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EverQuest Next

EverQuest Next 

General Discussion  » Will SOE learn from its mistakes this time?

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58 posts found
  jdevo2004

Novice Member

Joined: 12/28/07
Posts: 8

 
OP  10/10/13 9:56:28 PM#1

It seems to me that SOE has been releasing games without thought or care for the players for the last 10 years.  Flop after flop, bad game play, bad bugs, bad design.  Over promising and under delivering.  Rushing games out the door for a quick buck.  SOE seems to run its games division like it runs its movie division.  It will give a title a certain budget and a time limit and damn the consequences it will be released on time and on budget and they will take a win or loss on what they have at that point.  More often than not it has been losses thus far,.  Not for them, but for us.

Lets take a look at SOE latest release Planetside 2.  Another MMO from SOE that promised it all and under delivered by a long shot.  Beta testers were screaming not to release the buggy unrefined game lacking in so many of the features that the previous version had.  Instead the big wigs at SOE released it anyway because the budget was blown and the time limit was up.  

Sure SOE loved the fact that the game initially was a cash cow with cash shop idiots spending a bundle, but they found out quickly that when people quit a buggy boring game, they usually do not come back.  No players means no spending at the cash shop.  Sure enough, they have decided NOW is the time to fix the performance issues that everyone wanted fixed BEFORE release.  Too little to late though, just another dying SOE failure.

Will SOE ever learn?  Will they take a page from their Japanese brethren at Square Enix (who shut down FFXIV spent the cash and time, and fixed what was wrong) and do the right thing?  WoW is the most popular MMORPG of all time and one of the biggest reasons it is so is because Blizzard listened to its beta testers and delayed the release by a year to FIX the buggy and boring aspects of the game.  WoW was a polished game upon release and had tons of working features to engross the player.  It delivered on its promises.   Will SOE take its time this time?  Can they hold on to their dicks for the time it takes to make a good game instead of blowing their load for quick satisfaction?

I personally hope EQN  is delayed at least a year for release in 2015 if it assures us that all the features that are promised are properly implemented and polished.  Please SOE, think about the long term rather than the short term just this once.   Spend the little bit more cash and time it takes to do it right.  The MMO community is ripe for the picking with a polished AAA title.  Just give us something that is not the garbage that we have been force fed for the past 10 years.

 

That is all.

  flizzer

Hard Core Member

Joined: 11/10/12
Posts: 1139

10/10/13 10:00:57 PM#2
The game is called Everquest Next.  The previous games called Everquest seemed to do well.  On this site many people claim Everquest was their favorite game of all time.  I'm not sure how this is a mistake. 
  Ender4

Advanced Member

Joined: 5/18/08
Posts: 2056

10/10/13 10:03:35 PM#3

Really? Square Enix? Their games have been garbage. FFXIV was so bad they had to shut it down and completely revamp it. PS2 was fine for a free to play game. Vanguard was a disaster. EQ2 was a flawed concept, gotta agree with you there. EQ and PS were both pretty well done.

  jdevo2004

Novice Member

Joined: 12/28/07
Posts: 8

 
OP  10/10/13 10:07:04 PM#4
Originally posted by Ender4

Really? Square Enix? Their games have been garbage. FFXIV was so bad they had to shut it down and completely revamp it. PS2 was fine for a free to play game. Vanguard was a disaster. EQ2 was a flawed concept, gotta agree with you there. EQ and PS were both pretty well done.

Square Enix shut down its game and spent the cash and time to fix it and do it right.  EQ and PS were the glory days of SOE, since then its been all crap.

  Enrif

Hard Core Member

Joined: 8/06/13
Posts: 140

10/10/13 10:32:43 PM#5

i think its called personal view.

I liked PS2 and i'm not the usual player who likes shooters.

And i liked some aspects of EQ2 and some not.

DCUniverse had its fun moments too.

 

and you have to see if a game was released by SOE or developed. Its not the same.

 

Developers who got realesed by an publisher have most of the times a time limit. A Developer who is also the Publisher is more flexible. And exactly that the case for Blizzards WoW(before the Activision/Vivendi crap) and now for SOE's EQN. 

 

Heck, EQN is even in its third iteration, scrapped the work of over two years. Thats nothing you could do if you wouldn't develop and publish the game.

Before complaining over unlaid eggs,  wait until you see actual stuff. Maybe its not so bad you imagine.

  Ender4

Advanced Member

Joined: 5/18/08
Posts: 2056

10/10/13 10:36:13 PM#6

Whatever else EQN does it is actually trying to revolutionize the genre and that is more than almost all these terrible WOW clones have tried to do. It can fail and still be the biggest success we've seen in the past 5 years just because it moves the genre in a better directions than the crap we've seen lately.

  Sleepyfish

Advanced Member

Joined: 8/25/09
Posts: 341

10/10/13 11:38:41 PM#7

None of the big developers will really, some of them put out a new mmo a year possibly more than 2 at a time. They are trying different combinations of other games along with a very non hostile player environment in hopes of getting WOW numbers the easy way. When I look a the top ten games on the hype list its the same old tactics. A few game with player looting and crafting, a couple of DAOC clones, and now the new trend to basically make minecraft and put a pve map in it and no EQ Next isnt the only one doing it, just the most money. 

As long as they can depend on a popular IP to get early box sales I dont think the owners of these companies honestly care. These games seem to be built for short term high level box sales, cash shop and then bottom out with 300k users since they have either given up on trying to compete with WOW or not trying to make a great game to begin with. Some of these "games" I woldnt buy if they were single player much less multiplayer. 

They all seem to be wanting to put out games that are PG13 with less than two handful of skills requiring a Super Nintendo controller. 

  pmcubed

Apprentice Member

Joined: 12/17/05
Posts: 291

10/10/13 11:53:36 PM#8
doubt it
  Telondariel

Hard Core Member

Joined: 4/11/10
Posts: 875

10/10/13 11:56:25 PM#9

While I share concerns over the end product, dramaticizing isn't helpful.

 

Unfortunately, it is still wait and see.  Aside from words, we have nothing substantive to go on.

 

  DamonVile

Elite Member

Joined: 11/22/05
Posts: 4605

10/10/13 11:56:33 PM#10
A game is a flop when no one plays it and it shuts down...not when you decide you don't like it.

People are like cats. When they die, you get a new one.

  Enrif

Hard Core Member

Joined: 8/06/13
Posts: 140

10/11/13 3:42:01 AM#11
Originally posted by Sleepyfish

None of the big developers will really, some of them put out a new mmo a year possibly more than 2 at a time. They are trying different combinations of other games along with a very non hostile player environment in hopes of getting WOW numbers the easy way. When I look a the top ten games on the hype list its the same old tactics. A few game with player looting and crafting, a couple of DAOC clones, and now the new trend to basically make minecraft and put a pve map in it and no EQ Next isnt the only one doing it, just the most money. 

As long as they can depend on a popular IP to get early box sales I dont think the owners of these companies honestly care. These games seem to be built for short term high level box sales, cash shop and then bottom out with 300k users since they have either given up on trying to compete with WOW or not trying to make a great game to begin with. Some of these "games" I woldnt buy if they were single player much less multiplayer. 

They all seem to be wanting to put out games that are PG13 with less than two handful of skills requiring a Super Nintendo controller. 

oh yes, box sales....you know that EQN will be free to play? 

 

please stop being cynical and get your infos straight.

  donpopuki

Novice Member

Joined: 4/06/12
Posts: 596

10/11/13 5:47:47 AM#12
Some people have unrealistic high standards. Everytime I read a book I don't expect to be blown away and be the best book I ever read. Games like anything else have a bell curve of awesomeness. Most games will be mediocre with very few being awful and super awesome.

Like a previous poster said, games are a failure if they don't make a return on investment and shut down. Quite frankly I'm getting a little tired of all the armchair game designers on this website. No company has unlimited amount of resources to spend. They make do with what they got being their budget, time, and human resources in the form of talent and quantity.

Sometimes it's just a matter of luck in finding the right talent and making good choices early on. The OPs thread is the kind I've seen over and over again on all game forums. "Blizzard, Anet, Trion, SOE, sucks because the game is buggy and they need to spend more money to give me exactly what I want! You greedy bastards only care about money! Oh and PVP isn't balanced!" Pretty much sums up all the company/corporate hate threads out there.
  DocBrody

Hard Core Member

Joined: 4/24/13
Posts: 1433

10/11/13 5:53:52 AM#13

Oh really? Planetside 2 is fun to play and I loved SWG. Don't see anything wrong with SOE.

Better be concerned about Bioware and SWTOR, if you want to see an MMO in trouble

  Muke

Elite Member

Joined: 1/04/07
Posts: 1591

10/11/13 5:54:30 AM#14
Originally posted by Enrif
 

oh yes, box sales....you know that EQN will be free to play? 

 

This has me worried, One being Smedley the Great Game Destroyer onboard, the other being "f2p".

 

I wonder how they implement this, like Gw2 with fluff stuff and boosters in their shop or a EA/SWTOR shop model, which makes people run from the game even faster then the sub model.

 

"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  muffins89

Novice Member

Joined: 10/15/12
Posts: 1254

10/11/13 6:00:22 AM#15
Originally posted by DamonVile
A game is a flop when no one plays it and it shuts down...not when you decide you don't like it.

a game can also flop by not producing the sales that are expected.

I think the prostitute mod corrupted your game files man. -elhefen

  Fangrim

Apprentice Member

Joined: 1/07/12
Posts: 471

10/11/13 6:10:35 AM#16

[mod edit]

Many people loved and still play/talk about Everquest/SWG.

I also play EQ2 still to this day from 2004,although not anywhere as much as I once did.This is because the way SoE has dumbed the game down to solo play.THIS is where I fear for EQN and the whole genre.'Action combat'  1 hotbar,linear quest hubs,no trinity or just as bad " I can play every class on 1 toon!" gameplay is for me where games are failing.

 

  Nadia

Elite Member

Joined: 7/26/03
Posts: 11397

10/11/13 7:08:48 AM#17
Originally posted by jdevo2004
Will SOE learn from its mistakes this time?

I could ask the same from any mmo company ..

  Shadanwolf

Apprentice Member

Joined: 6/13/10
Posts: 1869

10/11/13 7:21:31 AM#18
Same decision maker at the top=same results
  Metrobius

Novice Member

Joined: 6/16/05
Posts: 93

10/11/13 3:10:31 PM#19
@Shadenwolf: if that was true soe would be making another themepark. Personally, I think the answer to ops question depends on what you think their mistakes were. EQ2 wasnt as popular as wow for many reasons, but the main one is that it wasnt as accessable or solo friendly at launch. Some people would say it was a mistake to make it more solo friendly and others would call it a mistake to casualize an eq game.
I think Smed has learned some stuff. Now it all depends on what SOEs goal is with eqn. Do they want a casual game with a massve player base, or a fully realized living world we can immerse ourselves for hours at a time? Some combination of tuese or something that none of us expect? I hope we get something unexpected.
  Yyrkoon_PoM

Novice Member

Joined: 9/27/12
Posts: 150

10/11/13 3:36:14 PM#20

@OP: I have never played PS2 so I would not know what the beta testers reported as bugs or concerns. Are you sure that all the beta testers reported the same bugs and issues? Was that info presented in a well written manner? Were they written as suggestions or as "this is how I would build the game"?  Again I was not a beta tester nor have I played the game, but I have been on a team that has released a video game (or two) and I can say that beta tester feedback is a crap shoot. Some feedback is pure gold with complete, clear, and easy to understand information. Unfortunately this is only about 0.001% of the feedback with 99% of the feedback being more like "your grass is the wrong color green." and no I am not making that piece of feedback up.  Couple the fact that probably half the beta testers do not report any issues at all, and the ones that do contradict each other all the time.

 

That being said, I am praying that SoE releases EQ:N when it is well done and complete ... instead of good enough. I think they will deliver a good quality game as this is their signature game.

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