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Star Wars: The Old Republic

Star Wars: The Old Republic 

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33 posts found
  BadOrb

Elite Member

Joined: 1/11/13
Posts: 634

9/05/13 11:12:29 AM#21

Looks like quite a few people on here haven't been keeping up on SWTOR and it's recent changes. Here's some of the changes made to F2P and preferred restrictions. It might stop the hyperbole a little on here , yeah right.

  • Implemented changes to improve the overall experience for Free-To-Play players at early levels:
    • Free-To-Play players can now train Sprint at level 10.
    • Free-To-Play players are now granted the Emergency Fleet Pass ability at level 10.
  • Authorization: Event Equipment Requisition has been removed from the Cartel Market. All players now have access to Event equipment.
 
  • All levels of the Global Legacy Unlock: Fleet Pass have been adjusted:
    • The base cooldown for the Fleet Pass ability is now 9 hours for subscribers.
    • The base cooldown for the Fleet Pass ability is now 12 hours for non-subscribers.
    • Legacy Fleet Pass I, II, and III now reduce the ability cooldown by 3 hours each.
  • All levels of the Global Legacy Unlock: Legacy Travel and the Quick Travel ability have been adjusted:
    • The base cooldown for subscribers is now 25 minutes.
    • The base cooldown for non-subscribers is now 45 minutes.
    • Legacy Travel I, II, and III now reduce the ability cooldown by 5 minutes each.
Also you can play the game fully through to the end without paying a penny , it might be tougher than if you were a subb , but it is possible. Not sure about all this mentality in saying , I want to play for free but it's too restrictive , purely insane. It's free use your head buy carp off the GTN and get on with it.
 
Cheers,
 
BadOrb.
 

PSO 4 years , EQOA 4 months , PSU 7 years , SWTOR launch ongoing.
"SWG was not fun. Let it go buddy." quote from iiNoSkillzii 10/18/13
The original propoganda pixie dust villain :[]

  Drelkag

Novice Member

Joined: 7/12/13
Posts: 54

9/05/13 2:57:31 PM#22
Originally posted by BadOrb

Looks like quite a few people on here haven't been keeping up on SWTOR and it's recent changes. Here's some of the changes made to F2P and preferred restrictions. It might stop the hyperbole a little on here , yeah right.

  • Implemented changes to improve the overall experience for Free-To-Play players at early levels:
    • Free-To-Play players can now train Sprint at level 10.
    • Free-To-Play players are now granted the Emergency Fleet Pass ability at level 10.
  • Authorization: Event Equipment Requisition has been removed from the Cartel Market. All players now have access to Event equipment.
 
  • All levels of the Global Legacy Unlock: Fleet Pass have been adjusted:
    • The base cooldown for the Fleet Pass ability is now 9 hours for subscribers.
    • The base cooldown for the Fleet Pass ability is now 12 hours for non-subscribers.
    • Legacy Fleet Pass I, II, and III now reduce the ability cooldown by 3 hours each.
  • All levels of the Global Legacy Unlock: Legacy Travel and the Quick Travel ability have been adjusted:
    • The base cooldown for subscribers is now 25 minutes.
    • The base cooldown for non-subscribers is now 45 minutes.
    • Legacy Travel I, II, and III now reduce the ability cooldown by 5 minutes each.
Also you can play the game fully through to the end without paying a penny , it might be tougher than if you were a subb , but it is possible. Not sure about all this mentality in saying , I want to play for free but it's too restrictive , purely insane. It's free use your head buy carp off the GTN and get on with it.
 
Cheers,
 
BadOrb.
 

And they're removing the limit on Warzones for F2P too. Huge restriction lifted.

Edit: Has someone really been on this board posting the same negativity for 2 years? For the few months I've been here I've noticed quite a lot of the complaining and such from the orange cat but 2 years? Really? No offense to anyone but I dunno what to think about that.

Playing: The Therian Saga

Waiting: The Elder Scrolls Online

Retired: Mabinogi, Vindictus

  BadOrb

Elite Member

Joined: 1/11/13
Posts: 634

9/05/13 3:54:27 PM#23
Originally posted by Drelkag
Originally posted by BadOrb

Looks like quite a few people on here haven't been keeping up on SWTOR and it's recent changes. Here's some of the changes made to F2P and preferred restrictions. It might stop the hyperbole a little on here , yeah right.

  • Implemented changes to improve the overall experience for Free-To-Play players at early levels:
    • Free-To-Play players can now train Sprint at level 10.
    • Free-To-Play players are now granted the Emergency Fleet Pass ability at level 10.
  • Authorization: Event Equipment Requisition has been removed from the Cartel Market. All players now have access to Event equipment.
 
  • All levels of the Global Legacy Unlock: Fleet Pass have been adjusted:
    • The base cooldown for the Fleet Pass ability is now 9 hours for subscribers.
    • The base cooldown for the Fleet Pass ability is now 12 hours for non-subscribers.
    • Legacy Fleet Pass I, II, and III now reduce the ability cooldown by 3 hours each.
  • All levels of the Global Legacy Unlock: Legacy Travel and the Quick Travel ability have been adjusted:
    • The base cooldown for subscribers is now 25 minutes.
    • The base cooldown for non-subscribers is now 45 minutes.
    • Legacy Travel I, II, and III now reduce the ability cooldown by 5 minutes each.
Also you can play the game fully through to the end without paying a penny , it might be tougher than if you were a subb , but it is possible. Not sure about all this mentality in saying , I want to play for free but it's too restrictive , purely insane. It's free use your head buy carp off the GTN and get on with it.
 
Cheers,
 
BadOrb.
 

And they're removing the limit on Warzones for F2P too. Huge restriction lifted.

Edit: Has someone really been on this board posting the same negativity for 2 years? For the few months I've been here I've noticed quite a lot of the complaining and such from the orange cat but 2 years? Really? No offense to anyone but I dunno what to think about that.

yeah I was going to mention that one coming early October in 2.4. As for the negativity , well the orange cat got upset about something to do with the game maybe the Freemium conversion or something else. As to the others well some are upset SWG got shut down and I actually only joined this site because i kept reading absolute rubbish on here so I had to chime in and join. iv'e only been here 8 months so not sure if it's been a whole 2 years of a lot of negative posters as such.

i was also going to add that on my first 2 -3 characters I never ever had any credits above 300 k ever! I also witnessed the horrible bugs that cost me a hell of a lot to repair , the one on tatooine where you go back there later on on the trooper with the ship capsules opening omg it gliched really bad 23 k repair costs every few mins. That trooper btw ended up getting to 50 with only 125 k credits to his name , so I'm sure the freebies can do it and i hardly ever used the GTN if at all..

Cheers,

BadOrb.

PSO 4 years , EQOA 4 months , PSU 7 years , SWTOR launch ongoing.
"SWG was not fun. Let it go buddy." quote from iiNoSkillzii 10/18/13
The original propoganda pixie dust villain :[]

  Karteli

Elite Member

Joined: 7/09/12
Posts: 2704

9/06/13 8:09:18 PM#24
Originally posted by BadOrb
Originally posted by Drelkag
Originally posted by BadOrb

Looks like quite a few people on here haven't been keeping up on SWTOR and it's recent changes. Here's some of the changes made to F2P and preferred restrictions. It might stop the hyperbole a little on here , yeah right.

  • Implemented changes to improve the overall experience for Free-To-Play players at early levels:
    • Free-To-Play players can now train Sprint at level 10.
    • Free-To-Play players are now granted the Emergency Fleet Pass ability at level 10.
  • Authorization: Event Equipment Requisition has been removed from the Cartel Market. All players now have access to Event equipment.
 
  • All levels of the Global Legacy Unlock: Fleet Pass have been adjusted:
    • The base cooldown for the Fleet Pass ability is now 9 hours for subscribers.
    • The base cooldown for the Fleet Pass ability is now 12 hours for non-subscribers.
    • Legacy Fleet Pass I, II, and III now reduce the ability cooldown by 3 hours each.
  • All levels of the Global Legacy Unlock: Legacy Travel and the Quick Travel ability have been adjusted:
    • The base cooldown for subscribers is now 25 minutes.
    • The base cooldown for non-subscribers is now 45 minutes.
    • Legacy Travel I, II, and III now reduce the ability cooldown by 5 minutes each.
Also you can play the game fully through to the end without paying a penny , it might be tougher than if you were a subb , but it is possible. Not sure about all this mentality in saying , I want to play for free but it's too restrictive , purely insane. It's free use your head buy carp off the GTN and get on with it.
 
Cheers,
 
BadOrb.
 

And they're removing the limit on Warzones for F2P too. Huge restriction lifted.

Edit: Has someone really been on this board posting the same negativity for 2 years? For the few months I've been here I've noticed quite a lot of the complaining and such from the orange cat but 2 years? Really? No offense to anyone but I dunno what to think about that.

yeah I was going to mention that one coming early October in 2.4. As for the negativity , well the orange cat got upset about something to do with the game maybe the Freemium conversion or something else. As to the others well some are upset SWG got shut down and I actually only joined this site because i kept reading absolute rubbish on here so I had to chime in and join. iv'e only been here 8 months so not sure if it's been a whole 2 years of a lot of negative posters as such.

i was also going to add that on my first 2 -3 characters I never ever had any credits above 300 k ever! I also witnessed the horrible bugs that cost me a hell of a lot to repair , the one on tatooine where you go back there later on on the trooper with the ship capsules opening omg it gliched really bad 23 k repair costs every few mins. That trooper btw ended up getting to 50 with only 125 k credits to his name , so I'm sure the freebies can do it and i hardly ever used the GTN if at all..

Cheers,

BadOrb.

Oh BabOrb, really?  2 years,?  Look at my join date, don't join the anti-hate hate train!  I'm < 2 yrs.

 

For my reasons, I bought the CE for SWOT, so you know.  Also I supported this game way before launch.  I even went so far as to criticize people who didn't support SWTOR. (hindsight is 20/20)

 

But those aren't my reasons.  My reasons were SWTOR would provide an immersive world I could enjoy, a game that would trump WoW.  IN A SW UNIVERSE !!  Who could deny that as something ..

 

And if you don't understand that statement, you don't realize how people felt before launch.

 

SWTOR launched ..

 

Fun game .. it was apparent that the game was full of bugs .. like getting stuck on a small rock on the first visit to a new planet.  Gathering nodes were bugged, friends could log on because of technical difficulties ..

I really don't like getting stuck on dry Earth.

 

But .. that was experienced AFTER I made multiple posts about not being about to log onto the game at all...  my client would just crash.  If was only the community (with identical problems) that helped this situation.  Delete a folder and relaunch the game. 

 

Over the next 2 years, I had multiple tickets .. and only maybe 20% got answered.  I ask things like why Did I lose a mount I bought?  But, those just get ignored, while I only get responses for why an item in my inventory does not match what it was supposed to me ... "Thank you for contacting us.  We value your feedback.  We have taken note at this time.  We Can't comment any further."  FTW.

 

And, you might be right, I hate the cash-shop.  It's kind of an anti-climax, since I think readers already knew.  A complete interesting observation.. this game could be awesome ... yet it has a cashshop to advance the founders $$ pockets (without giving the players anything back).

 

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  Drelkag

Novice Member

Joined: 7/12/13
Posts: 54

9/06/13 8:20:19 PM#25
Originally posted by Karteli

And, you might be right, I hate the cash-shop.  It's kind of an anti-climax, since I think readers already knew.  A complete interesting observation.. this game could be awesome ... yet it has a cashshop to advance the founders $$ pockets (without giving the players anything back).

To each their own, I think the game's awesome ;) Not riding this 'anti-hate train' you're talking about either, I think some of the F2P restrictions are just stupid for one example. It'd be much more sensible to tell someone that's been posting on this board since your join date (just checked post history) to get off the hateorade.

Putting the orange cat on ignore for now, I don't enjoy reading the same copy pasted negativity in every thread. I've seen enough already.

Playing: The Therian Saga

Waiting: The Elder Scrolls Online

Retired: Mabinogi, Vindictus

  Karteli

Elite Member

Joined: 7/09/12
Posts: 2704

9/06/13 8:24:14 PM#26
Originally posted by Drelkag
Originally posted by Karteli

And, you might be right, I hate the cash-shop.  It's kind of an anti-climax, since I think readers already knew.  A complete interesting observation.. this game could be awesome ... yet it has a cashshop to advance the founders $$ pockets (without giving the players anything back).

To each their own, I think the game's awesome ;) Not riding this 'anti-hate train' you're talking about either, I think some of the F2P restrictions are just stupid for one example. It'd be much more sensible to tell someone that's been posting on this board since your join date (just checked post history) to get off the hateorade.

Putting the orange cat on ignore for now, I don't enjoy reading the same copy pasted negativity in every thread. I've seen enough already.

Perhaps one day we'll see eye to eye. /waves

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  keithian

Elite Member

Joined: 5/20/06
Posts: 2828

9/07/13 2:56:21 AM#27

I originally was a huge fan but the story wasn't enough to keep me. I stopped at level 48 but it was a struggle to hold me to then. The main reason I left was because the world just felt so static. The graphics were fine to me and I never had any performance issues whatsoever. To anyone playing, have they made the static NPCs feel more alive anywhere? Have they started doing any type of more random events on a regular basis? Have they changed the social hub away from the space station? These were the things that bothered me a little. the linear feel too, but thats not a deal breaker for me if the world feels alive. It def is a solid game, if I was going to start someone for the first time playing an MMO this is a good game to try if they like story. In fact it might be the best story game out right now.

 

I am curious to see the graphical updates. I wonder if I can find a comparison video of before and after.

There Is Always Hope!

  Davynelord

Novice Member

Joined: 11/10/05
Posts: 121

9/07/13 4:48:02 AM#28

Why must everyone automatically assume that you HAVE to buy everything from the cash shop with real money?  Seriously, I have played the game for less than a year and the only thing I really spent was a little money just to get preferred status (because that's what I wanted over full free status)...a measly $5 to $10 and have played free since without touching the cash shop again.

Basically there is very little that subscribers get which give them any advantage over a free player...in fact, most stuff is a minor convenience.   Off the top of my head here are things subs get that I don't...

Unlimited Operations, Flashpoints, Warzones

Solve that by buying 7 day unlocks..I have 15 for each so I'm running them unlimited for the next few months...I'm not limited to 3 or 5 runs per week.

NO cap on bank account

irrelevant since it's very easy to spend 300k per day and make 300K+ back right after just from doing dailies...once your level 50+ that is...below 50 you don't even need that much money.

Earlier access to minor skills like speeder piloting

really, not a big deal unless your impatient and get bored at a quick run or force speed to your missions until your able to get train the skills, once you get a max level character, all your toons will have speeder piloting at level 10, cause you can buy the unlock easy then.

Free respecs

well if you have to respec more than 5 times per week, then you probably have ADHD or whatever or you are one of those WZ exploiters...but BW has put a end to WZ respecs in 2.4, so respecs lost  it's luster...besides, the first 5 respecs are pretty cheap...no cost for first respec, like 2k for 2nd, 12k for 3rd, 25k for 4th, 30 something for 5th...but I never needed to go past the 5th so don't know the cost after that...I only did up to 5 in one week (it resets each week starting at zero again) because I was experimenting with skill tree and bolster anyway...so for most part I may change specs once a week anyway.

sending credits and more than one item through mail

Very rarely do I need to send multiple items to alts...I never trade with other players even if I weren't restricted to them having to start the trade process...this game doesn't rely heavily on player to player trading since most of the important stuff one would like to trade for are character or account binding anyway.   As sending credits, it's easy to make credits in this game...don't really need to send my alts credits...in fact if my alt needs something, I just buy it and send it to my alt for 10 credits...sure if I send multiple items I have to send them all separately...no big deal really.

Montly Allotment of Cartel Coins

Uhm, who cares, not like those CC's are free...your paying for them if you sub anyway...but what you use them for isn't all that important nor is it a big advantage over free players.

25% extra xp gains

Really?  It's not that bad...you can go from level 1 to 55 in less than a week if you want....less than a day if you do it on double xp weeks and/or run with a high level to speed kill through missions for you so you can collect the fat xp and credit rewards way faster...which means you'll level extremely fast.   Even if you don't to that, you still got xp boost....but honestly the only time I feel the need for xp boost is starting from level 48 or so, that's when the xp seems to get slow...but then makeb isn't as bad as the level 1 to 50 content....oh and the devs have raised the XP restriction level from 10 to 20 now....so you'll get full xp like a sub until level 20...you'll fly through level 20 to 50 fast....I made a sith assassin 2 days ago, got to level 25 the first day, haven't played him again until today....again, xp is a joke in this game....try playing other MMO's where it takes you 2, 3,4, 5, 6 or more months to get to max level.

Rested XP

See above, not that big of a deal...sure it's a nice luxury but most of the games I've played don't give you much rested xp anyway...usually not even a levels worth...so I don't feel I'm missing much.

 

Other than that (I may have missed something), I have everything one can need to play this game absolutely free and compete with subs...in fact, a sub would have trouble knowing if I was free player or not because I have every unlock you can buy from GTN...Titles, hide head slot, legacy title, unify colors, artifact and event equipment, hotbars, access to section x, HK companion...etc etc...

 

At the end of the day, this game is good to me...unlike say Cabal Online where it's strickly pay to win and more geared towards rich players than anything...$200 for one Item (which is still only the 2nd best item of it's kind, the best is drop or event only) that makes your gear better and you need like 7 or 8 of them per character just to make a full set of epic armor...not to mention you need a few billion credits worth of other items to even make use of the slot that darn thing puts on your gear...and again you have a lottery/luck roll system that may or may not successfully let you slot the gear....and it may cost you 15 million+ to attempt to slot 1 piece of gear.....So if you've played Cabal Online and realize that 6 months of dungeon grinding won't get you even 1 decent piece of gear to compete with, then you'll fall in love with how easy SWTOR allows you to get all the same epic gear as any sub while being a free player...Just saying there are much worse free to play setups out there for other MMO's. 

 

Bottom line, stop complaining, stop being lazy...they give you like 98% of the game 100% free...so what you have to do a tiny bit more or wait a few levels later or manage your spending better than a sub...it's not game breaking unless your a spoiled brat kid wanting everything handed to you like mommy and daddy use to, or still does for you.  In all my years of MMO's, SWTOR is the easiest MMO to play period...how many other MMO's can you max level 10+ characters fully loaded out in endgame gear in less than 6 months?

 

Get over the restrictions and enjoy the game...the story is great, the game stays populated everyday of the week and it's fairly friendly environment compared to most MMO's I've played (at least on jedi covenant server anyway)....but if you still have complaints, then how about coming off some cash to help pay for better improvements to the game...otherwise stop bashing a FREE game....how much more free can you really get, honestly?

 

  Davynelord

Novice Member

Joined: 11/10/05
Posts: 121

9/07/13 5:44:40 AM#29
Originally posted by archidi

The game looks very good with healthy population and very improved graphics

 

I currently play a stealthy imperial agent  and although I like the class I die a lot while questing

 

Witch class has the best story ?

 

And witch class has the easiest way while questing?

 

Cheers

 

 

I find the game does have a healthy population also...but of course that depends on the server too I guess.  I only play on jedi covenant  (PVE server) and POT5 (PVP server)...but I've have yet to put a single person on ignore list and I've been playing the game just about 10 months now.

The class stories...I like the smuggler story the best simply because I love all the lines they make smugglers say...pretty funny most of the time and typically falls right into line with what I would be thinking if I were a smuggler myself....but I also like the sith inqusiter (Assassin) story, the jedi knight (guardian) story and the imperial agent (sniper) story seems good so far.....the jedi consular and the trooper stories just plain suck though, especially the trooper one.  They make your character such a pansy and make them act too formal all the time....I only wish I could kill General Garza LOL...

As for easiest class to level....HMM, really depends on your MMO experience...I'm very experienced in MMO's so any class is easy for me...but for STWOR, I like stealth classes as the easiest....so that's Assassin, Shadow, Operative and Smuggler...

 

The reason why is because your main source of leveling XP and Credits come from the mission giver, not the mobs you kill during the missions....the faster you can complete a mission and get back to the mission giver, the faster you'll level.  Therefore stealth can sneak past all the useless and trash mobs and fight only main mobs and bosses, go collect reward, level up.     

As a bonus, stealth classes can skip through heroics and some dailies (where you don't have to kill trash mobs) right to the end and just take out the boss while other classes have to fight through every mob and not many classes can do heroics solo unless they are over level or in max mods in gear.  Any stealth healer (operative or smuggler) can solo most of the game very easy...and I think snipers and gunslingers have it decent in soloing since they can avoid loads of damage by just using the cover system....but certain encounters (such as mobs that are similar to troopers in their attacks) will destroy you even in cover as they blast you with mortar rounds and stuff that isn't effected by cover (robots with explosive missiles are extremely deadly in this regard)....and they don't have an aggro drop mechanic like dropping into stealth.

Overall, your first character no matter the class will have it rough....that's just the nature of making a 1st toon in a game....but if you really want easy leveling, then it's probably better to run as many flashpoints with other players, then it really won't matter what class you choose...well except Vanguard DPS, many players will quit the group if they see a Vanguard DPS LOL...so if you go Vanguard, better go as a tank instead...

  BadOrb

Elite Member

Joined: 1/11/13
Posts: 634

9/09/13 1:14:38 PM#30
Originally posted by Karteli
Originally posted by BadOrb
Originally posted by Drelkag
Originally posted by BadOrb

Looks like quite a few people on here haven't been keeping up on SWTOR and it's recent changes. Here's some of the changes made to F2P and preferred restrictions. It might stop the hyperbole a little on here , yeah right.

  • Implemented changes to improve the overall experience for Free-To-Play players at early levels:
    • Free-To-Play players can now train Sprint at level 10.
    • Free-To-Play players are now granted the Emergency Fleet Pass ability at level 10.
  • Authorization: Event Equipment Requisition has been removed from the Cartel Market. All players now have access to Event equipment.
 
  • All levels of the Global Legacy Unlock: Fleet Pass have been adjusted:
    • The base cooldown for the Fleet Pass ability is now 9 hours for subscribers.
    • The base cooldown for the Fleet Pass ability is now 12 hours for non-subscribers.
    • Legacy Fleet Pass I, II, and III now reduce the ability cooldown by 3 hours each.
  • All levels of the Global Legacy Unlock: Legacy Travel and the Quick Travel ability have been adjusted:
    • The base cooldown for subscribers is now 25 minutes.
    • The base cooldown for non-subscribers is now 45 minutes.
    • Legacy Travel I, II, and III now reduce the ability cooldown by 5 minutes each.
Also you can play the game fully through to the end without paying a penny , it might be tougher than if you were a subb , but it is possible. Not sure about all this mentality in saying , I want to play for free but it's too restrictive , purely insane. It's free use your head buy carp off the GTN and get on with it.
 
Cheers,
 
BadOrb.
 

And they're removing the limit on Warzones for F2P too. Huge restriction lifted.

Edit: Has someone really been on this board posting the same negativity for 2 years? For the few months I've been here I've noticed quite a lot of the complaining and such from the orange cat but 2 years? Really? No offense to anyone but I dunno what to think about that.

yeah I was going to mention that one coming early October in 2.4. As for the negativity , well the orange cat got upset about something to do with the game maybe the Freemium conversion or something else. As to the others well some are upset SWG got shut down and I actually only joined this site because i kept reading absolute rubbish on here so I had to chime in and join. iv'e only been here 8 months so not sure if it's been a whole 2 years of a lot of negative posters as such.

i was also going to add that on my first 2 -3 characters I never ever had any credits above 300 k ever! I also witnessed the horrible bugs that cost me a hell of a lot to repair , the one on tatooine where you go back there later on on the trooper with the ship capsules opening omg it gliched really bad 23 k repair costs every few mins. That trooper btw ended up getting to 50 with only 125 k credits to his name , so I'm sure the freebies can do it and i hardly ever used the GTN if at all..

Cheers,

BadOrb.

Oh BabOrb, really?  2 years,?  Look at my join date, don't join the anti-hate hate train!  I'm < 2 yrs.

 

For my reasons, I bought the CE for SWOT, so you know.  Also I supported this game way before launch.  I even went so far as to criticize people who didn't support SWTOR. (hindsight is 20/20)

 

But those aren't my reasons.  My reasons were SWTOR would provide an immersive world I could enjoy, a game that would trump WoW.  IN A SW UNIVERSE !!  Who could deny that as something ..

 

And if you don't understand that statement, you don't realize how people felt before launch.

 

SWTOR launched ..

 

Fun game .. it was apparent that the game was full of bugs .. like getting stuck on a small rock on the first visit to a new planet.  Gathering nodes were bugged, friends could log on because of technical difficulties ..

I really don't like getting stuck on dry Earth.

 

But .. that was experienced AFTER I made multiple posts about not being about to log onto the game at all...  my client would just crash.  If was only the community (with identical problems) that helped this situation.  Delete a folder and relaunch the game. 

 

Over the next 2 years, I had multiple tickets .. and only maybe 20% got answered.  I ask things like why Did I lose a mount I bought?  But, those just get ignored, while I only get responses for why an item in my inventory does not match what it was supposed to me ... "Thank you for contacting us.  We value your feedback.  We have taken note at this time.  We Can't comment any further."  FTW.

 

And, you might be right, I hate the cash-shop.  It's kind of an anti-climax, since I think readers already knew.  A complete interesting observation.. this game could be awesome ... yet it has a cashshop to advance the founders $$ pockets (without giving the players anything back).

 

Sorry been busy last few days didn't realise you replied. I never said you where negative for 2 years and yeah you joined about 11 months ago. I'm not joining any train mate. Some other posters have been negative a lot longer than you. I wanted the game to be very good and be very popular , maybe not to wow's exact numbers but yeah a few million , but alas it wasn't to be and tbh I don't really like cash shops or F2P games really. Well it's the only sci-fi mmo out there for me atm , not interested in WS , the repopulation ( no leveling ) , eve ( looks like an accounting piece of software , ugh those menus ) or another up and coming mmo I forget the name. So it's all I have until PSO2. Still so I got is SWTOR , it's fun and pretty good really , but of course a little short.

No harm intended mate.

Cheers,

BadOrb.

PSO 4 years , EQOA 4 months , PSU 7 years , SWTOR launch ongoing.
"SWG was not fun. Let it go buddy." quote from iiNoSkillzii 10/18/13
The original propoganda pixie dust villain :[]

  jesad

Elite Member

Joined: 9/30/06
Posts: 652

Think of something witty and pretend that I typed it in this spot :)

9/11/13 4:06:51 AM#31

Too funny, I literally came to this forum to post the exact same thing.  I waited for a year on purpose before trying this thing out because I wanted to enjoy it, not beta test it.  I've been enjoying it every time I log in, and just this evening before work I was ready to open my wallet and dump a little change into it.

The free to play mode is painful though LOL.  How you gonna make me buy a hotbar?  Worse even, if I subcribe I get the hotbars with the subscription, but if I stop subscribing I lose them again.  Better to not subscribe and just buy what you need then?  I'm still working that out.

Otherwise I have been having a great time.  This game solves one of the problems I have had with MMO's since nearly the beginning, it provides an actual DM, in the form of the cut-scenes, to help give purpose to the things you are doing.  Sure makes kill x a lot more fun for sure.  Some may disagree I'm sure, but I'm digging it.

  SBE1

Apprentice Member

Joined: 6/05/06
Posts: 338

9/11/13 12:12:54 PM#32
Originally posted by jesad

Too funny, I literally came to this forum to post the exact same thing.  I waited for a year on purpose before trying this thing out because I wanted to enjoy it, not beta test it.  I've been enjoying it every time I log in, and just this evening before work I was ready to open my wallet and dump a little change into it.

The free to play mode is painful though LOL.  How you gonna make me buy a hotbar?  Worse even, if I subcribe I get the hotbars with the subscription, but if I stop subscribing I lose them again.  Better to not subscribe and just buy what you need then?  I'm still working that out.

Otherwise I have been having a great time.  This game solves one of the problems I have had with MMO's since nearly the beginning, it provides an actual DM, in the form of the cut-scenes, to help give purpose to the things you are doing.  Sure makes kill x a lot more fun for sure.  Some may disagree I'm sure, but I'm digging it.

I think most people would agree that the leveling aspect of the game is actually pretty well done, especially if you like cut-scenes and story.   The problem is what to do after the leveling. The game engine doesn't allow for large-scale PvP, and the small scale PvP gets repetitive and with small battles the class imbalances become a big problem.

 

While many hate the cash shop, frankly it's what's keeping the servers from shutting down.  Without F2P and the cash shop, this game would be down to probably 2 servers and new content would become a thing of the past.

  bobdole1979

Hard Core Member

Joined: 8/05/09
Posts: 197

9/15/13 10:21:09 AM#33
Originally posted by jesad

Too funny, I literally came to this forum to post the exact same thing.  I waited for a year on purpose before trying this thing out because I wanted to enjoy it, not beta test it.  I've been enjoying it every time I log in, and just this evening before work I was ready to open my wallet and dump a little change into it.

The free to play mode is painful though LOL.  How you gonna make me buy a hotbar?  Worse even, if I subcribe I get the hotbars with the subscription, but if I stop subscribing I lose them again.  Better to not subscribe and just buy what you need then?  I'm still working that out.

Otherwise I have been having a great time.  This game solves one of the problems I have had with MMO's since nearly the beginning, it provides an actual DM, in the form of the cut-scenes, to help give purpose to the things you are doing.  Sure makes kill x a lot more fun for sure.  Some may disagree I'm sure, but I'm digging it.

best thing would be subscribe and get the free cartel coins (don't forget to add the free security key you get another 100 cartel coins for that)  Then use those coins to unlock everything you need/want.

 

Or just buy everything you need off the GTN.   That's something no other MMO does which actually makes SWTORs model one of the best.  You can unlock everything with out paying a single penny.

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