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News & Features Discussion  » Firefall: PvP 'Shut Off' for the Time Being

4 Pages « 1 2 3 4 » Search
63 posts found
  marz.at.play

Apprentice Member

Joined: 5/08/08
Posts: 914

nanu nanu

9/12/13 3:20:11 PM#21
Just release HALO type PvP and problem solved.

  Razeekster

Spotlight Poster

Joined: 7/09/11
Posts: 2026

May the game be ever in your favor.

9/12/13 3:24:38 PM#22
This game has had one problem after the other... Red 5 has to be made up out of the least competent developers in the industry. They were in beta for literally years, and are still having major problems and don't seem to know what they want their game to even be.

Smile

  Tekaelon

Apprentice Member

Joined: 2/09/08
Posts: 493

9/12/13 3:29:11 PM#23
Good move IMO! Firefall PvE is incredibly fun and has more potential than any game I have played in years. I would like to see open world PvP maybe in the firm of adding a chosen faction. Something complex, not like GW2's WvW which is just a zerg fest. Tie it to resources which are a huge part of Firefall. Let us build bases or fortifications. So many cool and reasonable things they can do. Until then though make Firefall the best Pvae experience you can. The world is so damn cool!
  orbitxo

Advanced Member

Joined: 8/25/06
Posts: 1250

9/12/13 3:46:40 PM#24

this makes total sense!-iam glad they have put pvp in the back burner for now.

as a ff player, i think pve needs major attention and they do it very well, when they add new content

- the events are stellar in the game and instances are amazing(arcs). pvp can come at a later time when players feel comfortable with their battle frames!

i support red5 with this new announcement! i look forward to seein new pve content! and lets keep in mind RED5 isnt a 200 man shop spitting out content- the devs talented and are pretty in tune with the community .

 

great move!!!

  Loktofeit

Advanced Member

Joined: 1/13/10
Posts: 12405

Currently playing EVE, SMITE, ArcheAge, and Combat Arms

9/12/13 3:49:48 PM#25
Originally posted by remyburke

I'm sure by now Red5's employees have all begun tearing their hair out with one hand, and updating their resumes with the other.

Either that or they're sighing with relief that the company acknowledged the issue before it reached that point.

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fivoroth

  GrayImpact

Hard Core Member

Joined: 11/03/08
Posts: 903

9/12/13 3:52:20 PM#26

Wait.. The PvP wasn't popular, so they just took it out entirely?

... That seems very odd

 

Firefall is like my primary reason for not pre-ordering and supporting in development games anymore.

Way to mess up, again.

  ichihaifu

Apprentice Member

Joined: 4/23/10
Posts: 257

9/12/13 3:56:42 PM#27
Originally posted by marz.at.play
This is a huge step back imo. Stop listening to the players and release the game you wanted to release. Players don't know what they want, that's why they keep switching games.

No, it doesnt take playerbase to decide on something like redoing an aspect of the game that is not being used.

  immodium

Elite Member

Joined: 11/03/07
Posts: 1401

9/12/13 3:57:15 PM#28

I always thought the game was marketed for the FPS PvP'ers. They play more zoned type PvP.(Planetside 2, Day Z)

  TheHavok

Advanced Member

Joined: 7/13/04
Posts: 2435

"Free crack and everybody gets laid."

9/12/13 3:59:56 PM#29

Seriously - this shit should have been figured out in alpha.  It was obvious that the PvP battlegrounds in this game sucked.  The main reason was because you are locked into your default abilities for each frame.  Maybe they were afraid that allowing any abilities that your frame could use would make PvP more unbalanced, but it was already unbalanced from default abilities alone.

This game screams two faction world pvp map control.  I mean its there in broad daylight, everytime you retake a control point from the Chosen.

What Red 5 should have done is figured this out in Alpha and create a world zone where world PvP is greenlit.  Just make it fun.  No more given us these half-baked ideas like the battlegrounds pvp.  And i'm not saying all pvp (instance) battlegrounds don't work in mmos - i'm simply saying they don't work well in this game when you can have world pvp so easily set up.

  cnutemp

Apprentice Member

Joined: 7/01/12
Posts: 239

9/12/13 4:06:04 PM#30
Woah talk about vocal minority, the correlation between the people that played pvp (less than 3%) and the percentage of angry posts in this thread are amusing.
  avalon1000

Novice Member

Joined: 3/04/08
Posts: 731

9/12/13 4:42:58 PM#31
Pve and Pvp do not mix well. I would prefer they just put their efforts into a first class PvE game and forget the Pvp. This game has great potential...don't muck it up with PvP.
  Mothanos

Hard Core Member

Joined: 10/20/10
Posts: 1885

9/12/13 4:50:33 PM#32

I tried pve in this game and dude its 4 diffrent mobs spawning in endless loop.
You run around in circles shooting the same boring mobs over and over and over again.
I had enough of this game in 2 days.

The selling point of this game was PvP/PvE but it just dint delivered on any side.
Hope they can turn it around and make it great pve game, but it doesnt look good.

  Reklaw

Apprentice Member

Joined: 1/07/06
Posts: 6168

The adult I am takes care of most things real life. However my inner-child is a GAMER!!

9/12/13 5:04:22 PM#33
Originally posted by Agoden

Wait.. The PvP wasn't popular, so they just took it out entirely?

... That seems very odd

 

Firefall is like my primary reason for not pre-ordering and supporting in development games anymore.

Way to mess up, again.

Funny thing is I didn't even know Firefall has or had PVP....and yes I am playing, not as my main MMO, because it offers something I can't really call a MMO or MMORPG. It's more like an Craft/Combat Online Game. I enjoy the game and not sure why it should have PVP.

And the reason I wanted to reply to Agoden is that I honostly not understand how a person could call Firefall which is a free to play thus free to download game to be the reason for not pre-ordering.

I could understand it if it was a P2P game, but a free game makes it a reason to you, I am kind of confused.

Anyway regardless, as said didn't even knew about pvp in this game so not going to miss. Still get my pvp kicks from other genre of games that in my opinion offer a much better and faster pvp experiance then MMORPG offer for me personaly of course.

  GrayImpact

Hard Core Member

Joined: 11/03/08
Posts: 903

9/12/13 5:07:51 PM#34
Originally posted by Reklaw
Originally posted by Agoden

Wait.. The PvP wasn't popular, so they just took it out entirely?

... That seems very odd

 

Firefall is like my primary reason for not pre-ordering and supporting in development games anymore.

Way to mess up, again.

Funny thing is I didn't even know Firefall has or had PVP....and yes I am playing, not as my main MMO, because it offers something I can't really call a MMO or MMORPG. It's more like an Craft/Combat Online Game. I enjoy the game and not sure why it should have PVP.

And the reason I wanted to reply to Agoden is that I honostly not understand how a person could call Firefall which is a free to play thus free to download game to be the reason for not pre-ordering.

I could understand it if it was a P2P game, but a free game makes it a reason to you, I am kind of confused.

Anyway regardless, as said didn't even knew about pvp in this game so not going to miss. Still get my pvp kicks from other genre of games that in my opinion offer a much better and faster pvp experiance then MMORPG offer for me personaly of course.

Apologies for not being clear, but the magic was in "and supporting in development games anymore" ;)

  Maelzrael

Hard Core Member

Joined: 5/15/12
Posts: 323

I like games.

9/12/13 5:14:56 PM#35

I love the pvp. Sabotage is amazing..

There are two main problems with pvp right now imho.

1. Pvp is incredibly unbalance. Assualt and Biotech frames basically murder everyone else, and the Recon frames and almost completely unusable which is really sad.

2. Because of #1, you always see the same like 10-20 people playing pvp, and nobody else. This means you basically just lose over and over unless you play the best frames or with a group of friends.

Taking pvp out of the game is a bad idea. Just do like gw2 and balance them separately.

  Nephaerius

Novice Member

Joined: 9/18/09
Posts: 1480

9/12/13 5:19:36 PM#36
To all the folks commenting on great pve coming soon recently on the forums they shared they are unable to make the open world anywhere near as massive as planned. If you point out their previous stratements on what would be in game or advertising u get a 21 day temp ban. I called this along time ago but this is just another title that's adead man walking.

Twitter: @Nephaerius
Steam: Neph
Xbox 360 GT: Nephaerius

  Razeekster

Spotlight Poster

Joined: 7/09/11
Posts: 2026

May the game be ever in your favor.

9/12/13 5:34:16 PM#37
Originally posted by Nephaerius
To all the folks commenting on great pve coming soon recently on the forums they shared they are unable to make the open world anywhere near as massive as planned. If you point out their previous stratements on what would be in game or advertising u get a 21 day temp ban. I called this along time ago but this is just another title that's adead man walking.

Yup. I called it when I saw them wasting exorbitant amounts of cash on advertising. Red 5 is a joke. They've had years to make this game and have failed miserably.

Smile

  describable

Apprentice Member

Joined: 7/10/09
Posts: 407

9/12/13 6:14:42 PM#38

Money is on FF14 following suit in 4 months time...

 

just saying.

"nothing actually matters, we're just slightly evolved monkeys clinging to a dying piece of rock hurtling through space waiting for our eventual death." - Frankie Boyle, Mock The Week

  blbeta

Advanced Member

Joined: 9/18/04
Posts: 77

9/12/13 6:35:47 PM#39

I got into Firefall about 2 months ago.  Love the PvE game.  Not sure how long it will last, but it is still a lot of fun.  I do enjoy playing all the different frames though.  The thought of other parts of the world opening up sounds great.

 

I don't care about the PvP at all.  Loved BGs in WoW and I enjoy Planetside 2 a lot too, but have no need for it in Firefall.

 

If they do add PvP back I hope has something to do with the world and not arenas.  I picture something akin to early Alterac Valley in WoW.  Capturing towers and bases and your faction's npcs gaurd it and such.  Of course also still fighting against NPC factions.

 

Although I am fine with how PvE is now.

 
  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 6099

9/12/13 7:08:25 PM#40

This game is really fun so far.  I haven't been playing long, so I don't know how long it will last, but so far it's a blast. It has progression based on crafting and combat - not raid-centric gear treadmills.

When they do bring it back I hope they keep the PVE part separate. I like it without the pvp.

Curse you AquaScum!

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