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News & Features Discussion  » [General Article] WildStar: Revenue Model Revealed

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489 posts found
  seegeekrun

Apprentice Member

Joined: 8/19/13
Posts: 10

8/19/13 9:47:12 AM#121
Originally posted by doug200463
Originally posted by Psion33

Oh, the tears being shed here...makes me so happy.

 

Go Wildstar!  It's like  "ruh roh. Did the 'whales' win?" 

 

Bahaha. :)

 

I guess you havnt learned yet... Your gonna run out and pay 60 bux for a game you do not own, and in 6 months to a year, they will give away what you paid 60 bux for... cuse its happend over and over and over.. and people like you keep falling for it  plain and simple, there are more people who prefer f2p/b2p than there is people who enjoy a sub...

Enjoy!

 

Unless you have some data to back up your claim, Doug, perhaps avoid making such statements.

To be honest, I've found most F2P/B2P games to be heavily PVP based, which just isn't my preference. I enjoy sandbox, PVE content with rich story, challenges and questing.  Not being the first person to figure out the latest exploit or bug to a map or battleground. I'm looking forward to Wildstar specifically because it takes much of the learned models from Warcraft, but rather than mistakenly copying them, they've put thought in how or why it works (or doesn't work).

So, I'm glad to see that they've opted to go subscription based. It gives upfront resources for future content as well as prevents lazy trolls from drawing away from the gaming experience.

And to the point about paying over and over. Let me say-- if you have an Xbox Live subscription and the are constantly buying this game or that, how is that any different. I would argue that the shear amount of content in Warcraft and what will be in Wildstar would dwarf the total combined content of all of those console games. Does make it more or less valid? No.

But the point is, that to have access to quality, rich, relevant content for a nominal monthly fee _without being nagging to spend more_ is worth it to enough people to make the subscription model viable.

If the product is good, people will pay for it.

  Psion33

Novice Member

Joined: 8/06/13
Posts: 257

8/19/13 9:47:17 AM#122
@Torvaldr, my same mentality on GW2, just different game name. :)

  gunmanvlad

Hard Core Member

Joined: 1/23/07
Posts: 97

8/19/13 9:47:59 AM#123

I wonder if "Spring 2014" will be March 2014 or more like end of May 2014...I would have much rather liked an "Early 2014" release date. In all fairness, it would have been high improbable for them to release this year given the slow beta progress and the release of new consoles in November-December.

 

Otherwise, subscription sounds nice if they can actually deliver. They don't have the big IP like WoW or FF:XIV to back them up, so it will be 100% on the gameplay. If they can deliver...cool!

  doodphace

Elite Member

Joined: 6/19/12
Posts: 1405

8/19/13 9:49:53 AM#124
Originally posted by Distopia
Originally posted by BrooksTech
F2P is a trend that is nearing the end of its run.  I, for one, am very happy about this.

You're forgetting about the upcoming big-kids on the block, EQn and Titan, both of which are slated for F2P.

Titan was confirmed as not being sub based, but they mentioned nothing about it being "F2P".

  Distopia

Drifter

Joined: 11/22/05
Posts: 15492

"what a boring life, HATING everything" -Gorilla Biscuits

8/19/13 9:49:54 AM#125
Originally posted by MadDemon64
While this should be an interesting (and hopefully good) decision, I give it not too long (between several months and a year) before they add in a B2P or F2P option.

I didn't read the details but it did say there was a F2P option through Credd or whatever they called it.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  Magicabbage

Novice Member

Joined: 1/12/11
Posts: 95

8/19/13 9:50:23 AM#126

Well that settles it. I won't be getting it. I have so many quality games that are F2P that there is no reason to pay a monthly fee. That model is old and dated. The typical "13.99" a month? Really? Why not some random arbitrary number like 5.99? It's not the price that makes me shy away. It's the fact that I don't want to pay anything unless I want some "skins" or mounts or housing stuff or bag slots.

The game looks great and fun and I don't care if the game is a "WoW clone" (I hate that term)

I am kind of happy this is their model choice. It's one less game I have to worry about getting. With Elder Scrolls Online and EQNext on the horizon I can just now follow them.

Peace!

 

 

  Distopia

Drifter

Joined: 11/22/05
Posts: 15492

"what a boring life, HATING everything" -Gorilla Biscuits

8/19/13 9:51:39 AM#127
Originally posted by doodphace
Originally posted by Distopia
Originally posted by BrooksTech
F2P is a trend that is nearing the end of its run.  I, for one, am very happy about this.

You're forgetting about the upcoming big-kids on the block, EQn and Titan, both of which are slated for F2P.

Titan was confirmed as not being sub based, but they mentioned nothing about it being "F2P".

You were saying?

http://www.gamebreaker.tv/mmorpg/blizzards-titan-looking-at-a-f2p-model/

"Blizzard’s Upcoming MMO, Titan, will have a free to play model!"

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  THEchad88

Apprentice Member

Joined: 10/27/10
Posts: 38

Confusing use of time...(311 song lyric)

8/19/13 9:52:53 AM#128
Originally posted by BearKnight

I've said it before, and i'll say it again. If World of Warcraft would be more successful on the "F2P" or "B2P" system it would move to those systems. Blizzard KNOWS how the game is played. Well done, high quality, products do NOT go into the F2P or B2P markets, you just don't make the same returns as P2P and you keep undesirables out.

 

Good on you WildStar, although you're a WoW clone I'm slightly more tempted to try you now.

 

 

....slightly

 

 

GW2 is high quality with a B2P model so how can only P2P games be "HIGH QUALITY" and none else are?

Any game no matter its payment model will do well if it manages to grab the attention of players, gets them to play, and keeps them coming back for more.

I'm of the belief that your payment model really only deters most people at initial buy. How many people didn't want to pay per month with WoW and eventually caved in?

Think about how many people decide not to start playing a sub game because they don't think its worth it or if they'll like it right away. OR, what about players who are already paying for a subscription game and just don't want another because they've vested too much time in their first title? A lot of these things are why F2P / B2P models have been working. It gives players an easier choice to play their game.

That being said people DO pay for what they feel is really worth it or what they just have to play right now.

The big question is does WILDSTAR have the buzz to build up an initial player base and make them WANT to play it. AND keep playing it. If they do the P2P will work because of that. From my experience in playing a lil bit of WILDSTAR the game looks pretty, but the quest method is still a bit too tired and old. Dynamic events are the way to go. The method of travel for the future. Companies need to expand on that idea much more I think. Go cinematic, suck us in with crazy movie-esqe story events. Then we'll talk ;)

Also, well done, high quality games DO go to B2P and F2P models. SWTOR anyone?

 
  doodphace

Elite Member

Joined: 6/19/12
Posts: 1405

8/19/13 9:53:22 AM#129
Originally posted by Magicabbage

Well that settles it. I won't be getting it. I have so many quality games that are F2P that there is no reason to pay a monthly fee. That model is old and dated. The typical "13.99" a month? Really? Why not some random arbitrary number like 5.99? It's not the price that makes me shy away. It's the fact that I don't want to pay anything unless I want some "skins" or mounts or housing stuff or bag slots.

The game looks great and fun and I don't care if the game is a "WoW clone" (I hate that term)

I am kind of happy this is their model choice. It's one less game I have to worry about getting. With Elder Scrolls Online and EQNext on the horizon I can just now follow them.

Peace!

 

 

Why do you worry about getting a game? Its literally people like you, who hop form F2P game to F2P game and utterly kill the community, that P2P gamers are hoping to avoide. This isnt Call of Duty or Unreal Tournament....

  AIMonster

Hard Core Member

Joined: 12/31/08
Posts: 2016

8/19/13 9:56:43 AM#130

I don't understand why people think a sub model "keeps the kids out".  I can understand that people are going to be more invested into the game and aren't just going to log on to troll, but the $60 price already takes care of this.  Sub models are dated especially at a $15 price tag when upkeep on the game has been proven to be significantly lower than that.  People seem to consider WoW full of kids and yet that uses a sub model.  How exactly is the sub model keeping kids out anymore than a B2P model? 

I'm definitely someone who is in favor of a FAIR B2P model (like the one used in MOBAs) over a sub model since subscriptions are basically a needless waste of money to me.  With all the cosmetic possibilities in Wildstar through things like minipets, housing items, cosmetic clothing, and other fun aesthetic items I'm really surprised they went the no cash shop route.

I'd argue the CREED system benefits Wildstar developers the most as that's a $5 extra premium they get for people who want to benefit off the CREED system in both aspects (which I can only imagine will be the majority of hardcore players and a few whales who want control over the market) and maybe even a way to get revenue indirectly from players who wouldn't normally want to pay for a subscription similarly to how free players are paid for by whales in F2P games.  The only major negative I see the system having is that it gives whale players way too much control over the market so depending on how important the basic currency is in Wildstar this could have a negative impact in the long run over the economy.

Raptr link because it's the cool new trend:

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 5630

8/19/13 9:57:10 AM#131
Originally posted by Distopia
Originally posted by MadDemon64
While this should be an interesting (and hopefully good) decision, I give it not too long (between several months and a year) before they add in a B2P or F2P option.

I didn't read the details but it did say there was a F2P option through Credd or whatever they called it.

It works like PLEX, REX, KRONO, Chronoscrolls, etc.  Basically someone has to buy the Credd for $20 and then sell it on the market.  People can only play for free if players buy and resell the Credd.

In a game with a robust economy and incentive to participate, like EVE, this works great.  It works okay in Rift and EQ2 because there is a lot of gold in the world already and a reason to want the gold.  I don't see this working well in a new game as there is no gold glut or high end items.

It could work if Wildstar was cheap with the gold drops and went with the NCSoft grind method.  This would keep people playing and paying.  It's the P2P equivalent of P2W, that and the box fee + sub.

I think a mind wipe so people could play an mmo like it was their first time again, would be easier to build than a new mmo people here would actually like. - DamonVile

  adam_nox

Hard Core Member

Joined: 7/31/06
Posts: 2060

8/19/13 9:57:24 AM#132

it's healthy "sum" author, not "some".

 

And why are there so many replies to this article, do people actually give a crap about this game? 

 

Sadly, there's a huge amount of inconsistency in the mmo fanbase when it comes to buying power.  Money in these games is power.  It certainly was in EVE, and it will be in Wildstar.  When a game does NOT allow these transactions, the fanboys are in total agreement that anyone who buys gold should be castrated immediately, perhaps even cutting in front of pedos in the castration line.

 

But when a game allows it, fanboys make all sorts of apologies and excuses and argue all day long that it's not pay2win (which can mean any number of things, so they get to pretend they win that argument when it means nothing to do so).

  doodphace

Elite Member

Joined: 6/19/12
Posts: 1405

8/19/13 9:58:54 AM#133
Originally posted by Distopia
Originally posted by doodphace
Originally posted by Distopia
Originally posted by BrooksTech
F2P is a trend that is nearing the end of its run.  I, for one, am very happy about this.

You're forgetting about the upcoming big-kids on the block, EQn and Titan, both of which are slated for F2P.

Titan was confirmed as not being sub based, but they mentioned nothing about it being "F2P".

You were saying?

http://www.gamebreaker.tv/mmorpg/blizzards-titan-looking-at-a-f2p-model/

"Blizzard’s Upcoming MMO, Titan, will have a free to play model!"

You should probably stop reading only headlines and actually read the content of the article you quoted...

And I quote, "unlikely to be a subscription-based"....which is exactly what I just said...it will not be subscription based, but they havent confirmed F2P.

That article literally states "Blizzard could go the buy to play route", confirming that the only thing thus far confirmed is no subscription....this is getting too easy....you literally proved yourself wrong :P

MMORPG.com forum logic strikes again ;)

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 5630

8/19/13 10:01:22 AM#134
Originally posted by doodphace
Originally posted by Magicabbage

Well that settles it. I won't be getting it. I have so many quality games that are F2P that there is no reason to pay a monthly fee. That model is old and dated. The typical "13.99" a month? Really? Why not some random arbitrary number like 5.99? It's not the price that makes me shy away. It's the fact that I don't want to pay anything unless I want some "skins" or mounts or housing stuff or bag slots.

The game looks great and fun and I don't care if the game is a "WoW clone" (I hate that term)

I am kind of happy this is their model choice. It's one less game I have to worry about getting. With Elder Scrolls Online and EQNext on the horizon I can just now follow them.

Peace!

Why do you worry about getting a game? Its literally people like you, who hop form F2P game to F2P game and utterly kill the community, that P2P gamers are hoping to avoide. This isnt Call of Duty or Unreal Tournament....

P2P people always say this (I guess that was your MMORPG.com logic eh), but then when a game crashes and burns and has to go F2P they always pull out excuses how the devs did this and that to ruin the game or they would still sub.  However, they're very excited for the next game on the horizon which they hope will be P2P so they can dump it 3 months after release.

If P2P people were so plentiful and committed there wouldn't be a debate over payment models because P2P would have already won.  But they aren't plentiful, and most of all they aren't committed, and their game hopping is just as bad as the F2P players.

I think a mind wipe so people could play an mmo like it was their first time again, would be easier to build than a new mmo people here would actually like. - DamonVile

  Distopia

Drifter

Joined: 11/22/05
Posts: 15492

"what a boring life, HATING everything" -Gorilla Biscuits

8/19/13 10:02:50 AM#135
Originally posted by doodphace
Originally posted by Distopia
Originally posted by doodphace
Originally posted by Distopia
Originally posted by BrooksTech
F2P is a trend that is nearing the end of its run.  I, for one, am very happy about this.

You're forgetting about the upcoming big-kids on the block, EQn and Titan, both of which are slated for F2P.

Titan was confirmed as not being sub based, but they mentioned nothing about it being "F2P".

You were saying?

http://www.gamebreaker.tv/mmorpg/blizzards-titan-looking-at-a-f2p-model/

"Blizzard’s Upcoming MMO, Titan, will have a free to play model!"

You should probably stop reading only headlines and actually read the content of the article you quoted...

And I quote, "unlikely to be a subscription-based"....which is exactly what I just said...it will not be subscription based, but they havent confirmed F2P.

That article literally states "Blizzard could go the buy to play route", confirming that the only thing thus far confirmed is no subscription....this is getting too easy....you literally proved yourself wrong :P

MMORPG.com forum logic strikes again ;)

Wait what? What is there besides sub or f2p? What are they going to charge by skittles or something?

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 4585

8/19/13 10:05:42 AM#136
Originally posted by doodphace
Originally posted by Distopia
Originally posted by doodphace
Originally posted by Distopia
Originally posted by BrooksTech
F2P is a trend that is nearing the end of its run.  I, for one, am very happy about this.

You're forgetting about the upcoming big-kids on the block, EQn and Titan, both of which are slated for F2P.

Titan was confirmed as not being sub based, but they mentioned nothing about it being "F2P".

You were saying?

http://www.gamebreaker.tv/mmorpg/blizzards-titan-looking-at-a-f2p-model/

"Blizzard’s Upcoming MMO, Titan, will have a free to play model!"

You should probably stop reading only headlines and actually read the content of the article you quoted...

And I quote, "unlikely to be a subscription-based"....which is exactly what I just said...it will not be subscription based, but they havent confirmed F2P.

That article literally states "Blizzard could go the buy to play route", confirming that the only thing thus far confirmed is no subscription....this is getting too easy....you literally proved yourself wrong :P

MMORPG.com forum logic strikes again ;)

Blizzard as plenty of time to figure out what's going on with their business model without making any commitments just yet. You know dam well, they are looking at things like GW2, EQN, FF14, EVE, Now, Wild Star and are going to see what looks best.

It's the sad state of the genre. The next big title has as many threads discussing issues with it's business model than issues with the game itself.

  Distopia

Drifter

Joined: 11/22/05
Posts: 15492

"what a boring life, HATING everything" -Gorilla Biscuits

8/19/13 10:08:26 AM#137
Originally posted by GeezerGamer
 

Blizzard as plenty of time to figure out what's going on with their business model without making any commitments just yet. You know dam well, they are looking at things like GW2, EQN, FF14, EVE, Now, Wild Star and are going to see what looks best.

My guess is they're holding their cards until they see how EQn handles their exact business plan, and will go from there.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  doodphace

Elite Member

Joined: 6/19/12
Posts: 1405

8/19/13 10:08:40 AM#138
Originally posted by Distopia
Originally posted by doodphace
Originally posted by Distopia
Originally posted by doodphace
Originally posted by Distopia
Originally posted by BrooksTech
F2P is a trend that is nearing the end of its run.  I, for one, am very happy about this.

You're forgetting about the upcoming big-kids on the block, EQn and Titan, both of which are slated for F2P.

Titan was confirmed as not being sub based, but they mentioned nothing about it being "F2P".

You were saying?

http://www.gamebreaker.tv/mmorpg/blizzards-titan-looking-at-a-f2p-model/

"Blizzard’s Upcoming MMO, Titan, will have a free to play model!"

You should probably stop reading only headlines and actually read the content of the article you quoted...

And I quote, "unlikely to be a subscription-based"....which is exactly what I just said...it will not be subscription based, but they havent confirmed F2P.

That article literally states "Blizzard could go the buy to play route", confirming that the only thing thus far confirmed is no subscription....this is getting too easy....you literally proved yourself wrong :P

MMORPG.com forum logic strikes again ;)

Wait what? What is there besides sub or f2p? What are they going to charge by skittles or something?

Buy to play...you know...what GW2 and TSW are?....please dont tell me you frequent this site and didnt know that?

Let me guess, you are going to imply B2P and F2P are the same thing now in order to save face? lol

  dontadow

Apprentice Member

Joined: 12/29/03
Posts: 1045

8/19/13 10:08:58 AM#139

Am I missing something. Who does Wildstar have as a major backer?  Sub models are just difficult to pull off. As mentioned, Wildstar would be the second this year, with Mega company Square being the 1st one and most likely to succeed because of it's IP.  

 

With Elder Scroll, EverNext and Archage on the horizon, this seems like a poor business move on Wildstar's side being a new IP and not having the major clout.  

 

Blizzard is in the same boat as Square, great IP, large company backing it.  Man Wildstar, just feel like they tanked the game before it started. 

  THEchad88

Apprentice Member

Joined: 10/27/10
Posts: 38

Confusing use of time...(311 song lyric)

8/19/13 10:09:56 AM#140
Originally posted by AIMonster

I don't understand why people think a sub model "keeps the kids out".  I can understand that people are going to be more invested into the game and aren't just going to log on to troll, but the $60 price already takes care of this.  Sub models are dated especially at a $15 price tag when upkeep on the game has been proven to be significantly lower than that.  People seem to consider WoW full of kids and yet that uses a sub model.  How exactly is the sub model keeping kids out anymore than a B2P model? 

I'm definitely someone who is in favor of a FAIR B2P model (like the one used in MOBAs) over a sub model since subscriptions are basically a needless waste of money to me.  With all the cosmetic possibilities in Wildstar through things like minipets, housing items, cosmetic clothing, and other fun aesthetic items I'm really surprised they went the no cash shop route.

I'd argue the CREED system benefits Wildstar developers the most as that's a $5 extra premium they get for people who want to benefit off the CREED system in both aspects (which I can only imagine will be the majority of hardcore players and a few whales who want control over the market) and maybe even a way to get revenue indirectly from players who wouldn't normally want to pay for a subscription similarly to how free players are paid for by whales in F2P games.  The only major negative I see the system having is that it gives whale players way too much control over the market so depending on how important the basic currency is in Wildstar this could have a negative impact in the long run over the economy.

 

It DOESN'T keep the "kids" out. WoW has always been P2P and everyone who ever played it always bumped into "UNDESIREABLES" or kids as you've stated. 

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