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EverQuest Next

EverQuest Next 

General Discussion  » EQ:N, the most Soul Crushing MMO to be released in the past 10 years!

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129 posts found
  BearKnight

Novice Member

Joined: 4/24/13
Posts: 449

 
OP  8/23/13 5:52:02 PM#1

I've never seen so many people, myself included, conflicted over a release in quite some time. It isn't the Hype that is the issue either, and that is highly surprising. 

 

The issue, is that Smed is rolling some of the best aspects of an MMO in with some of the most horrible aspects for an MMO. Together, they form the most frustrating announcements that have been made in the past 10years. Even more frustrating than seeing the first iteration of what we were going to have thrown at us from gamesworkshop in the form of a WoW-Warahmmer 40k (google to see what i'm talking about).

 

 

So what's so amazing?

-Sandbox Core Gameplay

-Destructable Voxel based environemtn tied in with 3D models to handle animations (since voxels suck for animation)

-Multi-Class mentality

-Crafting that is trying to copy SWG's amazing system

-Mentality behind "An MMO isn't just made for one person", something Sandbox's actually encompass.

-Smed wants to make an EvE-style based fantasy Sandbox title, woo.

-Exploration being the emphasis over linear achievement. 

 

So what's so absolutely frustrating that are potentially deal-breakers for such an amazing game??

-Graphics aimed at Children, think WoW 2.0

-Major mainstreaming of the Everquest brand, ie: dumbing down...something many didn't think was possible for a Sandbox

-GW2's horribly bland combat system, with attack telegraphs

-GW2's absolutely pathetic skill system, yaaay 8 abilities!

-GW2's Weapon system, ties in with above point about skills.

-Horizontal progression primarily based on gear (WoW raiding gear-stepping, but without levels?)

-The same engine that runs Planetside 2

-Developers that think making the graphics look BETTER, or correcting their mistakes, is a crime (ie: Banning for SweetFX)

 

 

 

Misc:

-PvP was mentioned, and then thrown under the bus to not be spoken about until Beta?

-How does the world handle "Troll" guilds destroying the world? 

-What's the regeneration timer on destroyed world pieces?

-What's the limit to how much/deep you can destroy before the game physically stops you from doing any more?

-How does the Engine handle 100 players in the same area? Does it dynamically-instance players from each other like PS2? (this turned PS2 into a mess btw)

 

 

 

 

 

At the end of the day, the game is unplayable with their current WoW 2.0 Cartoon art-style, but is one of the more future-oriented core mechanics games we've seen since SWG/DAOC. Truly a frustrating event :(!!! 

  User Deleted
8/23/13 5:55:35 PM#2

sigh......nevermnd

  BearKnight

Novice Member

Joined: 4/24/13
Posts: 449

 
OP  8/23/13 5:58:25 PM#3
[mod edit]

 

[mod edit]

 

Furthermore, I do not HATE EQ:N, I hate the lead director for yet again trying to Mainstream EQ. Look what happened to EQ2! It's the same blasted thing happening again. 

 

I'd rather say something, and try, than give up and walk away.

  Shadowguy64

Novice Member

Joined: 4/11/13
Posts: 880

8/23/13 5:59:08 PM#4
WoW's graphics aren't aimed at children, or whatever you implied. 
  Zorgo

Advanced Member

Joined: 12/05/05
Posts: 2213

Who did wrong? The advertiser hired to sell the game or the consumer who put faith in advertising?

8/23/13 6:03:04 PM#5
Originally posted by BearKnight
Originally posted by Zorgo

[mod edit]

 

[mod edit]

 

Furthermore, I do not HATE EQ:N, I hate the lead director for yet again trying to Mainstream EQ. Look what happened to EQ2! It's the same blasted thing happening again. 

 

I'd rather say something, and try, than give up and walk away.

What do you hope to achieve?

  Aison2

Apprentice Member

Joined: 6/11/05
Posts: 610

8/23/13 6:05:35 PM#6

 Balance for the average and 50% will suck at it.  People who don't "win" leave.

So the solution is sought: balance below average skill requirements for most gameplay.

MOBAs have proven easier = more players.

Pi*1337/100 = 42

  Markusrind

Hard Core Member

Joined: 7/22/13
Posts: 390

8/23/13 6:07:47 PM#7
Originally posted by BearKnight

....

Ignoring all that other bullcrap this is the only thing I can agree with: -

At the end of the day, the game is unplayable

And I agree with it simply because it has not been released yet not because you actually have any valid points.

 

 

  Vutar

Advanced Member

Joined: 1/10/09
Posts: 757

Those who cannot learn from history are doomed to repeat it. -George Santayana

8/23/13 6:08:36 PM#8
Pretty much agree. Some of the aspects look amazing  other things make me not want to play at all.  I wish they would do more showing and less talking about the game. The line I hate the most at this point is "we have a really experienced team. " What they are really saying is "just trust us." Every time I hear them say that I just want to tell them "sorry, MMO devs lost any chance at trust years ago, you'll have to earn that."
  Cragfire

Novice Member

Joined: 8/05/13
Posts: 38

8/23/13 6:09:08 PM#9

The Forgelight engine is a "potential deal breaker"? Could you elaborate a little on this one? Whats a deal breaker about the core engine? I'm not ripping, just wondering.

 

Forgelight is amazing and sits above most other engines I've seen; and they built it themselves over using someone else spaghetti-coded engine which normally has to be massivally overhauled anyway (like Hero Engine for ToR).

  Zairu

Novice Member

Joined: 1/09/09
Posts: 493

Yes, this is a personal attack.

8/23/13 6:12:09 PM#10
Originally posted by BearKnight
Originally posted by Zorgo

[mod edit]

[mod edit]

Furthermore, I do not HATE EQ:N, I hate the lead director for yet again trying to Mainstream EQ. Look what happened to EQ2! It's the same blasted thing happening again. 

 

I'd rather say something, and try, than give up and walk away.

 

 

what do you think you are accomplishing, though?

 

what would be the consequences of you 'giving up'?

 

is it really that bad?

  Vutar

Advanced Member

Joined: 1/10/09
Posts: 757

Those who cannot learn from history are doomed to repeat it. -George Santayana

8/23/13 6:16:41 PM#11
Originally posted by Zairu
Originally posted by BearKnight
Originally posted by Zorgo

[mod edit]

 

[mod edit]

Furthermore, I do not HATE EQ:N, I hate the lead director for yet again trying to Mainstream EQ. Look what happened to EQ2! It's the same blasted thing happening again. 

 

I'd rather say something, and try, than give up and walk away.

 

 

what do you think you are accomplishing, though?

 

what would be the consequences of you 'giving up'?

 

is it really that bad?

 

What are people who defend SOE and EQnext at all costs accomplishing? I see a lot more of that around here than anything else. No idea why people even do it. SOE has said over and over that we are helping them build the game. If that is the case, people should be critical. They should let it be known what is disliked. Not simply praise anything SOE says.

  Shadowguy64

Novice Member

Joined: 4/11/13
Posts: 880

8/23/13 6:26:48 PM#12

So just cancel the project?

Hit the delete button on all the art assets?

Fire the team?

 

What is it you want them to do?

  Zorgo

Advanced Member

Joined: 12/05/05
Posts: 2213

Who did wrong? The advertiser hired to sell the game or the consumer who put faith in advertising?

8/23/13 6:34:13 PM#13
Originally posted by Vutar
Originally posted by Zairu
Originally posted by BearKnight
Originally posted by Zorgo

In what way is this any different than any other thread you've written.

BearKnight hates EQN. We get it....what is your objective?

You keep coming into the bar and screaming how much you hate beer. I don't know what to do with this info.....you want me to hate it too?

Sorry you were let down. Time to move on, buddy.

 

This is a forum, and more to the point your opinion is no better or worse than mine. I'm allowed to share my opinion just as you are. 

 

If you don't like what I have to say then don't post.

 

Furthermore, I do not HATE EQ:N, I hate the lead director for yet again trying to Mainstream EQ. Look what happened to EQ2! It's the same blasted thing happening again. 

 

I'd rather say something, and try, than give up and walk away.

 

 

what do you think you are accomplishing, though?

 

what would be the consequences of you 'giving up'?

 

is it really that bad?

 

What are people who defend SOE and EQnext at all costs accomplishing? I see a lot more of that around here than anything else. No idea why people even do it. SOE has said over and over that we are helping them build the game. If that is the case, people should be critical. They should let it be known what is disliked. Not simply praise anything SOE says.

I call b.s. on that. 

Sure I'm excited about it. But I have no idea whether I'll like it or not. Whether they will deliver or not. Whether SOE is fudging it again or not. 

I'm an agnostic. I don't know.

I don't know anything about the game other than some rudimentary information. What my campaign is, is to calm people down and wait. I simply don't think we have enough information to start an internet campaign to bring the game to a grinding halt - and I doubt that would happen even if we tried.

It isn't defense of SOE. It is objection to blown-out-of-proportion doom and gloom. If anyone has been out there saying, 'soe can do no wrong' - I'd really like to see it.

I think what you are seeing is 'i like the graphics' 'i can see how the combat system could work' 'i like the mix and match idea' 'i like the horizontal progression idea' 'i like the idea of exploration for advancement'....etc.

People are defending the concepts - not SOE - the company hasn't even had the chance to prove whether they can deliver or not.

  Zairu

Novice Member

Joined: 1/09/09
Posts: 493

Yes, this is a personal attack.

8/23/13 6:39:39 PM#14
Originally posted by Vutar
Originally posted by Zairu
Originally posted by BearKnight
Originally posted by Zorgo

In what way is this any different than any other thread you've written.

BearKnight hates EQN. We get it....what is your objective?

You keep coming into the bar and screaming how much you hate beer. I don't know what to do with this info.....you want me to hate it too?

Sorry you were let down. Time to move on, buddy.

 

This is a forum, and more to the point your opinion is no better or worse than mine. I'm allowed to share my opinion just as you are. 

 

If you don't like what I have to say then don't post.

 

Furthermore, I do not HATE EQ:N, I hate the lead director for yet again trying to Mainstream EQ. Look what happened to EQ2! It's the same blasted thing happening again. 

 

I'd rather say something, and try, than give up and walk away.

 

 

what do you think you are accomplishing, though?

 

what would be the consequences of you 'giving up'?

 

is it really that bad?

 

What are people who defend SOE and EQnext at all costs accomplishing? I see a lot more of that around here than anything else. No idea why people even do it. SOE has said over and over that we are helping them build the game. If that is the case, people should be critical. They should let it be known what is disliked. Not simply praise anything SOE says.

 you might have a point if this was a SOE message board.

 

the OP is just crusading, nothing more.

 

personally, I haven't trusted SOE ever since they turned on my Vanguard account and charged me for it, and did not refund the money they stole from my bank account.

but even when that happened to me, I didn't try to rally people to help my cause. the most I did was post an inquiry on this site to see if it happened to others and if they had a better way of dealing with it than I did.  (which was, get over it)

 

my point in mentioning that is because not everyone who puts down the OP is a die-hard SOE fan. some people might feel like he is a jackass for other reasons.

  ckeeton999

Novice Member

Joined: 3/20/13
Posts: 58

8/23/13 6:42:43 PM#15
Bearknights "opinion" based on a tech demo is pretty much invalid
  Vutar

Advanced Member

Joined: 1/10/09
Posts: 757

Those who cannot learn from history are doomed to repeat it. -George Santayana

8/23/13 6:47:29 PM#16
Originally posted by ckeeton999
Bearknights "opinion" based on a tech demo is pretty much invalid

 

Yet, everyone who is praising the game based on tech demo's have valid opinions right?

 

 

  Rydeson

Elite Member

Joined: 3/05/07
Posts: 3376

8/23/13 6:49:51 PM#17
Originally posted by Shadowguy64

So just cancel the project?

Hit the delete button on all the art assets?

Fire the team?

 

What is it you want them to do?

They have already done 2 reboots.. might as well make it 3 and back to the chalkboard :) and btw.. they aren't that far along in this game anyways.. trust me.. lol

  wesmo

Apprentice Member

Joined: 6/26/13
Posts: 60

“To hate everything is to be wounded by everything.”

8/23/13 6:50:31 PM#18
What you have to realize is that  you are a part of a noise minority, and since SOE is not an ONG, and the niche group you represent all does not represent the market , you are wasting your time. I think the project is 100% promising and I ll gladly pay for the game once it come out. My point is there is more people like me than people like you and they will please whoever give them more money. So, you are wasting your time.
  jesusjuice69

Apprentice Member

Joined: 8/07/13
Posts: 293

8/23/13 6:53:30 PM#19
Originally posted by BearKnight

I've never seen so many people, myself included, conflicted over a release in quite some time. It isn't the Hype that is the issue either, and that is highly surprising. 

 

The issue, is that Smed is rolling some of the best aspects of an MMO in with some of the most horrible aspects for an MMO. Together, they form the most frustrating announcements that have been made in the past 10years. Even more frustrating than seeing the first iteration of what we were going to have thrown at us from gamesworkshop in the form of a WoW-Warahmmer 40k (google to see what i'm talking about).

 

 

So what's so amazing?

-Sandbox Core Gameplay

-Destructable Voxel based environemtn tied in with 3D models to handle animations (since voxels suck for animation)

-Multi-Class mentality

-Crafting that is trying to copy SWG's amazing system

-Mentality behind "An MMO isn't just made for one person", something Sandbox's actually encompass.

-Smed wants to make an EvE-style based fantasy Sandbox title, woo.

-Exploration being the emphasis over linear achievement. 

 

So what's so absolutely frustrating that are potentially deal-breakers for such an amazing game??

-Graphics aimed at Children, think WoW 2.0

-Major mainstreaming of the Everquest brand, ie: dumbing down...something many didn't think was possible for a Sandbox

-GW2's horribly bland combat system, with attack telegraphs

-GW2's absolutely pathetic skill system, yaaay 8 abilities!

-GW2's Weapon system, ties in with above point about skills.

-Horizontal progression primarily based on gear (WoW raiding gear-stepping, but without levels?)

-The same engine that runs Planetside 2

-Developers that think making the graphics look BETTER, or correcting their mistakes, is a crime (ie: Banning for SweetFX)

 

 

 

Misc:

-PvP was mentioned, and then thrown under the bus to not be spoken about until Beta?

-How does the world handle "Troll" guilds destroying the world? 

-What's the regeneration timer on destroyed world pieces?

-What's the limit to how much/deep you can destroy before the game physically stops you from doing any more?

-How does the Engine handle 100 players in the same area? Does it dynamically-instance players from each other like PS2? (this turned PS2 into a mess btw)

 

 

 

 

 

At the end of the day, the game is unplayable with their current WoW 2.0 Cartoon art-style, but is one of the more future-oriented core mechanics games we've seen since SWG/DAOC. Truly a frustrating event :(!!! 

How can you say Hype isn't the problem?  Of course hype is the problem, along with bad reading comprehension.   People were hyped about the game, and had unrealistic expectations.  However, this time it wasn't in the fault of the developers. 

 

EQ devs strictly said they were making a hardcore sandbox game.

EQ1 & 2  were not a sandbox games.

 

Yet, you get hyped about sequel being EQ3.

It was never going to be EQ3. 

 

They promised a sandbox, and they gave you sandbox.

 

 

  Vutar

Advanced Member

Joined: 1/10/09
Posts: 757

Those who cannot learn from history are doomed to repeat it. -George Santayana

8/23/13 6:54:48 PM#20
Originally posted by wesmo
What you have to realize is that  you are a part of a noise minority, and since SOE is not an ONG, and the niche group you represent all does not represent the market , you are wasting your time. I think the project is 100% promising and I ll gladly pay for the game once it come out. My point is there is more people like me than people like you and they will please whoever give them more money. So, you are wasting your time.

 

 

Ya, there are a lot of people who would pay for an MMO they know very little about. That is the problem with the genre. Devs sell their games with hype and then when they can't deliver after release, everyone leaves.

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