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World of Warcraft

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General Discussion  » WoW Adding a F2P Style Cash Shop, Confirmed by Blizz.

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105 posts found
  Attend4455

Novice Member

Joined: 2/03/13
Posts: 166

7/04/13 2:58:06 PM#21
Originally posted by Ikeda

WTF are you people smoking?

They've been doing these microtransactions for YEARS.  YEARS!

Server transfers, race change, gender change, name change, sparkly horses, cloudy dragons, chimera pets, panda pets.

Bitching about it at this point seems a tad ridiculous.

"ZOMG they're putting their microtransactions IN THE GAME" (as opposed to being a battle.net browser....) 

This is gaming quicksand at it's best.  QUICK DO SOMETHING TO STOP PEOPLE FROM LEAVING IN DROVES.  Chug chug chug (only forcing people to leave quicker).

 

Spot on, I bear no grudge against WoW but if anything I would think it would just encourage people to leave. Depends if the number of people that would use this exceed the number of people that leave in disgust ^^

I sometimes make spelling and grammar errors but I don't pretend it's because I'm using a phone

  Lord.Bachus

Elite Member

Joined: 5/14/07
Posts: 8558

I believe in life before death... So dont forget to enjoy it while you still can.

7/04/13 3:06:29 PM#22
Bad very bad decision, unless they go f2p...

Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations)
Currently playing : The Elder Scrolls Online and Wildstar

  psychobgr

Advanced Member

Joined: 5/14/12
Posts: 124

7/04/13 3:07:05 PM#23
Originally posted by Ikeda

WTF are you people smoking?

They've been doing these microtransactions for YEARS.  YEARS!

Server transfers, race change, gender change, name change, sparkly horses, cloudy dragons, chimera pets, panda pets.

Bitching about it at this point seems a tad ridiculous.

"ZOMG they're putting their microtransactions IN THE GAME" (as opposed to being a battle.net browser....) 

This is gaming quicksand at it's best.  QUICK DO SOMETHING TO STOP PEOPLE FROM LEAVING IN DROVES.  Chug chug chug (only forcing people to leave quicker).

Mounts and pets you can get in game for in game currency but XP potions looks like shop only that's a bit different unless you can buy them with in game currency.

  expresso

Tipster

Joined: 3/10/10
Posts: 2091

7/04/13 3:44:47 PM#24
Looks like they're gearing up for the inevitable F2P in a year or two.  Nothing else going on here move along, FYI they've had a cash shop in WoW for mounts and pets for years.  The sky is not falling.
  Sukiyaki

Elite Member

Joined: 8/14/09
Posts: 1288

7/04/13 3:46:51 PM#25
Originally posted by Vladamyre
You honestly think that Wow is going to go f2p anytime soon? Even if they drop below 5 million subs they won't go f2p. They will cut staff to keep that money flowing into the big suits pockets until they can't bleed anything else out of it. It won't go f2p within the next 3 years. With 5 million subs they still rake in 75 million per month, or 900 million per year. You honestly think any company will just stop taking in anything above 900 million dollars a year? The current sub amount or so that they claim to have is still over 8 million. Lets just see, 8 million subs is 120 million per month, or 1 billion 440 million per year. Even if they decline in subs over the next 4 years at a rate of 1 million lost per year they will never go f2p. You merge servers together and get rid of some hardware, cut staff, add in more crap to buy off the blizz store, and keep the money coming in. They won't be hurting for money for the next 10 years or so.

ActivisionBlizzard already earns less than 75 Million per month from WoW.

Blizzard already announced to merge Western WoW server after the Eastern merges (Blizzard is referring to the upcomming merge process as " virtual realms" trying to make a fuzz and selling the merges of as a "feature").

ActivisionBlizzard already laid of hundreds of employees including WoW service staff a while ago..

These rather poor calculation and prediction attempts are a bit late to the party.

Just read up the results from ActivisionBlizzard them self instead of further breaking your head over these things.

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 5575

7/04/13 4:12:25 PM#26
Originally posted by psychobgr
Originally posted by Ikeda

WTF are you people smoking?

They've been doing these microtransactions for YEARS.  YEARS!

Server transfers, race change, gender change, name change, sparkly horses, cloudy dragons, chimera pets, panda pets.

Bitching about it at this point seems a tad ridiculous.

"ZOMG they're putting their microtransactions IN THE GAME" (as opposed to being a battle.net browser....) 

This is gaming quicksand at it's best.  QUICK DO SOMETHING TO STOP PEOPLE FROM LEAVING IN DROVES.  Chug chug chug (only forcing people to leave quicker).

Mounts and pets you can get in game for in game currency but XP potions looks like shop only that's a bit different unless you can buy them with in game currency.

Their current browser based cash shop doesn't have store exclusives?  I thought the famous sparkle pony was cash shop only.  Anyway, Ikeda is right.  They've had rmt based transactions for a long time now.  They're just making it more convenient.  I'm sure they'll expand it too.

They could keep their sub and have a more prominent cash shop.  If anyone can get away with it, they can.  It also sets up a framework where they can more easily transition to a sub-free model at a later date.

I don't think they'll drop the sub soon, but I would be happy if they did and would install and play it.

I think a mind wipe so people could play an mmo like it was their first time again, would be easier to build than a new mmo people here would actually like. - DamonVile

  Vladamyre

Hard Core Member

Joined: 2/03/07
Posts: 241

7/04/13 4:49:30 PM#27
Originally posted by Sukiyaki
Originally posted by Vladamyre
You honestly think that Wow is going to go f2p anytime soon? Even if they drop below 5 million subs they won't go f2p. They will cut staff to keep that money flowing into the big suits pockets until they can't bleed anything else out of it. It won't go f2p within the next 3 years. With 5 million subs they still rake in 75 million per month, or 900 million per year. You honestly think any company will just stop taking in anything above 900 million dollars a year? The current sub amount or so that they claim to have is still over 8 million. Lets just see, 8 million subs is 120 million per month, or 1 billion 440 million per year. Even if they decline in subs over the next 4 years at a rate of 1 million lost per year they will never go f2p. You merge servers together and get rid of some hardware, cut staff, add in more crap to buy off the blizz store, and keep the money coming in. They won't be hurting for money for the next 10 years or so.

ActivisionBlizzard already earns less than 75 Million per month from WoW.

Blizzard already announced to merge Western WoW server after the Eastern merges (Blizzard is referring to the upcomming merge process as " virtual realms" trying to make a fuzz and selling the merges of as a "feature").

ActivisionBlizzard already laid of hundreds of employees including WoW service staff a while ago..

These rather poor calculation and prediction attempts are a bit late to the party.

Just read up the results from ActivisionBlizzard them self instead of further breaking your head over these things.

Even if you earn less then 75 million per month, would you risk losing it all? We shall all just have to wait and see.

In a world of sharp knives, you would be a spoon.

  Kevyne-Shandris

Apprentice Member

Joined: 3/10/08
Posts: 1980

You can't † BURY † ¤¤ Holy Paladins ¤¤ As we will always __.- ASCEND -.__

7/04/13 5:37:30 PM#28

WoW going to F2P, doubt it. I doubt it because the fan base has already labeled F2P = fail.

That won't mean that Blizzard won't add things to level faster. Many ways with it already in MoP, and it's clear they want folks to level 90 quickly.

My qualm in all of it, once a player does get there the content gets old quick. Which in turn players want even more content.

After all the changes that Cata brought, frankly I don't enjoy the game. To be told my class of choice was too simple, when those asking to make it more complex lied that it was just a two button class -- and the devs agreed -- more so. When things like that happen, it kills the fun of the game. You're always be reminded what the devs said. A XP boost to raise another class is pointless. Between Cata and MoP, I still played less of them than WotLK. WotLK it was wall-to-wall raids with ICC and no need for LFR for it, either. 25 man raids. But Cata came and flipped every thing over, despite we told them the changes would ruin the game. We were right, millions left and even more are leaving.

It comes down to respect basically. Waste a players time, money and effort players leave with a bad impression of not only the game the publisher, too. It's just a class to Blizzard, but it's something a player put all that time and money in to play, just to have it thrown like a ragdoll "just because" is just wrong.

I would love to return to those WotLK days, but the way the game is going (like bosses doing the AoEs, removing a fun part of downing mobs) it's pretty clear what WoW is becoming, a game much like a shooter and as generic. Boring. Which reflects the game play and mechanics since WotLK (why nerf the boss? Just buff the players). I won't lie, I liked it like that being powerful, not the boss's play toy.

  expresso

Tipster

Joined: 3/10/10
Posts: 2091

7/05/13 6:25:07 AM#29
Originally posted by Sukiyaki
Originally posted by Vladamyre
You honestly think that Wow is going to go f2p anytime soon? Even if they drop below 5 million subs they won't go f2p. They will cut staff to keep that money flowing into the big suits pockets until they can't bleed anything else out of it. It won't go f2p within the next 3 years. With 5 million subs they still rake in 75 million per month, or 900 million per year. You honestly think any company will just stop taking in anything above 900 million dollars a year? The current sub amount or so that they claim to have is still over 8 million. Lets just see, 8 million subs is 120 million per month, or 1 billion 440 million per year. Even if they decline in subs over the next 4 years at a rate of 1 million lost per year they will never go f2p. You merge servers together and get rid of some hardware, cut staff, add in more crap to buy off the blizz store, and keep the money coming in. They won't be hurting for money for the next 10 years or so.

ActivisionBlizzard already earns less than 75 Million per month from WoW.

Blizzard already announced to merge Western WoW server after the Eastern merges (Blizzard is referring to the upcomming merge process as " virtual realms" trying to make a fuzz and selling the merges of as a "feature").

ActivisionBlizzard already laid of hundreds of employees including WoW service staff a while ago..

These rather poor calculation and prediction attempts are a bit late to the party.

Just read up the results from ActivisionBlizzard them self instead of further breaking your head over these things.

If this were any other game/developer people would be holding up blizzard approched to population managment as a great alternative to simply closing servers and forcing migrations on players.... yes WoW has a population issue on many realms but blizzards solution does have features that a simple shut down x amount of servers do not.

  Sukiyaki

Elite Member

Joined: 8/14/09
Posts: 1288

7/05/13 11:34:48 AM#30
Originally posted by expressors.... yes WoW has a population issue on many realms but blizzards solution does have features that a simple shut down x amount of servers do not.

Sure... I remember your list of "advantages" full of invalid points from before. No surprise you are trying to be vague. But kudos for the bravery to bring the same failed argument against the same person twice. Enjoy your server merges.

  expresso

Tipster

Joined: 3/10/10
Posts: 2091

7/05/13 12:18:11 PM#31
Originally posted by Sukiyaki
Originally posted by expressors.... yes WoW has a population issue on many realms but blizzards solution does have features that a simple shut down x amount of servers do not.

Sure... I remember your list of "advantages" full of invalid points from before. No surprise you are trying to be vague. But kudos for the bravery to bring the same failed argument against the same person twice. Enjoy your server merges.

I don't know why I bother but features include;

  • Continue loging into to your server as you have always have done
  • No forced name or guild name changes
  • No disruption to your guild, in that you all don't have to agree to transfer to the same server
  • Better faction balance on all servers in the cluster as it dynamically on-fly shifts players between servers to maintain a good balance (all seamless and transparent to the player)
  • More people out in the open world (see last point)
  • A bigger friend list as you can add and group with people on all servers in the cluster
  • A bigger pool of players to guild with as again you play with all players on all the servers in the cluster
  • Vastly larger auction house as all the auction houses on the clustered servers are joined
  • A player does not even know this is all it's happening, no loading screens - it's seamless
  • Fewer queues at peek times and expansion launches as population is managed across all servers in the cluster
You get none of the above with a simple shut down of x amount of servers and forcing players to transfer.  If you're so blind and steadfast you cannot see what blizzard's doing is a much better solution to something that needs to be addressed then we've nothing more to say.
 
And yes I will enjoy the "server merge" as it will greatly improve the game for all players, and isn't that all that matters?
  Doogiehowser

Hard Core Member

Joined: 3/14/12
Posts: 1939

7/05/13 12:25:22 PM#32

Has anyone noticed that almost no one bothered to actually read the topic in discussion? they probably don't even realise that Blizzard has been doing micro transactions for years through batlle.net. Only difference is that they are adding it in game for sake of convenience.

It is amazing how many people just immediately jumped 'WOW is going F2P i told you so' bandwagon. Desperate much?

"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
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  wizyy

Apprentice Member

Joined: 6/27/05
Posts: 633

7/05/13 12:35:30 PM#33

[mod edit]

  simsalabim77

Advanced Member

Joined: 4/27/13
Posts: 613

7/05/13 12:35:30 PM#34
Companies are finally realizing that only having one payment model is dumb and loses them money. It's really not that shocking to see everyone headed towards multiple payment models including F2P. Going forward, I don't think we'll see another MMO that offers only P2P. Square Enix is attempting P2P only with FFXIV:ARR. I'll save my arguments against that for another time, but suffice it to say that I don't think that will last. Having a sub option with a F2P/cash shop option essentially allows these companies to have their cake and eat it too. 
  Betaguy

Elite Member

Joined: 12/31/04
Posts: 2570

Some folks are like Slinkies, totally useless but great fun to watch when pushed down stairs

7/05/13 12:35:34 PM#35
They are not going F2P they are P2P plus a cash shop this is the way it will be from my understanding.

  Sukiyaki

Elite Member

Joined: 8/14/09
Posts: 1288

7/06/13 8:51:33 AM#36
Originally posted by expresso

I don't know why I bother but features include;

  • Continue loging into to your server as you have always have done no you dont log into "your" server you autmatically log into the servers your realm has been merged into. VR ist based of CRZ. You guys keep constantly trying to deceive and lie to people how CRZ ever worked. Its evidently not clustering server but  player pools into other realms server no matter how you try to twist some Blizzard quotes. The server changes can even be backtracked from player side.
  • No forced name or guild name changes no a advantage over merges doing the servertagging as well
  • No disruption to your guild, in that you all don't have to agree to transfer to the same server this doesnt happen with generic merges either.
  • Better faction balance on all servers in the cluster as it dynamically on-fly shifts players between servers to maintain a good balance (all seamless and transparent to the player) you dont even know if it can automatically  maintain balance.  Either way it can't be better ballanced than a manual merge could be. You can't pop out player for the underdog factions out of nowhere.
  • More people out in the open world (see last point)
  • A bigger friend list as you can add and group with people on all servers in the cluster realm(player) cluster are not bigger than a merged server could be. Stop making up stuff about VR Blizzard never even tried to imply..
  • A bigger pool of players to guild with as again you play with all players on all the servers in the realm(player) cluster are not bigger than a merged server could be. Stop making up stuff about VR Blizzard never even tried to imply..
  • Vastly larger auction house as all the auction houses on the clustered servers are joined realm(player) are not bigger than a merged server could be. Stop making up stuff about VR Blizzard never even tried to imply..
  • A player does not even know this is all it's happening, no loading screens - it's seamless except for the usual lags , bugs and broken gamesystems lol. They have not even solved all the issues with generic CRZ after the big launch disaster. And thats the only benefit of them at all (if at all) Player can't see how fast WoW keeps tanking until the game runs out of player. Oh wait that's just a technical benefit for Blizzard not player.
  • Fewer queues at peek times and expansion launches as population is managed across all servers in the cluster welcome to overflow/channel instance systems. this is not news and common in AAA games.
You get almost all of the above with a simple shut down of x amount of servers and forcing players to transfer.  If you're so blind and steadfast you cannot see what blizzard's doing is a much better solution to something that needs to be addressed then we've nothing more to say.
 
And yes I will enjoy the "server merge" as it will greatly improve the game for all players, and isn't that all that matters?

Yeah repeating the same debunked "arguments" again with different words doesn't make them any better.

Talk about "nothing more to say" and "blind". Keep on the damage control and enjoy the merges.

  Antiquated

Novice Member

Joined: 3/08/13
Posts: 479

7/06/13 9:01:45 AM#37
Originally posted by Fly666monkey

http://www.escapistmagazine.com/news/view/125672-Rumor-World-of-Warcraft-To-Add-Microtransactions

What started as a rumor this morning after several players noticed an XP boosting item in the public test shard has been confirmed by a Blizzard Employee as part of an upcoming in-game cash shop.

http://us.battle.net/wow/en/forum/topic/9377319765?page=9#177

While no mention has been made of the game moving to a free to play model, this has gotten the rumor mill churning. If WoW is planning on going free to play, could this be the final nail in the coffin for subscription-based MMOGs?

Why not "sell out", at this point?
  Gravarg

Spotlight Poster

Joined: 8/24/06
Posts: 3055

7/07/13 11:07:17 AM#38
There's been a shop for years, I've always wondered why I can't buy pets and stuff from in-game.  I'm still waiting to b able to order Panda Express from in-game too :)
  Squeak69

Novice Member

Joined: 1/21/13
Posts: 959

cheese cheese wheres da bloody cheese

7/07/13 11:44:49 AM#39
Originally posted by Sukiyaki
Originally posted by expresso

I don't know why I bother but features include;

  • Continue loging into to your server as you have always have done no you dont log into "your" server you autmatically log into the servers your realm has been merged into. VR ist based of CRZ. You guys keep constantly trying to deceive and lie to people how CRZ ever worked. Its evidently not clustering server but  player pools into other realms server no matter how you try to twist some Blizzard quotes. The server changes can even be backtracked from player side.
  • No forced name or guild name changes no a advantage over merges doing the servertagging as well
  • No disruption to your guild, in that you all don't have to agree to transfer to the same server this doesnt happen with generic merges either.
  • Better faction balance on all servers in the cluster as it dynamically on-fly shifts players between servers to maintain a good balance (all seamless and transparent to the player) you dont even know if it can automatically  maintain balance.  Either way it can't be better ballanced than a manual merge could be. You can't pop out player for the underdog factions out of nowhere.
  • More people out in the open world (see last point)
  • A bigger friend list as you can add and group with people on all servers in the cluster realm(player) cluster are not bigger than a merged server could be. Stop making up stuff about VR Blizzard never even tried to imply..
  • A bigger pool of players to guild with as again you play with all players on all the servers in the realm(player) cluster are not bigger than a merged server could be. Stop making up stuff about VR Blizzard never even tried to imply..
  • Vastly larger auction house as all the auction houses on the clustered servers are joined realm(player) are not bigger than a merged server could be. Stop making up stuff about VR Blizzard never even tried to imply..
  • A player does not even know this is all it's happening, no loading screens - it's seamless except for the usual lags , bugs and broken gamesystems lol. They have not even solved all the issues with generic CRZ after the big launch disaster. And thats the only benefit of them at all (if at all) Player can't see how fast WoW keeps tanking until the game runs out of player. Oh wait that's just a technical benefit for Blizzard not player.
  • Fewer queues at peek times and expansion launches as population is managed across all servers in the cluster welcome to overflow/channel instance systems. this is not news and common in AAA games.
You get almost all of the above with a simple shut down of x amount of servers and forcing players to transfer.  If you're so blind and steadfast you cannot see what blizzard's doing is a much better solution to something that needs to be addressed then we've nothing more to say.
 
And yes I will enjoy the "server merge" as it will greatly improve the game for all players, and isn't that all that matters?

Yeah repeating the same debunked "arguments" again with different words doesn't make them any better.

Talk about "nothing more to say" and "blind". Keep on the damage control and enjoy the merges.

id rather ask what your issue with merges is, cause I don't really see any problems with it.

F2P may be the way of the future, but ya know they dont make them like they used to
Proper Grammer & spelling are extra, corrections will be LOL at.

  Sukiyaki

Elite Member

Joined: 8/14/09
Posts: 1288

7/07/13 12:13:11 PM#40
Originally posted by Squeak69

id rather ask what your issue with merges is, cause I don't really see any problems with it.

And my answer to that is that I have not written anything until now that could be taken as me having any issues with merges.

This started with someone making a rather out of touch with reality argument, what would all have to happen before WoW where to move to F2P. I just pointed out pretty much all of the conditions where already met or on schedule. Merges being part of them. That's all I did.

But of course the usual fanboys got all flustered again, because someone dared to bring some unpleasant information into the topic and they turned on the damage control and denial machine to full steam. They just have an issue with information, that contradicts and debunks misinformation, bias and and ignorance in favour of WoW. Whether its their own carefully crafted or others mistakes. They have a problem with merges. Not me. That's why they try to make VRs look like something "much different and much better" than merges.

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