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Elder Scrolls Online

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General Discussion  » The Next Gen Game changer? Lets take a poll.

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53 posts found
  Iselin

The Listener

Joined: 3/04/08
Posts: 3778

6/22/13 1:31:12 PM#21

As much as I like a lot of the things ESO is doing and as much as I'm looking forward to it, there's nothing about ESO that says "Next Gen" to me.

What I see is some innovation on classes and character development that adds many other things that you can skill-up and which give you abilities you can use right along with class abilities: Mage's Guild, Companions, Weapons, Armor, etc. The AvA is a retro move that tries to bring back a unique and highly regarded (for good reason) form of PvP that current MMO players may not be familiar with. The minimalist and immersive UI is a tweak (a good one) on current MMO design. NPC quest givers may no longer have exclamation marks over their head but they're still there and they still need the same 20 rats killed forever and ever...

Make no mistake this is a themepark MMO with quests, instances, instanced changes to how you see the world change, etc. But then "themepark" is not a dirty word to me. There can be some very good ones and this might be one of those.

"Next Gen" to me would be an MMO where the world truly changes everyday and everyone sees the same changes and despite that, still has new dynamic content that is fun to be a part of. It has NPCs with realistic "lives" who maybe only need those 20 rats cleared from his basement once, gets married and moves to a different town across the continent... but may still be worth knowing and helping with whatever he needs help with today because he makes the best swords...

Maybe and that's a BIG MAYBE, "Next gen" will be something we see at SOE Live on August 2nd... but even that may be a lot of hype.

  Opapanax

Novice Member

Joined: 10/29/11
Posts: 983

Most Morbid One

6/22/13 1:55:19 PM#22
I'm less inclined to say THE game changer and more so A game changer. Everything needs to step up to keep the appeal. I'm not exactly a fan of this game for a few reasons, but I'm not going to wish ill will on it's success if it's genuinely trying to bring something different to the genre.

PM before you report at least or you could just block.

  azzamasin

Elite Member

Joined: 6/06/12
Posts: 2718

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

6/22/13 5:58:43 PM#23

The entire argument is not the graphical quality or the computing power of the next gen consoles.

 

The issue is the serious lack of "normal" MMO functionalities that CAN NOT EXIST on a console.  The Console version will for ever be dumbed down in comparison to the PC version due to these limitations.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  ElRenmazuo

Elite Member

Joined: 10/28/06
Posts: 4100

6/22/13 6:04:42 PM#24
if they can get rid of boring tab targeting hotbar click fest traditional mmo combat and make combat feel and have the quality of a single player game in an mmo world than thats next gen for an mmo to me.  And the graphics are a sure plus on the side.
  ElRenmazuo

Elite Member

Joined: 10/28/06
Posts: 4100

6/22/13 6:08:30 PM#25
Originally posted by azzamasin

The entire argument is not the graphical quality or the computing power of the next gen consoles.

 

The issue is the serious lack of "normal" MMO functionalities that CAN NOT EXIST on a console.  The Console version will for ever be dumbed down in comparison to the PC version due to these limitations.

Final Fantasy 14 proved that wrong already.  I can have up to 16 skills set on a single set on the hotbar and another 16 on the second set which i can alternate between with the click of a shoulder button.  And by the time your mid to high level and having unlocked a lot of class skills both from you main class/job and the other classes/jobs you will have so many skills to choose from.

  azzamasin

Elite Member

Joined: 6/06/12
Posts: 2718

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

6/22/13 6:09:54 PM#26
Originally posted by Thillian
no, no, NO! The only impact of this game on the market will be to show developers of how NOT to do it in the future. This will be the last game, hopefully, with huge budget, no originality and mind-numbing gameplay, relying solely on marketing, hype and fame game-world... ... oh who am I kidding..

If developers havn't learned from WAR, AoC, Rift, Tera, DCuO, LotRO, DDO, Aion, GW2, STO and SWTOR they sure as hell won't learn from TESO.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  Rusque

Elite Member

Joined: 6/08/10
Posts: 1683

6/22/13 6:11:11 PM#27
Originally posted by tkreep
if they can get rid of boring tab targeting hotbar click fest traditional mmo combat and make combat feel and have the quality of a single player game in an mmo world than thats next gen for an mmo to me.  And the graphics are a sure plus on the side.

They've already said it will be ES style combat. Which is kind of sad because the Elder Scrolls series has some of the worst combat in any single player game ever. It's greatest strengths have been freedom and exploration, not combat.

  azzamasin

Elite Member

Joined: 6/06/12
Posts: 2718

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

6/22/13 6:14:04 PM#28
Originally posted by tkreep
Originally posted by azzamasin

The entire argument is not the graphical quality or the computing power of the next gen consoles.

 

The issue is the serious lack of "normal" MMO functionalities that CAN NOT EXIST on a console.  The Console version will for ever be dumbed down in comparison to the PC version due to these limitations.

Final Fantasy 14 proved that wrong already.  I can have up to 16 skills set on a single set on the hotbar and another 16 on the second set which i can alternate between with the click of a shoulder button.  And by the time your mid to high level and having unlocked a lot of class skills both from you main class/job and the other classes/jobs you will have so many skills to choose from.

Can you talk in Zone chat?  Can you cut and Paste text messages to give links or other insightful tips to others? Can you drag and drop from your inventory to your bank? Can you click on someone's name and invite them to a group? Can you inspect items and then click on another shortcut to preview that item?  Can you create RP emotes? Can you do any myriad of other "normal" functions that are associated with an MMO within the context of a controller?

 

If the answer is NO to any of these items then it's not a full functionality MMO IMO.

 

EDIT: can you click on any of these shortcuts without having to resort to a clunky radial interface?

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  Vladamyre

Apprentice Member

Joined: 2/03/07
Posts: 241

6/22/13 6:42:36 PM#29
This game will not set the bar at all, its just a combination of a few other games. There is nothing in this game that hasn't been done before. Even the end game is nothing more then a reskinned version of Dark Age of Camelot, which really shouldn't be all that bad to begin with, since DAoC set the standard for all forms of great pvp.

In a world of sharp knives, you would be a spoon.

  Yamota

Advanced Member

Joined: 10/05/03
Posts: 6506

"I fight so you don't have to."

6/22/13 6:56:44 PM#30

ESO game changer? LOL! No.

At most it will be a better version of WAR. At worst a fantasy version of SW:TOR.

It will be 100% ThemePark with linear leveling and controlled PvP. It will be very little like Elder Scrolls games.

  enntense

Novice Member

Joined: 9/26/12
Posts: 15

6/22/13 6:57:31 PM#31

Too much focus on different aspects of the game while ignoring the most important one.  Will the community be full of douchbag trolls?  It doesn't matter how kung fu awesome the game is with instancing, non-instancing, towns, housing, raids, or whatever.  If the gaming community is primarily assholes, as it is in so many games these days, it will fail...How to thin the assholes?  That's a good question.  

I swear there must be a pop up for some people.  Are you anti-social?  Hate other people?  Revel in others pain and suffering?  CLICK HERE to join MMO!

  keithian

Hard Core Member

Joined: 5/20/06
Posts: 2964

6/22/13 7:01:48 PM#32
Originally posted by Vladamyre
This game will not set the bar at all, its just a combination of a few other games. There is nothing in this game that hasn't been done before. Even the end game is nothing more then a reskinned version of Dark Age of Camelot, which really shouldn't be all that bad to begin with, since DAoC set the standard for all forms of great pvp.

It's not about whether its been done before or whether it borrows from other games that will determine its success. It's based on how everything comes together, the feel and charm  of the world, the animations, the polish, quality of PVP and PVE, side stuff and rpg element, and whether it feels like an Elder Scrolls Universe allowing for multiplayer options which except for a horrible mod, was unavailable in the single player games. They are not targeting raid clones/gear treadmills fans. They can go play another game.

There Is Always Hope!

  User Deleted
6/22/13 7:03:38 PM#33

Unfortunately, I haven't seen or read anything about this game that makes it remarkable. I think it will be mainly forgotten within a year after launch.

  ElRenmazuo

Elite Member

Joined: 10/28/06
Posts: 4100

6/22/13 8:00:34 PM#34
Originally posted by azzamasin
Originally posted by tkreep
Originally posted by azzamasin

The entire argument is not the graphical quality or the computing power of the next gen consoles.

 

The issue is the serious lack of "normal" MMO functionalities that CAN NOT EXIST on a console.  The Console version will for ever be dumbed down in comparison to the PC version due to these limitations.

Final Fantasy 14 proved that wrong already.  I can have up to 16 skills set on a single set on the hotbar and another 16 on the second set which i can alternate between with the click of a shoulder button.  And by the time your mid to high level and having unlocked a lot of class skills both from you main class/job and the other classes/jobs you will have so many skills to choose from.

Can you talk in Zone chat?  Can you cut and Paste text messages to give links or other insightful tips to others? Can you drag and drop from your inventory to your bank? Can you click on someone's name and invite them to a group? Can you inspect items and then click on another shortcut to preview that item?  Can you create RP emotes? Can you do any myriad of other "normal" functions that are associated with an MMO within the context of a controller?

 

If the answer is NO to any of these items then it's not a full functionality MMO IMO.

 

EDIT: can you click on any of these shortcuts without having to resort to a clunky radial interface?

You can talk in zone chat, You dont have to drag any item just click on it and it will go to the bank or auction and you can move it around if u want to sort it, yes you can click on someones name on the chat with the gamepad, emotes are actually used sometimes in some quests as part of gameplay, yes you can create custom emotes and you could macro them or put them on hotbar, FF11 had the cut and paste thing too so pretty sure this will too.  Keyboard is recommended for chatting though but thats about it.  In the end its up to the players personal taste of whats more comfortable for him/her.  I been playin the game with gamepad with others who use mouse/board just fine and only used keyboards for chatting.  And honestly people who RP and create emotes for that purpose is a small niche.  The game even has a translator like FF11 to speak with japanese.

  Vladamyre

Apprentice Member

Joined: 2/03/07
Posts: 241

6/22/13 8:31:01 PM#35
Originally posted by keithian
Originally posted by Vladamyre
This game will not set the bar at all, its just a combination of a few other games. There is nothing in this game that hasn't been done before. Even the end game is nothing more then a reskinned version of Dark Age of Camelot, which really shouldn't be all that bad to begin with, since DAoC set the standard for all forms of great pvp.

It's not about whether its been done before or whether it borrows from other games that will determine its success. It's based on how everything comes together, the feel and charm  of the world, the animations, the polish, quality of PVP and PVE, side stuff and rpg element, and whether it feels like an Elder Scrolls Universe allowing for multiplayer options which except for a horrible mod, was unavailable in the single player games. They are not targeting raid clones/gear treadmills fans. They can go play another game.

 I didn't say anything about gear grinds or treadmills, I love the concept of the 3 realm pvp just like my favorite mmo of all time started in 2001.

In a world of sharp knives, you would be a spoon.

  azzamasin

Elite Member

Joined: 6/06/12
Posts: 2718

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

6/22/13 11:10:51 PM#36
Originally posted by tkreep
Originally posted by azzamasin
Originally posted by tkreep
Originally posted by azzamasin

The entire argument is not the graphical quality or the computing power of the next gen consoles.

 

The issue is the serious lack of "normal" MMO functionalities that CAN NOT EXIST on a console.  The Console version will for ever be dumbed down in comparison to the PC version due to these limitations.

Final Fantasy 14 proved that wrong already.  I can have up to 16 skills set on a single set on the hotbar and another 16 on the second set which i can alternate between with the click of a shoulder button.  And by the time your mid to high level and having unlocked a lot of class skills both from you main class/job and the other classes/jobs you will have so many skills to choose from.

Can you talk in Zone chat?  Can you cut and Paste text messages to give links or other insightful tips to others? Can you drag and drop from your inventory to your bank? Can you click on someone's name and invite them to a group? Can you inspect items and then click on another shortcut to preview that item?  Can you create RP emotes? Can you do any myriad of other "normal" functions that are associated with an MMO within the context of a controller?

 

If the answer is NO to any of these items then it's not a full functionality MMO IMO.

 

EDIT: can you click on any of these shortcuts without having to resort to a clunky radial interface?

You can talk in zone chat, You dont have to drag any item just click on it and it will go to the bank or auction and you can move it around if u want to sort it, yes you can click on someones name on the chat with the gamepad, emotes are actually used sometimes in some quests as part of gameplay, yes you can create custom emotes and you could macro them or put them on hotbar, FF11 had the cut and paste thing too so pretty sure this will too.  Keyboard is recommended for chatting though but thats about it.  In the end its up to the players personal taste of whats more comfortable for him/her.  I been playin the game with gamepad with others who use mouse/board just fine and only used keyboards for chatting.  And honestly people who RP and create emotes for that purpose is a small niche.  The game even has a translator like FF11 to speak with japanese.

So in other words its not a fully fledged traditional MMO.  Got it.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  Jetrpg

Novice Member

Joined: 4/22/06
Posts: 2392

6/22/13 11:16:44 PM#37
What a poll with vaqlid options no way. TY op. Lets be honest eso is trying too hard to be TES  to be the next best thing... but it might entertain for a bit.

"Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine

  ElRenmazuo

Elite Member

Joined: 10/28/06
Posts: 4100

6/23/13 10:58:40 AM#38
Originally posted by azzamasin
Originally posted by tkreep
Originally posted by azzamasin
Originally posted by tkreep
Originally posted by azzamasin

The entire argument is not the graphical quality or the computing power of the next gen consoles.

 

The issue is the serious lack of "normal" MMO functionalities that CAN NOT EXIST on a console.  The Console version will for ever be dumbed down in comparison to the PC version due to these limitations.

Final Fantasy 14 proved that wrong already.  I can have up to 16 skills set on a single set on the hotbar and another 16 on the second set which i can alternate between with the click of a shoulder button.  And by the time your mid to high level and having unlocked a lot of class skills both from you main class/job and the other classes/jobs you will have so many skills to choose from.

Can you talk in Zone chat?  Can you cut and Paste text messages to give links or other insightful tips to others? Can you drag and drop from your inventory to your bank? Can you click on someone's name and invite them to a group? Can you inspect items and then click on another shortcut to preview that item?  Can you create RP emotes? Can you do any myriad of other "normal" functions that are associated with an MMO within the context of a controller?

 

If the answer is NO to any of these items then it's not a full functionality MMO IMO.

 

EDIT: can you click on any of these shortcuts without having to resort to a clunky radial interface?

You can talk in zone chat, You dont have to drag any item just click on it and it will go to the bank or auction and you can move it around if u want to sort it, yes you can click on someones name on the chat with the gamepad, emotes are actually used sometimes in some quests as part of gameplay, yes you can create custom emotes and you could macro them or put them on hotbar, FF11 had the cut and paste thing too so pretty sure this will too.  Keyboard is recommended for chatting though but thats about it.  In the end its up to the players personal taste of whats more comfortable for him/her.  I been playin the game with gamepad with others who use mouse/board just fine and only used keyboards for chatting.  And honestly people who RP and create emotes for that purpose is a small niche.  The game even has a translator like FF11 to speak with japanese.

So in other words its not a fully fledged traditional MMO.  Got it.

I dont know what you mean i just said yes to all your questions because it has all those features, and if you wanna play it like a traditional mmo your free to use keyboard and mouse.  On top of those it has housing similar to lotro system and crafting.  There is no radial interface.  Oh and you can sit on chairs too. And there will be tons of mini games which are always great for RPers, like the final fantasy card game and such later on.

  severius

Elite Member

Joined: 8/10/04
Posts: 1527

6/23/13 11:06:25 AM#39

Its a typical paint by the numbers mmo that we would all be better off without.

Don't know who greenlights projects up there but this smacks of an insurance fraud: Make a crappy game but with a highly successful IP, release multi-million dollar mmo, watch it crash and burn then file their insurance claims.  Either that or they are using it to lower their taxbill.

Whatever the purpose it surely doesn't seem to be bringing the heart and soul of what makes the Elder Scrolls something decent.  When redguard and every single spinoff has crashed and burned this seems a fools errand. 


  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17114

6/23/13 11:07:54 AM#40

it's not going to be a next gen game changer. And there is a possibility I will play it as I'm a fan of the Elder scrolls games.

but game changer? By what argument?

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