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PlanetSide 2

PlanetSide 2 

General Discussion  » Planetside 2 is not for me

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42 posts found
  Sovrath

Elite Member

Joined: 1/06/05
Posts: 16594

10/21/13 12:22:21 PM#21

Funny you should post this as i was just speaking to a coworker about Planetside 2.

I was telling him my first and only experience with the game.

I logged in after character creation and was facing some sort of metal structure. I turned, walked what was probably 3 feet and I was dead.

I then spawned again and the same thing happened.

I then spawned in some sort of small building and kept seeing notifications that they were closing in on me or some such thing. I stuck my head out, saw an enemy, fired and then was immediately dead.

I then spawned in what i can only describe as "friendly territory".  I then walked around and looked at some kiosks and then logged out.

I'm sure it's a fun game but perhaps not for me.

  Phry

Elite Member

Joined: 7/01/04
Posts: 4707

10/21/13 12:29:08 PM#22
Originally posted by StarI
Originally posted by expresso
Originally posted by StarI
Originally posted by expresso
PS2 does appeal to me for the reason most miltiary FPS don't, you die to quickly and its all about spray and prey - games such as Tribes where you have to aim, lead your targets and you take a a few hits is far more appealing.

Missing your point a bit, since i can spray and pray -and kill- in Tribes just as much.

And claiming you die too quickly in PS2 is rather one sided ignorat claim as well. Yes you CAN (just like in Tribes you CAN too) but  it completely depends on playstile you choose. If you want to be a rambo running into close quarters, being careless in general, than yeah you will die a lot and often quickly as well. But if you utilise shields, healing, stealth and good positioning, you will very often survive a lot of gunfire even in the middle of battlefield. If you're not good at twitch combat than you have to be much smarter and compenstate by utilising terrain. Knowing and using terrain means sooooo much in any FPS and especially in PS2's massive battles.

I can rack kills AND stay alive for an hour if I pick a long range sniper rifle. Or I could sit in a tank and artilery from far away, play a medic/engee support behind the front lines or jump in MAX and shoot airbornes from max range... there's so much options for different playstiles, and spray and pray is just one option (out of many) that comes with a limited part of weapons/styles/engagements.

Auto Sprayers in Tribes are not looked upon fondly but they do exist, hires had to include so many autos cus’ that’s what this dumbed down generation of FPS gamers know, anything other than auto is just alien to them, Some have seen the light and put such easy mode weapons away but there are some who still only use autos and only care about their K\D ratio, as a player with over 1600 games played and not once used an auto https://account.hirezstudios.com/tribesascend/stats.aspx?player=supertino I think I am qualified to say Auto’s suck and are not needed.

In PS2 where is the fun stepping out of a spawn point and getting shot in the toe and dying, there is no incentive to stay alive just throw yourself at the enemy over and over again.. ZZzzzzzz

 

There, there's no need to emulate Lemmings by repeatedly running out of a spawn point once it's fully zerged by enemy side and most of your forces have moved away. And even than I can manage to get out alive of such a spawn point but I have to use stealth, move around into their backs and take out a few before I go down. Or do like most, spawn elsewhere and start a fresh fight on another location, wher eyou can still dictate your prefered play style. Unless ofc you want to melee with bolt rifle, than I agree that's not a very valid style in PS2.

its always a good idea to choose your spawn point wisely, no point after all in spawning in a building thats totally surrounded, as for sunderer's you have to realise that its a battlefield spawn point, so spawn and move immediately.. you never hang around a sundy.  PS2 does have a steep learning curve, but its a game that rewards good gameplay, more though, it rewards teamwork, someone on their own will be cannon fodder, regardless of their skill. So join a group as an Engy or a Medic, i prefer Engies myself and everyone needs ammo, following a max is also a good scheme, you get lots of xp for fixing them and its a good way of learning teamwork.
In PS2 going all Rambo is just a recipe for finding yourself at a new spawn point

Also, the only safe point where you can sort out your gear is the warp gate, and i would recommend new players use the VR training area there to work on their weapon skills, because not all weapons are the same, and some of them have 'ballistics' to take account of, another thing is that unless your very good and very lucky, moving and firing will mostly get you misses, so getting the drop on someone is the best way to get a kill, but when its close quarters, lack of movement gets you dead fast. most of the time

  klagmire

Novice Member

Joined: 6/26/13
Posts: 41

10/21/13 12:35:33 PM#23
Planetside 2 is one of the best games out. Its not for giver uppers though. The OP should find a game that holds his hand through the first 20 levels. It defiantly weeds  out the weak. Survival of the fittest!

Played:SWG(pre NGE/CU sucked)Yep its true, anyone who quit SWG because of the NGE/CU missed out on a much better combat system. DCUO, Fallen Earth, STO, The Secret World. Battlefield series. Planetside 2.

  Shadanwolf

Apprentice Member

Joined: 6/13/10
Posts: 1851

10/21/13 8:22:18 PM#24
Originally posted by Xasapis

I wouldn't worry about the dying part. Even the veterans die, a lot. The only difference is that they know how to position themselves better to avoid some enemy fire.

The first thing I would suggest is finding some people that have a clue about what they are doing and following them around assisting. And I don't mean as a medic, but generally assisting as in assist fire etc. You can also join a public squad, but those are a hit and miss in terms of people leading them.

 

My guess is that your first experience was from spawning on a base already doomed and your people suppressed already inside the spawn room. Sometimes it pays off better to respawn on a previous base down the line and organise a proper defense.

It's not the dieing...and you know it's not the dieing.It's how level 100's play with level 20's like a cat does to a mouse. You are expected to compete with a EXPERIENCED......FULLY EQUIPPED player when you have little knowlege...... and equipment that doesn't come close to matching the enemy's combination of armor ,weapons and experience.

And people wonder why this game died months after it was born !

 

Good riddance I say.

  Reehay

Advanced Member

Joined: 2/15/05
Posts: 178

10/21/13 8:28:41 PM#25
Originally posted by Shadanwolf
Originally posted by Xasapis

I wouldn't worry about the dying part. Even the veterans die, a lot. The only difference is that they know how to position themselves better to avoid some enemy fire.

The first thing I would suggest is finding some people that have a clue about what they are doing and following them around assisting. And I don't mean as a medic, but generally assisting as in assist fire etc. You can also join a public squad, but those are a hit and miss in terms of people leading them.

 

My guess is that your first experience was from spawning on a base already doomed and your people suppressed already inside the spawn room. Sometimes it pays off better to respawn on a previous base down the line and organise a proper defense.

It's not the dieing...and you know it's not the dieing.It's how level 100's play with level 20's like a cat does to a mouse. You are expected to compete with a EXPERIENCED......FULLY EQUIPPED player when you have little knowlege...... and equipment that doesn't come close to matching the enemy's combination of armor ,weapons and experience.

And people wonder why this game died months after it was born !

 

Good riddance I say.

Here's a box of tissues I say!

Seriously.. these whining bitches define this new generation of gamers. They want it easy. They want it fast. They want it now. WHAAA WHAAAAAAAAAA

  TribeofOne

Advanced Member

Joined: 7/10/05
Posts: 970

10/21/13 8:38:09 PM#26
Originally posted by Reehay
Originally posted by Shadanwolf
Originally posted by Xasapis

I wouldn't worry about the dying part. Even the veterans die, a lot. The only difference is that they know how to position themselves better to avoid some enemy fire.

The first thing I would suggest is finding some people that have a clue about what they are doing and following them around assisting. And I don't mean as a medic, but generally assisting as in assist fire etc. You can also join a public squad, but those are a hit and miss in terms of people leading them.

 

My guess is that your first experience was from spawning on a base already doomed and your people suppressed already inside the spawn room. Sometimes it pays off better to respawn on a previous base down the line and organise a proper defense.

It's not the dieing...and you know it's not the dieing.It's how level 100's play with level 20's like a cat does to a mouse. You are expected to compete with a EXPERIENCED......FULLY EQUIPPED player when you have little knowlege...... and equipment that doesn't come close to matching the enemy's combination of armor ,weapons and experience.

And people wonder why this game died months after it was born !

 

Good riddance I say.

Here's a box of tissues I say!

Seriously.. these whining bitches define this new generation of gamers. They want it easy. They want it fast. They want it now. WHAAA WHAAAAAAAAAA

no, most just want it fun and fair and not requiring sacrifice of limbs or offspring..

  Darkholme

Tipster

Joined: 3/02/04
Posts: 1216

"I must not fear. Fear is the mind-killer..."

10/21/13 11:51:47 PM#27
Oh I remember what else I was going to address. Yes, people with higher Battle Rank do have an advantage because they have more certs and hence better equipment. However that is not insurmountable by any means. Again, it takes practice to be good, but I've started several new characters, even as recently as a week ago, and I can hold my own even then against high BR players. It's not easy, but you CAN be competitive and catch up eventually, especially if you invest in XP boosters or subscribe.

-------------------------
"Searchers after horror haunt strange, far places..." ~ H.P.Lovecraft, "From Beyond"

  ElRenmazuo

Hard Core Member

Joined: 10/28/06
Posts: 3457

10/22/13 12:07:44 AM#28
Thats what happens when a soldier tries to be a lone wolf hero without his battle buddies...he dies
  Shadanwolf

Apprentice Member

Joined: 6/13/10
Posts: 1851

10/22/13 12:31:49 AM#29

Reguardless of what you or I say......the great mass of people have rejected this game.Servers have been closed...employees have been fired.A judgement has been made.

Can things be turned around ?

you are asking the people who made the judgements that made this failure to somehow re-think their decisions.

I don't think so.We are looking at the walking dead with this game.

  Darkholme

Tipster

Joined: 3/02/04
Posts: 1216

"I must not fear. Fear is the mind-killer..."

10/22/13 5:07:37 AM#30
What the heck are you on about? I can find fights on all three servers I play on pretty much 24/7 and in prime time hours even on weekdays there are continent switching queues, even for subscribers sometimes. So I'm not sure where you get your information, but PS2 is FAR from dying there Chicken Little... just because a few vocal people on the internet don't like it and claim the game is dead or dying is meaningless. I play the game nearly every day, I know what the population is like.

-------------------------
"Searchers after horror haunt strange, far places..." ~ H.P.Lovecraft, "From Beyond"

  Hatefull

Hard Core Member

Joined: 6/09/04
Posts: 714

Your tears make my gun work better.

10/22/13 5:15:10 AM#31


Originally posted by expresso
PS2 does appeal to me for the reason most miltiary FPS don't, you die to quickly and its all about spray and prey - games such as Tribes where you have to aim, lead your targets and you take a a few hits is far more appealing.

I love people that "spray and pray' in PS2, you pad my kill count. Aiming is king, except in a very few instances, and ofc when using a shotgun. I play tribes as well, I used to play competitively once you master the angles and speed of the game, it is not so different.

If you want a new idea, go read an old book.

  Hatefull

Hard Core Member

Joined: 6/09/04
Posts: 714

Your tears make my gun work better.

10/22/13 5:18:43 AM#32


Originally posted by Shadanwolf

Originally posted by Xasapis I wouldn't worry about the dying part. Even the veterans die, a lot. The only difference is that they know how to position themselves better to avoid some enemy fire. The first thing I would suggest is finding some people that have a clue about what they are doing and following them around assisting. And I don't mean as a medic, but generally assisting as in assist fire etc. You can also join a public squad, but those are a hit and miss in terms of people leading them.   My guess is that your first experience was from spawning on a base already doomed and your people suppressed already inside the spawn room. Sometimes it pays off better to respawn on a previous base down the line and organise a proper defense.
It's not the dieing...and you know it's not the dieing.It's how level 100's play with level 20's like a cat does to a mouse. You are expected to compete with a EXPERIENCED......FULLY EQUIPPED player when you have little knowlege...... and equipment that doesn't come close to matching the enemy's combination of armor ,weapons and experience.

And people wonder why this game died months after it was born !

 

Good riddance I say.



PS2 is still going quite strong...not sure what you are talking about but it is easy to find fights even off peak times on all three of the servers I play on.

If you want a new idea, go read an old book.

  FlyByKnight

Hard Core Member

Joined: 12/31/12
Posts: 304

10/22/13 5:20:42 AM#33

Client... Side... Hit Detection

 

The hit detection in PlanetSide 2 is the worst I've experienced in any online multiplayer FPS I've ever played in my entire life.

 

If you're coming from another FPS hoping to carry over whatever "skills" you think you might have, more than likely you'll end up frustrating yourself and 2nd guessing your reflexes, muscle memory and tactics. Teamwork or not.

 

AVOID Planetside 2 until they figure out their way, and if you MUST play it, do yourself a favor and avoid playing New Congomerate faction. NC weapons + Hit Detection = PermaFAIL.

 

I believe they're working on optimizing the game so it will run 30% more efficient. A lot of good that's gonna do with the abysmal hit detection. You've been warned.

  Volenibblets

Hard Core Member

Joined: 7/08/12
Posts: 168

10/22/13 5:56:14 AM#34
As lovely a polished as it is, it's just nowhere as much fun as the first game (even with all its long-term issues and dumb BFR nonsense). It's an ongoing theme with new versus old for me. There's just no developers shooting from the hip anymore, it's all about populism and making the big bucks..which I kind of understand as they are businesses obviously. PS2 is supposed to be easy for anyone to log in and jump straight into the game and hopefully buy some stuff in the store to keep the wheel turning. The gameplay is all about bambambam take base, move on, take another base and forget about the experience once you log out. In the first planetside I can actually remember individual tower fights from 7 years ago. Why? Because there was strategy and everything hung on a knife edge and the actions of one player could turn the tide. Even the complex build system of PS1 (as opposed to generic pre-made PS2 build rubbish) was fun and made for a lot of complexity in the groups you went up against. Anyhoo, I suppose I just need to get used to games made for the masses and dumbed down to boot.        
  User Deleted
10/22/13 6:10:33 AM#35

Nothing comes near to PS2 in simulating military operations which often turn out to be chaotic and wildly fun.

Finding your place in this chaos is the point of this game.

If you keep hitting a wall and come to forums to whine about it, this game is clearly not for you.

Welcome to Auraxis.

  goldtoof

Novice Member

Joined: 10/18/13
Posts: 338

10/22/13 6:51:40 AM#36
ALL fps have client side hit detection
  Tinybina

Novice Member

Joined: 1/28/04
Posts: 2111

10/22/13 7:22:09 AM#37
Originally posted by FlyByKnight

Client... Side... Hit Detection

 

The hit detection in PlanetSide 2 is the worst I've experienced in any online multiplayer FPS I've ever played in my entire life.

 

If you're coming from another FPS hoping to carry over whatever "skills" you think you might have, more than likely you'll end up frustrating yourself and 2nd guessing your reflexes, muscle memory and tactics. Teamwork or not.

 

AVOID Planetside 2 until they figure out their way, and if you MUST play it, do yourself a favor and avoid playing New Congomerate faction. NC weapons + Hit Detection = PermaFAIL.

 

I believe they're working on optimizing the game so it will run 30% more efficient. A lot of good that's gonna do with the abysmal hit detection. You've been warned.

 

 

This right here is the post for all the people thinking about playing the game to really pay attention too.

For those competative FPSers out there or for people that enjoy your shots being accurate, prepare to be dissapointed.

I can't tell you how many times I have killed people while I said to myself, how the hell did I hit them and vice versa.  It's because the client side hit detection is horrible in this game.  Worse then even Planetside 1.

 

All and all this game has been a failure compared to PS1.  PS1 had some type of freaking depth and a meta game, this game as it is right now is one giant death match.  And like some others have pointed out in the game, the staff has been dramatically cut.

They haven't had a meaningful update in several months, all the "content" was pushed back so they could optimize their game..  Which is funny because you would think that would have been the first thing they did even before release...

So they choose to try to "optimize" their game right around the time when the new COD and Battlefield come out... Smart cookies these guys are...

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You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith

  Makidian

Advanced Member

Joined: 1/28/13
Posts: 128

10/22/13 7:49:05 AM#38
I have only been playing a couple of weeks and I'm doing just fine and I'm NC, not sure why so many are complaining about this game, I think it's great.
  goldtoof

Novice Member

Joined: 10/18/13
Posts: 338

10/22/13 8:56:20 AM#39
It's easy to spot the people who tried it for 1 week about 9 months ago with stupid comments like "its just 1 giant death match"

Also as for complaints about aiming being off, unlike cod, planetside 2 doesn't aim for you.
  rojo6934

Elite Member

Joined: 8/13/09
Posts: 4543

"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli

10/22/13 9:04:15 AM#40

when i play PS2 i only play 2 classes (Engineer and heavy Assault).

When i play Engineer i focus on getting all my experience from repairing, getting anti tank mine kills, sometimes turrent kills but mostly repairing stuff. On the other hand, with Heavy Assault i get most of my kills thanks to the Rocket Launcher. Aim it at a group and bam!!!!  Also taking down vehicles with it.

 

Thats my experience in PS2 every time i log in. However, I havent been logging in for a while because i get bored of the one mode affair in the game. It needs different types of objectives, not just capture everything.

"in peace, in sleep under the barren, abandoned soil"

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