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Star Citizen

Star Citizen 

General Discussion  » Why Chris does not want a publisher

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35 posts found
  Thornz2000

Apprentice Member

Joined: 7/25/12
Posts: 139

 
OP  6/29/13 10:22:46 PM#1

http://www.gamesindustry.biz/articles/2013-04-22-chris-roberts-how-incredible-community-transforms-development

 

Some good reading.

 

The world we know is going away http://www.graystatemovie.com/
Look up Agenda 21 as well.

  grndzro

Hard Core Member

Joined: 2/21/06
Posts: 1146

10/24/13 7:03:28 AM#2
I would think because publishers have screwed up more games than bad programmers and ideas combined.
  DocBrody

Hard Core Member

Joined: 4/24/13
Posts: 1638

10/24/13 7:48:10 AM#3

Because Publishers take a lot of undeserved money to buy Ferraris?

Because Publishers only care for "mass appeal" and will do everything to dumb down your game for the casuals?

 

 

  tom_gore

Apprentice Member

Joined: 2/27/09
Posts: 1809

10/24/13 8:10:01 AM#4

Publishers are mostly owned by capital investors, who in many case have only one interest: Maximum return of investment in minimum amount of time.

They have no passion for games or a wish to create anything else than a bigger number for their bank accounts.

That's why.

 

  Adalwulff

Apprentice Member

Joined: 1/18/10
Posts: 1191

"I am not the light, or the darkness, but the twilight in between"

10/24/13 11:22:39 AM#5

This is a no brainer, publishers destroy MMOs

  Phry

Elite Member

Joined: 7/01/04
Posts: 5548

10/24/13 11:27:02 AM#6
Originally posted by tom_gore

Publishers are mostly owned by capital investors, who in many case have only one interest: Maximum return of investment in minimum amount of time.

They have no passion for games or a wish to create anything else than a bigger number for their bank accounts.

That's why.

 

This i think is probably the most likely reason. They often seem to be the bugbear that destroys the soul of a game in the name of a fast $$

  syriinx

Apprentice Member

Joined: 9/24/13
Posts: 996

10/24/13 11:38:54 AM#7

article is just meant to glorify the process star citizen is using in order to get more contributions.  So take it with a grain of salt.

Such as complete and total bullshit like 'you can pull the wool over a publisher's eyes but not the players'.  That's Grade A bullshit right there, players are *very* easy to do this too.  In fact, I think its easier to manipulate someone with an emotional investment than a financial investment.

Not saying publisher's arent often (but not always) bad and I hope star citizen does well.

  User Deleted
10/26/13 2:54:15 AM#8


Originally posted by syriinx
article is just meant to glorify the process star citizen is using in order to get more contributions.  So take it with a grain of salt.

Such as complete and total bullshit like 'you can pull the wool over a publisher's eyes but not the players'.  That's Grade A bullshit right there, players are *very* easy to do this too.  In fact, I think its easier to manipulate someone with an emotional investment than a financial investment.

Not saying publisher's arent often (but not always) bad and I hope star citizen does well.


Thx for your info. So are working for EA, Activision, NC Soft or Ubisoft? Cause no one with a sane mind would defend publishers.

  ElRenmazuo

Hard Core Member

Joined: 10/28/06
Posts: 4319

10/26/13 12:46:47 PM#9
Nintendo, Ubisoft, SquareEnix are all publishers and they also make some amazing games, so not all publishers are bad.  Square published Deus EX Human Revolution and Tomb Raider and those games turned out really well in my opinion.

https://33.media.tumblr.com/262c40940b3181ade1001120dd379aaa/tumblr_nfrzn853rR1rz64nto6_r1_400.gif

  Angzt

Novice Member

Joined: 12/05/07
Posts: 233

"Growing old is compulsory, growing up is optional."(Bob Monkhouse)

10/26/13 12:49:18 PM#10
Originally posted by Thornz2000

http://www.gamesindustry.biz/articles/2013-04-22-chris-roberts-how-incredible-community-transforms-development

 

Some good reading.

 

well, with 24 million so far... why should he get a publisher telling him what to do?

he has enough money now i'd guess :)

"believe me, mike.. i calculated the odds of this working against the odds that i was doing something incredibly stupid… and i did it anyway!"

  flizzer

Hard Core Member

Joined: 11/10/12
Posts: 1371

10/26/13 12:51:35 PM#11
Without publishers we wouldnt have some amazing games. Of course they are needed.  Since when is doing something for money and profit evil?   This old canard.      
  Wizardry

Elite Member

Joined: 8/27/04
Posts: 7026

Perhaps tomorrow will be better.

10/26/13 1:29:45 PM#12

I believe the better way to go is have the publisher and developer share the costs or be equally involved,that way both have an invested interest to lose.Most of the publishers have a lot more money to invest.

The money SC has ,using his Ea statement,i would not get out of bed to even think about making a game.With that budget there is no way he can make the quality game i am looking for,just more f2p type gaming that i am no interested in.

A perfect example is the Hangar idea.I don`t want some instance hangar,ya sure you might be able to actually enter your ship ,it is a step up from Eve,but not like Eve did anything remotely Triple A standard.

The release plan seems to be a sort of similar gimmick to what SOE is doing with Next,create interest and in this case,possible new investors without having a finished product.This sort of strat might be good budget wise but does not give a clear indication of a solid game for the future,just bis n pieces to lure your money in.

You might think,well little guys have to go these routes to survive the market,well i look at it in a different mannerism.If you cannot do it triple A,i would not even bother.No where in the real world industry do people accept half ass jobs when they hire contractors they expect an A-1 job.

Is there a slight chance a small budget could produce a Triple A game ,i would say absolutely not,unless your standards of triple A are far less than what i expect.

Here is how i feel about the gaming industry right now.The tech is there,the know how is there.I would gladly pay 150 bucks for a really good triple A game and again pay say 25 bucks^still less than $1 a day a month sub fee to constantly improve and GM the game properly.

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  tawess

Elite Member

Joined: 3/24/05
Posts: 2122

10/26/13 1:40:40 PM#13

I have to agree with some of the previous posters. Ofc Chris does not need a publisher right now. He´s a veteran and know the ropes and on top of that he is currently in a position where he could fart at a napkin and then put it up for sale . Not only would it sell but people would kill each other to be able to buy it.

 

Publishers are great for smaller studios that lack the infrastructure or knowledge of marketing and distribution. Ofc these days distribution is a lot easier but marketing is still a very difficult thing, and a publisher can also provide a support infrastructure that a smaller studio could never dream of putting together. After all we (the customer) have a bad habit of demanding customer support for our games these days. =P

 

So in short, Publishers are good for some but not the end all be all they used to be.

Tomas Soapbox

This have been a good conversation

  Swedish_Chef

Novice Member

Joined: 8/26/13
Posts: 225

Bort bort bort!

10/26/13 2:38:44 PM#14
Originally posted by morbuskabis

 


Originally posted by syriinx
article is just meant to glorify the process star citizen is using in order to get more contributions.  So take it with a grain of salt.

 

Such as complete and total bullshit like 'you can pull the wool over a publisher's eyes but not the players'.  That's Grade A bullshit right there, players are *very* easy to do this too.  In fact, I think its easier to manipulate someone with an emotional investment than a financial investment.

Not saying publisher's arent often (but not always) bad and I hope star citizen does well.


 

Thx for your info. So are working for EA, Activision, NC Soft or Ubisoft? Cause no one with a sane mind would defend publishers.

You do realize that without publishers providing money and direction, many of the games we enjoy today and in the past wouldn't have been possible, right? Try looking at the big picture instead of blindly hating on publishers because it's 'trendy' to throw around baseless hate for corporations these days. Like it or not, publishers are necessary. Not every dev team is capable of managing themselves; publishers keep them focused by providing clear goals and milestones. They provide development revenue, and (most importantly) marketing & distribution.

If Mr. Roberts really thinks that it's easier to hoodwink a publisher then it is a customer, then he's worked with some really stupid publishers.

Edit: Yeah, what Tawess said, lol.

  DMKano

Elite Member

Joined: 6/17/11
Posts: 6445

10/26/13 2:43:36 PM#15
Originally posted by Adalwulff

This is a no brainer, publishers destroy MMOs

If all publishers were the same - which is false.

Lumping all publishers into the same bucket is just bad, might as well say "people" destroy MMOs, its equally silly.

Also without investment money MMORPG genre wouldn't exist.

  syriinx

Apprentice Member

Joined: 9/24/13
Posts: 996

10/26/13 2:54:15 PM#16
Originally posted by morbuskabis

 


Originally posted by syriinx
article is just meant to glorify the process star citizen is using in order to get more contributions.  So take it with a grain of salt.

 

Such as complete and total bullshit like 'you can pull the wool over a publisher's eyes but not the players'.  That's Grade A bullshit right there, players are *very* easy to do this too.  In fact, I think its easier to manipulate someone with an emotional investment than a financial investment.

Not saying publisher's arent often (but not always) bad and I hope star citizen does well.


 

Thx for your info. So are working for EA, Activision, NC Soft or Ubisoft? Cause no one with a sane mind would defend publishers.

Except that my post wasn't about defending publishers.

  syriinx

Apprentice Member

Joined: 9/24/13
Posts: 996

10/26/13 3:07:00 PM#17
Originally posted by Swedish_Chef

If Mr. Roberts really thinks that it's easier to hoodwink a publisher then it is a customer, then he's worked with some really stupid publishers.

 

This is exactly what i was getting at, and I dont believe for a minute he actually believes this.  This article is most likely meant to manipulate people by drawing on the anti-publisher mentality of people.  Its a common tactic- use people's prejudices about another product/policy/person to sell yours.  Advertisers do it, politicians do it, Chris Roberts is doing it.  But he crosses too far into bullshit territory here.

  Swedish_Chef

Novice Member

Joined: 8/26/13
Posts: 225

Bort bort bort!

10/26/13 3:18:44 PM#18
Originally posted by syriinx
Originally posted by Swedish_Chef

If Mr. Roberts really thinks that it's easier to hoodwink a publisher then it is a customer, then he's worked with some really stupid publishers.

 

This is exactly what i was getting at, and I dont believe for a minute he actually believes this.  This article is most likely meant to manipulate people by drawing on the anti-publisher mentality of people.  Its a common tactic- use people's prejudices about another product/policy/person to sell yours.  Advertisers do it, politicians do it, Chris Roberts is doing it.  But he crosses too far into bullshit territory here.

Yup. It's especially hilarious because in claiming publishers are more easily fooled, he's actually fooling players! I have to give him credit where it's due, so to Mr. Roberts I give a hale and hearty, "Well played, sir!"

And no, before some idiot can scream at me for hating on the game and all that nonsense, I don't hate Chris Roberts or his game. Quite the opposite in fact, but that doesn't mean he shouldn't be called out for his BS.

  Omnifish

Advanced Member

Joined: 2/16/11
Posts: 617

I'll kick your a**e so hard, you could build a swimming pool in the footprint!

10/26/13 3:27:04 PM#19
Originally posted by morbuskabis

 


Originally posted by syriinx
article is just meant to glorify the process star citizen is using in order to get more contributions.  So take it with a grain of salt.

 

Such as complete and total bullshit like 'you can pull the wool over a publisher's eyes but not the players'.  That's Grade A bullshit right there, players are *very* easy to do this too.  In fact, I think its easier to manipulate someone with an emotional investment than a financial investment.

Not saying publisher's arent often (but not always) bad and I hope star citizen does well.


 

Thx for your info. So are working for EA, Activision, NC Soft or Ubisoft? Cause no one with a sane mind would defend publishers.

Anyone who has any idea about corporate investment, funding, and reality would yes.

 

This looks like a job for....The Riviera Kid!

  Beanpuie

Advanced Member

Joined: 6/15/07
Posts: 810

10/26/13 5:39:55 PM#20

A group is only good as their actions,  no matter if they are with a publisher or not.

 

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