|3 posts found|
OP 6/29/13 2:39:39 PM#1
Hi guys im deciding which class to roll now. Im a pvp guy , pvp is very important to me so basically i have a lvl 51 warrior ( my first char) i feel weak becouse i do merely decent damage compared to others(Riftblade) and since most of the people are mages they just basically stuns me then kills me in less than a second, rogues basically just comes from behind and kills me before i even notice them ..i have tried rogue in fact i have one at lvl 35 ... uh i didn't get myself into it too much.. and then the harbringer is always the type i always wanted to be a mage warrior it has evrything i wanted and im having a blast!
I just want to clear up my mind with these questions:
How is warrior in pvp compared to others?
Will they get any stronger at lvl 60?
How are harbringer in pvp in general?
Are rogues really op?
7/01/13 6:49:55 AM#2
Originally posted by sinichi6825
I am not terribly qualified to answer this because I'm not terribly good at pvp, but I'll give it a shot - if for nothing else than to bump your questions.
Were I trying warrior in pvp I would probably add some tanking, maybe focus on it altogether. It would make you much harder to kill and more useful in any type of defensive situation. I know the Riftblade soul does a ton of damage in pve at level 60 but I do not know how well it translates to pvp.
Melee rogues can be fairly awesome in pvp, but I have had a hard time making them extremely useful to my team overall because dps rogues are so doggone squishy. Yes, you might kill the guy you just attacked from behind with a few good blows, but you're somewhat likely to die right behind him. I love playing my rogue in pvp, though. Since I'm not terribly good at it I've come up with alternative ways to be useful and still have a lot of fun. When I'm not playing my Bard I use a Riftstalker / Marksman combo that allows me to jump in and out of melee range at will and causes enough chaos that the opposing team focuses far more attention on me than I deserve, allowing my dpsers to do their jobs more effectively.
I have played Harbinger but never in pvp so I really can't speak to that.
7/01/13 6:55:57 AM#3
Most classes are fairly balanced. The only real standout at the moment is mage with full Pyromancer for single target damage.
As for the rest, well it depends on what roles you want access to, but soon they will be adding souls to make it so any class can be any role. Warriors and Rogues will get a heal soul, Mages will get a tank soul and Priests will get a support soul, which are the ones they are currently missing.
As for your other questions, the new warrior ranged soul is pretty good for PvP. And they are decent in general.
Harbinger is really good, especially for AE farming / damage / hybrid heals later on, but it takes a while for the soul to become powerful compared to say pyromancer or elementalist. I would say it gets really good in your 40s, when the defensive heals and wards unlock that make it viable.
I haven't found rogues to be OP at all, their new soul is pretty popular in PvP and does a reasonable amount of damage. The rogue tank is probably the most fun out of all tank souls.