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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » SWTOR had the best combat of any MMO since WoW.

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118 posts found
  Amjoco

Elite Member

Joined: 9/15/10
Posts: 3752

7/05/13 7:20:46 PM#21

I started playing the game again about a week ago. It has very smooth movement somewhat like WoW, and the PvP is very good imho.

For the game being such a flop, there sure are a lot of people playing. o.O

Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  Chrisbox

Elite Member

Joined: 7/15/10
Posts: 1496

7/05/13 7:22:47 PM#22
Gonna agree, I had an absolute blast an launch with large scale wpvp.  Very big shame this game ended how it did.  

Played-Everything
Playing-FFXIV:ARR

  ropenice

Hard Core Member

Joined: 10/02/04
Posts: 585

7/05/13 7:29:11 PM#23
Originally posted by klagmire
Originally posted by Mad+Dog
Originally posted by aesperus
Originally posted by Waterlily
lol

+1

indeed

 This is pretty funny.  I think the OP is serious too

It's just his opinion. No need to be so offended by it, or insulting. I found the Agent fun to play, but only played the game up to the 20's. Didn't like the single player type approach they took. AoC was my favorite combat in an mmo, but Champions and EQ were fun too.

  DavisFlight

Elite Member

Joined: 9/25/12
Posts: 2512

7/05/13 7:50:16 PM#24
Originally posted by tixylix

I'm gonna say this now, I hate this strive for action based combat, mainly because no MMO has gotten it right. They always feel like this awkward mix between the tabbed based system and some poor TPS and have some focus on AOE and it always feels shoddy. No MMO has gotten it right

Darkfall and Planetside2  would like a word with you.

  thugzlivin

Apprentice Member

Joined: 6/28/13
Posts: 2

7/05/13 7:55:18 PM#25
Originally posted by DavisFlight
Originally posted by tixylix

I'm gonna say this now, I hate this strive for action based combat, mainly because no MMO has gotten it right. They always feel like this awkward mix between the tabbed based system and some poor TPS and have some focus on AOE and it always feels shoddy. No MMO has gotten it right

Darkfall and Planetside2  would like a word with you.

+1

  Wicoa

Apprentice Member

Joined: 1/08/07
Posts: 1613

7/05/13 8:16:12 PM#26

In my opinion

AOC has better combat and amazingly fun finishers

GW2 has a better more fluid combat style

DFUW has a unique system and combat is the game practically, theres no story or themepark. It is just combat!

Planetside 2 is great for a fast paced fps (not my cup of tea though preferred PS1)

If you watch the videos on youtube ffxarr has smooth better combat imo.

I watched my son play star wars unleashed earlier today and said to him who also played swtor, flip I wish the combat in that was like swtor.

wow still beats swtor with their combat smoothness and style.

  Total_Hunt

Novice Member

Joined: 1/22/13
Posts: 66

7/05/13 8:30:46 PM#27

u srs?? =/

 

WoW was good because of it's fast ability response, depth in groups and novelty to many. SWTOR was sluggish, shallow and old news.

 

The best combat IMO is between GW2 and Neverwinter. GW2 would be perfect with aimed attacks and more abilities. Tab-targeting and AoE spam are dead, let's bury them.

  Jadedangel1

Hard Core Member

Joined: 5/25/13
Posts: 187

7/05/13 8:51:18 PM#28
Originally posted by tixylix

I'm gonna say this now, I hate this strive for action based combat, mainly because no MMO has gotten it right. They always feel like this awkward mix between the tabbed based system and some poor TPS and have some focus on AOE and it always feels shoddy. No MMO has gotten it right and I don't think they will due to the conservative approach on the genre, they make too many compromises due to the stress on the network and what tech can do these days on modest systems. 

I loved SWTORs combat when the game came out, it was about the only thing that game got right. World PVP was so fun (when you managed to get it) and it reminded me of a mix between WoW and SWG. It was almost as fluid as WoW but the combat had the length of SWGs battles, I just loved 1 v 1s in SWTOR, fights could last like 10 mins. You could take hits and recover, it wasn't game over and you could just act really smart and pull it back. 

It used the traditional trinity system and got it right, tabbed based tank/dps/healer combat hasn't died, GW2 proved that it's the better system. I just find it a shame that SWTOR made the combat pace faster and ruined it since, I don't find the combat fun any more. However pre 1.2 and whatever else they've done to it since was amazing, I really hope EQN uses a similar system and not some stupid action based system that will suck like every other MMO that has attempted it. 

Lets be honest here there hasn't been a good complete MMO since WoW and I'm talking Vanilla, not the butchered fan service MMO it has become. I loved EQ, PS, SWG, EVE and even thought PS2 was good but needed another year of development. When I think about it, it's been 8 years since I played an MMO and felt like it was home, one that I wanted to play every day, though tbh at all lol.... There has been this big focused on action and streamlining, it hasn't worked. SWTOR came closest but that game failed from not having a game world and ppl playing MMOs want to feel like they're in a world. 

SWTOR has best combat since WoW?! Why do I feel like you are trolling?

  rojoArcueid

Elite Member

Joined: 8/13/09
Posts: 5388

"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli

7/05/13 8:55:52 PM#29
Originally posted by IridescentOrk
Age of Conan owns combat in every single way.

i have to say that Age of Conan (along with GW2) have my two favorite combat systems ever. AoC combat is just fantastic.

My endgame begins with character creation and ends with a new mmorpg

  rojoArcueid

Elite Member

Joined: 8/13/09
Posts: 5388

"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli

7/05/13 8:58:25 PM#30
Originally posted by Total_Hunt

 

The best combat IMO is between GW2 and Neverwinter. GW2 would be perfect with aimed attacks and more abilities. Tab-targeting and AoE spam are dead, let's bury them.

i think Neverwinter had a good combat when it wasnt rooted in place. Once they made my wizard root in place they killed the combat. I love GW2 combat, it doesnt need tab for anything and my mouse is still free so i can do whatever i want with it.

My endgame begins with character creation and ends with a new mmorpg

  Amjoco

Elite Member

Joined: 9/15/10
Posts: 3752

7/05/13 9:02:18 PM#31
Originally posted by Jadedangel1
Originally posted by tixylix

I'm gonna say this now, I hate this strive for action based combat, mainly because no MMO has gotten it right. They always feel like this awkward mix between the tabbed based system and some poor TPS and have some focus on AOE and it always feels shoddy. No MMO has gotten it right and I don't think they will due to the conservative approach on the genre, they make too many compromises due to the stress on the network and what tech can do these days on modest systems. 

I loved SWTORs combat when the game came out, it was about the only thing that game got right. World PVP was so fun (when you managed to get it) and it reminded me of a mix between WoW and SWG. It was almost as fluid as WoW but the combat had the length of SWGs battles, I just loved 1 v 1s in SWTOR, fights could last like 10 mins. You could take hits and recover, it wasn't game over and you could just act really smart and pull it back. 

It used the traditional trinity system and got it right, tabbed based tank/dps/healer combat hasn't died, GW2 proved that it's the better system. I just find it a shame that SWTOR made the combat pace faster and ruined it since, I don't find the combat fun any more. However pre 1.2 and whatever else they've done to it since was amazing, I really hope EQN uses a similar system and not some stupid action based system that will suck like every other MMO that has attempted it. 

Lets be honest here there hasn't been a good complete MMO since WoW and I'm talking Vanilla, not the butchered fan service MMO it has become. I loved EQ, PS, SWG, EVE and even thought PS2 was good but needed another year of development. When I think about it, it's been 8 years since I played an MMO and felt like it was home, one that I wanted to play every day, though tbh at all lol.... There has been this big focused on action and streamlining, it hasn't worked. SWTOR came closest but that game failed from not having a game world and ppl playing MMOs want to feel like they're in a world. 

SWTOR has best combat since WoW?! Why do I feel like you are trolling?

Most of what he has said is how he feels I believe. I don't think he was trying to be sarcastic or anything. He has a lot of good points about the game. 

The actual character movement is fast and responsive. I think with that and the recent f2p format, it has picked up quite a few new followers. I started about a week ago again and there are a lot of people having a good time.

Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  Ramanadjinn

Hard Core Member

Joined: 8/08/11
Posts: 1304

7/05/13 9:10:47 PM#32

It was not a terrible game.

For a game with wow-style combat and an EXTREMELY linear hallway of a storyline it does a good job at that.

There is nothing about the combat though that makes it objectively better or "the best."  Like much of the game it was a rehash of what we have seen many times over already.  If someone likes WOW combat and the classes in WOW then ya, SWTOR combat and its classes are great.

The notion though that the success of SWTOR and failure of GW2 is supposed to somehow be proof that SWTOR has better combat though is pretty much laughable.

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 10550

I've become dependent upon spell check. My apologies for stupid grammatical errors.

7/05/13 9:12:37 PM#33

Of the things I liked about SWToR, the combat was definitely not one of them. It was fast paced enough, but it was too similar to WoW. Some of the skills worked the same way. Playing my Jedi felt like playing my Priest in WoW.

I suppose if I had been looking for WoW, but with Star Wars, I would have been happy with it, but I was hoping for something with a little more of a Star Wars feel instead of a WoW feel.

For every large, complex problem, there is a simple, clear solution that also happens to be absolutely wrong.

  rodingo

Elite Member

Joined: 1/18/07
Posts: 1713

7/05/13 9:18:37 PM#34

I would say the combat was visually nice and had great sound design, but that's just the Star Wars fan in me.  The actual "combat" was mostly run of the mill trinity crap.  I would like to add though that besides WoW, SWTOR is the only other trinity game I enjoyed PVP'ing with a tank class and spec.

When looking back over all of the games I played though, I would say no combat  is more visceral, satisfying, intense, and skill based than Planetside 2.  That's my opinion and I'm sticking to it!

"If I offended you, you needed it" -Corey Taylor

  Abrraham

Apprentice Member

Joined: 5/07/13
Posts: 142

7/06/13 3:52:04 AM#35
Tera's combat would have been perfect for SW:TOR because unlike Neverwinter you still have a fair amount of skills to choose at the same time. Neverwinter just feels like Diablo. Tera feels like a MMORPG, only more action based though and with lots of unique boss events as well as mechanics (unlike NW or Dragon's prophet). And Star Wars means action. Nevertheless, I have to admit, that it's one of the best tab-targetting options here, for example compared to Rift which is quite bad.
  simplius

Novice Member

Joined: 12/12/12
Posts: 979

7/06/13 7:31:59 AM#36
Originally posted by Ramanadjinn

It was not a terrible game.

For a game with wow-style combat and an EXTREMELY linear hallway of a storyline it does a good job at that.

There is nothing about the combat though that makes it objectively better or "the best."  Like much of the game it was a rehash of what we have seen many times over already.  If someone likes WOW combat and the classes in WOW then ya, SWTOR combat and its classes are great.

The notion though that the success of SWTOR and failure of GW2 is supposed to somehow be proof that SWTOR has better combat though is pretty much laughable.

have you ever tried wow? swtor combat is much more clicky

in wow i can take Down a mob with 3-4 clicks,,that wont get you very far in swtor

combine that with a very high mob density, and swtor has the player hacking his way forward,

just like in a thick jungle

i dont know, how well GW2 is doing, but i doubt theyre failing as hard, as swtor

  Bigmamajama

Apprentice Member

Joined: 6/18/13
Posts: 206

7/06/13 9:20:57 AM#37
I agree, the combat was well done in the game.  Probably its strongest feature.  So much done wrong though.  Wish I could go back in time with that game as the lead developer.
  Bigmamajama

Apprentice Member

Joined: 6/18/13
Posts: 206

7/06/13 9:25:52 AM#38
Originally posted by rodingo

I would say the combat was visually nice and had great sound design, but that's just the Star Wars fan in me.  The actual "combat" was mostly run of the mill trinity crap.  I would like to add though that besides WoW, SWTOR is the only other trinity game I enjoyed PVP'ing with a tank class and spec.

When looking back over all of the games I played though, I would say no combat  is more visceral, satisfying, intense, and skill based than Planetside 2.  That's my opinion and I'm sticking to it!

Oh okay so now anything that's not GW2 is "trinity crap". So GW2 has made most every other MMO ever made obsolete, wow how delusional can one be. Guild Wars 2, beautiful game world, but boring combat, not enough choices, and most are rehashed between classes and weapons.  I honestly think there might be more wrong with GW2 then there was with SWTOR.  I can honestly say I had more fun playing SWTOR in almost every aspect then playing GW2.

  rodingo

Elite Member

Joined: 1/18/07
Posts: 1713

7/06/13 12:15:50 PM#39
Originally posted by Bigmamajama
Originally posted by rodingo

I would say the combat was visually nice and had great sound design, but that's just the Star Wars fan in me.  The actual "combat" was mostly run of the mill trinity crap.  I would like to add though that besides WoW, SWTOR is the only other trinity game I enjoyed PVP'ing with a tank class and spec.

When looking back over all of the games I played though, I would say no combat  is more visceral, satisfying, intense, and skill based than Planetside 2.  That's my opinion and I'm sticking to it!

Oh okay so now anything that's not GW2 is "trinity crap". So GW2 has made most every other MMO ever made obsolete, wow how delusional can one be. Guild Wars 2, beautiful game world, but boring combat, not enough choices, and most are rehashed between classes and weapons.  I honestly think there might be more wrong with GW2 then there was with SWTOR.  I can honestly say I had more fun playing SWTOR in almost every aspect then playing GW2.

Weird, I didn't mention GW2 anywhere in my post.  Maybe read again where I'm praising Planetside 2's combat?

"If I offended you, you needed it" -Corey Taylor

  BadOrb

Hard Core Member

Joined: 1/11/13
Posts: 739

7/06/13 3:25:40 PM#40

I prefer action combat , PSO and PSU did it very well indeed. I hate tab targeting , hence why I use a 360 controller to play SWTOR. It helps a lot and almost turns the game into an action combat MMO ( almost ).

Cheers,

BadOrb.

PSO 4 years , EQOA 4 months , PSU 7 years , SWTOR launch ongoing.
"SWG was not fun. Let it go buddy." quote from iiNoSkillzii 10/18/13
The original propoganda pixie dust villain :[]

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