graphic novel", planetside 2 is about as opposite to that as you can get while still being a fps.
  Wizardry

Elite Member

Joined: 8/27/04
Posts: 6779

Perhaps tomorrow will be better.

10/23/13 1:22:11 PM#53

I am not so sure SOE thinks it makes any mistakes.I know for fact they are the absolute worst for rushing out products full of bugs and are VERY slow to fix them if ever.A perfect example is MTGtactics,i still see some of the same bugs when the game was released about 2 years ago.The game concept is a great one if some effort is put into it but they simply have no confidence in themselves so seem to have abandoned the game completely.

This really gives a good indication of SOE.We saw how Square Enix never gave up,they revamped the efforts and game to make it viable,SOE would simply abandon the game.That means they do NOT listen to feedback,they simply want to release THEIR idea as is,if they make a ton of money,they keep rolling with it,if not,ignore it completely.

I still remember a glaring map glitch at the bottom of Nmars decent that remained for several years and never got fixed.The effort to fix that glitch would have taken all of 1 hour for one person,so it really shows how little they care about quality assurance.

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  Wizardry

Elite Member

Joined: 8/27/04
Posts: 6779

Perhaps tomorrow will be better.

10/23/13 1:27:55 PM#54
Originally posted by flizzer
The game is called Everquest Next.  The previous games called Everquest seemed to do well.  On this site many people claim Everquest was their favorite game of all time.  I'm not sure how this is a mistake. 

Well EQ2 is one of my favorite games of all time and you would have to be blind to not have seen MANY mistakes when the game was released.Many of those mistakes remained for quite some time after,example mobs loading under the world,glitching through walls,mobs not drawing properly on screen,the skeleton mobs were some of the more obvious examples.\

There is a reason why Vanguard had so many bugs,Brad was one of THE main guys on the Everquest series and copied the same techniques he used when with SOE.

Point is you can still love a game even though it has a lot of mistakes in it.Geesh my fave game of all time is FFXI and it has a lot of mistakes as well,most of us realize you are never going to see perfection,so some mistakes are acceptable.

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  alkarionlog

Hard Core Member

Joined: 3/19/09
Posts: 1043

10/23/13 1:28:44 PM#55
Originally posted by goldtoof
Well if you take something like call of duty as the type of game you describe as a "graphic novel", planetside 2 is about as opposite to that as you can get while still being a fps.

 

so do tell what is so diferent on call of duty for the last decade? other then graphics that is

FOR HONOR, FOR FREEDOM.... and for some money.

  goldtoof

Novice Member

Joined: 10/18/13
Posts: 338

10/23/13 1:58:15 PM#56
Err well that's my point, cod is the sort of linear, simple, spectacle over substance, cutscene dominated game he described
  DeathmachinePT

Apprentice Member

Joined: 9/22/13
Posts: 100

1/27/14 12:39:47 PM#57
Originally posted by apocoluster
Originally posted by DeathmachinePT

After subscribing for 8 Years of playing SWG accumulating virtual wealth and many friendships and then having SOE pull the plug without any sort of reward or backup of your personal data maybe to plug it in a private server I will never give any more money to SOE why would you invested money and time in something that SOE will steal everything you achieved.

Have a nice life then.  I doubt your protest will effect SOE in any way.  Oh btw you do realize the ip owners told sony to pull the plug right.  You might as well go scream at the mouse

I managed to leave SWG after they added zombies in the game right before the SOE hack, Thank god the IP owners pull the plug from SWG it should be named only galaxies because everything about star wars was just superficial it didn't feel like star wars to me 8 years later and not even a small potential of the game was ever achieved it had worst potential than what it had when it launched in terms of gameplay mechanics.

I was happy when SWG died and ROFL when they ask to pay for the last month to say goodbye to the game XD

Z77 ASROCK OC FORMULA
Intel i7 3770k @ 4.5Ghz+H100i
EVGA 660 Super OC
8GB Patriot Viper Extreme Div 2 @2400mhz
SWG 8 Year Vet, WW2OL 8 Year Vet.
Aka Darksparrow Rancorheart(tempest/farstar), Fxmkorp

  Miblet

Novice Member

Joined: 8/19/10
Posts: 333

1/27/14 2:08:24 PM#58
Originally posted by alkarionlog
Originally posted by goldtoof
Well if you take something like call of duty as the type of game you describe as a "graphic novel", planetside 2 is about as opposite to that as you can get while still being a fps.

 

so do tell what is so diferent on call of duty for the last decade? other then graphics that is

The latest one has a dog.  A DOG!

 

To be fair though what has Battlefield or CS really done too?  The FPS genre hasn't really evolved much past DOOM other than in graphical quality.

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