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World of Warcraft

World of Warcraft 

General Discussion  » 9.6 mil subs? lol bullcrap

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87 posts found
  Kingscifi

Apprentice Member

Joined: 8/30/06
Posts: 21

6/24/13 12:11:24 PM#41

I really dont see why anyone cares about wows less than 10 mil subs when Scarlet blade says they have over 40 Mil and rising.... ( Just so everyone knows i dont believe they have 40 mil just pointing it out )

 

  SnarlingWolf

Novice Member

Joined: 6/23/09
Posts: 2728

6/24/13 12:12:48 PM#42

WoW does have more Asian players than Europe or North American (which is true of the majority of MMOs, there are simply far more gamers in the East than in the West. MMOs are also a much more popular game type in the East than in the West).

 

However, WoW still likely has at least 2-3 million SUBSCRIBER MMO players in North America + Europe. That is massive and is far ahead of all other MMOs. Until they drop down to under 1 million subscribers in NA+EU they will be in the lead, and even then it depends on what other MMOs are out there at the time to see if some other one can beat 1 million subscribers (or equivalent amount of money through F2P).

In other words, there is still a long time to go before there is a challenge for the throne whether you like WoW or not.

  Dalexith78

Novice Member

Joined: 5/18/10
Posts: 29

6/24/13 12:14:15 PM#43

Those of you saying that Blizz is lying or the numbers they report are wrong, are absolute morons and know nothing about how business works. If you did, you would know that Blizzard can't lie when they report there numbers cause it's against the law.

 

  SnarlingWolf

Novice Member

Joined: 6/23/09
Posts: 2728

6/24/13 12:16:49 PM#44
Originally posted by Dalexith78

Those of you saying that Blizz is lying or the numbers they report are wrong, are absolute morons and know nothing about how business works. If you did, you would know that Blizzard can't lie when they report there numbers cause it's against the law.

 

 Although I will say I do not think they are lying (although we do know that it is a pay per time model in Asia so subscriber is a loose term). To cite that they are a publicly traded company and therefore can't falsify information ignores the history of how many companies has falsified information, specifically earnings, in reports (Enron is a good example). So although it would be illegal, that does not (and in the past has not) stop a company from doing it.

But to reiterate, I do not think there is any false information in their numbers.

  User Deleted
6/24/13 1:14:30 PM#45
In the absence of any real facts, people will always gravitate toward the most sinister explanation.
  Shadoed

Advanced Member

Joined: 10/03/03
Posts: 1488

6/24/13 1:29:28 PM#46
Originally posted by SnarlingWolf

 (although we do know that it is a pay per time model in Asia so subscriber is a loose term)

This is the bit i will never understand, what is it that is so objectionable about the pay per hour model that alienates the asian players as 'subscribers'?

For the first part, people will throw in that even if a person plays for 5 minutes in the pay per hour model they are counted as a subscriber? OK, that's as maybe, but in reality how many people do you think trek to a cafe to just log in for five minutes and then nothing until the next month?

Anyway, that is also besides the point because if i log in for just five minutes in a month i am still a subscriber because i paid my monthly fee, so is it just the amount of money they pay to play that people are using as an excuse to write them off as subscribers?

Hard earned cash is hard earned cash, remembering that there can be a huge difference in those amounts from country to country and if you choose to spend it to play a game then you are by definition subscribing to a service that is being provided to you.

The wierd thing is that most that drive that notion of the asian players being the majority of the population seem to want it both ways in that they then say "well they only pay pennies to play" but Blizz still managed to pull in $275,000,000 in subscriptions and sales in a single quarter, so if they are the majority they are still spending a pretty penny to play, in most cases comparatively as much as a western player would pay in a monthly sub or more to make up those kinds of numbers. Either that, or we can throw in another subscriber disaster excuse and say that Blizzard is still shifting 10's of thousands of boxes and expansions in the west and is just keeping up with the loss of long term subscribers whilst doing so?!?

It must be Thursday, i never could get the hang of Thursdays.

  scritty

Novice Member

Joined: 1/26/12
Posts: 89

6/25/13 3:11:11 AM#47

Shardenfraude is more of a reflection of the smug and unpleasant attitude of the teller than of the story they tell.

As for the subs model, consider the f2p. Where most have zero requirement to play or make any commitment what so ever to be counted as a player. Download the client, create and account and you are counted in most cases, at least the wow model requires that they have to actually pay or play...the f2p model requires neither and the high figures that f2p games quote are often just scotch mist.

  Magnetia

Advanced Member

Joined: 11/07/11
Posts: 979

Any fool can know. The point is to understand.

6/25/13 3:49:48 AM#48
China maybe

Play for fun. Play to win. Play for perfection. Play with friends. Play in another world. Why do you play?

  daltanious

Elite Member

Joined: 4/19/08
Posts: 1945

6/25/13 4:52:25 AM#49
Originally posted by rush1984

there is no way wow has 9.6 mil subs still, id be surprised if they had even 4 million..

almost every server is dead  and the remaining bulk have all piled up onto a couple servers, that is atleast how it is on eu servers.

 

so where does this number come from because its a lie....or maybe they have lost even more since the last check?

Nobody has EXACT sub numbers for ANY game in the world. This is fact all the rest is speculation.

However for sure Wow have much much more subs then i.e. Aoc, War, TSW, .... Even Swtor which I play currently and have at all times plenty players at any area. But with games that have mixed model, one can never be sure how many of those are cheap people that play only free or subbers.

  Konfess

Hard Core Member

Joined: 10/10/07
Posts: 796

6/25/13 6:39:07 AM#50

So I checked the EU servers just now.

High 44

Medium 157

low 67

If high is 2.000, and medium is 1.000, and low is 500 players then I estimate the number of players on the EU servers to be 278.500 on a Tuesday morning.  That's on 268 servers.  The numbers I use for server populations are most like on the low side.  The real numbers may be more like 3.000, 1.500, and 750.

Some numbers I got off a web traffic site

Subdomain  Percent of Visitors (These numbers usually represent the make up of customers, but maybe Koreans and Chinese visit us.battle.net instead of kr & tw sites)

us.battle.net  55.28%

eu.battle.net  46.67%

tw.battle.net  4.81%

battle.net  3.86%

kr.battle.net  1.40%

web traffic rank in the U.S. (monthly web traffic usually mirrors subscriptions, profits, or success of a game)

according to this swtor is more successful than gw2 & eve

google  1 (??)

battle.net 444 (8.5 million)

swtor.com 2,075

guildwars2 2,700

eveonline  3,825  (4.5 million?)

mmorpg    4,261

My point is WoW is still the largest and most profitable mmo.  Because of game mechanics ( dungeon finder & battlegrounds), you may never see all the people logged in on your server.

Pardon any spelling errors
Konfess your cyns and some maybe forgiven
Boy: Why can't I talk to Him?
Mom: We don't talk to Priests.

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

6/25/13 8:26:30 AM#51
Originally posted by topographic
In the absence of any real facts, people will always gravitate toward the most sinister explanation.

Most Dramatic.

It's a forum standard, as old as forums.

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  korent1991

Novice Member

Joined: 5/01/09
Posts: 1405

6/25/13 8:35:12 AM#52
Originally posted by Squeak69
Originally posted by Mothanos

Jeez how many times this need to get explained.
1 more time for people who have no idea how Blizzard calculates their subs.

Example asian player

1. he doesnt sub - he pays 3 cent per hour.
2. if he plays 1 second in 3 months he gets counted as a full Sub for 3 months.

^Thats how blizzard sub system works.
offcourse they still got a HUGE playerbase :P

ok let me explain how most F2P games calculate their player base, you set up a account, you are now counted as playing forever even if you never play again,

now compare WoW judgeing its subs and most MMOs out their right now using this system, which one still has higher numbers.

and how is this relevant to the topic of WOW subs numbers?

"Happiness is not a destination. It is a method of life."
-------------------------------

  User Deleted
6/25/13 8:51:41 AM#53
Originally posted by Icewhite
Originally posted by topographic
In the absence of any real facts, people will always gravitate toward the most sinister explanation.

Most Dramatic.

It's a forum standard, as old as forums.

It's a standard quote about conspiracy theorists or more appropriately, conspiraloons. 

Works just as well for forum posters on MMORPG.com. Same style of reasoning, different target. 

  marquisk2

Novice Member

Joined: 3/11/06
Posts: 146

6/25/13 1:22:43 PM#54
Originally posted by Dalexith78

Those of you saying that Blizz is lying or the numbers they report are wrong, are absolute morons and know nothing about how business works. If you did, you would know that Blizzard can't lie when they report there numbers cause it's against the law.

 

who says they can't?  The law?  How many companies have broken the law that got caught and I wonder how many continue to break the law and haven't got caught?  So saying they can't is wrong since they can, but are they willing to take the chance on getting caught?

  flizzer

Hard Core Member

Joined: 11/10/12
Posts: 1375

6/25/13 1:32:19 PM#55
Despite the hate lavished on this game from posters here, I expect there are enough supporters to put this game in the millions.  This is coming from someone who is not a fan, but what does it matter to me what someone else plays.  WoW remains popular with lots of people.  Deal with it. 
  Shadowguy64

Novice Member

Joined: 4/11/13
Posts: 880

6/25/13 1:35:18 PM#56
Originally posted by Shadoed
Originally posted by SnarlingWolf

 (although we do know that it is a pay per time model in Asia so subscriber is a loose term)

This is the bit i will never understand, what is it that is so objectionable about the pay per hour model that alienates the asian players as 'subscribers'?

For the first part, people will throw in that even if a person plays for 5 minutes in the pay per hour model they are counted as a subscriber? OK, that's as maybe, but in reality how many people do you think trek to a cafe to just log in for five minutes and then nothing until the next month?

Anyway, that is also besides the point because if i log in for just five minutes in a month i am still a subscriber because i paid my monthly fee, so is it just the amount of money they pay to play that people are using as an excuse to write them off as subscribers?

Hard earned cash is hard earned cash, remembering that there can be a huge difference in those amounts from country to country and if you choose to spend it to play a game then you are by definition subscribing to a service that is being provided to you.

The wierd thing is that most that drive that notion of the asian players being the majority of the population seem to want it both ways in that they then say "well they only pay pennies to play" but Blizz still managed to pull in $275,000,000 in subscriptions and sales in a single quarter, so if they are the majority they are still spending a pretty penny to play, in most cases comparatively as much as a western player would pay in a monthly sub or more to make up those kinds of numbers. Either that, or we can throw in another subscriber disaster excuse and say that Blizzard is still shifting 10's of thousands of boxes and expansions in the west and is just keeping up with the loss of long term subscribers whilst doing so?!?

 

That is the most accurate, logical, dead-on, unbiased summary of the "subscriber" situation in WoW that I've seen in quite a while if not ever.

 

/reported

 

We don't do that here....

  Vyeth

Novice Member

Joined: 12/17/07
Posts: 1464

Celebrated pariah of MMORPG.com

6/25/13 1:38:02 PM#57

You would be surprised at how many people have year long or 6 month subs that are not always actively playing the game..

 

Contrary to popular belief subscriptions are not always a valid indication of how healthy a game's population is.. And I think it's becoming a less useful metric to boast about..

  Dreamo84

Defender of Worlds

Joined: 5/20/04
Posts: 3189

I actually still like MMORPGs

6/25/13 1:48:58 PM#58
Originally posted by Mothanos

Jeez how many times this need to get explained.
1 more time for people who have no idea how Blizzard calculates their subs.

Example asian player

1. he doesnt sub - he pays 3 cent per hour.
2. if he plays 1 second in 3 months he gets counted as a full Sub for 3 months.

^Thats how blizzard sub system works.
offcourse they still got a HUGE playerbase :P

To be fair though, the majority of "subs" they lost were from Asia. So they mostly lost these 3 cent people.

  Shadoed

Advanced Member

Joined: 10/03/03
Posts: 1488

6/26/13 10:22:26 AM#59
Originally posted by Shadowguy64
 

That is the most accurate, logical, dead-on, unbiased summary of the "subscriber" situation in WoW that I've seen in quite a while if not ever.

 

/reported

 

We don't do that here....

Fair comment, i promise that this will be my last attempt to put together a logical argument :-)

It must be Thursday, i never could get the hang of Thursdays.

  Sukiyaki

Hard Core Member

Joined: 8/14/09
Posts: 1348

6/26/13 1:17:36 PM#60
Originally posted by colddog04
Originally posted by rush1984

even 8.3mil seems like a exagerated number , every where is dead and  almost all servers are low pop 

You should pay them $25 for a server transfer and transfer to one of the higher population servers.

Not really nice suggestion right after Blizzard announced upcoming server merges for Western WoW server which would save him a lot of money.

Well ninja announced hidden somewhere between 5.4 patch notes disguised as a "game feature" under cover of a fancy new name, when its still just merges.

 

Well the usual back paddling and derailing, from the "inarguable facts" to the ever same conjecture, misleading half truths and strong personal beliefs of the white knights already kicked in. What would a "WoW subscription" topic be without them.

No one even bothers any more about the fact to OPs problem is that his personal experience does not correlate with the impression the alleged facts give of the game. Successfully derailed another sprout of doubt.

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