Trending Games | ArcheAge | Destiny | Guild Wars 2 | World of Warcraft

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,856,315 Users Online:0
Games:740  Posts:6,239,320
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Transistor Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » We don't need anymore PvP focused sandbox mmos right now.

34 Pages First « 2 3 4 5 6 7 8 » Last Search
677 posts found
  Benedikt

Tipster

Joined: 12/12/04
Posts: 1322

We live for The One, we die for The One.

7/08/13 1:36:17 PM#81
Originally posted by maccarthur2004
Originally posted by nariusseldon

The freedom of not pvp at all is a lot cheaper to provide than what you want .. and a free market almost guarantee that demand will be filled.

It's because sandboxes dont usually comes with less amount of realistic mechanics, but with more. And these cuts aren't usually called "freedom", but restrictions/limitations.

A pure semantic question here. 

you think that being able to attack anyone anywhere with no or almost no consequences (and yes, consequences which are put into the games with mild exceptions of AoW so far are almost nonexisting) is "realistic"?

yeah, right.

you know what, if the game will have realistic consequences (like murderer will be hunted by every npc and pc (if they decide so) in game and when cought,  he will be put in jail for RL years), i will gladly play it.

  maccarthur2004

Hard Core Member

Joined: 10/02/12
Posts: 490

7/08/13 1:44:44 PM#82
Originally posted by nariusseldon
Originally posted by maccarthur2004
Originally posted by nariusseldon
Originally posted by maccarthur2004
Originally posted by Torik
Originally posted by maccarthur2004
Originally posted by Benedikt

FREEDOM of choice = having a choice to not PVP at all

i would like to have the "freedom" to dont be shooted by robbers, dont be harmed by car crashes and to float at will...

 

 

I think you guys have a weird interpretation of the word "freedom".

 

 

 

There must be hundreds of games where you are not harmed by car crashes and/or you can float at will.  The "not be shot by robbers" part is harder to find examples for since this is one thing most games tend to model more or less realistically if it is part of the game.   Once you realize that you are coding a game, it is easy to put in plenty of "freedoms" that are not available in RL.

These games aren't real or intended "sandboxes". I was talking only about sandboxes mmos.

 

 

In that case, you are saying sandbox MMOs take freedom away from players. Why is that a good thing?

These things aren't "freedom".

 

 

Choices are not freedom?

Let's be specific and not play the semantic game. why is taking the choice of pvp away from the players a good thing?

Some things aren't "choices", but reality. Sandboxes try to simulate reality.

"What we are aiming in ArcheAge is to let the players feel the true fun of MMORPG by forming a community like real life by interacting with other players, whether it be conflict or cooperation." (Jake Song)

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 10633

I think with my heart and move with my head.-Kongos

7/08/13 1:47:04 PM#83


Originally posted by Benedikt

Originally posted by maccarthur2004

Originally posted by nariusseldon The freedom of not pvp at all is a lot cheaper to provide than what you want .. and a free market almost guarantee that demand will be filled.
It's because sandboxes dont usually comes with less amount of realistic mechanics, but with more. And these cuts aren't usually called "freedom", but restrictions/limitations. A pure semantic question here. 
you think that being able to attack anyone anywhere with no or almost no consequences (and yes, consequences which are put into the games with mild exceptions of AoW so far are almost nonexisting) is "realistic"?

yeah, right.

you know what, if the game will have realistic consequences (like murderer will be hunted by every npc and pc (if they decide so) in game and when cought,  he will be put in jail for RL years), i will gladly play it.




I thought it would be neat if there were godlike entities in the world who would keep a tally of what players did, and gradually start interfering with the player's life through their priests. Players would never see the in game entities, the effects would just start adding up. Then I went off on a tangent about how the godlike entities would interact with each other, and how the players could indirectly interact with the entities and ended with a nap because in my head the game was awesome and there's nothing more relaxing than creating the best game ever in your head.

Anyway, the problem with what you're saying is that the players who want the FFA PvP thing don't generally want their own "freedom" infringed, so the jail thing probably wouldn't sell.

For every large, complex problem, there is a simple, clear solution that also happens to be absolutely wrong.

  maccarthur2004

Hard Core Member

Joined: 10/02/12
Posts: 490

7/08/13 1:47:51 PM#84
Originally posted by Benedikt
Originally posted by maccarthur2004
Originally posted by Benedikt

FREEDOM of choice = having a choice to not PVP at all

i would like to have the "freedom" to dont be shooted by robbers, dont be harmed by car crashes and to float at will...

 

I think you guys have a weird interpretation of the word "freedom".

freedom of choice was direct quotation from the post i was quoting

 

do you think that your choice to attack me should trumph my choice of not pvp?

 

No. I am saying that mechanical reality (thing that sandboxes pursue) trumph over personal desires.

"What we are aiming in ArcheAge is to let the players feel the true fun of MMORPG by forming a community like real life by interacting with other players, whether it be conflict or cooperation." (Jake Song)

  maccarthur2004

Hard Core Member

Joined: 10/02/12
Posts: 490

7/08/13 1:52:46 PM#85
Originally posted by Benedikt
Originally posted by maccarthur2004
Originally posted by nariusseldon

The freedom of not pvp at all is a lot cheaper to provide than what you want .. and a free market almost guarantee that demand will be filled.

It's because sandboxes dont usually comes with less amount of realistic mechanics, but with more. And these cuts aren't usually called "freedom", but restrictions/limitations.

A pure semantic question here. 

you think that being able to attack anyone anywhere with no or almost no consequences (and yes, consequences which are put into the games with mild exceptions of AoW so far are almost nonexisting) is "realistic"?[/quote]

 

No. The actions should have realistic consequences, like in AoW or L2. The mmos without realistic consequences to mindless murders are either flawed or trying to simulate a pure anarchic world.

 

yeah, right.

you know what, if the game will have realistic consequences (like murderer will be hunted by every npc and pc (if they decide so) in game and when cought,  he will be put in jail for RL years), i will gladly play it.

The punishment should be proportional to the harms caused. It's nonsense punish ingame murderers with RL penaltys if the victims dont suffer RL loses.

 

 

 

 

"What we are aiming in ArcheAge is to let the players feel the true fun of MMORPG by forming a community like real life by interacting with other players, whether it be conflict or cooperation." (Jake Song)

  Benedikt

Tipster

Joined: 12/12/04
Posts: 1322

We live for The One, we die for The One.

7/08/13 1:54:39 PM#86
Originally posted by maccarthur2004
Originally posted by Benedikt
Originally posted by maccarthur2004
Originally posted by Benedikt

FREEDOM of choice = having a choice to not PVP at all

i would like to have the "freedom" to dont be shooted by robbers, dont be harmed by car crashes and to float at will...

 

I think you guys have a weird interpretation of the word "freedom".

freedom of choice was direct quotation from the post i was quoting

 

do you think that your choice to attack me should trumph my choice of not pvp?

 

No. I am saying that mechanical reality (thing that sandboxes pursue) trumph over personal desires.

nothing about ffa pvp in pernament world is realistic - do you see a lot of killing on the RL streets? i so far in my mid lenghted life didnt see single murder.

does it also mean that:

there should not be any magic in sanbox.

anytime you die, it should be pernament.

even a wolf (not to mention bear etc) should kill you in more then 50% of cases.

growing plants should take months.

it should take you 10+ minutes to put on plate armor and you should be extremely tired after only tens of minutes of walking in it.

you should take crap at least twice a day and sleep for cca 8 hrs a day.

etc etc etc.

 

please stop telling me what is "realistic" in games.

  Distopia

Drifter

Joined: 11/22/05
Posts: 15578

"what a boring life, HATING everything" -Gorilla Biscuits

7/08/13 1:55:04 PM#87
The title should read we don't need anymore badly implemented PVP focused MMO's right now. We sure as hell need a well thought out implementation of it in a sandbox game aside from EVE. If you don't want to play as a ship you have no options at all for that.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  Benedikt

Tipster

Joined: 12/12/04
Posts: 1322

We live for The One, we die for The One.

7/08/13 1:58:03 PM#88
Originally posted by maccarthur2004

yeah, right.

you know what, if the game will have realistic consequences (like murderer will be hunted by every npc and pc (if they decide so) in game and when cought,  he will be put in jail for RL years), i will gladly play it.

The punishment should be proportional to the harms caused. It's nonsense punish ingame murderers with RL penaltys if the victims dont suffer RL loses.

 

it is no more RL penalty then it is RL lose. RL penalty would be if i wanted you (the player) to go to RL jail for in-game murder. nothing inproportional about in-game jailtime.

  maccarthur2004

Hard Core Member

Joined: 10/02/12
Posts: 490

7/08/13 2:02:33 PM#89
Originally posted by Benedikt
Originally posted by maccarthur2004
Originally posted by Benedikt
Originally posted by maccarthur2004
Originally posted by Benedikt

FREEDOM of choice = having a choice to not PVP at all

i would like to have the "freedom" to dont be shooted by robbers, dont be harmed by car crashes and to float at will...

 

I think you guys have a weird interpretation of the word "freedom".

freedom of choice was direct quotation from the post i was quoting

 

do you think that your choice to attack me should trumph my choice of not pvp?

 

No. I am saying that mechanical reality (thing that sandboxes pursue) trumph over personal desires.

nothing about ffa pvp in pernament world is realistic - do you see a lot of killing in the RL streets? i so far in my mid lengthed life didnt see single murder.

does it also mean that:

there should not be any magic in sanbox.

anytime you die, it should be pernament.

even a wolf (not to mention bear etc) should kill you in more then 50% of cases.

growing plants should take months.

it should take you 10+ minutes to wear plate armor and you should be extremely tired after only tens of minutes of walking in it.

you should take crap at least twice a day and sleep for cca 8 hrs a day.

etc etc etc.

 

please stop telling me what is "realistic" in games.

These things (with exception of magic, that are a addition and not a cut) are the the best way to simulate mechanical realism in sandboxes, inside its time/space scale (e.g: 1 ingame hour = 5 RL minutes). Some things can be only consequences of you being in a different world with different creatures.

 

 

 

 

"What we are aiming in ArcheAge is to let the players feel the true fun of MMORPG by forming a community like real life by interacting with other players, whether it be conflict or cooperation." (Jake Song)

  maccarthur2004

Hard Core Member

Joined: 10/02/12
Posts: 490

7/08/13 2:06:09 PM#90
Originally posted by Benedikt
Originally posted by maccarthur2004

yeah, right.

you know what, if the game will have realistic consequences (like murderer will be hunted by every npc and pc (if they decide so) in game and when cought,  he will be put in jail for RL years), i will gladly play it.

The punishment should be proportional to the harms caused. It's nonsense punish ingame murderers with RL penaltys if the victims dont suffer RL loses.

 

it is no more RL penalty then it is RL lose. RL penalty would be if i wanted you (the player) to go to RL jail for in-game murder. nothing inproportional about in-game jailtime.

You didn't understand. I said it's nonsense give a character 1 month of suspension (RL time) if his victim lost only 10 minutes of RL time in exp, itens, money, cooldown and so on.

"What we are aiming in ArcheAge is to let the players feel the true fun of MMORPG by forming a community like real life by interacting with other players, whether it be conflict or cooperation." (Jake Song)

  DamonVile

Elite Member

Joined: 11/22/05
Posts: 4785

7/08/13 2:09:06 PM#91
Originally posted by maccarthur2004

 

No. I am saying that mechanical reality (thing that sandboxes pursue) trumph over personal desires.

Sandbox is about build not simulating reality. PvP has nothing to do with a game being a sandbox or not. Many use it as "content" but it doesn't define it as such.

The choice to pvp in a sandbox game is just that, something the devs either let you do or they don't. Any argument that a game has to have ffa pvp  or non-consesual pvp is just someone trying to get their own way. And quite frankly " if it isn't my way it's not a real sandbox" is a really lame argument to try and make.

There's a saying about evolution and why we have two eyes and two ears but only one mouth. Clearly it didn't see the internet coming or it never would have given us ten fingers to type with.

  Benedikt

Tipster

Joined: 12/12/04
Posts: 1322

We live for The One, we die for The One.

7/08/13 2:20:43 PM#92
Originally posted by maccarthur2004
Originally posted by Benedikt
Originally posted by maccarthur2004

yeah, right.

you know what, if the game will have realistic consequences (like murderer will be hunted by every npc and pc (if they decide so) in game and when cought,  he will be put in jail for RL years), i will gladly play it.

The punishment should be proportional to the harms caused. It's nonsense punish ingame murderers with RL penaltys if the victims dont suffer RL loses.

 

it is no more RL penalty then it is RL lose. RL penalty would be if i wanted you (the player) to go to RL jail for in-game murder. nothing inproportional about in-game jailtime.

You didn't understand. I said it's nonsense give a character 1 month of suspension (RL time) if his victim lost only 10 minutes of RL time in exp, itens, money, cooldown and so on.

do you know what repeated offense is? :)

(not to mention that even in rl the punishment is often more harsh then the crime, to "scare off" people thinking about commiting one (e.g. in US stealing 5k+ can get you up to 10 years in prison, without repeated offense, in countries with sharia law they would cut your hand .... etc)

 

  Rydeson

Elite Member

Joined: 3/05/07
Posts: 3335

7/08/13 2:26:28 PM#93
     If EQ Next goes with PvP, Count me OUT..  I will not buy the game nor play it..  I refuse to pay to play games that devote any time to PvP..  Why?  Pretty simple.. It's impossible to have balanced PvP while still creating a fun and diverse character classes..  Take EQ for example.. It's impossible for a warrior to win a fight against a Necro, Druid or other kiting type classes..  Imagine an Enchanter that mez's your character for 20 minutes?  I think you get the idea..   
  Vossik

Novice Member

Joined: 9/01/12
Posts: 25

7/08/13 2:32:04 PM#94

The ABSOLUTE LAST thing the mmo market needs is another mmo focused on scripted dungeons you and your friends (or whatever asshat seventeen year old the group finder vomits up)  zerg over and over until you either die of boredom, die of frustration over morons, or get the carrot you've been chasing. Then it's on to the next carrot! Why? To justify losing your soul chasing the last one. 

NO THANK YOU 

 

 

  Attend4455

Novice Member

Joined: 2/03/13
Posts: 166

7/08/13 2:38:35 PM#95
Originally posted by Margulis

There's a lot of debate on the Everquest Next forums about whether the game is going to be heavily PvP focused or not and most of this has stemmed from some comments from Smed  that have insinuated a heavy PvP focus of the game.  To what extent that focus is we won't know until the reveal, but still, it makes me think to myself why even think about going that route?  Pretty much every bigger name sandbox currently available (Darkfall, EVE, Mortal Online, etc) and coming down the pipeline (Archeage, The Repopulation) is PvP focused.  Do we seriously need another one like that?  It's pretty well known PvE focused gamers greatly outnumber PvP focused ones, so why continually churn out games for a niche market while that same market is devoid of products for the bigger (PvE)  population?  Makes no sense........ 

Ultimately the players will decide whether more pvp focused games are successful.

Personally I'm not looking at EQN after trying EQ2, doesn't mean either of those games are bad in any way, just that I didn't like EQ2.

I sometimes make spelling and grammar errors but I don't pretend it's because I'm using a phone

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 12238

Currently playing EVE, SMITE, Project Gorgon, and Combat Arms

7/08/13 2:39:27 PM#96
Originally posted by lizardbones


Originally posted by Adalwulff
Funny, I was just reading that thread.

 

We desperately need more PvP games, but they need to be more like DF:UW or EVE.

Doesn't mean we cant have good PvE, but there is no substitute for playing against another person. Playing against the computer in Raids or other grind fests, gets old real fast.



In a theme park, ya, that gets old quick. But we're talking about sandboxes. Sandboxes can encompass a lot of other game play that has nothing to do with PvP, and nothing to do with theme park staples, and is rewarding in itself.

The PvP thing has been tried and done to death. Maybe it's time for a PvE focused sandbox more along the lines of Minecraft than Call of Duty.

 

It will do well as long as it isn't pitched to the MMO gamer. For example, to let everyone create without others interfering or destroying, you'd pretty much have to have a worldspace that goes on forever or have instancing. The former would need some form of fast travel and the latter is separate from the main worldspace. Whatever solution is used, it will be rallied against by the heavily invested MMO gamer crowd - the ones that post on forums and other MMO gaming channels. IT'S NOT A REAL MMO MY IMMERSION IS BROKEN RAWR

Free Realms is a PvE MMO sandbox, but probably not to 'real' MMO gamers who want to be able to crap all over the game world... but don't want to deal with other people's crap.

Actually, there are lots of PvE focused sandbox style games, but they are targeted toward casuals, kids and Moms.

 

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fivoroth

  maccarthur2004

Hard Core Member

Joined: 10/02/12
Posts: 490

7/08/13 2:48:16 PM#97
Originally posted by maccarthur2004

1- Devs mindset => The devs with more inclination towards sandbox mmos have a same way of think things that makes they pursuit the maximum of "mechanical realism" in their works. So pvp with artificial and unjustified "invulnerabilities" passes little through their heads. Their focus to prevent abuse is more in creating punishments (trying to imitate the reality) instead of that way.

 

That reason above can explain the sensation of some PVEers  that some pvp focused mmos have more "cool things" (aside pvp, ofc) than your pve focused mmos they are playing. As a example i will mention the AI of the npcs (mobs) in DFUW: It's almost a consensus that DF has the best mob AI of all mmos. And that is paradoxical, since DF is a pvp focused mmo and "shouldn't" invest so much in mobs. But that investment is only a indirect consequence of the devs mindset of trying to make realistic features. I think if the DF developers had the Archeage or even the EVE's budget, they would make a awesome sandbox.

 

 

"What we are aiming in ArcheAge is to let the players feel the true fun of MMORPG by forming a community like real life by interacting with other players, whether it be conflict or cooperation." (Jake Song)

  Horusra

Elite Member

Joined: 6/26/05
Posts: 2204

7/08/13 2:51:54 PM#98
Originally posted by Vossik

The ABSOLUTE LAST thing the mmo market needs is another mmo focused on scripted dungeons you and your friends (or whatever asshat seventeen year old the group finder vomits up)  zerg over and over until you either die of boredom, die of frustration over morons, or get the carrot you've been chasing. Then it's on to the next carrot! Why? To justify losing your soul chasing the last one. 

NO THANK YOU 

 

 

The ABSOLUTE LAST thing the mmo market needs is another mmo focused on ganking for you and your friends (or whatever asshat seventeen year old that wants to feel leet)  camping over and over until you either die of boredom, die of frustration over morons, or get the carrot you've been chasing. Then it's on to the next carrot! Why? To justify losing your soul chasing the last one. 

NO THANK YOU 

  Attend4455

Novice Member

Joined: 2/03/13
Posts: 166

7/08/13 3:03:16 PM#99
Originally posted by Horusra
Originally posted by Vossik

The ABSOLUTE LAST thing the mmo market needs is another mmo focused on scripted dungeons you and your friends (or whatever asshat seventeen year old the group finder vomits up)  zerg over and over until you either die of boredom, die of frustration over morons, or get the carrot you've been chasing. Then it's on to the next carrot! Why? To justify losing your soul chasing the last one. 

NO THANK YOU 

 

 

The ABSOLUTE LAST thing the mmo market needs is another mmo focused on ganking for you and your friends (or whatever asshat seventeen year old that wants to feel leet)  camping over and over until you either die of boredom, die of frustration over morons, or get the carrot you've been chasing. Then it's on to the next carrot! Why? To justify losing your soul chasing the last one. 

NO THANK YOU 

Everyone is entitled to their opinion and yours is not worth less than mine. Personally I would prefer the ganking, all that raid boredom, carrot on a stick etc makes my eyes glaze over.

I sometimes make spelling and grammar errors but I don't pretend it's because I'm using a phone

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 19724

7/08/13 3:43:57 PM#100
Originally posted by Attend4455
 

Everyone is entitled to their opinion and yours is not worth less than mine. Personally I would prefer the ganking, all that raid boredom, carrot on a stick etc makes my eyes glaze over.

Just as i would prefer no ganking, and instant dungeon.

Let's vote with our wallets and time, and let the market decide.

 

34 Pages First « 2 3 4 5 6 7 8 » Last Search