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News & Features Discussion  » [Preview] Dragon's Prophet: Inartia Rising

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25 posts found
  SBFord

Associate Editor - News Manager

Joined: 6/28/10
Posts: 13749

 
OP  9/05/13 3:45:59 PM#1

Dragon's Prophet will be expanding soon with a new landmass called "Inartia" and some features that are sure to please players in big ways. We spoke with the DP team at PAX Prime and have a preview of the expansion you won't want to miss. Read on before heading to the comments to discuss the changes.

The new expansion will also bring a new Dragon Chamber feature so players can keep far more dragons than the current 12 (6 active in stable and 6 in the lair). How many? Up to 100 and the first “row” of 10 is free. The great big feature that Inartia brings, however is the Frontier system which consists of three sub-systems, Alliances, High Lords and Mounted Combat. 

Read more of Carolyn Koh's Dragon's Prophet: Inartia Rising.

Associate Editor: MMORPG.com
Follow me on Twitter: @MMORPGMom

  Skaioverride

Advanced Member

Joined: 11/06/12
Posts: 48

9/06/13 12:41:35 PM#2
this game has a lot of potential, the gameplay is awesome but it was released way too early
  Vermillion_Raventhal

Spotlight Poster

Joined: 6/01/04
Posts: 1036

9/06/13 3:17:40 PM#3
Lol this is the only game who's cut scenes make Dynasty Warriors sound good.
  mattic65

Hard Core Member

Joined: 8/30/07
Posts: 178

9/06/13 3:25:10 PM#4
I like action combat, but the execution of it in this game just feels really floaty. If they refined it more I'd be more apt to play.
  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 5938

9/06/13 3:51:06 PM#5

The game is fun and has a lot of potential, but they ask way too much for it. The combat and character physics do feel sort of floaty and soft.  The poster above described the feeling nicely.

Still, all those problems are nothing they can't remedy with a little effort.  If they got less greedy with their monetization and polished their existing systems to make them a little more intriguing, engaging, and thoughtful, then this game would be a real gem. It definitely has its own style and would fit in alongside SoE's other titles nicely.

Curse you AquaScum!

  Shadanwolf

Apprentice Member

Joined: 6/13/10
Posts: 1880

9/06/13 4:02:46 PM#6

The game PR people use DAOC terminology and that got my attention.I will take a serious look at the game after the 9/18 patch.I wish there was A LOT more information about the frontier...crafting and housing.

I checked further and crafting.....IS DEEP.

  User Deleted
9/06/13 4:11:25 PM#7

Originally posted by mattic65
I like action combat, but the execution of it in this game just feels really floaty. If they refined it more I'd be more apt to play.


Originally posted by Torvaldr

The game is fun and has a lot of potential, but they ask way too much for it. The combat and character physics do feel sort of floaty and soft.  The poster above described the feeling nicely.

Still, all those problems are nothing they can't remedy with a little effort.  If they got less greedy with their monetization and polished their existing systems to make them a little more intriguing, engaging, and thoughtful, then this game would be a real gem. It definitely has its own style and would fit in alongside SoE's other titles nicely.


Tossing in my coin as well. I gave it a spin and it felt as if they almost had it. That feeling was frustrating.

  Flex1

Apprentice Member

Joined: 11/29/06
Posts: 413

“Give thanks for a little and you will find a lot.”The Hausa of Nigeria

9/06/13 11:25:04 PM#8

I have been playing for a few weeks on and off and the game still has a lot of ground to cover.

 

Animations and combat feel weird and not very action oriented at all. Cash shop dominates all and example of it bleeding into the game is having one of the daily goals be opening the Cash Shop window and the other needs you to send 3 friend gifts but the gifts can only be acquired by purchasing in the cash shop.

 

The crafting and harvesting part of the game is mediocre.

 

The dragon part also needs work and the way it was implemented sucks. Once a player captures a dragon it will lose its original size and once summoned(which is timed and stat driven) it won't be the original size we all saw before.

 

And to finish off the world is a huge corridor. At least the area I am in is one big corridor with the starter town being in a dead end. Not really open world material.


  rawfox

Novice Member

Joined: 12/03/09
Posts: 618

9/07/13 2:27:17 AM#9

I wont touch it.

It is, because i saw 1 picture and i knew, i can ride a horse and can have a sword.

<saw the vid now>

Dont like the engine, looks so lens'ish.

The trailer was, what i expected, the world looks like every other fantasy world, as if they all share a common fantasyworld fantasy.

Aircombat, well, depends on how its done, can be for sure some nice "new" feature, but what we saw from other games with airial combat in medevil scenarios, was'nt so outstanding.

Im sorry to say that, but its the same blurb we had many times before.

I want to know, why "new" games must always look like old games ...

Btw, i dont saw anything i dont have in Tera right now and the aircombat feature ... well i can go without that.
  rojoArcueid

Elite Member

Joined: 8/13/09
Posts: 5695

"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli

9/07/13 4:10:15 AM#10

they keep releasing and announcing stuff for this game. I keep loggin in, nobody is playing, then i log out.

2 days ago i went to 2 or 3 maps and i found 1 person in one of the maps. I dont enjoy single player mmos. They really needed to wait before releasing this game to the public.

  Lahuzer

Advanced Member

Joined: 5/07/09
Posts: 683

Sit on my face and tell me that you love me...

9/07/13 7:12:54 AM#11
I must say I like what I read here. Is these frontier islands etc instanced, or in the open world? How open is the open world btw? Is it as crazy instanced like Neverwinter, or more open like GW2? And is it open world PVP everywhere, or just in some zones?
  vampywiz17

Novice Member

Joined: 3/04/11
Posts: 7

9/07/13 7:58:34 AM#12
Originally posted by Lahuzer
I must say I like what I read here. Is these frontier islands etc instanced, or in the open world? How open is the open world btw? Is it as crazy instanced like Neverwinter, or more open like GW2? And is it open world PVP everywhere, or just in some zones?
Basicly the game splits into two parts. PvE isnlands (areas, continents...) and PvP islands. The PvP only work in PvP islands (frontiers). It is instanced zones (accurately it is separated to PvE zones/islands) but the PvP features (like area reservations, castle attack) not instanced!

Ergo: You play normal PvE islands (quests, instances, regular PvE contents.) BUT are you able to teleport the PvP Islands (this areas sizes similar with PvE areas, only just a bit smaller) and are you build houses, fight other players, reserve areas, form alliances, caste sieges, become Lord, etc.... But this features NOT instance, everything is happening this islands "live".

So, for example if you don't join a alliance but if you enter the frontier zone, are you able to watch tho opposite fraction fight.
 
Simply. Just imagine: it would be in WoW,  Eastern Kingdoms a PvE and Kalimdor is PvP Zone. :D
 
 
  Slaymore

Novice Member

Joined: 3/20/13
Posts: 18

9/07/13 8:32:37 AM#13

This game is a shining jewel laying infront of your feet in the mud. Pick it up, clean it and see it for what it is.

I have a 70 warrior and a 45 ranger...its really fun to play/ fight.

Important to join a guild so you can use flutes for getting dragons in the guildhall. Also the world is big since you can fly everywhere. Do the dayli public quests for xp. Crossed swords are the symbol on the map for them. Training your dragon and give it the skills you want is fun also.

Its ftp, but I am happy to buy some diamonds and spend some for a game like this. Atleast you will want to have room for more dragons both on you and in your lair.

I have played most MMOs since EQ2, and this is a good one. I was really surprised in a good way since it was a FTP.

  Shadanwolf

Apprentice Member

Joined: 6/13/10
Posts: 1880

9/07/13 8:47:13 AM#14

No character wipe at launch.

Youtube has significantly more info about the game.

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 12401

Currently playing EVE, SMITE, ArcheAge, and Combat Arms

9/07/13 8:52:22 AM#15
Originally posted by Lahuzer
And is it open world PVP everywhere, or just in some zones?

Only in the housing area, I believe.

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fivoroth

  Shadanwolf

Apprentice Member

Joined: 6/13/10
Posts: 1880

9/07/13 11:10:07 AM#16
Originally posted by rojo6934

they keep releasing and announcing stuff for this game. I keep loggin in, nobody is playing, then i log out.

2 days ago i went to 2 or 3 maps and i found 1 person in one of the maps. I dont enjoy single player mmos. They really needed to wait before releasing this game to the public.

I was in the noobie area yesterday.I saw people where ever I went.

  Wizardry

Elite Member

Joined: 8/27/04
Posts: 6831

Perhaps tomorrow will be better.

9/07/13 11:40:33 AM#17

I don't understand why they are releasing so much for a Beta,all those loyal players that are at max and want to play to a higher cap will eventually be bored of the game before it is even released.The only thing i can think of is there is already a cash shop going on in Beta?Personally like another poster,i saw very few players,i think i saw maybe 5 in total so even if a cash shop is going,they won't be making enough money to warrant making new content.

I guess it is possible this game is doing well in Korea and the SOE version is just a contract being fulfilled,but with so few players ,it won't be going on beyond the current contract length.

I know the developers Runes of Magic had a ton of early success,so perhaps they were hoping to get lucky again in the NA market.I actually played ROM and liked it ,so i decided to try Dragon's Prophet.I think if there was a population more would be willing to give it a longer try and see.I have no idea how they could entice players but in ROM they offered really powerful event gear sets and that seemed to work quite well.

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  Lahuzer

Advanced Member

Joined: 5/07/09
Posts: 683

Sit on my face and tell me that you love me...

9/07/13 1:53:32 PM#18
How is the actuall PVP then? Or combat in generall? And do you just send your pet at a target and then he's on his own? Or can you throw different commands etc? I've read that there is alot of button mashing. IS there any skill to the PVP or just TAB-target and then mash away?
  Rzep

Novice Member

Joined: 10/25/09
Posts: 667

9/07/13 4:14:58 PM#19

The PvP is done on the Housing Islands which are pretty large landmasses. As for the game itself, I like it. It is very rough and released too early, but it is fun and thats what matters to me the most. The developers have also shown that they can patch the game and add new content at a pretty satysfying rate.

Comparing the development speed and quality at this stage to the Devs last game it's clear to see that they have learned alot.

  Rzep

Novice Member

Joined: 10/25/09
Posts: 667

9/07/13 4:18:39 PM#20
Well its active combat so no its not tab targeting.
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