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General Discussion  » ESO will be P2P

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317 posts found
  Distopia

Drifter

Joined: 11/22/05
Posts: 15730

"what a boring life, HATING everything" -Gorilla Biscuits

8/21/13 3:50:55 PM#241
Originally posted by adidassnofkle
Originally posted by Distopia
Originally posted by adidassnofkle
Originally posted by Distopia
Originally posted by adidassnofkle
It matters, because it isn't end game content! It is no different than making an alt on another faction. It is a glorified alt system.

What it is is a reason to spend another months sub, that's all that matters.

 

A month worth of questing? Lets be honest here, a few days worth of questing & exploring, not months. Regardless, this isn't end game content.

 

Yah, another month sub for a B2P game.

 

This is pure unadulterated corporate greed!

Endgame content means things to do after you hit cap.....Which if you read my post and understood it was what I was talking about.

 

If you want to define it as end game content, then that is fine. Problem is it is a few days worth of content. What happens after that? Where is the new end game content? The only enduring end game content is the PvP, and lets be honest, it will only be interesting for a short time. There has been no recent MMORPG to stand on PvP alone.

Did you read my original post or did you just focus on one sentence?

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  Gorwe

Elite Member

Joined: 9/16/11
Posts: 1848

8/21/13 3:51:50 PM#242
Originally posted by adidassnofkle
Originally posted by Adalwulff
Originally posted by adidassnofkle
Originally posted by Distopia
Originally posted by adidassnofkle
I predicted ESO would become P2P, but only under as the worst possible option.

 

This game seems to clearly be a B2P quality game, and they are using its IP and hype to go P2P. They have no intent at all to make end game content.

 

I

 

Funny part is, Zen is the only studio out of the three (sub based) contenders coming up that have talked any significant amount about "end-game" content.  As far as furthering that content who knows, with their actual RvR, and Three different worlds of PVE content, they seem to have quite a bit in regard to that. All WS and FFXIv have shown or talked about are raids and dungeons.

 

If you are talking about WS, then they have talked about endgame constantly. Throughout the whole development process all they have talked about is end game and content updates.

 

Primarily ESO devs have talked about lockpicking & RvRvR & Hand animations in 1st person. Ya know gimmicky stuff. I don't wan't gimmicks, I want meat!

 

The only end game content they have that I am aware of is a boring PvP system. That will require little to no attention. Have the devs ever even said the word update?

 

The PvP system is just like DAOC, a well known and very popular game, even after 10 plus years. It still has a sub too.

So no, your wrong, the PvP in TESO will require lots of attention. The zones are even bigger than DAOC.

 

DAOC was a mediocre game, and was never all that popular. They have done well to remain sub, but I am sure cost had a lot to do with that. Besides, there are lots of other old games you can point to that have been far more successful.

 

 

How does it require a lot of attention? What do the devs need to do? Reset it after a few months? I think DAOC itself proves it doesn't! Look how little income they have coming in, and yet they can maintain their servers. GW2 is another example.

+10000000

DAOC was, is and is going to remain a VERY average game at best. It also wasn't very popular and today it's only the shadow of itself. And I hold a MAJOR(doubled now after what transpired in ESO) grudge vs DAOC and its fans:

They go around ruining games! They ruined WAR(if the Mythic was free of constant RvR balance crying about balance and of RvR during the dev time, we'd still be sharing our tales from the Old World{or Ulthuan in my case}). The hubris of DAOC also ruined WAR. Some even said that WAR would be better off WITHOUT PvE lol! Now what's a Warhammer battle without context and story behind it? One big, fat NOTHING. And GW people would tell you this as well...

Now the blight has spread to ESO. Can't believe how either Mythic trolls or DAOCers keep following me to all the franchises I love! LOL

(hint: I don't want to see either of those ever again)

  Ulorik

Apprentice Member

Joined: 9/12/11
Posts: 180

8/21/13 3:53:55 PM#243

Great news !

 

I'm looking forward to playing ESO with mature fellow players who are willing to invest long term in a game and in its community.

  cadaml

Novice Member

Joined: 11/02/09
Posts: 37

8/21/13 4:02:48 PM#244
Monthly subscription? No thanks. Seeya when you go free to play. Maybe if everybody voices out how mad they are for even considering pay to play they'll scrap it and just go free to play at launch.
  Gorwe

Elite Member

Joined: 9/16/11
Posts: 1848

8/21/13 4:05:31 PM#245
Originally posted by cadaml
Monthly subscription? No thanks. Seeya when you go BUY to play. Maybe if everybody voices out how mad they are for even considering pay to play they'll scrap it and just go BUY to play at launch.

Fixed it for ya!

  Adalwulff

Apprentice Member

Joined: 1/18/10
Posts: 1191

"I am not the light, or the darkness, but the twilight in between"

8/21/13 4:12:17 PM#246
Originally posted by cadaml
Monthly subscription? No thanks. Seeya when you go free to play. Maybe if everybody voices out how mad they are for even considering pay to play they'll scrap it and just go free to play at launch.

Never going to happen, may as well find a PvE game to your liking.

This sort of whining on the forums does very little to change a MMO, especially this close to release.

But I guess everyone needs a dream....

  cadaml

Novice Member

Joined: 11/02/09
Posts: 37

8/21/13 4:14:15 PM#247
Originally posted by Gorwe
Originally posted by cadaml
Monthly subscription? No thanks. Seeya when you go BUY to play. Maybe if everybody voices out how mad they are for even considering pay to play they'll scrap it and just go BUY to play at launch.

Fixed it for ya!

Thank you :). Hopefully they'll change their minds before the game launches!

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 5950

8/21/13 4:15:09 PM#248
Originally posted by Distopia
Originally posted by Adalwulff

I don't even see how you can miss all the positive comments, everyones talking about how great the P2P model is coming back.  XD

What will they say if everyone starts leaving in droves as has happened over and over and over and...? Have we learned nothing from history?

This is my question as well.  Even ActiBlizz doesn't think WoW can be reproduced.  Even a successful game like EVE has had a slow climb and there is a recognizable portion of dupe accounts so the actual player base is a little smaller.  I don't think any of these AAA mmos can afford to start that small and grow slowly, and they can't seem to retain their initial numbers.

The success of EVE, and to a very very lesser extent DAoC is because they're niche games.  No one else does what they do and offers what they do.  We should watch closely what happens when CU launches.

If TESO and Wildstar can't do that then how exactly are they going to succeed?

Curse you AquaScum!

  LateBrake1

Novice Member

Joined: 5/18/04
Posts: 54

8/21/13 4:17:21 PM#249

People..nothing is free, wake up, especially F2P games.

If you intend to play an MMO for any length of time you'll likely spend MORE money on a F2P model than P2P.

Some points about F2P model:

1. You want more bag space? $10 please. You want a mount that travels at 80% speed instead of the normal 50% speed, that will be $15 more please. Died at boss and want to do a mass rez? $3 please.

2. Going with a P2P model from the start forces the developer to put out a quality game. This was not necessarily the case before but with all that has happened in the past few years it's the case now.

3. Significant resources have to be spent on 'monetizing' the game when it's F2P. Dev resources have to sit around and figure out how to charge the player for everything without pissing off their user base. This takes time and resources no matter which way you slice it. This means LESS resources dedicated to making the game play better. F2P never enhances the actual game play.

4. Sure some might say you can grind gold in game to buy all the F2P bonuses so you pay nothing but then you're spending significant time above what you would have spent basically working for REALLY CHEAP!. For example, let's say you have to grind 5 hours a week to pay for repairs to keep your game 'free' instead of using the in game cash shop and paying $10. Well congrats, you just saved yourself $10 buy working for $2/hr.

5. Finally, for some people the temptation to spend rediculous amounts of money in a F2P game is very tempting. At least with a flat model  you know everyone is on the same playing field and you KNOW your cost will never exceed $15/month.

6. If you can't afford $15/month you probably should be focusing on something other than gaming, just saying!

  cadaml

Novice Member

Joined: 11/02/09
Posts: 37

8/21/13 4:18:11 PM#250
Originally posted by Adalwulff
Originally posted by cadaml
Monthly subscription? No thanks. Seeya when you go free to play. Maybe if everybody voices out how mad they are for even considering pay to play they'll scrap it and just go free to play at launch.

Never going to happen, may as well find a PvE game to your liking.

This sort of whining on the forums does very little to change a MMO, especially this close to release.

But I guess everyone needs a dream....

Actually "whining" changes quite a bit on the internet. I'd give you examples but surely you can think of some on your own. I'm also more interested in playing this game on the console. I've tried all the mmorpg's pc has to offer it's time to just relax in the recliner with a controller :)

  Distopia

Drifter

Joined: 11/22/05
Posts: 15730

"what a boring life, HATING everything" -Gorilla Biscuits

8/21/13 4:21:28 PM#251
Originally posted by Torvaldr
Originally posted by Distopia
Originally posted by Adalwulff

I don't even see how you can miss all the positive comments, everyones talking about how great the P2P model is coming back.  XD

What will they say if everyone starts leaving in droves as has happened over and over and over and...? Have we learned nothing from history?

This is my question as well.  Even ActiBlizz doesn't think WoW can be reproduced.  Even a successful game like EVE has had a slow climb and there is a recognizable portion of dupe accounts so the actual player base is a little smaller.  I don't think any of these AAA mmos can afford to start that small and grow slowly, and they can't seem to retain their initial numbers.

The success of EVE, and to a very very lesser extent DAoC is because they're niche games.  No one else does what they do and offers what they do.  We should watch closely what happens when CU launches.

If TESO and Wildstar can't do that then how exactly are they going to succeed?

This is all very true,I think the niche part is the most telling really, as these games are not going for a niche, they're aiming to be "hits", which is going to be made all the harder by the amount of competition out there that's cheaper, as well as the wall they're placing between themselves and potential customers.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  Precusor

Apprentice Member

Joined: 1/24/05
Posts: 4725

Aim Bot

8/21/13 4:27:39 PM#252
Originally posted by Ltldogg
I now I will be playing and supporting this game!

Same here.. might even set up a 5 to 10 man multibox for this game.

  adidassnofkle

Advanced Member

Joined: 8/21/13
Posts: 39

8/21/13 4:29:27 PM#253
Originally posted by Distopia
Originally posted by Torvaldr
Originally posted by Distopia
Originally posted by Adalwulff

I don't even see how you can miss all the positive comments, everyones talking about how great the P2P model is coming back.  XD

What will they say if everyone starts leaving in droves as has happened over and over and over and...? Have we learned nothing from history?

This is my question as well.  Even ActiBlizz doesn't think WoW can be reproduced.  Even a successful game like EVE has had a slow climb and there is a recognizable portion of dupe accounts so the actual player base is a little smaller.  I don't think any of these AAA mmos can afford to start that small and grow slowly, and they can't seem to retain their initial numbers.

The success of EVE, and to a very very lesser extent DAoC is because they're niche games.  No one else does what they do and offers what they do.  We should watch closely what happens when CU launches.

If TESO and Wildstar can't do that then how exactly are they going to succeed?

This is all very true,I think the niche part is the most telling really, as these games are not going for a niche, they're aiming to be "hits", which is going to be made all the harder by the amount of competition out there that's cheaper, as well as the wall they're placing between themselves and potential customers.

 

WS is a niche game.

ESO isn't. It is going for mass appeal.

Eve is successful for only two reasons. It was dirt cheap to make. It's not hard to make money when you don't have a 100m+ price tag. The second is it is a game that you don't have to play. It plays itself, and your character progresses as long as you keep paying. It is a very interesting p2w niche it has.
  Distopia

Drifter

Joined: 11/22/05
Posts: 15730

"what a boring life, HATING everything" -Gorilla Biscuits

8/21/13 4:29:28 PM#254
Originally posted by adidassnofkle
 

 

Is that all you are capable of? 1 liner red herrings?

Only when I have no interest in the points being made.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  Gorwe

Elite Member

Joined: 9/16/11
Posts: 1848

8/21/13 4:33:25 PM#255
Originally posted by LateBrake1

People..nothing is free, wake up, especially F2P games.

If you intend to play an MMO for any length of time you'll likely spend MORE money on a F2P model than P2P.

Some points about F2P model:

1. You want more bag space? $10 please. You want a mount that travels at 80% speed instead of the normal 50% speed, that will be $15 more please. Died at boss and want to do a mass rez? $3 please.

2. Going with a P2P model from the start forces the developer to put out a quality game. This was not necessarily the case before but with all that has happened in the past few years it's the case now.

3. Significant resources have to be spent on 'monetizing' the game when it's F2P. Dev resources have to sit around and figure out how to charge the player for everything without pissing off their user base. This takes time and resources no matter which way you slice it. This means LESS resources dedicated to making the game play better. F2P never enhances the actual game play.

4. Sure some might say you can grind gold in game to buy all the F2P bonuses so you pay nothing but then you're spending significant time above what you would have spent basically working for REALLY CHEAP!. For example, let's say you have to grind 5 hours a week to pay for repairs to keep your game 'free' instead of using the in game cash shop and paying $10. Well congrats, you just saved yourself $10 buy working for $2/hr.

5. Finally, for some people the temptation to spend rediculous amounts of money in a F2P game is very tempting. At least with a flat model  you know everyone is on the same playing field and you KNOW your cost will never exceed $15/month.

6. If you can't afford $15/month you probably should be focusing on something other than gaming, just saying!

And who was talking about F2P AGAIN???

All I ever wanted was B2P...

  Searias

Hard Core Member

Joined: 7/23/08
Posts: 672

8/21/13 4:43:01 PM#256
I believe that this is a good move for them, if they added a cash shop to an Elder Scrolls game it would have broken immersion by having people running around with kites or something stupid like that.

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  adidassnofkle

Advanced Member

Joined: 8/21/13
Posts: 39

8/21/13 4:43:06 PM#257
I don't know why people keep mentioning F2P. The game obviously won't be F2P, ever, nor does any sane person want the game to be free. We are simply saying there is nothing worthy of a sub on this game. That doesn't make it a bad game, just a bad payment model for the game.
  Scorchien

Advanced Member

Joined: 5/12/06
Posts: 1103

8/21/13 4:45:43 PM#258
Good news for ESO fans and glad to see all these upcoming games going P2P ..
  Iselin

The Listener

Joined: 3/04/08
Posts: 3910

8/21/13 4:46:25 PM#259
Originally posted by Gorwe
Originally posted by LateBrake1

People..nothing is free, wake up, especially F2P games.

If you intend to play an MMO for any length of time you'll likely spend MORE money on a F2P model than P2P.

Some points about F2P model:

1. You want more bag space? $10 please. You want a mount that travels at 80% speed instead of the normal 50% speed, that will be $15 more please. Died at boss and want to do a mass rez? $3 please.

2. Going with a P2P model from the start forces the developer to put out a quality game. This was not necessarily the case before but with all that has happened in the past few years it's the case now.

3. Significant resources have to be spent on 'monetizing' the game when it's F2P. Dev resources have to sit around and figure out how to charge the player for everything without pissing off their user base. This takes time and resources no matter which way you slice it. This means LESS resources dedicated to making the game play better. F2P never enhances the actual game play.

4. Sure some might say you can grind gold in game to buy all the F2P bonuses so you pay nothing but then you're spending significant time above what you would have spent basically working for REALLY CHEAP!. For example, let's say you have to grind 5 hours a week to pay for repairs to keep your game 'free' instead of using the in game cash shop and paying $10. Well congrats, you just saved yourself $10 buy working for $2/hr.

5. Finally, for some people the temptation to spend rediculous amounts of money in a F2P game is very tempting. At least with a flat model  you know everyone is on the same playing field and you KNOW your cost will never exceed $15/month.

6. If you can't afford $15/month you probably should be focusing on something other than gaming, just saying!

And who was talking about F2P AGAIN???

All I ever wanted was B2P...

You say that as if B2P wasn't just F2P + an entry fee. Do you even play GW2?

Maybe you can explain to us the day to day gameplay of a B2P game and a F2P game and tell us how they are different... I'll wait.

  Distopia

Drifter

Joined: 11/22/05
Posts: 15730

"what a boring life, HATING everything" -Gorilla Biscuits

8/21/13 4:50:21 PM#260
Originally posted by Iselin
Originally posted by Gorwe

And who was talking about F2P AGAIN???

All I ever wanted was B2P...

You say that as if B2P wasn't just F2P + an entry fee. Do you even play GW2?

Maybe you can explain to us the day to day gameplay of a B2P game and a F2P game and tell us how they are different... I'll wait.

I do agree here as within 2-3 months from purchase that box price is meaningless, day to day or month to month play is the same as any F2P out there, most if not all future proceeds will be garnered through a cash shop, those sales will be needed and pushed.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

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