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Guild Wars 2

Guild Wars 2 

General Discussion  » I just can't love this game

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33 posts found
  Jean-Luc_Picard

Hard Core Member

Joined: 1/10/13
Posts: 2889

There... are... four... lights!

7/11/13 12:08:08 PM#21
Originally posted by stevebombsquad
Originally posted by Jean-Luc_Picard
Originally posted by stevebombsquad

The rez / dps method works for most everything.

Try that in dungeons... when was the last time you played this game?

Yesterday..... and yes you can go through most of the content with little to no coordination....... 

The person you answer to talks about dungeons. And no, you can't get through any dungeon without coordination, and you can't rez-zerg anymore. If you don't know that, then your opinion on this doesn't matter because it's obvious that you don't know a thing about it.

About the rest of the content? Many world elements of GW2 are "harder" (relatively) than most of the other theme park games released in the last 8 years. In all WoW and clones, you can level facerolling your keyboard, just standing there without even moving. Try that in GW2, without dodging, without removing those conditions when needed, etc... and enjoy the repair bill. And don't even get me started on stuff like jumping puzzles, where player skill matters even more, and not just stats on your gear.

But the main point is that person you answered to was talking about dungeon, you answer by saying you can rez/dps. You can't. If you think you still can, then you are not telling the truth and you didn't play the game for months. Removing the ability to rez zerg in dungeons was done like 6+ months ago.

Playing now: WoW, Landmark, GW2

Got a refund: Archeage. First refund since I started MMOs.

Top 3 MMORPGs played: UO, AC1 and WoW

Honorable mentions: AO, LotRO and GW2.

"The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.

  Mtibbs1989

Hard Core Member

Joined: 12/17/10
Posts: 2867

7/11/13 12:13:21 PM#22
Originally posted by AtrusV

Firstly, I'm a player of GW since the first game came out, it was amazing. The time I've spent chosing what skills to use and how to combine them was the best memories I have about GW1. However, with GW2 the story is totally different. I'm trying to like it, but being so restricted with the weapon skills turns me off. Things like dodging warrior attacks, draining his mana, causing damage everytime his mana reached zero, and causing additional damage if he didn't use a skill in 3 seconds, was a good combo (Mesmer, GW1), but in GW2 there aren't skills in the same weapon which blend decently with each other.

Of course, the game also has a bigger and better world, dynamic events, good crafting...etc, but the skill problem is killing it for me.

Yeah, I can't stand Guild Wars 2 either. For some reason I can't rap mind mind around the fact that Arena net was able to balance a more complex class system like Guild Wars 1 better than they can balance the 8 classes they have in Guild Wars 2.


Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.

  stevebombsquad

Elite Member

Joined: 3/20/13
Posts: 665

7/11/13 12:13:56 PM#23
Originally posted by Jean-Luc_Picard
Originally posted by stevebombsquad
Originally posted by Jean-Luc_Picard
Originally posted by stevebombsquad

The rez / dps method works for most everything.

Try that in dungeons... when was the last time you played this game?

Yesterday..... and yes you can go through most of the content with little to no coordination....... 

The person you answer to talks about dungeons. And no, you can't get through any dungeon without coordination, and you can't rez-zerg anymore. If you don't know that, then your opinion on this doesn't matter because it's obvious that you don't know a thing about it.

About the rest of the content? Many world elements of GW2 are "harder" (relatively) than most of the other theme park games released in the last 8 years. In all WoW and clones, you can level facerolling your keyboard, just standing there without even moving. Try that in GW2, without dodging, without removing those conditions when needed, etc... and enjoy the repair bill. And don't even get me started on stuff like jumping puzzles, where player skill matters even more, and not just stats on your gear.

But the person you answered to was talking about dungeon, you answer by saying you can rez/dps. You can't. If you think you still can, they you are not telling the truth, and you didn't play the game for a long while.

You can.... Sorry but it is true..... You are right about the jumping puzzles. They do take some skill. My wife can't do them at all. I wouldn't say that the rest of GW2 elements are harder though..... There is a reason that there are so many posts about how easy and casual the game is. Not that it is a bad thing. Everyone has their own tastes. 

James T. Kirk: All she's got isn't good enough! What else ya got?

  Tierless

Apprentice Member

Joined: 7/01/08
Posts: 2117

joie de vivre

7/11/13 12:16:02 PM#24

It's not the one you love. It's the one you call when your in the mood for a quick fix until something you can really love comes along and frankly, it was designed to be that way.

mmorpg.com/blogs/Xobdnas

  stevebombsquad

Elite Member

Joined: 3/20/13
Posts: 665

7/11/13 12:20:59 PM#25
Originally posted by Tierless

It's not the one you love. It's the one you call when your in the mood for a quick fix until something you can really love comes along and frankly, it was designed to be that way.

This! I couldn't have said it any better.

James T. Kirk: All she's got isn't good enough! What else ya got?

  fivoroth

Spotlight Poster

Joined: 11/10/06
Posts: 2974

7/11/13 6:24:39 PM#26
Originally posted by Jean-Luc_Picard
Originally posted by stevebombsquad
Originally posted by Jean-Luc_Picard
Originally posted by stevebombsquad

The rez / dps method works for most everything.

Try that in dungeons... when was the last time you played this game?

Yesterday..... and yes you can go through most of the content with little to no coordination....... 

The person you answer to talks about dungeons. And no, you can't get through any dungeon without coordination, and you can't rez-zerg anymore. If you don't know that, then your opinion on this doesn't matter because it's obvious that you don't know a thing about it.

About the rest of the content? Many world elements of GW2 are "harder" (relatively) than most of the other theme park games released in the last 8 years. In all WoW and clones, you can level facerolling your keyboard, just standing there without even moving. Try that in GW2, without dodging, without removing those conditions when needed, etc... and enjoy the repair bill. And don't even get me started on stuff like jumping puzzles, where player skill matters even more, and not just stats on your gear.

But the main point is that person you answered to was talking about dungeon, you answer by saying you can rez/dps. You can't. If you think you still can, then you are not telling the truth and you didn't play the game for months. Removing the ability to rez zerg in dungeons was done like 6+ months ago.

When playing my guardian I can literally faceroll my keyboard and pawn everything in the world. I don't have to dodge, move etc. I just stand there and spam my skills and pawn 5-6+ mobs. I guess if you played something like thief that might be different.

Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.

  Joxar

Novice Member

Joined: 7/11/13
Posts: 5

7/12/13 2:06:14 AM#27
Hello! i am new here in the communtiy , how is everyone? i am glad that there's a forum section here of Guild wars 2. I am from Jade Quarry server.  I think players have their own preference and it depends on your preference.
  Purutzil

Advanced Member

Joined: 10/02/11
Posts: 2908

The Critical Hit Pretzel!

7/12/13 2:18:06 AM#28

Well incoming hate... but Guild Wars 1 I didn't like much I'll admit, I had a harder time playing it then GW2 and managed more time on GW2. Still Guildwars 1 is far superior mechanics wise then GW2. Considering combat is the main feature of GW1 and even GW2, it really sticks out like a sore thumb that its just far less in depth, relying far to much on dodge to make combat more 'advance' for GW2 which just doesn't do enough and makes it very stale and simplistic. Its a bit unfortunate that they didn't try and make combat more interesting. I know GW1 might be too 'hardcore' but it still feels a waste they didn't try to at least keep it more involved. 

 

Just because a game is a Sequel, doesn't mean its going to be good or appeal to people who enjoyed the first. GW2 feels like it just uses Guildwars for a name to carry it sadly, rather then actually making itself a true Sequel.

  Kaneth

Elite Member

Joined: 8/19/07
Posts: 1695

7/16/13 11:39:33 AM#29
Originally posted by Vorch

I think having 3 sets of skills for each weapon set would be a happy compromise.

Still much easier to balance than GW1, but a bit more variety.

Agreed, about a billion percent. There is honestly quite a bit they could do with the current skill system. Additional skill sets for all weapons could open up after level 40, with another set becoming available at 80. Keep the sets together and don't allow for skill swapping between the sets. They could make sets based on mobility, but sacrifices a bit of damage. Condition based sets, supportive sets, etc.

I would say that's my only real sticking point with GW2 is that the weapon sets become far too repetitive after awhile. Some sets are utter trash compared to other weapons as well.

Additionally, I'd like to see more utility skills becoming more than what they are. Many of the utility skills are boring, or have such a long cooldown, that they don't really feel more than just a "Oh Crap!" button.

  Sephrinx

Novice Member

Joined: 7/13/13
Posts: 73

7/17/13 4:17:55 AM#30

 


I was bored of my skills after about 30 levels, had to keep respecing to keep it interesting enough to get to lvl 80.

Yeah, same here. The amount of skills you have to work with in this game is, almost insulting to MMO players. A total of like, 5 skills from your weapon, and then 4 shitty 'utility' skills that are just bad. The "Elite" skills are almost entirely useless for most class/races. I couldn't stand how the skill and abilities in this game were.

 

 


They got rid of the trinity, which was interesting. Then replaced it with nothing. I'm a PvE player and like to have a role. The dungeons looked beautiful but the group play was ridiculous, I had at least some utility with 'stealth reviving' which is basically all I ever did other than stack DoT's on packs or backstab bosses.

The PvE, dungeons and world bosses in this game were a joke. Having only 25 applications of Bleeds/burning/other status effects was simply retarded. I could see that having a cap of 25 PER PLAYER, but a cap of 25 TOTAL?! That is just absolutely stupid in every sense of the word. Aside from that, the fact that they removed one of the most basic and hardcoded elements of any MMO, the Trinity, is beyond me. I tried dungeons as a Warrior and Elementalist at level 80. I couldn't stand how frustrating and difficult they were. The entire level 80 experience is awful. Leveling is fun, exploring the world and doing the Dynamic Events was fun too. But at level 80 I just wanted to quit, so I did and haven't played in months... stupid game. Waste of time IMO.

 

 


WvW was a nice concept, but it's always going to be a zerg, and giving classes so much AoE just made the whole thing stupid. I'm worried ESO will be the same, but I didn't play DAoC. I'd be interested in a PvP zerg with only single target abilities, would still just be a screen full of nameplates and invisible enemies at 10fps though probably.

I agree that WvW is just a zerg of players rushing from one base to the next. There is really no strategy involved, it's just "who has more people on their team" even if they are all bad. Unless you have a full team of people who are like, hardcore about it. In vent/teamspeak or whatever, then you can faceroll. As for the fact that they do phasing in the WvW is just silly. I have a decent PC and I am able to keep a steady 40+ FPS with teh graphics on max, but I feel your sentiment.

 

 

I joined several guilds which felt just as pointless as discussing strategy in a dungeon. The only reason to join was for the passive buffs and a chat channel to talk shit in. All dungeons were PUGable, no large group content. Imagine a 25m raid with their FFA no trinity system, lol.

Yeah, I just joined a guild for the social aspect of it. It was nice to have a few people to play with once in a while, or just shoot the shit. As for the fact that you only needed 5 people to 100% the entire game. WTF? No raids? No large group content? What are these guys smoking? I am not one for lame ass dungeon spamming. Fractals were a joke.

 

 

I really don't understand how it's kept some people busy since launch. Each to their own.
Me neither. I played it for a while, got a couple 80s and a few alt's to a decent level, realized there was no point so I stopped playing. It's a shame. If they would have stuck with a trinity style game, and had more content it would be amazing.

 

 

  Muke

Hard Core Member

Joined: 1/04/07
Posts: 1637

7/17/13 4:25:10 AM#31
Originally posted by flizzer
Nothing to be ashamed of then.  This game is not for you.  I am the opposite. I never really liked the original Guild Wars and have to say this might be my favorite game of all time.

Same here, I tried GW1, and jumping from instance to instance every 60 secs killed the fun for me.

Gw2: LOVE IT.

OP: GW2 just isn't your thing apparently.

"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  Masterfuzzfuzz

Novice Member

Joined: 6/30/13
Posts: 176

7/17/13 4:30:31 AM#32

GW2 was a huge disappointment. I had a lot of fun with it until I got to 80. Which took a week or so? Then i had 0 incentive to do literally anything else. Got the best possible gear at level 30 and waited till 80 to equip it. Got to 80 before I got 70% through the game. There was no reason to start another character because there's only ~20 skills and you only get to pick 5 of them really. It just felt like running from heart to heart to heart.

 

I see why a lot of people liked it but the pseudo action combat was pretty dull imo. I'm sorry you couldn't even get one char to max level though =/

  Heafstagg

Advanced Member

Joined: 11/02/06
Posts: 168

7/17/13 5:06:13 AM#33
I love the races and the world in GW2, but the combat kills it for me. It bores me to tears. I can't really place my finger on exactly what bores me about it, I just know that as soon as I start any kind of combat on any class, I get bored out of my mind ;P. Each to their own though.

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