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News & Features Discussion  » [General Article] Final Fantasy XIV: A Realm Reborn: Review in Progress 1

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Novice Member

Joined: 3/30/13
Posts: 344

8/31/13 9:01:45 AM#101
Originally posted by Raxeon
sam the launch sint really rough the servers are full but stable the only issues is not everyone can play thats all se will make up for it with free days so you wont lose out on any of your time

Oh, stop splitting hairs.


When people are buying a product (game or otherwise) which they can't use - for days in a row - that's a poor launch. No other way around it.


This apologetic nonsense just doesn't stop.


Player A: "I have these issues with the game..."

Player B: "Can't complain because Beta 1"

Player A: (weeks later): "I'm still having issues with the game..."

Player B: "Can't complain, because Beta 2"

Player A: (weeks later): "I'm still having issues with the game..."

Player B: "Oh my god. It's only Beta 3. Stop complaining!"

Player A: (weeks later) "Well it's now open Beta, and I'm still having issues..."

Player B: "Oh my god stop whining already! It hasn't launched yet!"

Player A: (some time later) "Okay, so now the game has released, and I'm still having these issues.."

Player B: "Oh would you shut up! It's only Early Access! It hasn't officially launched yet!"

Player A: (after launch) "Well, the game has now launched, and I can't even log in"

Player B: "Another entitled, whining crybaby who thinks they're owed something! The game just launched! What do you expect?!"


And on... and on... and on... The only thing that changes is what new excuse you people conjure up to stifle any criticism.


This is what undermines the apologists' stance; the fact that no matter what stage of development or release the game is in, you people will always find a reason why people "aren't allowed to complain or criticize". The fact is, it has nothing to do with what stage of Beta, Early Access, or Launch the game is in. It has everything to do with the apologists and white knights being incapable of accepting anything less than complete praise for their "favorite toy".


You people don't even attempt to be subtle about it... though some of you certainly seem to think you are.


The launch was poor. Period. SE did not do enough testing. They didn't even attempt to do stress testing until Open Beta, which was only a few days long, and then - even in light of issues that were clearly affecting many people - they "stayed the course" and released the game anyway.


I've been in plenty of Betas, and one thing that is a rather standard practice is "focused stress testing". Making sure the hardware/software - especially key features of the game (-cough- Duty Finder -cough-) can handle high amounts of traffic. SE never properly tested this; certainly not on their NA/EU servers.


They blew it on their launch, and their following inaction to address or alleviate it. Example: Choosing to not implement AFK player kicking until after they've expanded the data center. They completely missed the point on that. The need for an AFK-kicking mechanism is intended to alleviate the issues now when they're actually affecting people who've been unable to log in for almost a week... Not later when they (supposedly) no longer will.


And tha'ts not even counting their botched up job of EA codes, etc. That's not including the absolute cluster-f@@k of an account management system, requiring people to use 3 different logins to handle different aspects of the same account.


That's not counting how they just arbitrarily decided to close all tickets without resolution... requiring people to go back and re-open them... something I didn't even learn about 'til last night when I happened to see it mentioned on a thread. I received no email notifying me of it.


And don't even tell me "well you should have read the update from SE", 'cause that's nonsense. I'm their customer, and it's "customer service 101" to contact customers directly to inform them of any issues or changes in anything to do with their account. Even if it's automated.


By even the most lenient standards... this launch has been a mess for SE. I realize the fanboys and SE themselves are trying to spin it as some huge success. But all that proves is just how out of touch both groups are, and how they care more about the number of sales they've made than they do about the awful experience many of those "sales" are for their customers.



Novice Member

Joined: 10/31/08
Posts: 144

If you couldn't tell from my avatar picture...I love cats!!!

8/31/13 9:09:58 AM#102
Great article Graky you really captured peoples frustrations with the game so far. Keep up the good work and all this writing is just helping you with Grad School :)


Novice Member

Joined: 3/30/13
Posts: 344

8/31/13 9:15:21 AM#103
Originally posted by nttajira
Originally posted by gessekai332

1) Not a real review

2) Terrible Acroynym


Does the staff have a vendetta against this game? i also dont see nearly as much moderation on the forums compared to when gw2 launched.  

Agree with you , that the most pathetic and stupid review I have ever read on this website

To me , this look like more what some angry teenager would say because he was unable to play since 2-3 day because of all these error .

yes the lauch was REALY BAD but when you get inside the game THAT REALY GOOD

and that just one , if not , the best mmorpg out curently , for oldschool mmorpg players that the only title since many year who go back in the old school roots of the genre and that amazing , the game also got the job and class system where you actualy need to level other class for unlock other class with the option to mix skill from all the class you unlock ( that realy amazing and this give the game SO MUCH more time to hit endgame )

the crafting just like vanguard ( aka the best

for resume , that a pathetic review you give here and from reading the final fantasy 14 realm reborn in this website , no moderation , in the gw2 forum you say something about the game = auto close , in the one for ff14 they stay open for week.

the jap dont pay you guy ?? huh mmorpg ??


The process of getting into the game, creating a character and being able to actually play is part of the overall experience, just as much as actually playing it. You can't conveniently separate one from the other... no matter how much you want to try and argue otherwise.


It would be irresponsible and dishonest for the reviewer to not mention all these issues, as they're a realistic part of what a player can, and should, expect to experience for now when attempting to play ARR. has noted the rough launches and difficulties around other launches as well. They're not just "picking on ARR".


And for crying out loud.... a "Review In Progress" means that there will be additional parts added later. This is "Part 1" of who knows how many.


When they reach a final score for the game, assuming it's a high-scoring game (and it might well be... the game itself is solid... when you can actually play it), that part 1 is going to be nothing more than a "wow... remember how bad that launch was? But look how well everything turned out regardless".


If the game is truly good, and truly holds up over time... its launch will not matter. Of course, except to people who, as usual, can't handle anything negative or critical being said about "their favorite toy".


Novice Member

Joined: 8/31/13
Posts: 1

8/31/13 9:40:47 AM#104

My friend convinced me to pre-order this game. I was able to play for a few hours during the last beta phase, but have not been able to log in since, getting error 1017. Instead of patiently waiting for them to fix what really shouldn't have been this big of a problem, I have requested a refund and won't be bothering with this game.

It was fun for the short time I got to play it, and looks like a pretty decent game, but I'm not going to pay for a game that I can't even play.


Novice Member

Joined: 7/10/09
Posts: 408

8/31/13 10:28:06 AM#105

i've yet to see the error "can not find JP world list"


Now during peak times they lose the NA/EU world list every 10 minutes (especially during error 1017).


The fixes they're "supposedly" putting in by next week... not sure why they weren't there before, and i'd quite happily put  a bet forward they won't work. The next excuse should at least be good.

but by then there may not be enough people to fit in the worlds anymore... 

"nothing actually matters, we're just slightly evolved monkeys clinging to a dying piece of rock hurtling through space waiting for our eventual death." - Frankie Boyle, Mock The Week


Novice Member

Joined: 2/04/10
Posts: 260

"you are not prepared!"

8/31/13 11:03:32 AM#106
Originally posted by Dakirn

The old rating deserves to stay until the review is done because of the giant turd it was the first time around.  I think the original 5.1 score was pretty generous considering.. :P

haha true enough, i think i got 15 min into the gameplay and never returned (Until arr) thankfully there art assets were pretty well done, i think most of them are the same or similar.

Anyway i see the 5.1 is from the OG ff 14-ty


Advanced Member

Joined: 12/05/08
Posts: 838

8/31/13 12:03:20 PM#107

This game is so good all these techinal issues which will be solved by 9/2/2013-9/4/2013 are not even going to phase it..  I think your review shows a big sign of a fustration and doesnt state in the first part of the review  paragraph the overview of the problem and how it will be fixed as early as  7 days,  it did not mention the free game time people will recieve, and it did not mention how the codes were fixed after only two days and before the early access even started.  


I think when you write a review you should put a summary of all the facts in the top paragraph in overview, then elaborate with dates and time periods during the body in order to garnish a player who reads the review, the chance to agree or disagree unbiasedly with how well it was handled or not.   Hope to see your next review....   thanks.


Advanced Member

Joined: 12/05/08
Posts: 838

8/31/13 12:14:02 PM#108
One more comment,  I think you have to read the response time of SE, it was within 24 of every error,  I think most people did not even go to the website to read their news announcments to know what thier responses were.   SE responded as fast as any reasonable company would to its problems, I think more work has to be done as far as looking things up and research before writing reviews like this.   Its important to collect facts and data from the SE website itself at the very least.  Please before you write the full review of this game, that you take the time to actually visit SE websites and see all the dates and match them all up with a timeline of everything that happend.  Thanks.


Joined: 11/22/05
Posts: 16904

"what a boring life, HATING everything" -Gorilla Biscuits

8/31/13 1:09:25 PM#109
Originally posted by Illyssia
Originally posted by Dagon-Kahn
I am appalled at this article. All you did was bitch and QQ.


It is very bad journalism in my view, Robert even writes in it :


"If you are currently playing the game, you unfortunately are all too familiar with errors 90000, 3102, 1017, and the missing queue."


Robert, I have been playing the game for days on NA server and haven't had this problem at all so far. Sure there may be some technical issues at launch with a game (there were with WoW for example), but to get it into your head that you are speaking for the silent majority playing the game and having fun right now in FF is an immature viewpoint. Rage quit on the PC login screen is not the way to review games.

Bad journalism would be to ignore these issues that are plaguing many players experience. Great for you that you've been able to avoid them, many are not as lucky.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me


Advanced Member

Joined: 1/28/04
Posts: 504

8/31/13 1:28:51 PM#110

Worst launch ever, as far as I'm concerned.


It's been a week and they have taken zero action.  Things have just got worse and worse as more people get access to the game and moreso because more and more people are able to be afk for hours and hours and prevent other people from playing.  I don't really blame the AFKers since I'm sick of attempting to login, but they're not helping the problems.


SQEN is inept in a way that makes Funcom look good.


What's even more annoying is the garbage they are posting on their twitter.  They're all happy go lucky posting about utter nonsense while their game is in a horrid state.  It's unbelievable.


Premium MMORPGs do not feature built-in cheating via cash for gold pay 2 win. PLAY to win or don't play.


Novice Member

Joined: 7/06/13
Posts: 214

8/31/13 2:22:23 PM#111

It's a great solid MMO, if you're lucky enough to log in and pray the Gods your quest NPC doesn't glitch and force you to log out and not being able to log back in for a few hours.  That's a real deal breaker that needs to be addressed ASAP, the other little bugs are nothing compared to this dreadful "SERVER FULL" of doom.


  That's the only thing pissing me off at the moment. Besides that, played 10 hours straight without any issues.  And if you do log in and LOVE the game, then don't log out, stay AFK, otherwise depending on your time zone if you try and log back in, good luck!   


Novice Member

Joined: 4/04/13
Posts: 16

8/31/13 3:11:55 PM#112
Originally posted by Distopia
Originally posted by Illyssia
Originally posted by Dagon-Kahn
I am appalled at this article. All you did was bitch and QQ.


It is very bad journalism in my view, Robert even writes in it :


"If you are currently playing the game, you unfortunately are all too familiar with errors 90000, 3102, 1017, and the missing queue."


Robert, I have been playing the game for days on NA server and haven't had this problem at all so far. Sure there may be some technical issues at launch with a game (there were with WoW for example), but to get it into your head that you are speaking for the silent majority playing the game and having fun right now in FF is an immature viewpoint. Rage quit on the PC login screen is not the way to review games.

Bad journalism would be to ignore these issues that are plaguing many players experience. Great for you that you've been able to avoid them, many are not as lucky.

Maybe, but all the errors I had were taken care of by SE before Early Launch even began. They were having problems, admitted them, and worked to fix them in a small window of time. That's much more than I can say about a lot of other MMO hosts.

Also I haven't d/ced once since I started playing. Super unstable servers, huh?


Novice Member

Joined: 3/16/13
Posts: 61

8/31/13 4:06:08 PM#113
I can play at daytime, so I had absolutely no problems with logging in (EU). And since you can let your char be idle, I could stay online the whole day. Enjoying the game very much, love the class/job/craft system wherein you no longer need to create alts. the world is beautiful, armour could have been better, but in all a satisfying experience. Only today I had some problems with being DC'ed and not being able to login. Well, not the end of the world, was about time to get away from my PC anyway. Hoping SE will fix the problems in the coming weeks.

Novice Member

Joined: 2/11/04
Posts: 77

8/31/13 4:10:36 PM#114

Nice rant mate... I reached 50 3 days ago and my 2nd class is around 35s having a blast so far ! Hard mode content is very challenging though :)



Elite Member

Joined: 8/27/04
Posts: 8132

Perhaps tomorrow will be better.

8/31/13 4:16:23 PM#115

My feeling is the game is still solid but was once again rushed.They had a set timeline of beta weeks and a direct launch day all sorted out months ago.

They need more content other than just leveling ideas.I know it seems like a lame complaint ,considering MOST other games ONLY have you follow a set of linear quests around but from Square Enix i expect better than the rest.

They should have never got greedy and try to cater to soloing and the WOW type crowd.They should have stuck to all out grouping,that is how you build friends and community,not blindly jumping into Fates or solo Leves or solo questing.

Perhaps they did know what they were doing and it is the players who can't think outside the WOW box.

I noticed they really only made the quests as a sort of teaching tool for a noob to familiarize themselves with the game.However all the brainwashed gamer's kept looking for more quests,it seems a lot are used to that hand holding design since Wow and EQ2 and every other game has made that their ONLY content.So players rush to end level then stand around  "what do i do"?.

I guess it doesn't help that Yoshi has played all these other games that copy each other and wants to incorporate that same game design into FFXIV.Square Enix became the biggest brand in gaming for a reason,because they were different.They introduced limit breaks and Tactical points and Sub classes.

Even in their console game FFX,it was not about following quests,it was more fun to follow the story and fun around with the spheres to build your character in many different ways.

I really fear it is the gamer's who will cry out for another Wow game,speed leveling mechanics and grinding dungeons/instances.I wish people would think outside the box,then the developer will cater to a more unique brand of fun gaming.There is some good news on the horizon,Square still has lots of content ideas yet to come,just too bad the game was rushed out again too early.
Samoan Diamond


Novice Member

Joined: 5/21/13
Posts: 6

8/31/13 4:59:53 PM#116

The server issues are tough, but they will be ancient history before long. Bad as it is, it is good news that the actual GAME behind the log-in troubles is so good.

ARR doesn't really do anything completely new, but it takes the best of what other games in the genre offer and puts it together in a very polished package. It's an excellent foundation to build on with future patches. In particular, the addition of housing in 2.1 along with other sub-sections of this content such as gardening and monster/chocobo breeding will add layers.

IMO, this game has many quality aspects, but the crafting system in particular is overall better than in any other current MMO. It is brilliant.

Without breaking new ground (as of today), but rather going with familiar elements, it would be tough to grade this game over 90% although it could certainly reach that potential in the future. If a strictly competent game is worth 70%, this game is certainly well beyond that point at this time. It is polished. It has a few quirks that could stand to be ironed out over future patches, but nothing so much in the core of the system that it can't be addressed. A meta score in the high 80's seems perfectly reasonable, and community voting around the web seems to agree so far.


Elite Member

Joined: 6/17/11
Posts: 8180

8/31/13 7:31:29 PM#117
Originally posted by Vivasvan
The wow killer is here. Hey EQnext...this is what people wanted in an MMO.

Aside from launch issues which will fade the game is the new home of MMO players.

Goodbye all for 10 years or so.

Umm way too early to tell - the world is *tiny* I am already lvl 46 and have done all dungeons for my level.

My major concern is end game longevity, currently there is not much content unless something drastically changes at 50.



Novice Member

Joined: 9/06/07
Posts: 103

8/31/13 7:56:56 PM#118

been a blast playing ffxiv aar, raiding boss 1017 for days and today SE brought in new world boss 2002 "unable to connect to game lobby"

This is so great, been having fun since 24 Aug.....


btw, request for refund is through email writing to them?


Hard Core Member

Joined: 8/02/08
Posts: 777

8/31/13 8:12:36 PM#119
Originally posted by Reizla

... You sell 6M copies of your game in pre-order you have 3M FFXIV 1.0 users (who you give 15 days free as well) and your servers can hold a mere 200K players..? That's asking for problems at launch...


Usually I dislike the "screenshot or it didn't happen" crew, but that is an amazing number. (And it would explain a lot).

I have not been able to find/google a source - Would you mind posting a link?



We dont need casuals in our games!!! Errm... Well we DO need casuals to fund and populate our games - But the games should be all about "hardcore" because: We dont need casuals in our games!!!
(repeat ad infinitum)


Novice Member

Joined: 5/20/04
Posts: 179

8/31/13 8:47:23 PM#120

Thing is, even tho i could log on quite some this week (now it's total 1017 weekend i guess) i dbout i'll ever play more than 1 month this game, as :

- This game is super generic, it's like MMORPG 101, nothing different than everything done before, no special content, it'll all be about grinding and repeating the same dungeons over and over and over and over again to get gear. But gear to what purpose ?

- Gameplay is old school, it's the same stuff than FFXI and other old games, and really JRPG style, very very few dynamic, slow action..

- Quests are JRPG style too, gotta do some very VERY retarded stuff in them...

- Story is boring as hell and u get spammed with wall of texts and some unskippable cutscenes,

- PVP is a late thought in the game, it hasn't ben built for it, so i doubt it'll be good at all (a paladin in PVP ? Yeah, well, no.)

- Class skills are quite broken atm, not many of them at all, but aggro is all messed up. I mean, when a tank's best way to get aggro is to self heal, there's something wrong. Healing brings 5000% more aggro than actual taunts.

So, well, despite the enormous and incredible hardware issues that should NEVER be part of a 2013 launch, the game behind, while much better than 1.0 is nothing special at all. Unless u're really into JRPG.

You're a Hardcore Survivor!

You not only survived the zombie apocalypse, but did it with style! Your mastery of zombie knowledge, survival tactics, and weaponry is nearly unmatched. Congratulations, for you are hardcore!

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