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General Discussion  » Wildstar Payment model revealed.

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80 posts found
  jesusjuice69

Apprentice Member

Joined: 8/07/13
Posts: 293

 
OP  8/22/13 3:28:30 PM#41
Originally posted by Robokapp
Originally posted by jesusjuice69
Originally posted by Robokapp
Originally posted by jesusjuice69

 

Cash > CREDD > Gold > AH > Epic Items

This is P2W!

 

unless epic items are soulbound.
 
DUM DUM DUUUUUUUUUUUUUUUUUM

There will obviously be epic items that aren't soulbound.

There obviously won't be any.

This fantasy is based on what champ?

  silvermember

Apprentice Member

Joined: 3/02/12
Posts: 509

8/22/13 4:41:19 PM#42
After playing the beta, it is going f2p after a few months. I think the sub is just enough to make some money then switch to f2p.
  jesusjuice69

Apprentice Member

Joined: 8/07/13
Posts: 293

 
OP  8/23/13 3:25:52 PM#43
Originally posted by silvermember
After playing the beta, it is going f2p after a few months. I think the sub is just enough to make some money then switch to f2p.

Baseless opinions are as far as way from facts as you can get.

  fiontar

Novice Member

Joined: 4/07/04
Posts: 3713

8/23/13 5:04:48 PM#44
Well, unless beta blows me completely away, I won't be buying this game. I hate sub fees. The GW2 model works. I wonder what percentage of sales Carbine just flushed down the toilet with this move? When a developer gives you a reason to hate them before the game even launches, that's never a good sign...

Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated

  jesusjuice69

Apprentice Member

Joined: 8/07/13
Posts: 293

 
OP  8/23/13 6:43:35 PM#45
Originally posted by fiontar
Well, unless beta blows me completely away, I won't be buying this game. I hate sub fees. The GW2 model works. I wonder what percentage of sales Carbine just flushed down the toilet with this move? When a developer gives you a reason to hate them before the game even launches, that's never a good sign...

Why in the hell do people keep saying this?  Almost every game in the history of game development has been Buy to play, so of course the god damn model works!  The problem is that it is an unrealistic model for games primarily focused on elder game content.  It just doesn't work!  It worked in GW2, because they intentionally didn't develop any elder game content!  Thus the initial development cost was far far less, and they save even more by not paying developers to make new elder game content.

This should be common sense!

If you want to complain about an MMO being sub based, then it should be ESO, not WS.

  tet666

Novice Member

Joined: 5/12/12
Posts: 131

8/24/13 4:22:30 AM#46
Wtf is elder content? never heard that term, if you mean endgame content duh there is a lot of it in gw2 and they are bumping out content update after content update i highly doubt that doesnt cost anything you are talking utter nonsense and it seems the arguments of you p2p lovers get more moronic every day, face it guys this game will not make it as a p2p title just like like ESO, everyone knows that even the devs probably.
  Tinybina

Advanced Member

Joined: 1/28/04
Posts: 2126

8/24/13 4:39:10 AM#47
Originally posted by tet666
Wtf is elder content? never heard that term, if you mean endgame content duh there is a lot of it in gw2 and they are bumping out content update after content update i highly doubt that doesnt cost anything you are talking utter nonsense and it seems the arguments of you p2p lovers get more moronic every day, face it guys this game will not make it as a p2p title just like like ESO, everyone knows that even the devs probably.

 

ROFL what is this lot of endgame content in GW2..

 

Please do tell...

------------------------------
You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith

  keithian

Hard Core Member

Joined: 5/20/06
Posts: 3041

8/24/13 4:42:35 AM#48
Originally posted by jesusjuice69
Originally posted by fiontar
Well, unless beta blows me completely away, I won't be buying this game. I hate sub fees. The GW2 model works. I wonder what percentage of sales Carbine just flushed down the toilet with this move? When a developer gives you a reason to hate them before the game even launches, that's never a good sign...

Why in the hell do people keep saying this?  Almost every game in the history of game development has been Buy to play, so of course the god damn model works!  The problem is that it is an unrealistic model for games primarily focused on elder game content.  It just doesn't work!  It worked in GW2, because they intentionally didn't develop any elder game content!  Thus the initial development cost was far far less, and they save even more by not paying developers to make new elder game content.

This should be common sense!

If you want to complain about an MMO being sub based, then it should be ESO, not WS.

I thought you stated in the ESO threads you only have concerns about animations and difficulty which of course I called you out on because of posts like these. Just another example of how you don't tell the truth by contradicting yourself in every Wildstar thread by bashing ESO every chance you get on just about every topic. Your endless quest of ESO bashing is not going to sway anyone one way or another on either ESO or Wildstar so not sure why you keep doing this.

WTF is elder content? lol

There Is Always Hope!

  tet666

Novice Member

Joined: 5/12/12
Posts: 131

8/24/13 8:53:07 AM#49
Originally posted by Tinybina
Originally posted by tet666
Wtf is elder content? never heard that term, if you mean endgame content duh there is a lot of it in gw2 and they are bumping out content update after content update i highly doubt that doesnt cost anything you are talking utter nonsense and it seems the arguments of you p2p lovers get more moronic every day, face it guys this game will not make it as a p2p title just like like ESO, everyone knows that even the devs probably.

ROFL what is this lot of endgame content in GW2..

Please do tell...


Plenty of end game!

Dungeons – collect all dungeon sets, get Dungeon Master achievement

Fractals – see how high you can go, get Ascended gear.

Level all crafting disciplines, you can learn all 8 on one character.

Mini pets – collect them all.

Achievements.

Titles.

Build a legendary weapon.

Jumping Puzzles.

WvW – join your server’s Teamspeak, help your server win!
sPvP & tPvP.

Exploring, finding/triggering obscure events, open all mini-dungeons.

Find and collect all the toys and shapeshifter items in game.

Organize or join a raid to take the Temple of Lyssa in Malchor’s Leap.

Get a couple friends and try to control the Jump puzzle in Eternal Battlegrounds (I’ve spent many a fine evening doing that, fun skirmishes & mesmer portal play).

I hit 80 months ago, haven’t run out of stuff to do yet, you see.

there is plenty of endgame content, it just might not appeal to you.

  jesusjuice69

Apprentice Member

Joined: 8/07/13
Posts: 293

 
OP  8/24/13 3:13:11 PM#50
Originally posted by tet666
Originally posted by Tinybina
Originally posted by tet666
Wtf is elder content? never heard that term, if you mean endgame content duh there is a lot of it in gw2 and they are bumping out content update after content update i highly doubt that doesnt cost anything you are talking utter nonsense and it seems the arguments of you p2p lovers get more moronic every day, face it guys this game will not make it as a p2p title just like like ESO, everyone knows that even the devs probably.

 

ROFL what is this lot of endgame content in GW2..

 

Please do tell...


Plenty of end game!

Dungeons – collect all dungeon sets, get Dungeon Master achievement

Fractals – see how high you can go, get Ascended gear.

Level all crafting disciplines, you can learn all 8 on one character.

Mini pets – collect them all.

Achievements.

Titles.

Build a legendary weapon.

Jumping Puzzles.

WvW – join your server’s Teamspeak, help your server win!
sPvP & tPvP.

Exploring, finding/triggering obscure events, open all mini-dungeons.

Find and collect all the toys and shapeshifter items in game.

Organize or join a raid to take the Temple of Lyssa in Malchor’s Leap.

Get a couple friends and try to control the Jump puzzle in Eternal Battlegrounds (I’ve spent many a fine evening doing that, fun skirmishes & mesmer portal play).

I hit 80 months ago, haven’t run out of stuff to do yet, you see.

there is plenty of endgame content, it just might not appeal to you.

That isn't proper elder game, that is you doing random crap in the game.  You can do that stuff in any MMO!

In my day we didn't have all these fancy games, we had sticks.  You can do all kinds of things with sticks when you have nothing else to do.  However, I wouldn't call it a game.   Just a means to pass the time.

 

Originally posted by keithian
Originally posted by jesusjuice69
Originally posted by fiontar
Well, unless beta blows me completely away, I won't be buying this game. I hate sub fees. The GW2 model works. I wonder what percentage of sales Carbine just flushed down the toilet with this move? When a developer gives you a reason to hate them before the game even launches, that's never a good sign...

Why in the hell do people keep saying this?  Almost every game in the history of game development has been Buy to play, so of course the god damn model works!  The problem is that it is an unrealistic model for games primarily focused on elder game content.  It just doesn't work!  It worked in GW2, because they intentionally didn't develop any elder game content!  Thus the initial development cost was far far less, and they save even more by not paying developers to make new elder game content.

This should be common sense!

If you want to complain about an MMO being sub based, then it should be ESO, not WS.

I thought you stated in the ESO threads you only have concerns about animations and difficulty which of course I called you out on because of posts like these. Just another example of how you don't tell the truth by contradicting yourself in every Wildstar thread by bashing ESO every chance you get on just about every topic. Your endless quest of ESO bashing is not going to sway anyone one way or another on either ESO or Wildstar so not sure why you keep doing this.

WTF is elder content? lol

Yes, I forgot about the ESO payment model, sue me.

What are you doing in the WS forum if you don't know what the elder game is?  It is the developers more appropriate term for end game content.

  Ezbee

Novice Member

Joined: 5/29/11
Posts: 31

8/25/13 12:29:55 AM#51
i really wish people knew what pay to win actually is.
  jesusjuice69

Apprentice Member

Joined: 8/07/13
Posts: 293

 
OP  8/25/13 12:37:57 AM#52
Originally posted by Ezbee
i really wish people knew what pay to win actually is.

Me too.

Cash for items is P2W.

It is simple.

  Ezbee

Novice Member

Joined: 5/29/11
Posts: 31

8/25/13 12:43:44 AM#53
Originally posted by jesusjuice69
Originally posted by Ezbee
i really wish people knew what pay to win actually is.

Me too.

Cash for items is P2W.

It is simple.

No, pay to win is paying for an advantage that is not available to other players through normal gameplay.

  rommello

Novice Member

Joined: 4/12/12
Posts: 204

hallo ~_~

8/25/13 1:03:00 AM#54
Originally posted by Ezbee
Originally posted by jesusjuice69
Originally posted by Ezbee
i really wish people knew what pay to win actually is.

Me too.

Cash for items is P2W.

It is simple.

No, pay to win is paying for an advantage that is not available to other players through normal gameplay.

& what is normal gameplay? coz if its hardcore players that can make ten time more progress per hour & play all day...thats not normal gameplay, its still pay to win

hallo ~_~

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 5251

8/25/13 1:05:35 AM#55
Originally posted by Ezbee
Originally posted by jesusjuice69
Originally posted by Ezbee
i really wish people knew what pay to win actually is.

Me too.

Cash for items is P2W.

It is simple.

No, pay to win is paying for an advantage that is not available to other players through normal gameplay.

No, P2W is using real money to achieve your overall objectives in the game bypassing the content you'd normally have to work through in the 1st place.

I mean isn't that how we "win" in an mmo? Achieving our objectives? Being able to acquire real ingame currency is absolutely P2W. And the more vertical the progression model the game has, the more P2W it becomes.

 

It's the sad state of the genre. The next big title has as many threads discussing issues with it's business model than issues with the game itself.

  Utinni

Novice Member

Joined: 7/13/13
Posts: 358

8/25/13 1:08:31 AM#56

The CREDD system in other games doesn't hurt them one bit. If you think that all the best items in the game will be for sale for gold then I'm glad you won't be playing this game.

 

  Ezbee

Novice Member

Joined: 5/29/11
Posts: 31

8/25/13 1:09:35 AM#57
Originally posted by rommello
Originally posted by Ezbee
Originally posted by jesusjuice69
Originally posted by Ezbee
i really wish people knew what pay to win actually is.

Me too.

Cash for items is P2W.

It is simple.

No, pay to win is paying for an advantage that is not available to other players through normal gameplay.

 

& what is normal gameplay? coz if its hardcore players that can make ten time more progress per hour & play all day...thats not normal gameplay, its still pay to win

normal gameplay is anything available in the game through playing.

eg p2w = buying a gun with double the stats of the best one available through raiding, this gun is only able to be obtained by buying it.

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 6125

8/25/13 1:20:46 AM#58
Originally posted by GeezerGamer
Originally posted by Ezbee
Originally posted by jesusjuice69
Originally posted by Ezbee
i really wish people knew what pay to win actually is.

Me too.

Cash for items is P2W.

It is simple.

No, pay to win is paying for an advantage that is not available to other players through normal gameplay.

No, P2W is using real money to achieve your overall objectives in the game bypassing the content you'd normally have to work through in the 1st place.

I mean isn't that how we "win" in an mmo? Achieving our objectives? Being able to acquire real ingame currency is absolutely P2W. And the more vertical the progression model the game has, the more P2W it becomes.

I think the definition is fairly subjective (every poster on this page so far seems to have a slightly different take on what it means).

What winning means is also sort of subjective. Let's say I purchase a bunch of in game currency through legal channels (however the game sets it up).  And then let's say I buy a bunch of progress (crafting mats, gear, etc).  You're saying I won, but what did I actually win?  Winning in a multiplayer environment implies a loser, so who lost when I bought the gear?  It just depends on how the game is setup and how what that purchase affects others positively and negatively. How long term are any affects (both positive and negative).

I don't play EVE, but I would think being able to sell PLEX for a ton of Isk would give me quite an advantage versus others at my level, but from what I understand it doesn't actually make me better with using what I can buy. So while I could theoretically gain quite a bit of resource power, does it really end up being a huge in game advantage in the bigger picture?

In Rift what I buy would have very little affect on the overall game in the long run. Let's say I sold a REX for 1100 plat (Faeblight's going rate is 1050 - 1100 or so) and then bought a bunch of stuff with that.  What sort of long term advantage does that give me?  What does having a resource advantage even mean in that game?

One thing I find quite odd in these P2W discussion is no one ever seems to consider the bad side effects of allowing too much time currency to have an affect on the game.  It's still considered a sacrosanct currency, but in many cases it has a worst effect on the game than actual cash currency does.  In games like EVE where time currency is very powerful I would think players would be more concerned about that than if someone can pad their resource wallet.  Yet, players are perfectly content living under the false illusion that they will ever catch up or equal the power of those who have come before them that have endless time.  Time currency is a lot harder to deal with and control than cash-based input.

Curse you AquaScum!

  davsmms

Novice Member

Joined: 7/23/13
Posts: 2

Keep it SIMPLE stupid

8/25/13 7:44:33 AM#59

I am very excited about this game. The subscription model is perfect for a game with this much content!
The new combat systems classes and paths are worth the projected price and more.
They didn't even need to build the C.R.E.D.D system in but they are making sure all sides are happy!
That alone proves their credibility.

  EinsamWulf

Novice Member

Joined: 12/30/07
Posts: 70

8/26/13 9:37:42 AM#60
Originally posted by davsmms

I am very excited about this game. The subscription model is perfect for a game with this much content!
The new combat systems classes and paths are worth the projected price and more.
They didn't even need to build the C.R.E.D.D system in but they are making sure all sides are happy!
That alone proves their credibility.

 

I'm not really sure I would say they have "credability". Wildstar will be the first game developed by this studio so while we can cite the individual projects the dev team has worked on, we have yet to see a product by the team overall. Also, since the game is still under beta we can only speculate on how much content there really is. Sure the videos, devspeak and countless articles have given us an idea of what is in store but I would be cautious about taking all the promises as truth.

I'm interested in how Wildstar manages with a subscription model in a market that had continued to shift more and more toward a F2P/B2P market. The game itself looks interesting to say the least but I really doubt the subscription model as a continued practice. For larger studios I think B2P is probably the best route but given that this year we've seen two games both set their sights on subscriptions its an odd time in the market to say the least.

 

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