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EverQuest Next

EverQuest Next 

General Discussion  » ESOs art style is very popular, EQNs not so much.

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126 posts found
  Sengi

Advanced Member

Joined: 6/01/09
Posts: 318

 
OP  9/08/13 7:55:15 AM#1

This is a follow up thread to the one about the recant survey that was done about EQNs art style.: (link)

 

I was recently told, that:

"... People in the MMO community, especially this forum, never agree on anything. You could carry this same scenario over to the ESO forum, where you hear people complaining about the exact opposite thing. ... Your argument assumes there is some magic solution that creates a 90% or 100% satisfaction rate and I just do not see that, and have not seen that, in the MMO community. In todays climate just topping 50% in your favor is a boon. ..."

 

I thought this can be tested. So I made a poll on ESO forum so see what the people over there think about ESOs art style: (link)

 

As you see there is great consent on the realistic and gritty look of ESOs art style. If you ignore the people that wanted waffles (This includes myself, as I didn't what to influence the poll.) you see, that:

  • 88,9% (88 people) like the art style as it is or wanted it to be even grittier.
  • 8,1% (8 people) wanted it to be more stylized and cartoony
  • 3% (3 people) are on the fence or don't care.
 

So there apparently is a "magic solution" that makes 88,9% of the users in this forum agree upon some art style.

 

If you compare this to the survey: (link) you see that in the last question:

  • 47% (436 people) like the art style as it is.
  • 40% (385 people) want it to be grittier or more realistic.
  • 13% (132 people) dislike the art style for other reasons.
  • 0% (2 people) want it to be even more cartoony.
 

You have to consider that there where 955 people involved in this survey until now. This is quite a large sample.

 

The survey correspondents quite well to a poll we had on this forum a while ago: (link)

  • 41,8% (162 people) liked the art style.
  • 37,1% (144 people) didn't like it.
  • 21,1% (82 people) where undecided or did not care.
 
- - -
 

The art style is an important feature. I agree that gameplay is more important then graphics, but that does not mean that graphics don't matter. The art style sets the mood for the rest of the game, especially for the storytelling. You can't have serious storytelling with Mario and Princess Peach.

 

If you ask me, I believe that the dissent is actually even higher. I think many people only voted in favour of the art style because they don't what this discussion to overshadow an otherwise great game. I don't think there are that many people that honestly think, that this Kerra was what EQN needed.

 

Just look at the very first post in the poll about the art style of EQN:

"The amount of crying farce towards the graphics is hilarious, the game has some really ground breaking ideas while still inside the EQ universe. It was never meant to be an exact copy of the original EQ or EQ2 but instead to be a brand new game. ...

Why should EQ Next be thrown out? It is a new take on the same genre, albeit with different graphics. So much hate over something that actually looks and sounds like something fun to play."

 

Note that he doesn't even say the art style was good or that it suits EQN. He wants people to look beyond the fact that the art style is "different" and to remember it is still "something fun to play" He just doesn't  like the whole discussion because he thinks it could damage the game. I don't want to say that wanting to defend EQN is not a noble cause, but to say it is beyond any doubts is not helping anyone.

Nobody wants to talk down EQN. I am the first to defend its awesome features, the Voxelfarm engine, StoryBricks and above all the attempt to revive the sandbox mmo and bring it to the mainstream, but as a loyal fan you have so spell things out that you believe to be wrong about the game you like.

  Shoju

Novice Member

Joined: 8/09/06
Posts: 774

9/08/13 8:11:34 AM#2

Do you really think that SOE are going to scrap all of the work that they have done developing art assets for the game just to please (what is more than likely) a vocal minority who are butthurt over the art style?  I don't think so.  People can throw up as many straw polls as they want, the end results of a few hundred people voting are not going to be anywhere near representative of the hundreds of thousands/millions of people that will end up playing EQNext. 

This art style topic is a dead horse that has been needlessly beaten into a pulp.

 

 

  Nadia

Elite Member

Joined: 7/26/03
Posts: 11423

9/08/13 8:16:19 AM#3
Originally posted by Shoju

This art style topic is a dead horse that has been needlessly beaten into a pulp.

more beatings!

  Kyllien

Novice Member

Joined: 3/22/13
Posts: 315

9/08/13 8:47:03 AM#4
Oh who cares?  ESO is ESO, EQN is EQN.  If they were the same we would only need one game.  Let each attempt to draw their own crowds and everyone wins.  And since EQN will be F2P I am betting that it will have many, many more players regardless of art style. 
  PsychoticHamster

Advanced Member

Joined: 12/01/12
Posts: 97

9/08/13 9:06:36 AM#5
Honestly my problem is that it doesn't seem like EQN owns its own artsyle. Yea every piece of art takes inspiration from other works, but there's a pretty clear line between "inspiration" and "copycat",as EQN is definitely mimicking the style of Pixar/Disney. Its less the fact that the art style is cartoony, and more the fact that while seeing it, the tone of similar works(Namely Disney,Dreamworks, Pixar etc.) blends in and I don't think the tone of a Disney movie will work in a game where the number 1 activity will probably be gleeful slaughter. There's no real easy answer for this, cause as someone said, SOE can't very well just re-do 5 years of art work and assests. I'd like to think something can be done to give the game its own unique flavor in the time it still has between now and launch. One thing I'm still considering is that the two areas so far shown, were really uninspired and barren. I honestly hope those two aren't their "strong, show off the game" zones, because I was not feeling confident looking at them. I'm sure they were in an unfinished state, but the terrain just looked like it was randomly generated and given no artistic or presentational touches.

  VincerKaden

Novice Member

Joined: 8/12/06
Posts: 460

9/08/13 9:08:42 AM#6
Originally posted by Kyllien
Oh who cares?  ESO is ESO, EQN is EQN.  If they were the same we would only need one game.  Let each attempt to draw their own crowds and everyone wins.  And since EQN will be F2P I am betting that it will have many, many more players regardless of art style. 

Pretty much this.

The art style is actually VERY popular in the entertainment industry. I know more adults that  have seen movies like Shrek then movies like Final Fantasy or Beowulf.

Or as Kyllien here said: "Who cares?" Go play ESO when it's out and don't bother with EQN. No sleep will be lost by anyone over that.

  rungard

Novice Member

Joined: 7/25/03
Posts: 1037

The Sandbox Foundation does not exist!

9/08/13 9:12:25 AM#7

looks like a far more advanced  version of wow to me to be honest.

I think it will turn out to be one of those cases where you can do  a lot more with less.

 

 

 

  Electro057

Novice Member

Joined: 3/05/09
Posts: 537

9/08/13 9:36:22 AM#8

And that about sums up my opinion of this....Graphics don't make or break a game, mechanics do....And so far the proposed mechanics for EQN get my man juices flowing. Hence why people always defend really old games with stellar gameplay and storylines, like: Thief, Systemshock, Chrono Cross, Chrono Trigger, Fallout, Fallout 2, and even some MMOs like UO and DAOC. I could probably go on and on about less than stellar graphics in games that are amazing....Ninja Gaiden, Def Jam Fight for New York, Vampire the Masqurade: Bloodlines (if you install all the community patches and get it up to HD so it works), Black and White...etc etc. These games are fun not because they make your eyes bleed and ooze from their glorious might of beauty, but because they're engaging, well written, and have good mechanics. 

Other games off the top of my head: Half-Life, Icewind Dale Trilogy, Planescape Torment, Neverwinter Nights.

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  Synns77

Novice Member

Joined: 3/15/12
Posts: 124

9/08/13 9:42:36 AM#9
I don't get the EQN hate, I think it looks fantastic. The character models I've seen are brilliant and so expressive and the landscapes look great and nowhere near as cartoony as wildstar, I also think ESO looks great as well its just a different style. Actually quite glad they don't look the same as I plan on playing both so wouldn't want them to look the same, at the end of the day the gameplay and content will be the deciding factor on which is best.
  flizzer

Hard Core Member

Joined: 11/10/12
Posts: 1152

9/08/13 9:46:09 AM#10
Not a huge fan of the EQ Next artstyle.  Considering the voxel based gameworld of EQ Next and the ability to manipulate the world, I think the direction was necessary, or at least, that is what people more knowledgeable about game creation tell me. It doesnt seem possible at this point in time to add voxel design with everything EQ Next wants to do in a very realistic world setting. If this is the case, and like i said, I am just understanding this from others who "claim" to have knowledge of game design, then I'll bit the bullet and deal with the cartoons.   Maybe some day we can get a game that looks like ESO with voxel technology similar to EQ Next.  Well, until that day.....
  Kyllien

Novice Member

Joined: 3/22/13
Posts: 315

9/08/13 9:47:36 AM#11
Originally posted by Electro057

And that about sums up my opinion of this....Graphics don't make or break a game, mechanics do....And so far the proposed mechanics for EQN get my man juices flowing. Hence why people always defend really old games with stellar gameplay and storylines, like: Thief, Systemshock, Chrono Cross, Chrono Trigger, Fallout, Fallout 2, and even some MMOs like UO and DAOC. I could probably go on and on about less than stellar graphics in games that are amazing....Ninja Gaiden, Def Jam Fight for New York, Vampire the Masqurade: Bloodlines (if you install all the community patches and get it up to HD so it works), Black and White...etc etc. These games are fun not because they make your eyes bleed and ooze from their glorious might of beauty, but because they're engaging, well written, and have good mechanics. 

Other games off the top of my head: Half-Life, Icewind Dale Trilogy, Planescape Torment, Neverwinter Nights.

Lets not forget the awesome games that didn't even have graphics, Zork, The Leather Goddesses of Phobos, Hitchhiker's Guide to the Galaxy etc. 

  Markusrind

Advanced Member

Joined: 7/22/13
Posts: 320

9/08/13 10:09:43 AM#12

ESO - Crap game design, boring old gameplay, great graphics.

EQN - Great game design, new and exciting gameplay, cartoony graphics.

 

I will be playing EQN.

  Sengi

Advanced Member

Joined: 6/01/09
Posts: 318

 
OP  9/08/13 10:16:57 AM#13
Originally posted by Shoju

Do you really think that SOE are going to scrap all of the work that they have done developing art assets for the game just to please (what is more than likely) a vocal minority who are butthurt over the art style?  I don't think so.  People can throw up as many straw polls as they want, the end results of a few hundred people voting are not going to be anywhere near representative of the hundreds of thousands/millions of people that will end up playing EQNext. 

This art style topic is a dead horse that has been needlessly beaten into a pulp.

 

Yes I think they are to stubborn to do that, but they could considering they scraped the entire game twice. I'm also asking myself why they keep showing us the same 4 characters in the same clothing over and over. At least it seems the haven't put the beards on the female dwarfs jet and they have nothing they would let anyone play except their own employees. Many things in EQN appear very unfinished. It looks much like an early alpha to me. So I think there is a good chance that they haven't come that far jet with the character models and that those we have seen are only prototypes.

 

If this is a vocal minority that please show me where the silent majority is. The survey had close to 1000 respondents. That is a sufficient large sample. A problem is that it only includes people that are already searching for the game on the web and no one who might casually discover it later on, but it is as representative as it could be under this circumstances. It may not be perfect, but it is certainly saying something.

 

Well, I think actually this whole art style is the dead horse or rather a dead parrot. We have to keep hitting it until everyone believes it is really dead.

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 10554

I've become dependent upon spell check. My apologies for stupid grammatical errors.

9/08/13 10:26:53 AM#14

Wow. There's a lot of problems with your poll there. For one, the people responding. A better measure of popularity would be players' response to the games themselves.

Wizard 101, Pirate 101, and Free Realms all have millions of players and are all active, profitable games. They rival any MMORPG running, possibly except WoW, and their art styles aren't just stylized, they are cartoonish.

The Star Wars Lego games have sold as many copies as the Elder Scrolls series, and those games are again not only stylized, but cartoonish. That doesn't even get into the Lego Harry Potter games.

Let's not forget WoW, which is not only stylized, but pretty primitive, and it's the most popular MMORPG by orders of magnitude, even just counting Western subscribers.

Maybe on this forum and others EQN's visual style is less popular, but gamers themselves seem to not be nearly as concerned about these things. The game play is going to be far more important to a game's sales than the visual style. The execution of the visual style is going to be far more important.

**

I love that Owl picture up there. :-)

For every large, complex problem, there is a simple, clear solution that also happens to be absolutely wrong.

  Electro057

Novice Member

Joined: 3/05/09
Posts: 537

9/08/13 10:28:02 AM#15
Originally posted by Sengi
Originally posted by Shoju

Do you really think that SOE are going to scrap all of the work that they have done developing art assets for the game just to please (what is more than likely) a vocal minority who are butthurt over the art style?  I don't think so.  People can throw up as many straw polls as they want, the end results of a few hundred people voting are not going to be anywhere near representative of the hundreds of thousands/millions of people that will end up playing EQNext. 

This art style topic is a dead horse that has been needlessly beaten into a pulp.

 

Yes I think they are to stubborn to do that, but they could considering they scraped the entire game twice. I'm also asking myself why they keep showing us the same 4 characters in the same clothing over and over. At least it seems the haven't put the beards on the female dwarfs jet and they have nothing they would let anyone play except their own employees. Many things in EQN appear very unfinished. It looks much like an early alpha to me. So I think there is a good chance that they haven't come that far jet with the character models and that those we have seen are only prototypes.

 

If this is a vocal minority that please show me where the silent majority is. The survey had close to 1000 respondents. That is a sufficient large sample. A problem is that it only includes people that are already searching for the game on the web and no one who might casually discover it later on, but it is as representative as it could be under this circumstances. It may not be perfect, but it is certainly saying something.

 

Well, I think actually this whole art style is the dead horse or rather a dead parrot. We have to keep hitting it until everyone believes it is really dead.

The vocal majority don't even know it exists yet....Infact they don't even know this forum exists. 

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  Nadia

Elite Member

Joined: 7/26/03
Posts: 11423

9/08/13 10:31:35 AM#16
Originally posted by Sengi

The survey had close to 1000 respondents. That is a sufficient large sample. A problem is that it only includes people that are already searching for the game on the web and no one who might casually discover it later on, but it is as representative as it could be under this circumstances. It may not be perfect, but it is certainly saying something.

a year ago, in may 2012, ESO was posting the first screenshots

http://www.mmorpg.com/discussion2.cfm/thread/349953/First-Screen-And-Details-On-Elders-Scrolls-Online.html

look back at the old ESO forum postings - gamers were commenting ESO looked terrible

 

you think its a fair poll?

comparing ESO with a year of screenshots/videos

vs a mmo recently revealed?

  jesteralways

Hard Core Member

Joined: 3/17/13
Posts: 551

9/08/13 10:37:42 AM#17
ESO will release on 2014, right? within a year of it's release another mmo(say X online) will come out with better character model and then same people who are calling  ESO's graphics realistic will say : "ESO tried to be realistic but in the end  still remained cartoony, X Online is the realistic graphics". then within a year of X online another one will come out and people will repeat the previous comment with the name of mmo changed in it. that is the "reality" of "realistic" art style. i remember the time when people used to say :"lara croft 2 has the most realistic graphics in gaming history", now look at it's "realistic" graphics. idea of "realistic" looking graphics of people change with time, no matter what programmers do they are still 200 years behind of creating a program that will make human npc in game look exactly same as real life. it is better to take the "cartoony" art style that can be constantly updated every time a newer tech is available.

i want a open world, no phasing, no instancing.i want meaningful owpvp.i want player driven economy.i want meaningful crafting.i want awesome exploration, a sense of thrill.i want ow housing with a meaningful effect on my entire gameplay experience, not just some instanced crap.i want all of these free of cost, i don't wanna pay you a cent, game devs can eat grass and continue developing game for me.
Seems like that is the current consensus of western mmo players.

  theglenn3

Novice Member

Joined: 4/28/10
Posts: 23

9/08/13 10:37:45 AM#18
I  would play a game with stick figures fighting with match sticks on a on blank backdrop with a crayon sun if it was good.....

Optimizing PC games for consoles is kinda like outfitting your car for a bike trail.

  User Deleted
9/08/13 10:38:37 AM#19
Eso and eqnext though both mmorpgs are not fair comparisons. Everquest is a jack of all trades game. ESO is not. ESO's expectations are more defined, Everquest Next is not. That may very well be the selling point of EQNext, you just wont know what to expect and considering your poll results, both games are exactly where they should be. I would have wanted an overall consensus when making ESO, and od fhe flipside with a sandbox EQNext shouldn't lean to far one way or the other, its player base will create the best world it can be that way. If im developing either one of these games and the poll result shows what your is saying, I am in a great place.
  jesteralways

Hard Core Member

Joined: 3/17/13
Posts: 551

9/08/13 10:41:49 AM#20
Originally posted by Nadia
Originally posted by Sengi

The survey had close to 1000 respondents. That is a sufficient large sample. A problem is that it only includes people that are already searching for the game on the web and no one who might casually discover it later on, but it is as representative as it could be under this circumstances. It may not be perfect, but it is certainly saying something.

a year ago, in may 2012, ESO was posting the first screenshots

http://www.mmorpg.com/discussion2.cfm/thread/349953/First-Screen-And-Details-On-Elders-Scrolls-Online.html

look back at the old ESO forum postings - gamers were commenting ESO looked terrible

 

you think its a fair poll?

comparing ESO with a year of screenshots/videos

vs a mmo recently revealed?

SOE have been working on EQN for couple of years now, Smed himself said it. Zenimax started on ESO only after the release of skyrim. but that is not the point here, the poll is not even the point here, OP is trying to say that old thing again in a better way : "cartoony graphics sux".

i want a open world, no phasing, no instancing.i want meaningful owpvp.i want player driven economy.i want meaningful crafting.i want awesome exploration, a sense of thrill.i want ow housing with a meaningful effect on my entire gameplay experience, not just some instanced crap.i want all of these free of cost, i don't wanna pay you a cent, game devs can eat grass and continue developing game for me.
Seems like that is the current consensus of western mmo players.

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