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WildStar

WildStar 

General Discussion  » Rapid drop in hype score. Will NCSoft reconsider pricing?

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116 posts found
  jtcgs

Advanced Member

Joined: 9/28/04
Posts: 1843

8/20/13 2:14:48 PM#21
Originally posted by GlacianNex

If a company is dumb enough to use MMORPG hype meter to measure people's reception of their game then they deserve to loose every single cent that they have invested into the game. No - nothing will change payment model.

 

People really need to stop assuming that clearly they have a better understanding how how MMO sales, marketing and subscriptions work than people who do it for a living and actually have statistical data to back up their choices. I assure you they didn't arrive to lets use subscription model by throwing darts at a wall or by having "how to milk people before we fuck them" meeting. 

 

Believe it or not you can do studies that will cover a lot of different factors and those are the ones used to determine the model. Vocal people are almost always a minority - so listening to hype meters which represents to the extreme of that vocal minority makes no sense. 

 You clung to one thing the OP stated because its the only way you could have formed that powerless consumer mentality you have.

The games facebook and official forums, not to mention NCSofts are filled with complaints and history has already shown that consumers do have the power to change things...TESO is FUBAR right now because they went from trying to make a DaoC skinned TES MMO to trying to make a TES multiplayer game with a mad dash to try to distance themselves from the term MMORPG.

When you are missing your target audience, you better damn well be listening early and MMO game makers today have been learning the hard way that Subscriptions are a dieing breed...the only ones planning on releasing with a sub are those looking for a cash grab before going F2P because they know they may just grab enough suckers to make their investment back before doing it.

None in the west have learned how to make the money they do in the east. Too focused on the past fleecing methods.

“I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  Afro-Thunder

Advanced Member

Joined: 11/05/08
Posts: 64

8/20/13 2:15:02 PM#22

I didn't plan to play this game until I heard the business model. Now I will play for certain.

 

 

Also, this site is probably the last place to check the pulse of the average gamer from... just saying.

 

 

  c0exist

Novice Member

Joined: 1/13/13
Posts: 187

8/20/13 2:15:56 PM#23
Originally posted by Aison2
Originally posted by Bacchira

The players that refuse to play a game where they have to pay a subscription fee would probably not pay anything in a F2P model either so NCSoft really don't lose anything by not attracting those players...

*shrug

 

f2p players with no cash are usefull to make the game interesting for paying customers.

 f2p players are not useful in any way, they piggyback on all the paying players to get their enjoyment.  But hey people do it in the real world to by cheating on government assistance or relying on others in this case. 

  TyranusPrime

Apprentice Member

Joined: 7/13/13
Posts: 68

8/20/13 2:17:09 PM#24

Knowing NCSoft, they will immediately convene the board of directors, announce the cancellation of the project, thumb their noses collectively at those looking forward to the game, and then hold onto the game data more firmly than Gollum clutches the one ring..

 

Sorry.. My bitterness toward NCSoft is showing.. My bad.. *wanders off, whistling innocently*

You have your fear, which might become reality; and you have Godzilla, which IS reality. - Ogata

  Kratier

Apprentice Member

Joined: 5/13/09
Posts: 78

8/20/13 2:17:36 PM#25

if you can't have the common sense to see that this is entirely banking on initial purchases you need to get outside more.

 

they arent going to do a price drop, the "considering" of the price drop will be when they do the obvious bounce to f2p a year or 6 months later, like all failed mmos do

  Precusor

Advanced Member

Joined: 1/24/05
Posts: 4698

Aim Bot

8/20/13 2:18:47 PM#26
Originally posted by c0exist
Originally posted by Aison2
Originally posted by Bacchira

The players that refuse to play a game where they have to pay a subscription fee would probably not pay anything in a F2P model either so NCSoft really don't lose anything by not attracting those players...

*shrug

 

f2p players with no cash are usefull to make the game interesting for paying customers.

 f2p players are not useful in any way, they piggyback on all the paying players to get their enjoyment.  But hey people do it in the real world to by cheating on government assistance or relying on others in this case. 

In wildstar they'll be farming gold for the p2p players.

 

So they do have some use.

  Eir_S

Apprentice Member

Joined: 8/07/11
Posts: 4700

GW2 socialist.

8/20/13 2:22:53 PM#27
Originally posted by Precusor

Why do f2p players keep bringing up WoW as some sort of proof that the p2p mmos are dying out?

Not a F2P player myself, but you have a point.  They should be bringing up just about EVERY OTHER P2P GAME SINCE.  WoW is the exception, not the rule.  Why do non-F2P players keep forgetting that?

  GlacianNex

Novice Member

Joined: 12/13/03
Posts: 598

8/20/13 2:23:57 PM#28
Originally posted by jtcgs
Originally posted by GlacianNex

If a company is dumb enough to use MMORPG hype meter to measure people's reception of their game then they deserve to loose every single cent that they have invested into the game. No - nothing will change payment model.

 

People really need to stop assuming that clearly they have a better understanding how how MMO sales, marketing and subscriptions work than people who do it for a living and actually have statistical data to back up their choices. I assure you they didn't arrive to lets use subscription model by throwing darts at a wall or by having "how to milk people before we fuck them" meeting. 

 

Believe it or not you can do studies that will cover a lot of different factors and those are the ones used to determine the model. Vocal people are almost always a minority - so listening to hype meters which represents to the extreme of that vocal minority makes no sense. 

 You clung to one thing the OP stated because its the only way you could have formed that powerless consumer mentality you have.

The games facebook and official forums, not to mention NCSofts are filled with complaints and history has already shown that consumers do have the power to change things...TESO is FUBAR right now because they went from trying to make a DaoC skinned TES MMO to trying to make a TES multiplayer game with a mad dash to try to distance themselves from the term MMORPG.

When you are missing your target audience, you better damn well be listening early and MMO game makers today have been learning the hard way that Subscriptions are a dieing breed...the only ones planning on releasing with a sub are those looking for a cash grab before going F2P because they know they may just grab enough suckers to make their investment back before doing it.

None in the west have learned how to make the money they do in the east. Too focused on the past fleecing methods.

Thanks for personal insult. That said - I have developed that perception because I get to see how those types of decisions are made every single day at my job. There is more to feedback than forums, facebook, twitter, etc. 

I do agree that people have a power to change the final product. That has been demonstrated many times throughout history that said you have to be very careful when you listen to people because like I mentioned before most vocal ones are not always the majority of your customers.

Also even the most vocal ones behave very differently in public (forum) setting than in a more of a controlled experiment setting. People can change the game - that is true. That said it would take a lot more than a hype meter on a third party website and a bunch of angry kids on forums/facebook to make that happen. All of that can be a circumstantial evidence that can prompt a larger community study that can make any actual conclusions about what people think but that is where it stops.

Beyond that I know couple folks in Carbine and they are all very smart people and I have no doubt that when they released this information they were prepared for a certain amount of negative backlash. Given that there has been no response from the official PR team it is probably well within what they expected.

 

  Precusor

Advanced Member

Joined: 1/24/05
Posts: 4698

Aim Bot

8/20/13 2:29:42 PM#29
Originally posted by Eir_S
Originally posted by Precusor

Why do f2p players keep bringing up WoW as some sort of proof that the p2p mmos are dying out?

Not a F2P player myself, but you have a point.  They should be bringing up just about EVERY OTHER P2P GAME SINCE.  WoW is the exception, not the rule.  Why do non-F2P players keep forgetting that?

Thats because p2p players have rejected mediocre WoW clones so hopefully the devs have learned their lessons.

 

 

  Eir_S

Apprentice Member

Joined: 8/07/11
Posts: 4700

GW2 socialist.

8/20/13 2:30:56 PM#30
Originally posted by zevni78

The sub doesn't surprise me as they are focusing on endgame pvp and raiding rather than lvling progression. Yes those hoping for a free ride are disappointed, but there is also FFXIV that is a sub, and that for some of us is a problem, as we where planning on that being our one sub mmo.

Also for me EQN has stolen a lot of Wildstar's thunder, and there is also Archeage and ESO to distract us. The days of committing to a single mmo and therefore getting the most out of a sub are over.

This is a good point.  The people who want to point to WoW as the P2P god also tend to forget that for YEARS it was the only game in town of that level of quality; that's how the subs got so high.  As soon as decent MMOs started releasing, it slowly lost what, 4 million players? 

Point is, the text in yellow is true.  No ONE sub game is going to gather up all of the ex WoW players and especially not the current ones (Wildstar probably has the best chance because its art style, end-game, and personality are somewhat similar).  The pool of MMO players left that aren't F2P'ers is not big enough for any one MMO to reach WoW numbers when split between so many quality titles, regardless of their payment model.  It's just not going to happen.  Even FFXIV, which seems really popular around here, will likely have a dedicated fanbase and outside of that no one will know it exists.

  Eir_S

Apprentice Member

Joined: 8/07/11
Posts: 4700

GW2 socialist.

8/20/13 2:33:01 PM#31
Originally posted by Precusor
Originally posted by Eir_S
Originally posted by Precusor

Why do f2p players keep bringing up WoW as some sort of proof that the p2p mmos are dying out?

Not a F2P player myself, but you have a point.  They should be bringing up just about EVERY OTHER P2P GAME SINCE.  WoW is the exception, not the rule.  Why do non-F2P players keep forgetting that?

Thats because p2p players have rejected mediocre WoW clones so hopefully the devs have learned their lessons.

Maybe.  Though that brings to mind TSW.  While I am certainly no fan of the game, it seemed very different from WoW and got nuked off the P2P scene very quickly.  Was it too different?

  User Deleted
8/20/13 2:36:54 PM#32

Ah yeah the fit of rage the f2p only gamers must be in right now.

 

This game is going to get spam trashed by people too cheap to pay for it. 

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 12141

Currently playing EVE, SMITE, Wildstar, and Combat Arms

8/20/13 2:38:23 PM#33
What hype meter? The one here? 

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fovoroth

  kitarad

Hard Core Member

Joined: 12/17/10
Posts: 1254

8/20/13 2:39:07 PM#34
Originally posted by brihtwulf

 

It seems completely illogical that this would be their plan, considering the bleeding of subscribers WoW is experiencing, and the success of games that have gone to a hybrid model, like TERA, SWTOR, Lord of the Rings Online, and Rift.

 

By all accounts  and threads on this site SWTOR is a miserable failure but here to advance an argument it is deemed a success. I must applaud you Sir.

  LeGrosGamer

Novice Member

Joined: 7/06/13
Posts: 214

8/20/13 2:41:11 PM#35
 We still got people looking at "Hype" levels to determine if a title will be good?   Good luck in your adventures!
  Ravenmane

Novice Member

Joined: 3/07/07
Posts: 246

I wish to have no connection with any ship that does not sail fast for I intend to go in harm's way.

8/20/13 2:42:15 PM#36
People feel the need to not financially support a game I guess.  Pay to play makes me want to play it because I know the community will be somewhat decent.

"If at first you don't succeed, excessive force is probably the answer."

  syntax42

Elite Member

Joined: 3/30/07
Posts: 1110

8/20/13 2:42:39 PM#37
I would not have considered playing this game when it was predicted to be a F2P game.  After they announced the subscription model, I am curious about this game and I will likely give it a try.  I firmly believe they should ignore the hype meter on this site, as it was largely driven by the make-everything-F2P leechers who don't want to pay for others' hard work.
  Precusor

Advanced Member

Joined: 1/24/05
Posts: 4698

Aim Bot

8/20/13 2:42:47 PM#38
Originally posted by Eir_S
Originally posted by Precusor
Originally posted by Eir_S
Originally posted by Precusor

Why do f2p players keep bringing up WoW as some sort of proof that the p2p mmos are dying out?

Not a F2P player myself, but you have a point.  They should be bringing up just about EVERY OTHER P2P GAME SINCE.  WoW is the exception, not the rule.  Why do non-F2P players keep forgetting that?

Thats because p2p players have rejected mediocre WoW clones so hopefully the devs have learned their lessons.

Maybe.  Though that brings to mind TSW.  While I am certainly no fan of the game, it seemed very different from WoW and got nuked off the P2P scene very quickly.  Was it too different?

TSW was horrible imho,, even if it was a f2p game at the start i would think it would still be terrible by f2p standards

 

  Loke666

Elite Member

Joined: 10/29/07
Posts: 16620

8/20/13 2:50:27 PM#39
Originally posted by Aison2

 

f2p players with no cash are usefull to make the game interesting for paying customers.

Yes, that is true but they still need to have 20% or more paying customers or the development price and the running cost will not be covered.

Leeching players also have a tendency to not play very long.

I say: Go for it with P2P as long as they have no micro-transactions. It might work or not be the more alternative we get in payment models the better it is and there are frankly still plenty of people who prefer P2P to avoid the itemshop.

It might not work of course but if the game is good enough people will pay full price.

  Precusor

Advanced Member

Joined: 1/24/05
Posts: 4698

Aim Bot

8/20/13 2:55:41 PM#40
Originally posted by kitarad
Originally posted by brihtwulf

 

It seems completely illogical that this would be their plan, considering the bleeding of subscribers WoW is experiencing, and the success of games that have gone to a hybrid model, like TERA, SWTOR, Lord of the Rings Online, and Rift.

 

By all accounts  and threads on this site SWTOR is a miserable failure but here to advance an argument it is deemed a success. I must applaud you Sir.

Sadly on this site... any mmo with 500k subs is considered a failed MMO..

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