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EverQuest Next

EverQuest Next 

General Discussion  » What's the point of Round Table?

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79 posts found
  superconducting

Advanced Member

Joined: 4/21/13
Posts: 738

 
OP  9/24/13 10:56:02 PM#1

First off- Don't get me wrong. I always like it when devs try to get the community involved. I am also following EQN with great interest. But have you seen the last 2 Round tables?

 

When answering "Should all races have access to play all classes?", they basically justify why they feel it's necessary to go against the plurality of 40% by not restricting players at all. (I personally would have liked to see some restriction as I never like when everyone can do everything)

https://www.everquestnext.com/round-table?poll=all-races-all-classes

 

Then, on the question "How do you feel about modern concepts like guns and Ninjas in EverQuest Next?", although 46% voted that this stuff has "no place in a fantasy environment like Norrath", SOE again says they'd rather allow modern concepts as long as it it fits with lore.

https://www.everquestnext.com/round-table?poll=guns-and-ninjas

 

The rest of other roundtable videos basically read as "Yeah, the fans were in line with what we were going to do already."

 

Now again, I always appreciate reaching out the community in some manner. But what is the purpose of this round table business if SOE is going to do what they were planning on doing anyway? Is it nothing more than a marketing ploy to engage the community a little and get their opinions?

  sanshi44

Apprentice Member

Joined: 6/12/09
Posts: 1058

9/24/13 11:34:41 PM#2

1st one - We dont know enough info on the game class wise to make a decision and Devs do so that may be fair enough although i would like race to matter msyelf

2nd one - 46% said no and 53% is basicly yes in some way or form, 1% doesnt have stong option.

  Siug

Hard Core Member

Joined: 5/02/12
Posts: 1131

9/25/13 12:32:17 AM#3
Their round table seems to be purely cosmetic. Most likely created as a PR tool.
  Warjin

Apprentice Member

Joined: 10/25/09
Posts: 1208

9/25/13 1:18:39 AM#4
Originally posted by superconducting

First off- Don't get me wrong. I always like it when devs try to get the community involved. I am also following EQN with great interest. But have you seen the last 2 Round tables?

 

When answering "Should all races have access to play all classes?", they basically justify why they feel it's necessary to go against the plurality of 40% by not restricting players at all. (I personally would have liked to see some restriction as I never like when everyone can do everything)

https://www.everquestnext.com/round-table?poll=all-races-all-classes

 

Then, on the question "How do you feel about modern concepts like guns and Ninjas in EverQuest Next?", although 46% voted that this stuff has "no place in a fantasy environment like Norrath", SOE again says they'd rather allow modern concepts as long as it it fits with lore.

https://www.everquestnext.com/round-table?poll=guns-and-ninjas

 

The rest of other roundtable videos basically read as "Yeah, the fans were in line with what we were going to do already."

 

Now again, I always appreciate reaching out the community in some manner. But what is the purpose of this round table business if SOE is going to do what they were planning on doing anyway? Is it nothing more than a marketing ploy to engage the community a little and get their opinions?

50/50 = Tie

49/51 = 51 Wins

 

 

  thinlizzy

Apprentice Member

Joined: 8/04/13
Posts: 69

9/25/13 1:26:12 AM#5

Whilst I dont agree with allot of the choices the Devs are making I would HATE for them to just follow along with the voting trend.

Game design by consensus would be a very very bad thing.

They may well use the results as a guide, changing things they dont have a strong position on and sticking to their guns when they think there is a good reason, I hope they do.

It may also help people shift position with the devs over time, rather than just dumping info on the fan base with little or not lead in.

Then again they may just ignore all the results and piss off the dedicated fans who take the time and effort to get involved.

 

Only time will tell.

 

P.S. their class/race stance blows chunks

 

  GrayKodiak

Novice Member

Joined: 11/15/12
Posts: 576

9/25/13 4:01:12 AM#6

I think development by mob is a stupid idea, the devs obviously have a better understanding of mechanics and hopefully a vision for the game.

In the race/class poll 54% voted yea the rest voted some version of no (2% had no preference) so it wasn't a vast majority for the former anyway, I was of the opinion that there should be no hard restriction but some classes should be harder to get with some races than others. Every game that does the hard restriction route seems to spend so much time in patches due to balance issues that I would rather be spent on content (I know balance is still an issue but when WoW had to balance the Paladin off of the other classes and ensure it was a good mirror of the shaman...no one was ever happy)

  Grahor

Apprentice Member

Joined: 5/08/11
Posts: 854

9/25/13 5:25:32 AM#7

Designer vision obviously have to trump all the polls. "The point" is that at that moment they gather the information about public opinion, in order to incorporate it into the game BUT only as far as it's not against designers' vision, and, simultaneously, to create a bit of free advertising for the game.

 

Advertising is important. As long as there is controversy, there are talks and more people learn about the game, and it's perfectly okay for developers to use instruments like "Round Table" to generate that advertising.

  Naqaj

Novice Member

Joined: 7/24/09
Posts: 1681

9/25/13 7:07:49 AM#8
The round table is a tool to get player feedback. It's not a polling system to enable game design by majority vote, and damn am I glad it isn't.
  Shoju

Novice Member

Joined: 8/09/06
Posts: 775

9/25/13 7:50:56 AM#9
Originally posted by Naqaj
The round table is a tool to get player feedback. It's not a polling system to enable game design by majority vote, and damn am I glad it isn't.

This.  Especially the last part.

 

  Burdoc101

Novice Member

Joined: 9/29/12
Posts: 280

9/25/13 8:00:28 AM#10
Originally posted by Naqaj
The round table is a tool to get player feedback. It's not a polling system to enable game design by majority vote, and damn am I glad it isn't.

Agreed.

  Sengi

Advanced Member

Joined: 6/01/09
Posts: 344

9/25/13 10:50:57 AM#11

I don't think they are honestly looking for feedback at the round table. They said, all classes will be available to all races because otherwise it wouldn't work with the class system and it contradicts their design philosophy that you can do everything with a single character.

They knew all this long before they asked the question, so they already knew what they wanted to do no matter what the community would say. The whole Round Table just exists to keep us entertained. They don't really want to hear our opinion.

 

It seems they don't even put that much thought into the questions. A while ago they where asking "contested content, yes or no?" Without explaining what the question even meant. If I want to know someone's opinion, I at least make sure that he understands my question. They probably just wanted to keep us busy somehow.

  User Deleted
9/25/13 11:14:13 AM#12
I don’t understand SOE's logic behind the round table. As a developer, it is better to tell people what the software does than ask them what they want the software to do! People accept facts that something will do X, Y and Z. When you ask people their opinion into the development of anything and go against their opinion, they WILL have a negative opinion on said item. Not saying that the project will fail, but it does leave a bad taste.
  krage

Apprentice Member

Joined: 5/22/11
Posts: 416

9/25/13 11:21:57 AM#13

What's the point of Round Table?

1. A sounding board for their existing ideas, perhaps a place to incubate potential concepts. Not meant to be a tool to guide actual development, thankfully imo.

2. Here is the biggest reason, because it causes discussion, the more your potential fans discuss the game across different sites they frequent the better. 

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5424

9/25/13 12:33:17 PM#14
Originally posted by Burdoc101
Originally posted by Naqaj
The round table is a tool to get player feedback. It's not a polling system to enable game design by majority vote, and damn am I glad it isn't.

Agreed.

Agreed +2.

It isn't a democracy.  It's just there to generate discussion and give the team new perspective on an issue.

Trusting a bunch of people that probably know very little about your game to make decisions about it, is not a wise idea.

Are you team Azeroth, team Tyria, or team Jacob?

  ReallyNow10

Hard Core Member

Joined: 8/11/10
Posts: 1724

Don't give us stories. Give us worlds and we will make our own stories.

9/25/13 5:21:07 PM#15
A Round Table is only round if you're sitting at it.
  User Deleted
9/25/13 5:45:20 PM#16


Originally posted by ReallyNow10
A Round Table is only round if you're sitting at it.

hahaha! wat?!

  syriinx

Advanced Member

Joined: 9/24/13
Posts: 996

9/25/13 5:52:27 PM#17

OP does have kind of a point.  It seems their mind was already made up about the race/class issue, so why vote?  if you add up the options for restrictions it comes out over 60% (or more, havent looked at it in ages).  I hate their decision but i understand their logic, the question is why have the poll in the first place?  It wasnt going yo change your minds.

 

Why have a poll about ratongas and short races, because it would be inexcusable if gnomes, halflings, dwarves, forgloks, and ratonga (or chetari) dont make it in the game as playable races.  the first four are iconic EQ races and the last one is extremely popular in EQ2.  

  ReallyNow10

Hard Core Member

Joined: 8/11/10
Posts: 1724

Don't give us stories. Give us worlds and we will make our own stories.

9/25/13 6:12:08 PM#18
Originally posted by Foomerang

 


Originally posted by ReallyNow10
A Round Table is only round if you're sitting at it.


hahaha! wat?!

 

The concept of the "Round Table" is the knights can sit at it with the King, as equals.  Used in reference to game design, it would mean some of the players (or beta testers) sit at the table with the devs and have equal input.

But, if only devs are sitting at the Round Table, and gamers are excluded, then it's not really a "Round Table".

  jerlot65

Novice Member

Joined: 7/05/08
Posts: 802

9/25/13 6:16:22 PM#19

They are listening.  But not in the way they advertise.  Which is a good thing.  They are looking at everyone's opinions and might spring up some good ideas.  Think of it as a giant "think tank".

But if you believe, or even want, them to use round table as a product survey you would be quite silly.

  Drakephire

Advanced Member

Joined: 4/02/13
Posts: 414

9/25/13 6:19:09 PM#20
Originally posted by superconducting

 

But what is the purpose of this round table business if SOE is going to do what they were planning on doing anyway? Is it nothing more than a marketing ploy to engage the community a little and get their opinions?

yes.  I'm a fan of EQN, and because of Landmark and the way it would allow player contributions to the world, I erroneously thought these Round Tables would influence EQN as well.  But not really it seems. Nothing more than a charade to make the community feel like it's participating.

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