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Guild Wars 2

Guild Wars 2 

General Discussion  » Bazaar of the Four Winds

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37 posts found
  clumsytoes44

Advanced Member

Joined: 4/25/12
Posts: 390

7/10/13 1:25:04 PM#21

Not a huge fan of jumping puzzles myself, but the new content is pretty decent. Rather annoyed that you can only make 1 charged crystal a day/account. The new crafted item's seem rather meh stat's accross the board imo aren't really that worth it. The achievement rewards are a nice bonus, extra incentive to do more random stuff like finishing slayer deeds. All in all i'd say this is a decent living story.

 

The new zone is amazing, unless your afraid of hight's.

  Siphaed

Elite Member

Joined: 1/17/08
Posts: 779

7/10/13 1:26:56 PM#22
Originally posted by GeezerGamer

I popped back in and looked at the patch. i didn't get far into it though. I'll probably spend more tim in it this weekend. I have to agree with some here. There is far too much emphasis on jumping puzzles. I am not opposed to them being in the game. But this is an MMORPG not Super Mario Land. I want new content to reflect why I play MMORPGS and not platform jumpers on a console. 

Because, if you came to GW2 expecting to play the same as other MMORPG's, for it to be a clone as other MMORPG's, then YOU'RE DOING IT WRONG!

 

Fun facts:

  • When we decided to make Guild Wars 2, we wanted to make something unique and different; we didn’t want to make the same MMO you’ve been playing for all these years. As a live game, we want to continue to build on that goal, to take the core concepts that inspired GW2 from the start and see if we can push the boundaries and explore even further what they can mean in the MMO space.
 
Is Guild Wars 2 MASSIVE?  -yes.
 
Is Guild Wars 2 MULTIPLAYER? -yes.
 
Is Guild Wars 2 ONLINE? -duh.
 
Is Guild Wars 2 a ROLE PLAYING GAME?  -yes.
 
So, it is an MMORPG?  -yes.
 
Is it a mutant-clone of WoW, Rift, FFXIV, EQII, Vanguard, AoC, and the dozens of other like-minded games out there? -NO!
 
 
Well, there you go.  Enjoy what it is and will always be.  If you can't, MOVE ON AND PLAY SOMETHING ELSE!~

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 4729

7/10/13 1:42:41 PM#23
 

It's the sad state of the genre. The next big title has as many threads discussing issues with it's business model than issues with the game itself.

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 4729

7/10/13 1:53:04 PM#24
Originally posted by GeezerGamer
Originally posted by Siphaed
Originally posted by GeezerGamer

I popped back in and looked at the patch. i didn't get far into it though. I'll probably spend more tim in it this weekend. I have to agree with some here. There is far too much emphasis on jumping puzzles. I am not opposed to them being in the game. But this is an MMORPG not Super Mario Land. I want new content to reflect why I play MMORPGS and not platform jumpers on a console. 

Because, if you came to GW2 expecting to play the same as other MMORPG's, for it to be a clone as other MMORPG's, then YOU'RE DOING IT WRONG!

 

Fun facts:

  • When we decided to make Guild Wars 2, we wanted to make something unique and different; we didn’t want to make the same MMO you’ve been playing for all these years. As a live game, we want to continue to build on that goal, to take the core concepts that inspired GW2 from the start and see if we can push the boundaries and explore even further what they can mean in the MMO space.
 
Is Guild Wars 2 MASSIVE?  -yes.
 
Is Guild Wars 2 MULTIPLAYER? -yes.
 
Is Guild Wars 2 ONLINE? -duh.
 
Is Guild Wars 2 a ROLE PLAYING GAME?  -yes.
 
So, it is an MMORPG?  -yes.
 
Is it a mutant-clone of WoW, Rift, FFXIV, EQII, Vanguard, AoC, and the dozens of other like-minded games out there? -NO!
 
 
Well, there you go.  Enjoy what it is and will always be.  If you can't, MOVE ON AND PLAY SOMETHING ELSE!~

 

I have to ask....

Why is it that some of you always do that?

When ever someone criticizes GW2 in some way, the fall back answer is 

"Because it's not a WoW clone, go play WoW"

Knowing full well that you are taking the previous post totally out of context.

Where did I ever imply I wanted to see WoW like features? Or do you think that's not possible outside of Jumping Puzzles?

 

POST EDIT:

Does a Jumping Puzzle have to be Massivley?  No

Does GW2 have to be Massively? Yes

Does a Jumping Puzzle have to be Multi-player?  No

Does GW2 have to be Multi-player? Yes

Does a Jumping Puzzle have to be Online? No

Does GW2 have to be Online? Yes

Is a Jumping Puzzle an RPG?  No

Does GW2 have to be an RPG? Yes

So you see, GW2 has to be defined by those features to be considered an MMORPG, but it does not require Jumping Puzzles to meet it.

Jumping puzzles are but a unique flavor added to GW2, but when a single flavor becomes overpowering, it can spoil the whole dish.

It's the sad state of the genre. The next big title has as many threads discussing issues with it's business model than issues with the game itself.

  nastyjman

Novice Member

Joined: 8/03/12
Posts: 163

7/10/13 4:48:44 PM#25
Probably the second best living story so far, Mad King event being the first. I just love the new area's aesthetics, jumping puzzles and NPCs.
  ropenice

Apprentice Member

Joined: 10/02/04
Posts: 585

7/10/13 5:05:47 PM#26
Originally posted by Siphaed
Originally posted by FuryVgold just to purchase the Quaggan mini-pack from the Gem Store?

 

It's your opinion that the rewards aren't worth it.  It's my opinion that they are.  Opinions are like sphincters, everyone has one.

 

 

Actually, I was born sphicterless and I'm a bit touchy about it and don't need to be reminded that i can't poop.

Sorry, trying to lighten the mood. It got combative kinda quickly.

  KhinRunite

Novice Member

Joined: 11/05/10
Posts: 897

7/10/13 9:55:49 PM#27
Originally posted by FuryV
What rewards do you get out of it? There's no rewards worth getting at all.  And the joy of "doing a new JP" isn't a reward in itself.  The whole thing is a pointless waste of time.

Pardon this guy, he has to vent.

FuryV there are lots of games out there where you can find worthwhile rewards for you efforts. Leave us to our game please. We like it here.

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7236

7/10/13 9:59:19 PM#28
Originally posted by ichihaifu
I feel bad for you who cant get any enjoyment out of jumping puzzles.

When I eat chocolate chip pie it just doesn't feel like chocolate chip cookies. The texture, the consistency, it's just not the same and this is disappointing.

  fiontar

Hard Core Member

Joined: 4/07/04
Posts: 3706

7/10/13 10:39:04 PM#29

I'm enjoying the content in this patch. I'm not a fan of JPs, but I don't hate them either. I actually much prefer this iteration, with the aspect powers rather than pure jumping ability, most of it is a bit less about manual dexterity and a bit more about puzzling out what to use where.

There are things that I don't like. Why the level 80 requirement to learn most of the new Recipes? GW2 crafting has always been based only on crafting level for making items, not character level. Annoying. Why are the new craftables account bound? Also, since they are account bound and not a source of profit, why the limit one charging one crystal per day?

I also hate that they made doing a WvW Jumping Puzzle part of the main JP achievement for this event. I like WvW, I tolerate JPs, but I'm with most people in my hatred for WvW jumping puzzles! First off, when I'm out helping the war effort, nothing ticks me off more than to know that valuable player slots for my faction in a WvW zone are being taken up bu people doing JPs. Second, WvW JPs are griefing by design and have no place in a game that strives to be grief free. WvW JPs shouldn't be in the game and they should never, ever, ever be a requirement for a Living Story achievement!

Even though I personally love the flavor and setting for this LS event, I am annoyed at more temporary content, the lack of PvE content and the lack of actual Story in something called Living Story. So, my enjoyment of the event is tempered by the greater failure of the Living Story concept in general.

Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated

  Silentstorm

Hard Core Member

Joined: 9/29/06
Posts: 1128

7/11/13 12:43:29 AM#30

My only addition to this post is. The jumping puzzles ALL of it is easy in this content. It's more about knowing where to jump. Rather then it actually being any kind of hard. The puzzles in the past were way harder then this. I just think it's entertaining like all things cheesey.

It should go bye bye in two weeks the laughter will wear off fast. The race is nothing but human Mario Kart. Now if you can't enjoy that? You must of never had a Snes or Genesis. And are were robbed of a great time in gaming. And hell Dulfy did this so even if you sucked at this. She practically handed you all the info any way.

  AmbrosiaAmor

Elite Member

Joined: 11/24/10
Posts: 821

7/11/13 7:53:49 AM#31
I'm happy they added the Quaggan trio pack. I'm really liking the new achievement rewards. I'm going to have to brush up on my jumping skills on this one.

  InFlamestwo

Apprentice Member

Joined: 5/20/11
Posts: 677

7/11/13 8:15:06 AM#32

The best Game Update so far! it has everything. 

- Achievement system is the best i've seen. Very interesting.

- The new minigame Zephyr Sanctum is the best minigame i've ever played.

- Sky Crystal hunting. You get three skills, lightning, sun and wind to help you collect all Sky Crystals. Was really fun and entertaining on a whole new (GW2) level.

- Belcher's Bluff. Very fun new minigame but sometimes very hard, depends on which NPC you challenge.

- New harvestable craftingmeterial called Quartz. Used for crafting new armour added into the game. Very cool armour.

Other than that it seems very difficult to get Fortune Scraps. They have a rare chance to drop and you pretty much need to buy boxes from the gem store. RNG is not dead yet.

  Jean-Luc_Picard

Elite Member

Joined: 1/10/13
Posts: 2747

There... are... four... lights!

7/11/13 9:54:50 AM#33
Originally posted by InFlamestwo

The best Game Update so far! it has everything. 

- Achievement system is the best i've seen. Very interesting.

Aye, you can basically do whatever you want and still progress towards some rewards. A very smart move other games with achievement systems could have done before... but for some reason didn't.


Other than that it seems very difficult to get Fortune Scraps. They have a rare chance to drop and you pretty much need to buy boxes from the gem store. RNG is not dead yet.

Isn't it a fair trade compared to the volume of free content they added? :-)

Playing now: Archeage, WoW, Landmark, GW2

Top 3 MMORPGs played: UO, AC1 and WoW

Honorable mentions: AO, LotRO and GW2.

"The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.

  cptndunsel

Novice Member

Joined: 3/26/12
Posts: 117

7/11/13 1:17:40 PM#34

I, too, grow tired seeing most new content consisting of rather pointless time sinks (do the sprint 25 time) and jumping puzzles. This apparently is all anet knows how to do, and apparently what the unwashed masses think is just A-OK for a game that's supposed to be a fantasy MMO.

 

Prefer to see different type of content.

  Vorch

Advanced Member

Joined: 9/18/11
Posts: 808

7/12/13 5:59:22 AM#35

Infinite progression. Armor and Weapon skins for progression.

 

Seems pretty sweet. And that Sanctum Dash mini game is one of the best so far.

 

And I love StayBlind's post and then reading his signature XD

"As you read these words, a release is seven days or less away or has just happened within the last seven days— those are now the only two states you’ll find the world of Tyria."...Guild Wars 2

  Naqaj

Novice Member

Joined: 7/24/09
Posts: 1681

7/12/13 11:54:55 AM#36
*nah, forget it*
  pedrostrik

Novice Member

Joined: 4/07/10
Posts: 400

7/14/13 5:11:31 AM#37

people complaints if they dont have new content or if they have different new content, but this update its magnificent, one of the best ones after Halloween event.

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