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EverQuest Next

EverQuest Next 

General Discussion  » New parkour video

8 Pages « 1 2 3 4 5 6 7 » Last Search
142 posts found
  Tygranir

Novice Member

Joined: 6/24/13
Posts: 765

9/01/13 9:28:58 PM#41
Originally posted by Ridrith
It IS a great alternative in comparison to what they have now.

Good thing there are plenty of other games that offer that, right?

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  Ridrith

Advanced Member

Joined: 7/11/08
Posts: 309

9/01/13 9:32:18 PM#42

Broken parkour is broken.  Thank you, come again.

 

Just make it a optional choice, SOE.  Don't be dumb.

  Drakynn

Novice Member

Joined: 3/02/08
Posts: 2051

9/01/13 9:33:08 PM#43
Originally posted by bcbully
Originally posted by Karteli

Didn't SOE also remove the "jump button", making jumping automatic when going off a cliff?  Was manual jumping too complicated? hmm

 

If I had to flip everytime I jumped over a small ledge, I'd rather just walk off it instead.

I was going to say that it reminded me of Wushu, until I realized it was passive. 

 

Still interesting.

I'd be interested to know how you can double jump or jump in the middle of sliding down a slope like shown here and in the apst if jumping is only passive.

I believe you're confusing being able to vault low obstacles automatically for  a lack of a jump button.

  Tygranir

Novice Member

Joined: 6/24/13
Posts: 765

9/01/13 9:33:50 PM#44
Originally posted by Ridrith

Broken parkour is broken.  Thank you, come again.

 

Just make it a optional choice, SOE.  Don't be dumb.

 

or you can play the game they are making, not the game you want them to make.

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  Ridrith

Advanced Member

Joined: 7/11/08
Posts: 309

9/01/13 9:36:37 PM#45
Originally posted by Tygranir
Originally posted by Ridrith

Broken parkour is broken.  Thank you, come again.

 

Just make it a optional choice, SOE.  Don't be dumb.

 

or you can play the game they are making, not the game you want them to make.

I'm pretty sure that'd be going against the exact principle that SoE is going for this time around.  I don't know if you've noticed the Round Table or not...  But yeah, they obviously want input on these types of subjects.  So I'm failing to see your point here.  If I was looking to vault around like a super hero I'd go play a super hero game.

 

Crazy Stick put it best.

"It's an issue where movement style clashes so strongly with one’s expectations for the genre that it destroys the logical and internal consistency of the world. It matters because without it you simply can’t take the game content seriously. It becomes a freaking  joke and gets thrown away just like every book or movie that contradicts itself so and "jumps the shark" like Fonzie in Happy Days. In a fantasy MMORPG we expect to be able to "explore" a world of excitement and adventure rather than play superhero dude on the cliffs. She looks like Spiderman flipping around without web shooters in that video. Its just seems outright silly for this setting. Even if its just for landmark stuff there are better ways to handle it with far less investment of resources. I am not throwing in the towel on the game but this is a head scratcher leaving me to wonder what they are thinking here.

PS Edit: I mean seriously who are they targeting this at? If they think a "younger generation" will over look the breakdown of genre expectations for the "wheee" factor they botched it as they are more entitled than us dirty old farts." 

  Tygranir

Novice Member

Joined: 6/24/13
Posts: 765

9/01/13 9:44:24 PM#46
Originally posted by Ridrith
Originally posted by Tygranir
Originally posted by Ridrith

Broken parkour is broken.  Thank you, come again.

 

Just make it a optional choice, SOE.  Don't be dumb.

 

or you can play the game they are making, not the game you want them to make.

I'm pretty sure that'd be going against the exact principle that SoE is going for this time around.  I don't know if you've noticed the Round Table or not...  But yeah, they obviously want input on these types of subjects.  So I'm failing to see your point here.  If I was looking to vault around like a super hero I'd go play a super hero game.

 

Crazy Stick put it best.

"It's an issue where movement style clashes so strongly with one’s expectations for the genre that it destroys the logical and internal consistency of the world. It matters because without it you simply can’t take the game content seriously. It becomes a freaking  joke and gets thrown away just like every book or movie that contradicts itself so and "jumps the shark" like Fonzie in Happy Days. In a fantasy MMORPG we expect to be able to "explore" a world of excitement and adventure rather than play superhero dude on the cliffs. She looks like Spiderman flipping around without web shooters in that video. Its just seems outright silly for this setting. Even if its just for landmark stuff there are better ways to handle it with far less investment of resources. I am not throwing in the towel on the game but this is a head scratcher leaving me to wonder what they are thinking here.

PS Edit: I mean seriously who are they targeting this at? If they think a "younger generation" will over look the breakdown of genre expectations for the "wheee" factor they botched it as they are more entitled than us dirty old farts." 

Oh, so you are saying the genre shouldn't evolve to match today's technology. Then, in the most simplest of terms, I disagree

 

If I was a half-feline and half-human berserker, you're damn right I'd be dominating waist high walls.

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  Ridrith

Advanced Member

Joined: 7/11/08
Posts: 309

9/01/13 9:46:12 PM#47
I don't know how you get that from what I posted there.  Enjoy your opinion.  I'll keep mine.
  Tygranir

Novice Member

Joined: 6/24/13
Posts: 765

9/01/13 9:48:04 PM#48
Originally posted by Ridrith
I don't know how you get that from what I posted there.  Enjoy your opinion.  I'll keep mine.

Precisely what opinions are good for. Good job. You did it successfully.

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  killahh

Novice Member

Joined: 8/25/04
Posts: 455

As famous as the unknown soldier

9/01/13 9:49:46 PM#49

omg, three quarters of you  have obviously never played  as long as you boast,  this parkor system beats the hell out of  what HAS BEEN THE SAME  TIRED  RUNNING/ JUMPING ANIMATION FOR THE LAST 20 YEARS.

you all want the same tired old systems, please go play the dozen out at the moment. 

Gonada Dahung,over 20 years of mmorpg's and counting....Please Lord, let someone make a game that had all the awesomeness of UO, EQ and EVE...

  Tygranir

Novice Member

Joined: 6/24/13
Posts: 765

9/01/13 9:52:02 PM#50
Originally posted by killahh

omg, three quarters of you  have obviously never played  as long as you boast,  this parkor system beats the hell out of  what HAS BEEN THE SAME  TIRED  RUNNING/ JUMPING ANIMATION FOR THE LAST 20 YEARS.

you all want the same tired old systems, please go play the dozen out at the moment. 

What are you doing?!?!

 

Talking about something that wasn't established 10 years ago must be wrong.

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  User Deleted
9/01/13 9:57:23 PM#51


Originally posted by killahh
omg, three quarters of you  have obviously never played  as long as you boast,  this parkor system beats the hell out of  what HAS BEEN THE SAME  TIRED  RUNNING/ JUMPING ANIMATION FOR THE LAST 20 YEARS.

you all want the same tired old systems, please go play the dozen out at the moment. 


Speaking for myself here, it just looks cheap. I mean, if you want to have this in your game go for it. But the fact is that there are tons of games that do this way better so it makes what SOE is doing look half ass and pretty amateur.

I'll give em an A for effort but what they are showing is pretty weak compared to other devs. And no, they don't get a free pass just cause its an mmo and not a console game. They wanna add console type movement, they're gonna get judged with the big boys.

  Drakynn

Novice Member

Joined: 3/02/08
Posts: 2051

9/01/13 10:00:26 PM#52
Originally posted by Foomerang

 


Originally posted by killahh
omg, three quarters of you  have obviously never played  as long as you boast,  this parkor system beats the hell out of  what HAS BEEN THE SAME  TIRED  RUNNING/ JUMPING ANIMATION FOR THE LAST 20 YEARS.

 

you all want the same tired old systems, please go play the dozen out at the moment. 


 

Speaking for myself here, it just looks cheap. I mean, if you want to have this in your game go for it. But the fact is that there are tons of games that do this way better so it makes what SOE is doing look half ass and pretty amateur.

I'll give em an A for effort but what they are showing is pretty weak compared to other devs. And no, they don't get a free pass just cause its an mmo and not a console game. They wanna add console type movement, they're gonna get judged with the big boys.

 

There are games that do every facet of MMORPGs except the massive bit much better than MMORPGs do and have been for years.

  Ridrith

Advanced Member

Joined: 7/11/08
Posts: 309

9/01/13 10:01:06 PM#53
Exactly.  ^  That times a million.  It just looks cheap and poorly done.
  joe2721

Novice Member

Joined: 2/08/07
Posts: 148

9/01/13 10:12:12 PM#54

I love the movements it makes you appear more fluid and apart of the surroundings.

Also it seems at least for myself it fits well in a fantasy game. Most story's and books I have read while have characters with  above normal agility or enchanted boots etc etc.

 

  adam_nox

Advanced Member

Joined: 7/31/06
Posts: 2088

9/01/13 10:12:50 PM#55

her back bounces off a boulder mid flip.

 

she also glides through the air like super mario 3.

 

parkour is one thing, this is just silly.

  Tygranir

Novice Member

Joined: 6/24/13
Posts: 765

9/01/13 10:13:33 PM#56
Originally posted by Ridrith
Exactly.  ^  That times a million.  It just looks cheap and poorly done.

compared to which MMO? We aren't talking about console games. We are talking about an online world available to thousands of different builds. Crysis 3 looks awesome, good luck running it on an 8 year old rig

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  GrayKodiak

Novice Member

Joined: 11/15/12
Posts: 576

9/01/13 10:25:33 PM#57
Originally posted by joe2721

I love the movements it makes you appear more fluid and apart of the surroundings.

Also it seems at least for myself it fits well in a fantasy game. Most story's and books I have read while have characters with  above normal agility or enchanted boots etc etc.

 

Yea I think of some FR novels, the high adventure type stuff, it is more action oriented in practice than our current "circle strafe" tab shoot games give off. I hope the parkour is class dependent, I am with the others who assume this is the adventurer class based off the armor and the fact that this is landscape...

Yes I think a plate wearing death knight should jump less, no I do not think a ranger should be as glued to the ground as the plate wearing death knight.

  ace80k

Advanced Member

Joined: 12/04/05
Posts: 147

9/01/13 10:30:14 PM#58
You guys are complaining about jumps and flips, superficial much? "Wow" is all I have to say.
  User Deleted
9/01/13 10:32:03 PM#59
Originally posted by Acornia

That jumping/flying video looks more like a jedi move in a Star Wars game than something that would be done in a EQ world.

If a normal person was to do those moves in the real world, they would more than likely end up dead, not landing unharmed on their feet.

 

And 20 yr old girls in full plate armor, wielding a two hander and beating up bulked up guys twice their size is normal and realistic? You see, in normal world, even women with stronger constitution cant move in full plate armor. Fuck, most men cant do that. Plate armor was created for mounted combat.

 

 

 

Gimme a break. Real world reasoning like that has no place in video games. Especially in fantasy genre.

  koboldfodder

Novice Member

Joined: 9/18/04
Posts: 370

9/01/13 10:50:21 PM#60

It works fine in DCU Online because that is a MMO based in comic book superheroes, so it is something you would expect in a game like that.

 

It looks like garbage in an Everquest game because there is nothing Everquesty about that.  Again, why bother call this game Everquest.  There are several core concepts of the game that are diametrically opposed to what Everquest started.

 

Class system....not found in EQ next.

Leveling system...not found in EQ next.

 

This movement system might be a small thing, but again....nowhere in either EQ games was anything like this ever found.  And the argument is what?  Well, technology has gotten better so yea, let's put in a comic book movement system.  Why stop there?  Why not put in racing cars like ArcheAge....that seems to be pretty popular.  How about so Chocobo-esque chicken mounts...that is real popular.

 

The only thing I have a problem with is them calling the game Everquest when so many of the core features do not mesh with what EQ is.

 

It should be called Norathian Hero Builders, and all that stuff would be fine.

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