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Final Fantasy XIV: A Realm Reborn

Final Fantasy XIV: A Realm Reborn 

Reviews  » FFARR from Polished? Seeking answers from FFARR players

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139 posts found
  redo123

Advanced Member

Joined: 9/05/13
Posts: 28

9/06/13 9:34:47 AM#101

The problem with this thread was the attempt to sell WOW against FFXIV.

Both are p2p games.  If people were remotely interested in WOW here they would just go there.

Not everyone likes that game either.  So I feel that the attempt to call the game not polished based off the opinion that WOW is better (which has nothing to do with polish btw) is a bit lost in the wind here.  This isn't the f2p crowd here, there are not people who have been waiting 10 years for the game to go free so they can afford to play it.  Just about everyone here has played wow at one point of time I imagine.

 

People are playing the game because its: New, Its FF, It looks great, it has some interesting mechanics, or because there is a buzz about the game.  None of which WOW can offer.

 

You are preaching to the wrong crown mr OP man.

 

This thread belongs in the wow forums where it can make die hards feel a bit better about staying with wow.

 

Also....did you call wow grindy?

  steuss

Advanced Member

Joined: 4/03/05
Posts: 128

9/06/13 9:42:41 AM#102

I think you wasted your time writing this with your pedantic tone, combatitive title, and ridiculous intro.

 

In short, you seem angry about FATEs, but are okay with everything else. I'm irritated I spent the time to read your drivel and am only bolstered by the fact I can block you.

  Havekk

Advanced Member

Joined: 7/14/08
Posts: 1362

9/06/13 9:43:49 AM#103

Soooo. Let me get this straight... You played the game for 16 hours during open beta? And you're ready to make all these observations from that kinda play time? Most of the comments you make on "polish" have nothing to do with what is actually considered polish. Grindy? Since when does that have anything to do with polish? Engaging lore? Polish? This along with some other categories you list are pure opinion and personal preference. 

 

You wanted to reach out to ARR players, so that is why I'm responding. I think that making a "sincere perspective" of a game with so little play time under your belt is straight up wrong. Especially when you chose to compare it directly to a game you have obviously played for long periods of time. 

 

I mean really... think about it. 9 years of good times conjuring up images of late night raids, laughs on vent, good friends vs. a game you played for 16 hours with no one. Fair? Nope. Ridiculous? Yup. 

  Rusque

Elite Member

Joined: 6/08/10
Posts: 1683

9/06/13 9:48:58 AM#104
Originally posted by shadow9d9

How anyone could play wow for 9 years is staggering.. 5 dungeons to repeat over and over and some raids(the whole idea behind it and execution is absolutely awful imo)... to be in the same walled off tiny zoned world, with characters that can barely maneuver around a walled off environment... shiver... 

Yeah, that does sound horrible and I couldn't imagine anyone playing that for 9 years.

Good thing that's nothing like WoW. Have you ever played WoW?

5 dungeons? Vanilla alone had 20 dungeons.

+16 from BC

+15 WotLK

+14 Cata

+9 MoP +13 scenarios (which hasn't reached the end and they usually add another 3-4 dungeons in the last major patch)

So, if by 5 dungeons, you meant 74 dungeons, then yes I agree. No I did not count raids or sceanrios as dungeons.

Walled off tiny zoned world? Where are the walls? Halfway in the middle of the ocean? Game world is pretty seamless save for travel to other continents.

Bad raid execution? WoW probably has the best raids on the market, it has 36 total atm (no LFR doesn't count - that's introductory content for non-raiders) Normal and Heroic modes are still excellent and the encounters are more complex than ever.

 

So yeah, what you described is totally not worth playing for 9 years. But it's not WoW.

  Havekk

Advanced Member

Joined: 7/14/08
Posts: 1362

9/06/13 9:50:07 AM#105
Originally posted by Lucrecia
 

I made it even more clear that my OP was not a review of the game. I thought I also made it clear why I picked the topics to weigh my opinions on.

Yes, I admit I threw in TSW out of nowhere. I do this sort of thing a lot. After playing as many MMORPGs as I have for as long as I have I find odd connections out of nowhere that just spontaneously manifest.

Even as I was grinding through hecklar sessions I felt that it was cheating but I had no fear of being banned. So,in that light I agree that I probably cast the FATEs grinding into a darker light than it deserved. Perhaps it's the claims of hordes of campers inside the cities waiting for the next FATEs pop that makes this behavior such an eyesore for me. If it were contained out in the wilderness I would not be belly-aching so much.

I have been playing from beta until this morning.. and I have never seen this. It's clear you only played the game for a very short amount of time. The problem with you researching the game more then you played the game is that the internet is for complaining. Most of the reviews out there are from people that spent less time then you in game, and the forums are full of complainers. You need to play the game for longer then 16 hours to get a feel for it. What level did you attain might I ask?

  Havekk

Advanced Member

Joined: 7/14/08
Posts: 1362

9/06/13 9:51:51 AM#106
Originally posted by Rusque
Originally posted by shadow9d9

How anyone could play wow for 9 years is staggering.. 5 dungeons to repeat over and over and some raids(the whole idea behind it and execution is absolutely awful imo)... to be in the same walled off tiny zoned world, with characters that can barely maneuver around a walled off environment... shiver... 

Yeah, that does sound horrible and I couldn't imagine anyone playing that for 9 years.

Good thing that's nothing like WoW. Have you ever played WoW?

5 dungeons? Vanilla alone had 20 dungeons.

+16 from BC

+15 WotLK

+14 Cata

+9 MoP +13 scenarios (which hasn't reached the end and they usually add another 3-4 dungeons in the last major patch)

So, if by 5 dungeons, you meant 74 dungeons, then yes I agree. No I did not count raids or sceanrios as dungeons.

Walled off tiny zoned world? Where are the walls? Halfway in the middle of the ocean? Game world is pretty seamless save for travel to other continents.

Bad raid execution? WoW probably has the best raids on the market, it has 36 total atm (no LFR doesn't count - that's introductory content for non-raiders) Normal and Heroic modes are still excellent and the encounters are more complex than ever.

 

So yeah, what you described is totally not worth playing for 9 years. But it's not WoW.

Agreed. I'm not playing WoW currently, but I love it. I always will. I always go back to it regardless of what I just stopped playing LOL. There is TONS of content and to say there isn't is just ridiculous. 

  Aulliwyn

Novice Member

Joined: 6/23/04
Posts: 912

It is pronounced "All-ee-Win!"

 
OP  9/06/13 9:53:52 AM#107
Originally posted by evilized

your assertion that wow is in any way innovative is completely wrong. i honestly can't think of anything wow did that was "new" or innovative over the years since it released in 2004. 

 

flight paths - daoc had horse routes on release

instances - anarchy online beat wow on this one

raids - name an mmo made before 2004 and more than likely it had raids in it, bigger and meaner than anything in wow

skill trees - taken from diablo 2 and eq's alternate advancement system

player mounts - ultima online

large seamless world (save changing continents and dungeons) - ultima online and anarchy online to a degree

pvp - almost every mmo up to 2004 had pvp in one form or another

 

 

now for final fantasy arr

 

is anything in the game unique? 

the only thing i can think of is the single character, every class system. i can't think of any other mainstream mmo's currently on the market that offer something like this. 

 

everything else is pretty cut and dry themepark fare.

 

 

my point is, don't tout wow as some great and innovative product when it isn't. the only thing that made the game what it is today is blizzard's ability to market their name to appeal to  previously untapped demographics and a good bit of luck that when they decided to release, everybody was looking for something a little less "hardcore" than the typical mmo of the time. 

I am not touting WoW. I am not promoting WoW. I am not saying anyone should play WoW. Your criticism of my post is simply misguided. I am giving my personal opinion of WoW. I said this in the very begining. To me it was innovative. To a lot of people it was innovative. It was how they did things. Sure there were raids in many predecessors but the boss mechanics were innovative.

 

For the record- Anarchy Online WAS NOT SEAMLESS!  You are the second person to make this false statement and it is mind boggling.

As I said, the had some huge zones but there was a lot of zoning!

Yunni (Solitus Adventurer) Angellis (Opi-Fex Shade) RK-1  ~Society of Salvation~


  redo123

Advanced Member

Joined: 9/05/13
Posts: 28

9/06/13 9:58:27 AM#108
Originally posted by Lucrecia
Originally posted by evilized

your assertion that wow is in any way innovative is completely wrong. i honestly can't think of anything wow did that was "new" or innovative over the years since it released in 2004. 

 

flight paths - daoc had horse routes on release

instances - anarchy online beat wow on this one

raids - name an mmo made before 2004 and more than likely it had raids in it, bigger and meaner than anything in wow

skill trees - taken from diablo 2 and eq's alternate advancement system

player mounts - ultima online

large seamless world (save changing continents and dungeons) - ultima online and anarchy online to a degree

pvp - almost every mmo up to 2004 had pvp in one form or another

 

 

now for final fantasy arr

 

is anything in the game unique? 

the only thing i can think of is the single character, every class system. i can't think of any other mainstream mmo's currently on the market that offer something like this. 

 

everything else is pretty cut and dry themepark fare.

 

 

my point is, don't tout wow as some great and innovative product when it isn't. the only thing that made the game what it is today is blizzard's ability to market their name to appeal to  previously untapped demographics and a good bit of luck that when they decided to release, everybody was looking for something a little less "hardcore" than the typical mmo of the time. 

I am not touting WoW. I am not promoting WoW. I am not saying anyone should play WoW. Your criticism of my post is simply misguided. I am giving my personal opinion of WoW. I said this in the very begining. To me it was innovative. To a lot of people it was innovative. It was how they did things. Sure there were raids in many predecessors but the boss mechanics were innovative.

 

For the record- Anarchy Online WAS NOT SEAMLESS!  You are the second person to make this false statement and it is mind boggling.

As I said, the had some huge zones but there was a lot of zoning!

Yunni (Solitus Adventurer) Angellis (Opi-Fex Shade) RK-1  ~Society of Salvation~

Im telling you that this thread would have done more in the wow forums.

You are preaching to the wrong crowd here.  People here can go play WOW if they want, and most have.

I think you completely miss the reason why people are not playing that game here.

Also I don't think you know what the term polished actually means, however I would agree that a 10 year old game would have more polish than a two week old game.  FFXIV is very polished tough. 

 

It really just seems this thread was designed to spark an argument.  I don't think a single person is going to read your post, unsub to FFXIV and go sub to WOW.  Which seems to be the goal here.

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 4630

9/06/13 10:02:11 AM#109
Originally posted by Lucrecia

 I made a longer response that got ate by a miss-click so I'll just simply state: There are a lot of elements that FFXIV excels but these elements are not as important to me.

Allow me to clarify: This was a selfish post. Perhaps this thread will help someone in the same boat as I so that they can decide as well. Otherwise, this was an outreach to the FFARR players to state my case of what is important to me; how I see World of Warcraft in it's current state; how I perceive FFARR to be in its current state.

It does matter. If this was a review I would be right there with you raising up my cardboard sign with the scrawling  'WTF OP!?!'. It does matter.

No one should ever fault you for saying WoW is still better than XIV. And I am sure you have your reasons and they are valid to you. But it's in the presentation...that is of course if you want to share why you feel as you do (Which you have done here) but you have to present your case squarely. This I don't feel you have done.

It's like trying to say Chocolate ice cream is better than vanilla because vanilla doesn't have any fruity flavors like Strawberry does.

It's the sad state of the genre. The next big title has as many threads discussing issues with it's business model than issues with the game itself.

  Aulliwyn

Novice Member

Joined: 6/23/04
Posts: 912

It is pronounced "All-ee-Win!"

 
OP  9/06/13 10:04:39 AM#110
Originally posted by timeraider

Not having any problems with grindyness.. at the first playthrough you dont need to do ANYTHING but quests and will never have to grind... looking at how me and some guildmembers went you can almost lvl 2 classes to 50 without having to grind alot

 

and innovation.. you mean the flashy things that the worst mmo's use to attract people to their game? not a single game has had a USEFULL innovation since about the first mmo ever... its always useless addition that attracts people to their game which they then leave 1 month after because they notice how bad it is. I prefer a normal mmo based on solid gameplay instead of 500 useless additional features

No...I mean the definition of innovative. What you described are gimmicks.
For better or worse World of Warcraft did revolutionize how we play MMORPGs. Their methods have been copied to newer MMO's ad nauseum. This is a commonly agreed upon fact (and complaint) by a majority of the community.

 

Yes..

 

They also copied and refined from other games and still do that to this day. They were certainly more innovating in 2004-2007 than they are in present.


  redo123

Advanced Member

Joined: 9/05/13
Posts: 28

9/06/13 10:06:44 AM#111
Originally posted by Lucrecia
Originally posted by timeraider

Not having any problems with grindyness.. at the first playthrough you dont need to do ANYTHING but quests and will never have to grind... looking at how me and some guildmembers went you can almost lvl 2 classes to 50 without having to grind alot

 

and innovation.. you mean the flashy things that the worst mmo's use to attract people to their game? not a single game has had a USEFULL innovation since about the first mmo ever... its always useless addition that attracts people to their game which they then leave 1 month after because they notice how bad it is. I prefer a normal mmo based on solid gameplay instead of 500 useless additional features

No...I mean the definition of innovative. What you described are gimmicks.
For better or worse World of Warcraft did revolutionize how we play MMORPGs. Their methods have been copied to newer MMO's ad nauseum. This is a commonly agreed upon fact (and complaint) by a majority of the community.

 

Yes..

 

They also copied and refined from other games and still do that to this day. They were certainly more innovating in 2004-2007 than they are in present.

Games were more innovative prior to 2004.  Before wow took EQ merged it with DAOC pvp, and used Anarchy onlines style of instancing for dungeons.  Hell they even took anarchy onlines idea of dynamic events (was alien invasions back then) and made it a staple of games (wow didn't do that though)

Ever since then we have been innovating the same thing over and over.

  Aulliwyn

Novice Member

Joined: 6/23/04
Posts: 912

It is pronounced "All-ee-Win!"

 
OP  9/06/13 10:07:02 AM#112
Originally posted by redo123
Originally posted by Lucrecia
Originally posted by evilized

your assertion that wow is in any way innovative is completely wrong. i honestly can't think of anything wow did that was "new" or innovative over the years since it released in 2004. 

 

flight paths - daoc had horse routes on release

instances - anarchy online beat wow on this one

raids - name an mmo made before 2004 and more than likely it had raids in it, bigger and meaner than anything in wow

skill trees - taken from diablo 2 and eq's alternate advancement system

player mounts - ultima online

large seamless world (save changing continents and dungeons) - ultima online and anarchy online to a degree

pvp - almost every mmo up to 2004 had pvp in one form or another

 

 

now for final fantasy arr

 

is anything in the game unique? 

the only thing i can think of is the single character, every class system. i can't think of any other mainstream mmo's currently on the market that offer something like this. 

 

everything else is pretty cut and dry themepark fare.

 

 

my point is, don't tout wow as some great and innovative product when it isn't. the only thing that made the game what it is today is blizzard's ability to market their name to appeal to  previously untapped demographics and a good bit of luck that when they decided to release, everybody was looking for something a little less "hardcore" than the typical mmo of the time. 

I am not touting WoW. I am not promoting WoW. I am not saying anyone should play WoW. Your criticism of my post is simply misguided. I am giving my personal opinion of WoW. I said this in the very begining. To me it was innovative. To a lot of people it was innovative. It was how they did things. Sure there were raids in many predecessors but the boss mechanics were innovative.

 

For the record- Anarchy Online WAS NOT SEAMLESS!  You are the second person to make this false statement and it is mind boggling.

As I said, the had some huge zones but there was a lot of zoning!

Yunni (Solitus Adventurer) Angellis (Opi-Fex Shade) RK-1  ~Society of Salvation~

Im telling you that this thread would have done more in the wow forums.

You are preaching to the wrong crowd here.  People here can go play WOW if they want, and most have.

I think you completely miss the reason why people are not playing that game here.

Also I don't think you know what the term polished actually means, however I would agree that a 10 year old game would have more polish than a two week old game.  FFXIV is very polished tough. 

 

It really just seems this thread was designed to spark an argument.  I don't think a single person is going to read your post, unsub to FFXIV and go sub to WOW.  Which seems to be the goal here.

No. I am not preaching. I've stated this repeatedly in the begining and throughout this thread that I am searching for answers from FFARR players. How would that help me in the WoW forums?


  redo123

Advanced Member

Joined: 9/05/13
Posts: 28

9/06/13 10:10:10 AM#113
Originally posted by Lucrecia
Originally posted by redo123
Originally posted by Lucrecia
Originally posted by evilized

your assertion that wow is in any way innovative is completely wrong. i honestly can't think of anything wow did that was "new" or innovative over the years since it released in 2004. 

 

flight paths - daoc had horse routes on release

instances - anarchy online beat wow on this one

raids - name an mmo made before 2004 and more than likely it had raids in it, bigger and meaner than anything in wow

skill trees - taken from diablo 2 and eq's alternate advancement system

player mounts - ultima online

large seamless world (save changing continents and dungeons) - ultima online and anarchy online to a degree

pvp - almost every mmo up to 2004 had pvp in one form or another

 

 

now for final fantasy arr

 

is anything in the game unique? 

the only thing i can think of is the single character, every class system. i can't think of any other mainstream mmo's currently on the market that offer something like this. 

 

everything else is pretty cut and dry themepark fare.

 

 

my point is, don't tout wow as some great and innovative product when it isn't. the only thing that made the game what it is today is blizzard's ability to market their name to appeal to  previously untapped demographics and a good bit of luck that when they decided to release, everybody was looking for something a little less "hardcore" than the typical mmo of the time. 

I am not touting WoW. I am not promoting WoW. I am not saying anyone should play WoW. Your criticism of my post is simply misguided. I am giving my personal opinion of WoW. I said this in the very begining. To me it was innovative. To a lot of people it was innovative. It was how they did things. Sure there were raids in many predecessors but the boss mechanics were innovative.

 

For the record- Anarchy Online WAS NOT SEAMLESS!  You are the second person to make this false statement and it is mind boggling.

As I said, the had some huge zones but there was a lot of zoning!

Yunni (Solitus Adventurer) Angellis (Opi-Fex Shade) RK-1  ~Society of Salvation~

Im telling you that this thread would have done more in the wow forums.

You are preaching to the wrong crowd here.  People here can go play WOW if they want, and most have.

I think you completely miss the reason why people are not playing that game here.

Also I don't think you know what the term polished actually means, however I would agree that a 10 year old game would have more polish than a two week old game.  FFXIV is very polished tough. 

 

It really just seems this thread was designed to spark an argument.  I don't think a single person is going to read your post, unsub to FFXIV and go sub to WOW.  Which seems to be the goal here.

No. I am not preaching. I've stated this repeatedly in the begining and throughout this thread that I am searching for answers from FFARR players. How would that help me in the WoW forums?

You are clearly preaching, and becoming very defensive regarding your opinion.

Your post isn't asking questions, its dictating your point of view in a flawed form of review.  The fact that you are arguning with anyone who responds makes it clear you are not here for answers as you put it but something else.

All im saying is that you would probably have people high fiving you and agreeing with you over on the wow forums, rather than having to argue with people responding to you here.

  Aulliwyn

Novice Member

Joined: 6/23/04
Posts: 912

It is pronounced "All-ee-Win!"

 
OP  9/06/13 10:14:24 AM#114
Originally posted by GeezerGamer
Originally posted by Lucrecia

 I made a longer response that got ate by a miss-click so I'll just simply state: There are a lot of elements that FFXIV excels but these elements are not as important to me.

Allow me to clarify: This was a selfish post. Perhaps this thread will help someone in the same boat as I so that they can decide as well. Otherwise, this was an outreach to the FFARR players to state my case of what is important to me; how I see World of Warcraft in it's current state; how I perceive FFARR to be in its current state.

It does matter. If this was a review I would be right there with you raising up my cardboard sign with the scrawling  'WTF OP!?!'. It does matter.

No one should ever fault you for saying WoW is still better than XIV. And I am sure you have your reasons and they are valid to you. But it's in the presentation...that is of course if you want to share why you feel as you do (Which you have done here) but you have to present your case squarely. This I don't feel you have done.

It's like trying to say Chocolate ice cream is better than vanilla because vanilla doesn't have any fruity flavors like Strawberry does.

I present my opinions so that the reader can better understand what is important to me and what I like and dislike about both games. I said this was a selfish post as I want to know from FFARR if my observations are incorrect. Helpful responses have been few and far between. Others have been needlessly very offended by and defensive of FFARR. Others have been very defensive or offensive with World of Warcraft. Neither are desired by me. I think it was the title that is off putting so I am going to go change that right now.


  Aulliwyn

Novice Member

Joined: 6/23/04
Posts: 912

It is pronounced "All-ee-Win!"

 
OP  9/06/13 10:16:51 AM#115
Originally posted by redo123
Originally posted by Lucrecia
Originally posted by redo123
Originally posted by Lucrecia
Originally posted by evilized

your assertion that wow is in any way innovative is completely wrong. i honestly can't think of anything wow did that was "new" or innovative over the years since it released in 2004. 

 

flight paths - daoc had horse routes on release

instances - anarchy online beat wow on this one

raids - name an mmo made before 2004 and more than likely it had raids in it, bigger and meaner than anything in wow

skill trees - taken from diablo 2 and eq's alternate advancement system

player mounts - ultima online

large seamless world (save changing continents and dungeons) - ultima online and anarchy online to a degree

pvp - almost every mmo up to 2004 had pvp in one form or another

 

 

now for final fantasy arr

 

is anything in the game unique? 

the only thing i can think of is the single character, every class system. i can't think of any other mainstream mmo's currently on the market that offer something like this. 

 

everything else is pretty cut and dry themepark fare.

 

 

my point is, don't tout wow as some great and innovative product when it isn't. the only thing that made the game what it is today is blizzard's ability to market their name to appeal to  previously untapped demographics and a good bit of luck that when they decided to release, everybody was looking for something a little less "hardcore" than the typical mmo of the time. 

I am not touting WoW. I am not promoting WoW. I am not saying anyone should play WoW. Your criticism of my post is simply misguided. I am giving my personal opinion of WoW. I said this in the very begining. To me it was innovative. To a lot of people it was innovative. It was how they did things. Sure there were raids in many predecessors but the boss mechanics were innovative.

 

For the record- Anarchy Online WAS NOT SEAMLESS!  You are the second person to make this false statement and it is mind boggling.

As I said, the had some huge zones but there was a lot of zoning!

Yunni (Solitus Adventurer) Angellis (Opi-Fex Shade) RK-1  ~Society of Salvation~

Im telling you that this thread would have done more in the wow forums.

You are preaching to the wrong crowd here.  People here can go play WOW if they want, and most have.

I think you completely miss the reason why people are not playing that game here.

Also I don't think you know what the term polished actually means, however I would agree that a 10 year old game would have more polish than a two week old game.  FFXIV is very polished tough. 

 

It really just seems this thread was designed to spark an argument.  I don't think a single person is going to read your post, unsub to FFXIV and go sub to WOW.  Which seems to be the goal here.

No. I am not preaching. I've stated this repeatedly in the begining and throughout this thread that I am searching for answers from FFARR players. How would that help me in the WoW forums?

You are clearly preaching, and becoming very defensive regarding your opinion.

Your post isn't asking questions, its dictating your point of view in a flawed form of review.  The fact that you are arguning with anyone who responds makes it clear you are not here for answers as you put it but something else.

All im saying is that you would probably have people high fiving you and agreeing with you over on the wow forums, rather than having to argue with people responding to you here.

Did you read every post here? If you did you would see that it is you and few others I am having any "arguments" with. There are some that I get into a nice little discussion with. At this point I think it is you with the bias.


  udon

Advanced Member

Joined: 12/23/07
Posts: 1605

9/06/13 10:20:02 AM#116
Originally posted by shadow9d9
Originally posted by Lucrecia
Originally posted by grapevine
WoW didn't bring any of those things you mention in (1).  Other MMOs had them prior. 

Yes, I agree. Don't tell me I didn't raid in EQ1. XD I smacked Lady Vox around with the best of them! <3

But, it did bring:

 

"Instancing, LFR, LFG tool with auto sign up, (mostly) seamless world, quest tracking (even though, yes, it was a rip from a popular addon, they adopted it and refined it), gathering nodes, flight paths, intuitive and smart tradeskill interface, addon inclusion, and many variety of boss fight mechanics that were never seen before but are replicated in newer titles."

 

...and likely more stuff I forgot to mention.

Seamless world?  It is a world of walled off tiny zones where you could walk from one to another through tiny pathed areas.... Asheron's Call from 5+ years before had an entire zoneless world about 1000x the size of wow, in which you could go anywhere you'd like and jump anywhere/run anywhere, as long as your abilities are high enough.  

 

Nevermind

  Aulliwyn

Novice Member

Joined: 6/23/04
Posts: 912

It is pronounced "All-ee-Win!"

 
OP  9/06/13 10:22:14 AM#117
Originally posted by redo123
Originally posted by Lucrecia
Originally posted by redo123
Originally posted by Lucrecia
Originally posted by evilized

your assertion that wow is in any way innovative is completely wrong. i honestly can't think of anything wow did that was "new" or innovative over the years since it released in 2004. 

 

flight paths - daoc had horse routes on release

instances - anarchy online beat wow on this one

raids - name an mmo made before 2004 and more than likely it had raids in it, bigger and meaner than anything in wow

skill trees - taken from diablo 2 and eq's alternate advancement system

player mounts - ultima online

large seamless world (save changing continents and dungeons) - ultima online and anarchy online to a degree

pvp - almost every mmo up to 2004 had pvp in one form or another

 

 

now for final fantasy arr

 

is anything in the game unique? 

the only thing i can think of is the single character, every class system. i can't think of any other mainstream mmo's currently on the market that offer something like this. 

 

everything else is pretty cut and dry themepark fare.

 

 

my point is, don't tout wow as some great and innovative product when it isn't. the only thing that made the game what it is today is blizzard's ability to market their name to appeal to  previously untapped demographics and a good bit of luck that when they decided to release, everybody was looking for something a little less "hardcore" than the typical mmo of the time. 

I am not touting WoW. I am not promoting WoW. I am not saying anyone should play WoW. Your criticism of my post is simply misguided. I am giving my personal opinion of WoW. I said this in the very begining. To me it was innovative. To a lot of people it was innovative. It was how they did things. Sure there were raids in many predecessors but the boss mechanics were innovative.

 

For the record- Anarchy Online WAS NOT SEAMLESS!  You are the second person to make this false statement and it is mind boggling.

As I said, the had some huge zones but there was a lot of zoning!

Yunni (Solitus Adventurer) Angellis (Opi-Fex Shade) RK-1  ~Society of Salvation~

Im telling you that this thread would have done more in the wow forums.

You are preaching to the wrong crowd here.  People here can go play WOW if they want, and most have.

I think you completely miss the reason why people are not playing that game here.

Also I don't think you know what the term polished actually means, however I would agree that a 10 year old game would have more polish than a two week old game.  FFXIV is very polished tough. 

 

It really just seems this thread was designed to spark an argument.  I don't think a single person is going to read your post, unsub to FFXIV and go sub to WOW.  Which seems to be the goal here.

No. I am not preaching. I've stated this repeatedly in the begining and throughout this thread that I am searching for answers from FFARR players. How would that help me in the WoW forums?

You are clearly preaching, and becoming very defensive regarding your opinion.

Your post isn't asking questions, its dictating your point of view in a flawed form of review.  The fact that you are arguning with anyone who responds makes it clear you are not here for answers as you put it but something else.

All im saying is that you would probably have people high fiving you and agreeing with you over on the wow forums, rather than having to argue with people responding to you here.

Also..I am not seeking /h5's. I've already revealed what I am searching for. I do not need people to agree with me. I need people to disagree with me for the right reasons.

The wrong reasons are:

-Not enough experience in the game (counter-intuitive for the purpose of this post as I am searching for reasons to purchase this game and place WoW aside for good)

-Bias (If this was an actual review then this criticism would bear some weight. But it's not. How can I be bias when I am asking for my observations to be proven wrong and corrected in a respectful manner?)

-Other obvious reasons that do not contribute to the intended purpose of this thread.


  redo123

Advanced Member

Joined: 9/05/13
Posts: 28

9/06/13 10:34:25 AM#118
Originally posted by Lucrecia
Originally posted by redo123
Originally posted by Lucrecia
Originally posted by redo123
Originally posted by Lucrecia
Originally posted by evilized

your assertion that wow is in any way innovative is completely wrong. i honestly can't think of anything wow did that was "new" or innovative over the years since it released in 2004. 

 

flight paths - daoc had horse routes on release

instances - anarchy online beat wow on this one

raids - name an mmo made before 2004 and more than likely it had raids in it, bigger and meaner than anything in wow

skill trees - taken from diablo 2 and eq's alternate advancement system

player mounts - ultima online

large seamless world (save changing continents and dungeons) - ultima online and anarchy online to a degree

pvp - almost every mmo up to 2004 had pvp in one form or another

 

 

now for final fantasy arr

 

is anything in the game unique? 

the only thing i can think of is the single character, every class system. i can't think of any other mainstream mmo's currently on the market that offer something like this. 

 

everything else is pretty cut and dry themepark fare.

 

 

my point is, don't tout wow as some great and innovative product when it isn't. the only thing that made the game what it is today is blizzard's ability to market their name to appeal to  previously untapped demographics and a good bit of luck that when they decided to release, everybody was looking for something a little less "hardcore" than the typical mmo of the time. 

I am not touting WoW. I am not promoting WoW. I am not saying anyone should play WoW. Your criticism of my post is simply misguided. I am giving my personal opinion of WoW. I said this in the very begining. To me it was innovative. To a lot of people it was innovative. It was how they did things. Sure there were raids in many predecessors but the boss mechanics were innovative.

 

For the record- Anarchy Online WAS NOT SEAMLESS!  You are the second person to make this false statement and it is mind boggling.

As I said, the had some huge zones but there was a lot of zoning!

Yunni (Solitus Adventurer) Angellis (Opi-Fex Shade) RK-1  ~Society of Salvation~

Im telling you that this thread would have done more in the wow forums.

You are preaching to the wrong crowd here.  People here can go play WOW if they want, and most have.

I think you completely miss the reason why people are not playing that game here.

Also I don't think you know what the term polished actually means, however I would agree that a 10 year old game would have more polish than a two week old game.  FFXIV is very polished tough. 

 

It really just seems this thread was designed to spark an argument.  I don't think a single person is going to read your post, unsub to FFXIV and go sub to WOW.  Which seems to be the goal here.

No. I am not preaching. I've stated this repeatedly in the begining and throughout this thread that I am searching for answers from FFARR players. How would that help me in the WoW forums?

You are clearly preaching, and becoming very defensive regarding your opinion.

Your post isn't asking questions, its dictating your point of view in a flawed form of review.  The fact that you are arguning with anyone who responds makes it clear you are not here for answers as you put it but something else.

All im saying is that you would probably have people high fiving you and agreeing with you over on the wow forums, rather than having to argue with people responding to you here.

Also..I am not seeking /h5's. I've already revealed what I am searching for. I do not need people to agree with me. I need people to disagree with me for the right reasons.

The wrong reasons are:

-Not enough experience in the game (counter-intuitive for the purpose of this post as I am searching for reasons to purchase this game and place WoW aside for good)

-Bias (If this was an actual review then this criticism would bear some weight. But it's not. How can I be bias when I am asking for my observations to be proven wrong and corrected in a respectful manner?)

-Other obvious reasons that do not contribute to the intended purpose of this thread.

Well saying all that stuff is one thing, when you start to argue and get defensive over your point of view it becomes clear what your intentions are, and those intentions appear to be the exact opposite as what you have stated here.

 

Its pretty obvious to be honest.  Which is fine if you want to do this...just at least be honest with yourself and stop pretending this was some noble quest for information.  I mean the first post wasn't asking questions, it was preaching one game as better than the other.  The thread title, does nothing but preach one game over another.

No one is buying your white knight quest just for others opinions, especially when you go on the offensive when people do.

This really is nothing more than a poorly veiled troll thread.  That's fine, you like wow, don't like this game.  Time to move on, unless you want to keep arguing with people who like the game...which it seems is what you want here.

  Aulliwyn

Novice Member

Joined: 6/23/04
Posts: 912

It is pronounced "All-ee-Win!"

 
OP  9/06/13 10:53:43 AM#119
Originally posted by redo123
Originally posted by Lucrecia
Originally posted by redo123
Originally posted by Lucrecia
Originally posted by redo123
Originally posted by Lucrecia
Originally posted by evilized

your assertion that wow is in any way innovative is completely wrong. i honestly can't think of anything wow did that was "new" or innovative over the years since it released in 2004. 

 

flight paths - daoc had horse routes on release

instances - anarchy online beat wow on this one

raids - name an mmo made before 2004 and more than likely it had raids in it, bigger and meaner than anything in wow

skill trees - taken from diablo 2 and eq's alternate advancement system

player mounts - ultima online

large seamless world (save changing continents and dungeons) - ultima online and anarchy online to a degree

pvp - almost every mmo up to 2004 had pvp in one form or another

 

 

now for final fantasy arr

 

is anything in the game unique? 

the only thing i can think of is the single character, every class system. i can't think of any other mainstream mmo's currently on the market that offer something like this. 

 

everything else is pretty cut and dry themepark fare.

 

 

my point is, don't tout wow as some great and innovative product when it isn't. the only thing that made the game what it is today is blizzard's ability to market their name to appeal to  previously untapped demographics and a good bit of luck that when they decided to release, everybody was looking for something a little less "hardcore" than the typical mmo of the time. 

I am not touting WoW. I am not promoting WoW. I am not saying anyone should play WoW. Your criticism of my post is simply misguided. I am giving my personal opinion of WoW. I said this in the very begining. To me it was innovative. To a lot of people it was innovative. It was how they did things. Sure there were raids in many predecessors but the boss mechanics were innovative.

 

For the record- Anarchy Online WAS NOT SEAMLESS!  You are the second person to make this false statement and it is mind boggling.

As I said, the had some huge zones but there was a lot of zoning!

Yunni (Solitus Adventurer) Angellis (Opi-Fex Shade) RK-1  ~Society of Salvation~

Im telling you that this thread would have done more in the wow forums.

You are preaching to the wrong crowd here.  People here can go play WOW if they want, and most have.

I think you completely miss the reason why people are not playing that game here.

Also I don't think you know what the term polished actually means, however I would agree that a 10 year old game would have more polish than a two week old game.  FFXIV is very polished tough. 

 

It really just seems this thread was designed to spark an argument.  I don't think a single person is going to read your post, unsub to FFXIV and go sub to WOW.  Which seems to be the goal here.

No. I am not preaching. I've stated this repeatedly in the begining and throughout this thread that I am searching for answers from FFARR players. How would that help me in the WoW forums?

You are clearly preaching, and becoming very defensive regarding your opinion.

Your post isn't asking questions, its dictating your point of view in a flawed form of review.  The fact that you are arguning with anyone who responds makes it clear you are not here for answers as you put it but something else.

All im saying is that you would probably have people high fiving you and agreeing with you over on the wow forums, rather than having to argue with people responding to you here.

Also..I am not seeking /h5's. I've already revealed what I am searching for. I do not need people to agree with me. I need people to disagree with me for the right reasons.

The wrong reasons are:

-Not enough experience in the game (counter-intuitive for the purpose of this post as I am searching for reasons to purchase this game and place WoW aside for good)

-Bias (If this was an actual review then this criticism would bear some weight. But it's not. How can I be bias when I am asking for my observations to be proven wrong and corrected in a respectful manner?)

-Other obvious reasons that do not contribute to the intended purpose of this thread.

Well saying all that stuff is one thing, when you start to argue and get defensive over your point of view it becomes clear what your intentions are, and those intentions appear to be the exact opposite as what you have stated here.

 

Its pretty obvious to be honest.  Which is fine if you want to do this...just at least be honest with yourself and stop pretending this was some noble quest for information.  I mean the first post wasn't asking questions, it was preaching one game as better than the other.  The thread title, does nothing but preach one game over another.

No one is buying your white knight quest just for others opinions, especially when you go on the offensive when people do.

This really is nothing more than a poorly veiled troll thread.  That's fine, you like wow, don't like this game.  Time to move on, unless you want to keep arguing with people who like the game...which it seems is what you want here.

I've changed the title 3 times now. The first time was "FFARR From Polished" changed to "FFARR From Polished: Guess I'm sticking to World of Warcraft" as sort of a warning that this contains World of Warcraft points of view. Some people need that warning because there are those who are vehemently against the game. I changed it again and I think it speaks more clearly of my intentions and just left the warning in the disclaimer.

 

In what way have I argued something that falls in line with your claim here? Sure..I defend my point of views when they are attacked in such a way that a responder says "Those are just your points of views"....

 

Yes....they are. And I will defend myself and my ability to have my points of views while discussing them with people who consider them (but don't necessarily agree with them) and offer their counter or support or respectful corrections.

Your replies are just pulling this thread off in a tangent that is not in line with the original purpose of this thread which I have stated time and time again. This will be my final response on this matter.


  Aulliwyn

Novice Member

Joined: 6/23/04
Posts: 912

It is pronounced "All-ee-Win!"

 
OP  9/06/13 11:02:48 AM#120

I added a bit more in the beginning of my OP to better clearly define my intentions. I hope it works to clear up some of this confusion.

"In light of that, what I am seeking are counters and corrections that might offer me a better perspective beyond what I already know (or think I know) . Why don't I just go buy the game and decide on my own? Good question. Well, for personal reasons that,strangely enough, do not involve money. I have to know, before purchasing this game, to the best of my ability, that this game will keep me and I will not drop it in the matter of months to return to World of Warcraft. This is essential. It is a personal (perhaps selfish) quest and if you are looking to help me decide for or against playing FFARR then I would appreciate this very much. I am not seeking criticisms of how I present my case. As stated, these are opinions very personal to myself that should only be seen as a tool to help you examine some of my stronger preferences."


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