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Anarchy Online

Anarchy Online 

Rubi-Ka Lounge (General)  » AO: beta testing for new graphics engine

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39 posts found
  Nadia

Elite Member

Joined: 7/26/03
Posts: 11412

 
OP  9/03/13 2:11:19 PM#1

don't need to have an active account to join this beta

 

http://massively.joystiq.com/2013/09/03/anarchy-online-opens-beta-testing-for-new-graphics-engine/

 

http://forums.anarchy-online.com/showthread.php?t=607346

Monthly Development Update - 3rd September 2013

Hi everybody,
I am very happy today to announce the beginning of beta for the new rendering engine signups. Please follow this link to sign-up for the closed beta. https://register.funcom.com/account/ao_beta/ctrl/

We will be inviting people into the closed beta in waves and eventually we will drop the NDA and transition the closed beta to the open beta. For now we hope that players, both past and present, will indicate their interest by signing up.

In these early stages of the closed beta, we will not provide the ability to copy over characters to the beta server. This is because the New Player Experience is also available in the closed beta and we would like to get as many eyes on this new content as possible. As the beta progresses, we will add the ability to copy over characters and gather focused feedback on higher level areas.

In other news, the itemshop has undergone a visual revamp which will be released on Tuesday the 3rd of September. This update will also contain a new sub-category system for easier browsing and all the items in the itemshop have been resorted for this purpose. Less popular social items will be removed and some new items will be added. Among them are the long awaited SSC "Bastion" Nanopaint Chip, Old English Trading Company Retropads, a Bucket helmet and of course, your new best friend: The Pink Silvertail.

Genele has been hard at work revamping the whompah system. I'll let her provide all of the new details about where the new whompah outposts will be added in her update next month. Macrosun has been teaching the residents of Rubi-Ka about rainmaps in the new engine - finally the citizens of Rubi-Ka have fixed all of the holes in their ceilings. Nobody likes a soggy leet.

That's it for this update, thanks for listening!
Nusquam is offline  
 
  Koroshiya

Hard Core Member

Joined: 6/18/05
Posts: 222

Live with love, and love will find you.

9/03/13 2:14:11 PM#2
I couldn't sign up.  So I believe this beta is for current paying customers only.  Anyone else with a "free" account able to sign up?  It's been too long since I created my AO info I had to use my AoC/TSW account.

“The people that are trying to make the world worse never take a day off , why should I. Light up the darkness” – Bob Marley

  Nadia

Elite Member

Joined: 7/26/03
Posts: 11412

 
OP  9/03/13 2:18:32 PM#3
(removed)
  rbialo

Advanced Member

Joined: 6/24/05
Posts: 30

9/03/13 2:30:53 PM#4

One word: unbelievable!

Signed ofc, but still can't believe it.

 

 

[[i]edit[/i]]

I just signed with account frozen, so... 

Was paid long ago in 2009. 

  Nasa

Hard Core Member

Joined: 10/21/04
Posts: 317

9/03/13 2:41:16 PM#5

Im afraid the update is a bit too late. The update will make it look better but not amazing.

If graphics update was the only thing this game needed I think far more would still be playing it.

 

  PAL-18

Advanced Member

Joined: 4/14/13
Posts: 723

9/03/13 2:45:52 PM#6
Originally posted by Nasa

Im afraid the update is a bit too late. The update will make it look better but not amazing.

If graphics update was the only thing this game needed I think far more would still be playing it.

 

That worst p2w itemshop ever seen in online gaming came and extreme dumbing down about 4-5 years ago which has been continuing process.

 

+ i dont see them saying anything about Dreamworld engine.

 

So, did ESO have a successful launch? Yes, yes it did.
By Ryan Getchell on April 02, 2014.
**On the radar:http://cyberpunk.net/**

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 4609

9/03/13 2:46:17 PM#7
Originally posted by Nadia

http://massively.joystiq.com/2013/09/03/anarchy-online-opens-beta-testing-for-new-graphics-engine/

 

http://forums.anarchy-online.com/showthread.php?t=607346

Monthly Development Update - 3rd September 2013

Hi everybody,
I am very happy today to announce the beginning of beta for the new rendering engine signups. Please follow this link to sign-up for the closed beta. https://register.funcom.com/account/ao_beta/ctrl/

We will be inviting people into the closed beta in waves and eventually we will drop the NDA and transition the closed beta to the open beta. For now we hope that players, both past and present, will indicate their interest by signing up.

In these early stages of the closed beta, we will not provide the ability to copy over characters to the beta server. This is because the New Player Experience is also available in the closed beta and we would like to get as many eyes on this new content as possible. As the beta progresses, we will add the ability to copy over characters and gather focused feedback on higher level areas.

In other news, the itemshop has undergone a visual revamp which will be released on Tuesday the 3rd of September. This update will also contain a new sub-category system for easier browsing and all the items in the itemshop have been resorted for this purpose. Less popular social items will be removed and some new items will be added. Among them are the long awaited SSC "Bastion" Nanopaint Chip, Old English Trading Company Retropads, a Bucket helmet and of course, your new best friend: The Pink Silvertail.

Genele has been hard at work revamping the whompah system. I'll let her provide all of the new details about where the new whompah outposts will be added in her update next month. Macrosun has been teaching the residents of Rubi-Ka about rainmaps in the new engine - finally the citizens of Rubi-Ka have fixed all of the holes in their ceilings. Nobody likes a soggy leet.

That's it for this update, thanks for listening!
Nusquam is offline  
 

Oh, cool!

With this, Anarchy Online should be caught up to Vanilla WoW for graphics. Now, if they could only see how that Store destroyed the game.

It's the sad state of the genre. The next big title has as many threads discussing issues with it's business model than issues with the game itself.

  Harafnir

Hard Core Member

Joined: 2/18/04
Posts: 1365

9/03/13 2:47:45 PM#8
Still the best and most complex game on the market. When that graphics upgrade hits, I will subsrcibe faster than you can say Atrox.

"This is not a game to be tossed aside lightly.
It should be thrown with great force"

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 4609

9/03/13 2:51:18 PM#9
Originally posted by Harafnir
Still the best and most complex game on the market. When that graphics upgrade hits, I will subsrcibe faster than you can say Atrox.

How long ago were you subbed?

You may be sorely disappointed in the direction the game has taken since they started developing content around the store.

Graphics aside, the game is a shell of it's former self.

It's the sad state of the genre. The next big title has as many threads discussing issues with it's business model than issues with the game itself.

  Harafnir

Hard Core Member

Joined: 2/18/04
Posts: 1365

9/03/13 4:55:14 PM#10
Originally posted by GeezerGamer
Originally posted by Harafnir
Still the best and most complex game on the market. When that graphics upgrade hits, I will subsrcibe faster than you can say Atrox.

How long ago were you subbed?

You may be sorely disappointed in the direction the game has taken since they started developing content around the store.

Graphics aside, the game is a shell of it's former self.

Not subbed since SL. Froobing on and off until this day, playing it old school, never even looked in the store. I go in, run missions, go to old school spawn points, spend a lot of time crafting. Just enjoying it all. If you want to play it like before, its just as it was when I left it. If you want to use the store, of course it gets flipping different.

"This is not a game to be tossed aside lightly.
It should be thrown with great force"

  Marcelino

Advanced Member

Joined: 10/04/04
Posts: 113

Can I have your stuffz....???

9/03/13 6:31:53 PM#11
They could at least make previous paid subscribers eligable for the beta so we can see whats comming. I can understand why they dont invite the foobs, but I paid a lot of money i8nto this game years ago, would be nice if they would throw a few invites to previous subbers.
  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 4609

9/03/13 6:59:19 PM#12

I just get a kick out of how old this "new" engine really is. Well, at least the game will be on par with 2006 graphics.

I knew even before I ever looked at that screenshot, it would be full of Light Rays and Fog.

LOL.

It's the sad state of the genre. The next big title has as many threads discussing issues with it's business model than issues with the game itself.

  Kaynos1972

Spotlight Poster

Joined: 2/10/04
Posts: 2323

9/03/13 7:02:42 PM#13
This Update was due back in 2005.  So your getting an 8yo graphics update.   Sorry not interested.  Back when i left in 2005 they were already talking about that update, so if you think this update would bring the game in par with 2013 games, think again, it will look like a 2005 game instead of a 2001.
  kreken

Apprentice Member

Joined: 6/06/05
Posts: 138

Today people are much cheaper than their clothes.

9/11/13 8:59:20 AM#14
If you are testing it, please post some of your feedback here; eager to see how it turned out.
  JeroKane

Elite Member

Joined: 2/21/06
Posts: 4991

9/11/13 9:13:44 AM#15

You don't have to be subscribed to sign up.

I just signed up With an inactive account.

  Dreamo84

Defender of Worlds

Joined: 5/20/04
Posts: 2906

I actually still like MMORPGs

9/11/13 9:37:53 AM#16
Are they even updating character models? Those were the things that needed updating the most. The environments aren't that bad, just the character models.

  kreken

Apprentice Member

Joined: 6/06/05
Posts: 138

Today people are much cheaper than their clothes.

9/11/13 10:29:30 AM#17

I just logged into account management and don't see an option to participate in beta. Does anybody have a link?

edit: NVM, failed to read first post.

  JeroKane

Elite Member

Joined: 2/21/06
Posts: 4991

9/11/13 10:36:17 AM#18
Originally posted by Nadia

seen at the comments for massively:

I just talked to a Funcom GM and the beta is for paid accounts only. If you are free or have cancelled your subscription you are out of luck like me.

Not true. I could sign up With my InActive account.

Be sure to attach Your dxdiag file, as that might be the reason registration fails perhaps?

  Hero001

Advanced Member

Joined: 5/20/04
Posts: 13

Never judge a person till you walk a mile in their jboots!

9/25/13 12:31:51 AM#19
If you read the updates you would understand why it took so long to implement. Basically 1/2 people worked on converting the code to the AoC engine, while a small team converted art assets. For a game the size of AO it's a miracle it is even happening. From the posts that I've read now that they've converted the code, which had some of the strangest methods to hear it, new life should come back to Funcom's flag ship. It will certainly be easier to maintain and update for them. Everquest is as dated, are they doing something to update it, not that I've heard. Credit where credit is due, no one else has tried to breath life back into a really solid game, Save perhaps when Eve overhauled its assets.
 
So perhaps instead of crying too little too late, why not see, after all the base game is essentially free. Hats off to the people that made it possible with blood sweat and a lot of tears.
Celebrate the fact that a company cares enough about its product/world to attempt this. Instead of just shutting it down.

  Trappin

Novice Member

Joined: 10/18/06
Posts: 67

9/25/13 10:26:55 AM#20

"Everquest is as dated, are they doing something to update it"

SOE upgraded the engine in  2004/5

Orc, Kobold and Goblin and loads of other models were updated YEARS ago. Character models were updated during the Luclin era  - YEARS ago.

SOE updated zones Lavastorm, Nektulos Forest, East and West Commons, North Ro, Oasis of Marr, South Ro, Innotjhule Swamp, Misty Thicket and more many YEARS ago. Players hated the new graphic updates so SOE stopped fiddling with old content.

SOE added classes  Beastlord and Berserker and races Var Shar,  Iksar,  Drakkin, Froglok.  Funcom added  classes Keeper and Shade and no new races.

EverQuest has 20 exapnsions while  Funcom added 1 expansion Shadowlands and 4 booster packs - Notum Wars / Alien Invasion / Lost Eden and XAN

 

Funcom had one full time employee working on a new engine for 8 years, the class rebalance has been been delayed and project leads have changed five or six times. 

 

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