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MMORPG.com Discussion Forums

Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » 12 v 12 Space Combat

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33 posts found
  rojoArcueid

Elite Member

Joined: 8/13/09
Posts: 5423

"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli

10/09/13 4:47:29 AM#21
12 v 12 space pvp wont work well in the small tunnel maps they have. Unless its open space it wont have high replayability IMO. That trailer shows all the players flying in linear paths every time so its clearly still tunneled gameplay. Lets wait and see.

My endgame begins with character creation and ends with a new mmorpg

  GMan33

Novice Member

Joined: 3/25/05
Posts: 78

10/09/13 9:07:58 AM#22
Originally posted by skyline385
Originally posted by Masonic1

what a joke.

12v12? come on what happened to the swg 100+ battles we used to have? or better yet maybe they should be working on things the players have been demanding like a better f2p system, chat bubbles, open worlds, fix crafting, open world pvp. oh and as for it being free how much stuff do you think they will be pushing in the cartel market after this? and we all know why it's free i wouldn't drop money on this and i don't think anyone should.

disney come on lets get a real star wars game back like swg

Player will demand everything for free, doesn't mean they have to give it.

Chat bubbles - not wanted by many players and not at all a top priority issue for the game. - Entirely YOUR opinion, it has been requested since BETA - a SIMPLE feature called chat bubbles, that is standard in MMOs - still not in game

Open worlds - A planet once loaded is entirely open. Nothing more can be done not because of the Hero engine but because it's not possible in a game like this - You might want to research what open world means

Crafting - perfectly fine, one of the best after FFXIV - One of the best? Wow...if you like a dumb downed, fully automated grade school crafting, I guess.

Open world PvP - already exists on higher level planets - Which is abysmal and offers no incentives or risks or rewards for participating it in

100+ people will definitely cause lag and then we will have people again calling for their heads because of that. - Blame that on horrible engine.

 

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7195

10/09/13 9:11:24 AM#23
Originally posted by skyline385

Also, in case you have missed it, here are two posts from the reddit swtor sub giving lots of information on game modes, companions, etc. based on Data Mined from the past couple of patches.

http://www.reddit.com/r/swtor/comments/1lw7p3/swtormined_notso_super_secret_space_project/

http://www.reddit.com/r/swtor/comments/1n0jss/swtormined_pts_sssp_patch_9222013/

hmmm. Thank you.

When I eat chocolate chip pie it just doesn't feel like chocolate chip cookies. The texture, the consistency, it's just not the same and this is disappointing.

  Methos12

Hard Core Member

Joined: 9/05/08
Posts: 1201

Its better to be quiet and perceived as stupid, than to open your mouth and remove all doubt.

10/09/13 9:29:11 AM#24
Originally posted by skyline385

Here are the details with video

 

http://www.swtor.com/galactic-starfighter

 

The expansion is also Free but Subs get 2 month early access

Yes, beta test it for everyone else.

Nature without Technology is little more than animals running about.
Nature without Magic is without wonder or miracle.
.........
Magic without Technology is fantasy.
Magic without Nature is formless and useless.
.........
Technology without Nature is application without understanding.
Technology without Magic is repetitious and uninventive.

  Muke

Elite Member

Joined: 1/04/07
Posts: 1604

10/10/13 8:32:25 AM#25
Originally posted by thecapitaine
There's going to be a flood of negativity on this post, unfortunately, but I say if you're excited by this OP then that's great news.  The addition looks like it could be fun, especially if they've managed to make the fighters handle well, have lots of customization, and reward skillful piloting in the process.

all additions to this game are good, but I think many players want less boundaries and this is another instanced warzone with long loading screens.

I guess they really can't modify the game engine to house more then 12 players in a single place without lag.

 

 

"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  BadOrb

Advanced Member

Joined: 1/11/13
Posts: 739

10/10/13 12:03:34 PM#26
Originally posted by Muke
Originally posted by thecapitaine
There's going to be a flood of negativity on this post, unfortunately, but I say if you're excited by this OP then that's great news.  The addition looks like it could be fun, especially if they've managed to make the fighters handle well, have lots of customization, and reward skillful piloting in the process.

all additions to this game are good, but I think many players want less boundaries and this is another instanced warzone with long loading screens.

I guess they really can't modify the game engine to house more then 12 players in a single place without lag.

 

 

I would of thought it would be one loading screen per map , which is fine by me. There aren't that many boundaries in the game really speaking. Some planets are pretty big really but each to their own. Don't you mean 24 players before it lags out ?

Cheers,

BadOrb.

PSO 4 years , EQOA 4 months , PSU 7 years , SWTOR launch ongoing.
"SWG was not fun. Let it go buddy." quote from iiNoSkillzii 10/18/13
The original propoganda pixie dust villain :[]

  DocBrody

Advanced Member

Joined: 4/24/13
Posts: 1434

10/10/13 3:26:59 PM#27

super duper secret '"expansion", a PvP warzone in space, so basically Moonbreakers and Star Conflict with a Starwars skin.

Yay that's what I wanted, another space MOBA... lame.

Bioware never fails to underwhelm

 

here check out "real" space sims:

X Rebirth (will be released on Nov.15)

http://youtu.be/U_jvRmRMWdE

Elite Dangerous (release 2014)

http://youtu.be/VE8B4KptyVI

Star Citizen (release 2015)

http://youtu.be/pTzpmWDBwoA

 

 

 

  catlana

Advanced Member

Joined: 11/18/08
Posts: 1684

Playing GW2, ToR, PoE
Played AoC, Aion, DDO, EQ2, CoH, Rift, TERA, WAR, WoW

10/11/13 10:32:24 AM#28
Originally posted by Dakeru
Originally posted by thecapitaine
There's going to be a flood of negativity on this post, unfortunately, but I say if you're excited by this OP then that's great news.  The addition looks like it could be fun, especially if they've managed to make the fighters handle well, have lots of customization, and reward skillful piloting in the process.

I think your post hits the nail on the spot. The trailer looks good - but trailers are meant to look good.

We will have to wait for the actual gameplay to spot strengths and weaknesses of this.

 

Then again I'm one of the few who even enjoy the railroad space missions so EAware would have to mess up big time to disappoint me on this.

I also enjoy the space missions now as well. Then again, I grew up enjoying Star Fox and Panzer Dragon. Still, this looks like a lot of fun. I would like some coop pve missions as well added thou.

  bobdole1979

Advanced Member

Joined: 8/05/09
Posts: 218

10/12/13 2:58:15 AM#29
Originally posted by Muke
Originally posted by thecapitaine
There's going to be a flood of negativity on this post, unfortunately, but I say if you're excited by this OP then that's great news.  The addition looks like it could be fun, especially if they've managed to make the fighters handle well, have lots of customization, and reward skillful piloting in the process.

all additions to this game are good, but I think many players want less boundaries and this is another instanced warzone with long loading screens.

I guess they really can't modify the game engine to house more then 12 players in a single place without lag.

 

 

long loading screens?  How old is your computer?

  noncley

Advanced Member

Joined: 1/16/12
Posts: 631

10/15/13 6:28:19 PM#30
Originally posted by Hokie
Originally posted by Masonic1

what a joke.

12v12? come on what happened to the swg 100+ battles we used to have?

Umm, it went away when they shutdown SWG?

 

Another "I wish this was SWG" fan who cant accept, or even understand this is a different game.

SWtOR SWG

 
 

Dude, the joke's on you - SWG was a much better MMO than SWTOR. And, if this ad and your 'data mining' is anything to go by, this space expansion looks like it's about 1/8th as feature rich as Jump To Lightspeed, the SWG flight expansion that came out just under ten year ago.

In JTL, 12 vs 12 dogfights were commonplace.

And you didn't just 'customise' you ship, you actually made the goddam thing from scratch.

  TheRealDarkeus

Novice Member

Joined: 6/26/13
Posts: 277

“I thought what I'd do was, I'd pretend I was one of those deaf-mutes.

10/15/13 6:38:20 PM#31
Well, hope they can at least do this right. 
  hikaru77

Hard Core Member

Joined: 3/28/07
Posts: 964

10/15/13 8:10:30 PM#32
Originally posted by noncley
Originally posted by Hokie
Originally posted by Masonic1

what a joke.

12v12? come on what happened to the swg 100+ battles we used to have?

Umm, it went away when they shutdown SWG?

 

Another "I wish this was SWG" fan who cant accept, or even understand this is a different game.

SWtOR SWG

 
 

Dude, the joke's on you - SWG was a much better MMO than SWTOR. And, if this ad and your 'data mining' is anything to go by, this space expansion looks like it's about 1/8th as feature rich as Jump To Lightspeed, the SWG flight expansion that came out just under ten year ago.

In JTL, 12 vs 12 dogfights were commonplace.

And you didn't just 'customise' you ship, you actually made the goddam thing from scratch.

SWG was a Sandbox, SWTOR isnt. And i remember JTL a gear based grind space combat where a single X-wing could bring down a star destroyer alone. 

  skyline385

Advanced Member

Joined: 7/09/13
Posts: 601

10/15/13 8:46:54 PM#33
Originally posted by DocBrody

super duper secret '"expansion", a PvP warzone in space, so basically Moonbreakers and Star Conflict with a Starwars skin.

Yay that's what I wanted, another space MOBA... lame.

Bioware never fails to underwhelm

 

here check out "real" space sims:

X Rebirth (will be released on Nov.15)

http://youtu.be/U_jvRmRMWdE

Elite Dangerous (release 2014)

http://youtu.be/VE8B4KptyVI

Star Citizen (release 2015)

http://youtu.be/pTzpmWDBwoA

So you are comparing games which are space sims completely build from scratch to be a space sim to a game which is a MMORPG adding FREE Space fighting as an alternative pvp game mode in the sense like WoW's pet battles.

[mod edit]

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