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News & Features Discussion  » [Column] EverQuest Next: Five Things We Don’t Want in EverQuest Next

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209 posts found
  User Deleted
7/30/13 12:10:46 PM#61
I wholeheartedly agree with everything on this list. Many of these items have gone missing, which is why I don't play much of any MMO anymore.
  TheJoda

Novice Member

Joined: 8/12/10
Posts: 492

"Yes...... that's a Duck Staff of D00M!!!"

7/30/13 12:19:15 PM#62
I didn't mind zoning

....Being Banned from MMORPG's forums since 2010, for Trolling the Trolls!!!

  Mordred1

Novice Member

Joined: 5/28/11
Posts: 80

7/30/13 12:24:36 PM#63
Personally, I don't care much for MMORPG stories. They put a cap on character freedom and ultimately, they make me feel less engaged.

Amen to that.  MMOs should have backstories, not storylines to follow.

  Vinterkrig

Novice Member

Joined: 1/22/07
Posts: 1706

7/30/13 12:28:20 PM#64
all i want is awesome open pvp
  Kuinn

Advanced Member

Joined: 1/10/11
Posts: 1979

7/30/13 12:29:10 PM#65

I have to agree most with "no zoning or instancing" it just kills it for me in mmorpgs. I reinstalled GW2 after maybe about 6 months break yesterday and just could not take the zoning, it kills it for me apparently. I never think it as such a big bad, but when I face the zoning in a mmorpg a huge feeling of dissapointment takes a hold on me.

 

It's fine if I travel through a portal to a different land or dimension/whatever, and on similar situations, but when I'm on my foot exploring the land, there better be no invisible walls of loading because the game feels way too much like "just a game" after that.

  ragz45

Novice Member

Joined: 5/01/08
Posts: 481

7/30/13 12:29:11 PM#66
agree with your list Minus the Fae also.  I actually really enjoyed the Fae as a race.

  drivendawn

Elite Member

Joined: 4/17/11
Posts: 880

7/30/13 12:30:30 PM#67
Don't really care for sandbox games or the smedster so i'll be skipping this.
  Vidir

Novice Member

Joined: 1/14/04
Posts: 965

7/30/13 12:32:18 PM#68
Top of the list what I would not want in eqnext is pvp.
  aspekx

Advanced Member

Joined: 12/24/05
Posts: 2151

7/30/13 12:35:44 PM#69
you have a problem with a very long standing traditional element of fantasy 'the fae', but not frog-people...ya, well at least we know you dont think too linearly.
 

"There are at least two kinds of games.
One could be called finite, the other infinite.
A finite game is played for the purpose of winning,
an infinite game for the purpose of continuing play."
Finite and Infinite Games, James Carse

  Lowfer69

Hard Core Member

Joined: 7/20/04
Posts: 61

7/30/13 12:43:22 PM#70

I agree with this list. I don't really care about the Fae. No dragon people though. The Sarnak and Iksar are fine, even the Drakkin are acceptable. No further iterations of dragon peoples please :-)  

 

This game has to have a more old school hardcore feel to it. If it's the same ole same ole quest hub to quest hub, Good and Evil route to solo lvl cap just won't be acceptable. We as a fan base have seen it enough. WoW clones will not succeed anymore, accept it and move on. Please!

I love Norrath and want to go back and experience stories like the ones I still tell from my EQ 1 days.

  Dreamo84

Defender of Worlds

Joined: 5/20/04
Posts: 2757

I actually still like MMORPGs

7/30/13 12:53:12 PM#71
Article lost all credibility with your childish anti-Fae comments. Really?

  apocoluster

Advanced Member

Joined: 4/15/07
Posts: 1292

\m/,

7/30/13 1:05:29 PM#72
I've come to the conclusion that I really do not have any standards what so ever. Ill play what ever Sony gives me.

No matter how cynical you become, its never enough to keep up - Lily Tomlin

  Thane

Elite Member

Joined: 8/14/03
Posts: 1796

I'm a leaf on the wind. Watch how I soar.

7/30/13 1:13:19 PM#73
Originally posted by Four0Six

Funny thing about "fantasy fans", we are all racist.

 

Yup. you hate Fae, I hate Elves.

 

Bringing me to the conclusion that I agree with your list, except the restriction on Fae. I just don't see how including this or excluding that race has any effect on game play. If done correctly any "race" should fit.

 

Research the lessor god Pan a bit, before you cast a "childish" light on Fae.

and i hate dwarves.

we musn't have dwarves either! totaly logical, since i don't like em!

[/sarcasm]

 

 

so, only logical conclusion, we only get humans inagem, would you like that? seriousl?

doubt it. so just cut it and leave your personal favors out of stuff.

 

 

silly people

"I'll never grow up, never grow up, never grow up! Not me!"

  red_cruiser

Apprentice Member

Joined: 9/12/07
Posts: 441

7/30/13 1:18:31 PM#74
Tastes like purple!
  rk401

Novice Member

Joined: 12/03/12
Posts: 1

7/30/13 1:19:48 PM#75
1st game for me was eqof, it was the best game for me, the feeling of finding new towns, connecting them, or running around with out a map but jsut with a compas.  and  asking others how to find a specific boss or a mob for a quest, because npc would say something like, "go south east to the cave, then take a road to the north and kill those white owls you find somewhere over there!"  just this made the in game world so huge for me. i understand that one who plays 20 hours per day will learn every rock and bush in the game but it feels like an acomplishment. or those epic  daily weekly monthly boss spawns, go and camp them, with pvp you can kill the other camper. those little things i cant find in other games, everyone just gives  everything to you on a plate, way too easy.  i want no map in eqn, just a compas )) and weekly monthly boss spawns.
  Valentina

Apprentice Member

Joined: 5/28/06
Posts: 1657

7/30/13 1:22:09 PM#76

The first half of the list is good, the second half of the list is terrible starting with the Fae. I didn't play a Fae in EQ2 but it didn't break my immersion, I mean who was I to assume Fae don't belong in a medieval almost aurthurian high fantasy setting? They seem to fit perfectly fine, and at this point people are gonna want to play what they played in previous games, that includes Fae. Just because you don't like them doesn't mean other people should have to be left out due to your personal tastes.

Personal story adds a lot for me, and for many players to connect to a world and our characters with choices laid out. Most people want to be a hero and do something to give them the sense of doing that. Rather than scrapping personal storylines from the game, why not allow you to make the choices in it to be completely boring and ordinary, bad, or good? That's another thing that's just a personal preference and nothing more.

  munx4555

Novice Member

Joined: 6/07/07
Posts: 170

7/30/13 1:23:14 PM#77
Originally posted by Gaeluian
I happen to like instanced zones. Once  you're in, it's yours and no one can mess with it.

 

Personally I miss the good old days of "TRAIIIIIIN!!" in crushbones, these kinda things made the overall game more lively to me, and when you actually had to fight people for a spawn it ment alot more when you finally got it.

Still remeber camping raster for 72 hours straight :p

  Iceman8235

Hard Core Member

Joined: 5/28/04
Posts: 161

7/30/13 1:33:09 PM#78
good list, but i have no opinion on the fae.
  Grrl

Advanced Member

Joined: 12/10/07
Posts: 349

I'm not your type. I'm not inflatable.

7/30/13 1:38:13 PM#79

It really doesn't matter what you guys want to be added in or not to be added in. The developers do what they want, period. 

As a matter of fact, even if faes or instancing/zoning are in the game, you will still play it regardless.

Quit whining.

  azzamasin

Elite Member

Joined: 6/06/12
Posts: 2646

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

7/30/13 1:50:07 PM#80

Agree with you on all points but Most definitely#3. Zones are ok but I disagree with you on fast travel.  I dislike the fact that certain classes have the ability to fast travel I feel everyone should have the option.  Asheron's Call has fast travel for everyone and it in no way makes the world feel smaller.  It gives the players options for traveling to where they need too but it also allows those of us like me who enjoy running to where we need to go.

Besides for fast travel to work, the player needs to actually travel there once.  I would also add the stipulation that someone can not use a portal from another till the player travels there for himself too.  It sort of forces exploration which is what MMO's should be about.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

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