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News & Features Discussion  » [Column] Guild Wars 2: Evolution

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34 posts found
  zasten

Novice Member

Joined: 5/01/13
Posts: 287

7/15/13 6:24:52 PM#21

IMO!!!

The latest addition is pointless. You are meant to get extra skills that let you move faster or jump higher, so you can get to the top. However, there are monsters in the area that make you switch back to your actual skills that let you attack. You then have to go back to the start, so you can get the movement skills again. Also, no clues as to what your supposed to do, does not help. One area had people being thrown off a platform to their death (myself included). When I was there, it was at least one player every five seconds was dead, with a constant res going on at the bottom (good for part of a daily, but otherwise pathetic), so I was not the only one that had no idea what I had to do!

Why make it so hard that we have to resort to youtube to find out what we are supposed to be doing!

  Chrisbox

Elite Member

Joined: 7/15/10
Posts: 1502

7/15/13 7:08:23 PM#22
Originally posted by MindTrigger
One thing ArenaNet is not doing, is making me care about my characters or giving me any real horizontal progression to enjoy.  The living story isn't enough for me.   I'm happy for people who are content with this game though.

Well I definitly care about my character, but I hear you out on the progression comment.  

Played-Everything
Playing-FFXIV:ARR

  Brynn

Apprentice Member

Joined: 12/17/03
Posts: 337

7/15/13 7:18:50 PM#23
I see a lot of people, like me, have given up on GW2. The game was great as long as I could make it last. But now, the new stuff added seems more for groups, or achievers. So, on to the next game that will last awhile.
  darkhalf357x

Elite Member

Joined: 1/25/12
Posts: 1108

I'm only playing the role chosen for me. Who you supposed to be?

7/15/13 9:14:49 PM#24

I dont agree with this column.  I dont feel Tyria is alive at all.  I will give Arena NET credit for creating a lush world but it is devoid of character.  Its proof that if you create a world and fill it with stuff doesn't make it alive.  My biggest criticism is the dialogue. Its very simple and one dimensional. It plays like a light and fluffy cartoon, but perhaps that was its manifesto.

GW2 is in my rotation and I have 5 characters, none 80, with my highest being level 34.  The combat is visceral but just doesnt do it for me. The lack of (any) progression hurts the title for me.  I know there is horizontal progression but what exactly does that mean?  Where is the strength of my character?  There is just not enough RPG elements to keep me interested for long periods of time.

Im happy for those who thoroughly love this game.  I cant wait until I find the same.

  zasten

Novice Member

Joined: 5/01/13
Posts: 287

7/15/13 11:47:05 PM#25
Originally posted by Brynn
I see a lot of people, like me, have given up on GW2. The game was great as long as I could make it last. But now, the new stuff added seems more for groups, or achievers. So, on to the next game that will last awhile.

In some pve locations, groups are not enough either!

I was in a group of 4 yesterday, and together, we could not overcome the pve monsters to complete just a simple quest, however, we did manage to fell a champ that kept spewing other monsters at us!

  Eir_S

Apprentice Member

Joined: 8/07/11
Posts: 4700

GW2 socialist.

7/16/13 12:41:04 AM#26
Originally posted by Brynn
I see a lot of people, like me, have given up on GW2. The game was great as long as I could make it last. But now, the new stuff added seems more for groups, or achievers. So, on to the next game that will last awhile.

Aren't MMOs for groups in general...?

  stayBlind

Novice Member

Joined: 4/19/06
Posts: 511

7/16/13 12:47:31 AM#27

GW2 has turned into Super Mario Online.

All is good though, because now they have KITES !

The one feature I've dreamed of in an MMO is now in GW2, and ArenaNet has proven how much ingenuity they have by adding such a longed for feature to the gaming world.

Little forum boys with their polished cyber toys: whine whine, boo-hoo, talk talk.

  Eir_S

Apprentice Member

Joined: 8/07/11
Posts: 4700

GW2 socialist.

7/16/13 12:53:55 AM#28
Originally posted by stayBlind

GW2 has turned into Super Mario Online.

All is good though, because now they have KITES !

The one feature I've dreamed of in an MMO is now in GW2, and ArenaNet has proven how much ingenuity they have by adding such a longed for feature to the gaming world.

Screw kites, I wanted raids with week-long lockouts and a gear treadmill that made old content obsolete as soon as I won a roll out of 25 other people.  That's what *I* wanted.  Such features surely would have shown the world how unique and awesome a game GW2 was, but sadly people just play it for fun.  Nerds.

  goemoe

Advanced Member

Joined: 8/27/04
Posts: 158

7/16/13 1:02:02 AM#29
Originally posted by Foomerang

Why do ads (columns) like this seem so forced? Its probably just me haha

Not it's not just you. Many of the columns here involving GW2 nearly use the same words, the devs at ArenaNet use (Colin Johanson etc.) I always get the fealing I am on guildwars2.com, not mmorpg.com. Seems MMORPG needs to get some bill payed as well :p

As for the 'evolution' adding jump'n'run content does nothing to evolve a fantasy MMORPG. It is a great world, but the 'evolution' since release is lacking by far. Many updates don't garantee good updates...

  Lydon

Hard Core Member

Joined: 7/20/06
Posts: 2920

7/16/13 2:46:38 AM#30
ArenaNet continue to do brilliant work. Something I'd like to see addressed, however, is the feeling of attachment to my character. In World of Warcraft, for example, and even the original Guild Wars I felt a stronger connection to my character as an "individual." In Guild Wars 2, this is less true. I'd like to see greater customization of characters that would justify dedicating most of my time to my main as opposed to spreading my time between characters.

  ZoeMcCloskey

Advanced Member

Joined: 7/14/05
Posts: 1123

INTJ, fun is fun except when it's not

7/16/13 4:07:01 AM#31
I love GW2, played it nonstop for quite some time.  I have 6 level 80s, did this and that and the other.  But for some reason I just can't get myself to login anymore.  Maybe after some time away but I just never felt like any of my characters became a "main" or really special to me in anyway.  Still despite that personal problem with it I think it is an excellent game.

  sodade21

Apprentice Member

Joined: 2/18/09
Posts: 341

7/16/13 8:21:16 AM#32

this game pvp wise needs a few servers with open world pvp and sieges and everything..its the perfect world for that kind of stuff and still they haven't done and it seems that may never do it.. or maybe 2-3 servers that they are copy of the normal world that are there only for open world pvp and everyone from the others servers can go and level or play there if they want :p

 

sodade21 Xfire Miniprofile
  Kaleston

Novice Member

Joined: 9/08/11
Posts: 176

7/18/13 6:15:14 AM#33
Originally posted by Eir_S
Originally posted by Tierless
While I think GW2 is doing a neat job with the living story and frequent updates I would prefer they focused on making GW2 into a world WE truly alter through our actions. Not a script that makes us feel like we altered it for a minute.

I think that's why they're doing the "Rock the Vote" storyline.  Depending on which candidate wins, I expect things will be vastly different.  Otherwise, I don't see how unscripted MMO's can work unless they're a sandbox.  You won't ever be able to run up to the queen of Kryta and stab her, causing political turmoil.  That's just not realistic from a developer point of view, to say nothing of the lore, though it would be incredibly interesting.

There was once an experiment of ecosystem in UO. You could do pretty much anything and ecosystem would somehow work "naturally". Problem is, players would destroy everything destructible. In the end such system would end up with everything dead. As they say "if nature wanted it to survive it would give them bigger teeth and sharper claws" :)

In other words, if you let players do whatever they please to the world on permanent basis, they will most likely destroy it with a little effort.

  User Deleted
8/11/13 10:17:02 AM#34
If gw2 is evolution of MMO games, then all players should be shot to the head before this cancer spreads to real MMO games.
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