Trending Games | Guild Wars 2 | Final Fantasy XIV: A Realm Reborn | EverQuest Next | World of Warcraft

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,920,912 Users Online:0
Games:760  Posts:6,313,116
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Ninja Anime Pirates Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Grimrock 2 Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Overwatch Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Rebel Galaxy Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Conflict Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Triad Wars Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warriors World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

EverQuest Next

EverQuest Next 

General Discussion  » What type of PvP do you want in EQN

9 Pages « 1 2 3 4 5 6 7 » Last Search
167 posts found
  sanshi44

Apprentice Member

Joined: 6/12/09
Posts: 1058

6/21/13 10:26:26 AM#41
Originally posted by Trudge34

I'd like it to be 100% PvE based so they can concentrate on making that the best experience it can be without having to "balance" the classes for PvP. Don't think that's realistic, but I'd say the EQ1 model for this would be best. 3 PvP servers with different rule sets and the rest PvE servers. With EQ1 though, many of the classes were not balanced in PvP at all, so it was still a pretty rich PvE experience.

I'll get my PvP in other games that I currently play.

Class balance for PvP in EQ2 never affected PvE i beleive because they had a player dmg value and a NPC dmg value so you could balance 1 without effecting the other.

  DocBrody

Hard Core Member

Joined: 4/24/13
Posts: 1638

6/21/13 10:27:11 AM#42

the whole server should have Age of Conans Blood and Glory ruleset. Great for a sandbox, but add full loot, not only one random loot from the victims inventory

 

I hope EQN= Triple A budget Darkfall

  SavageHorizon

Apprentice Member

Joined: 1/14/13
Posts: 1580

6/21/13 10:29:22 AM#43
Originally posted by Maelwydd
Originally posted by SavageHorizon

So the whole game is based around forced PVP, yeah ok lol.

Might as well start crying now because that's not going to happen or anything remotely like it in this game imo.

PVE in an EQ ip taking second place to PVP, really!  I know Smed said EQN takes place in an alternate universe but what you are hoping is far, far away in a place called, hmmm lah, lah land.

1st his is a hypothetical scenario so anything IS possible.

2nd there is a difference between forced PvP and possible PvP. It is all in the details.

3rd the OP asked what type of PvP do you want in EQN. The assumption is that there IS PvP so I used that assumption and gave my opinion.

4th you make a wild assumption that PvE will far outweigh PvP. Pure speculation and judging from posts made so far the indications are there is to be a major shift.

So all in all your crying is pathetic. We are discussing possibilities here so if you cannot handle the fact they this is all fantasy then you really need to leave the thread alone or get someone to help you undetstand the difference between actual reality and an active imagination.

Lol, do you really want me to answer this or laugh, think i'll actually laugh and say "thank you" for making me smile.

Coolermaster Cosmos II Case
Corsair AX1200W Modular PSU
Intel Core i7 3970X OC 4.50GHz
Asus P9X79 PRO Intel X7
16GB (4x4GB) DDR3 PC3-1866MHz
840 Series 250GB SSDs
Seagate Barracuda 2TB HDDs
EVGA SuperClocked GTX TITAN 6GB GDDR5 SLi

http://www.youtube.com/watch?v=c0i88t0Kacs

  Nanfoodle

Elite Member

Joined: 5/23/06
Posts: 3710

 
OP  6/21/13 10:29:37 AM#44
Originally posted by nothuman24

I hope the game is designed around open-world pvp; the economy, political system, class balance, everything.

 

Obviously, you wont be able to have pve servers in such a game but I'm ok with that.

 

The poll sucks btw

LOL thanks =-) 

  Nanfoodle

Elite Member

Joined: 5/23/06
Posts: 3710

 
OP  6/21/13 10:34:11 AM#45
Originally posted by sanshi44
Originally posted by Trudge34

I'd like it to be 100% PvE based so they can concentrate on making that the best experience it can be without having to "balance" the classes for PvP. Don't think that's realistic, but I'd say the EQ1 model for this would be best. 3 PvP servers with different rule sets and the rest PvE servers. With EQ1 though, many of the classes were not balanced in PvP at all, so it was still a pretty rich PvE experience.

I'll get my PvP in other games that I currently play.

Class balance for PvP in EQ2 never affected PvE i beleive because they had a player dmg value and a NPC dmg value so you could balance 1 without effecting the other.

Big problem comes down to also things like CC, Stuns, AE heals would all need vales for PvP and PvE and sometimes even then they need to change them to make it balance for PvP. Heal classes is a big one thats hard to find a balance for both. What make a healer able to solo in PvE can make that class a god in PvP because of the heals/dps combo. 

  SavageHorizon

Apprentice Member

Joined: 1/14/13
Posts: 1580

6/21/13 10:39:38 AM#46
Originally posted by DMKano
Originally posted by SavageHorizon
Originally posted by DMKano

Intelligent PvP with real consequences. If you kill another innocent player, you should be treated as a murderer by all.

It has to be meaningful, otherwise you have Dark fall, which has already be done to death.

Killing for the sake of killing is boring, it trivializes death and murder, and there are metric crapton of games like that already. Darkfalls PvP is not hardcore, its safe and familiar, death and killing have little meaning, as they happen a lot and players have extra armor sets, extra mounts..., its a safe predictable system in the end.

I hope EQN breaks the mold, and not have the same old tired PvP, that means nothing in the end.

Lol, Age Of Wushu/Wulin has already broken the mold, you just don't know it because you haven't played it.

1. http://uk.ign.com/wikis/age-of-wushu/Crime_and_Punishment

2. http://uk.ign.com/wikis/age-of-wushu/Imprisonment_System

I have played it, it doesn't go far enough, ArcheAge also has a jail and public trial system, it doesn't go far enough.

So no neither AoW nor ArcheAge really break the mold, they introduce punitive systems that again trivialize murder and turn it into a mini-game.

When you murder an innocent, there should be permanent consequences for your character, no games do this because they all treat is as another game system to be played and exploited. Murder should be so punitive that you literally would know that there is no going back for your character ever, it should be undesirable in the extreme.

just my opinion.

ArcheAge system is not as deep as Age Of Wushu from what i read and seen of ArcheAge and i'm not just talking about Age Of Wushu public trail system or jail.

What other mmo out now goes further than Age Of Wushu when it comes to player bounty's, consequences and criminal system?

Are you sure you have actually played the game and not just tried it for a few hours or a day?

Anyway can you tell me why the Age Of Wushu system does not go far enough? I think the system is as far as you can go without actually banning said players from the game.

 

Perhaps you can enlighten me on what you think is far enough and how far you would take EQN in this regard?

Coolermaster Cosmos II Case
Corsair AX1200W Modular PSU
Intel Core i7 3970X OC 4.50GHz
Asus P9X79 PRO Intel X7
16GB (4x4GB) DDR3 PC3-1866MHz
840 Series 250GB SSDs
Seagate Barracuda 2TB HDDs
EVGA SuperClocked GTX TITAN 6GB GDDR5 SLi

http://www.youtube.com/watch?v=c0i88t0Kacs

  Trudge34

Apprentice Member

Joined: 8/08/12
Posts: 389

6/21/13 10:41:50 AM#47
Originally posted by Nanfoodle
Originally posted by sanshi44
Originally posted by Trudge34

I'd like it to be 100% PvE based so they can concentrate on making that the best experience it can be without having to "balance" the classes for PvP. Don't think that's realistic, but I'd say the EQ1 model for this would be best. 3 PvP servers with different rule sets and the rest PvE servers. With EQ1 though, many of the classes were not balanced in PvP at all, so it was still a pretty rich PvE experience.

I'll get my PvP in other games that I currently play.

Class balance for PvP in EQ2 never affected PvE i beleive because they had a player dmg value and a NPC dmg value so you could balance 1 without effecting the other.

Big problem comes down to also things like CC, Stuns, AE heals would all need vales for PvP and PvE and sometimes even then they need to change them to make it balance for PvP. Heal classes is a big one thats hard to find a balance for both. What make a healer able to solo in PvE can make that class a god in PvP because of the heals/dps combo. 

This ^^

Each class in EQ had it's own flavor really. If things are muddied up for the sake of balance, much of that flavor becomes stale and too much alike. It's happened in other games too. I've seen plenty of complains from PvPers about the two faction games that just have the mirrored classes from each side and how they wish the devs weren't lazy and do it right with different unique classes. Well...sometimes you get what you ask for when you want balance.

Played: EQ1 (10 Years), Guild Wars, Rift, TERA
Tried: EQ2, Vanguard, Lord of the Rings Online, Dungeons and Dragons Online, Runes of Magic and countless others...
Currently Playing: GW2

Nytlok Sylas
80 Sylvari Ranger

  Maelwydd

Advanced Member

Joined: 2/26/09
Posts: 1169

6/21/13 10:45:11 AM#48
Originally posted by SavageHorizon

Lol, do you really want me to answer this or laugh, think i'll actually laugh and say "thank you" for making me smile.

Not that I really know you but I expect you to avoid my points, evade providing your own points and use personal jibes at me to move the thread along and away from my points....oh look.!

  nothuman24

Apprentice Member

Joined: 6/21/13
Posts: 40

6/21/13 10:51:59 AM#49

I think old school Lineage 2's flag system was close to perfect.

 

-Player attacks another player = flagged for 30 seconds. (name turns purple)

-Player attacks flagged (purple) player = flagged for 30 seconds. (name turns purple). (Same goes for healing flagged player)

-Player kills flagged (purple) player = flagged for 30 seconds. (name turns purple)

-Player kills unflagged player = name turns bright red (chance to drop items upon death- equipped or inventory). Must die or gain a set amount of exp to remove the penalty. Cannot safely enter towns (safe zones) as npc guards will attack you and cannot interact with npcs.

-Player attacks or kills red player = no penalty :O (dont flag).

-Healing of buffing red player = flagged for 30 seconds.

  Nanfoodle

Elite Member

Joined: 5/23/06
Posts: 3710

 
OP  6/21/13 10:54:11 AM#50
Originally posted by Trudge34
Originally posted by Nanfoodle
Originally posted by sanshi44
Originally posted by Trudge34

I'd like it to be 100% PvE based so they can concentrate on making that the best experience it can be without having to "balance" the classes for PvP. Don't think that's realistic, but I'd say the EQ1 model for this would be best. 3 PvP servers with different rule sets and the rest PvE servers. With EQ1 though, many of the classes were not balanced in PvP at all, so it was still a pretty rich PvE experience.

I'll get my PvP in other games that I currently play.

Class balance for PvP in EQ2 never affected PvE i beleive because they had a player dmg value and a NPC dmg value so you could balance 1 without effecting the other.

Big problem comes down to also things like CC, Stuns, AE heals would all need vales for PvP and PvE and sometimes even then they need to change them to make it balance for PvP. Heal classes is a big one thats hard to find a balance for both. What make a healer able to solo in PvE can make that class a god in PvP because of the heals/dps combo. 

This ^^

Each class in EQ had it's own flavor really. If things are muddied up for the sake of balance, much of that flavor becomes stale and too much alike. It's happened in other games too. I've seen plenty of complains from PvPers about the two faction games that just have the mirrored classes from each side and how they wish the devs weren't lazy and do it right with different unique classes. Well...sometimes you get what you ask for when you want balance.

I am of two minds on this topic. I really love the depth the classes has in EQ1 and I know balancing them for PvP can take some of that away but I find myself in a place I cant play 2 MMOs because of how much free time I have. So I really hope there is PvP in EQN. I think some hybrid of the DAoC model or ESO model would be the best fit to give PvPers a play space and pure PvPers would never get their toes stepped on.

  SavageHorizon

Apprentice Member

Joined: 1/14/13
Posts: 1580

6/21/13 10:55:24 AM#51
Originally posted by Maelwydd
Originally posted by SavageHorizon

Lol, do you really want me to answer this or laugh, think i'll actually laugh and say "thank you" for making me smile.

Not that I really know you but I expect you to avoid my points, evade providing your own points and use personal jibes at me to move the thread along and away from my points....oh look.!

Personal jibes, what are you talking about. I said your ideas were way out in lah, lah land where the EQ IP is concerned. That was not a personal jibe but an opinion, don't take it personal lol.

But hey, i'll avoid you and you can avoid me, i won't quote you and you don't quote me.

Back on topic i guess.

Coolermaster Cosmos II Case
Corsair AX1200W Modular PSU
Intel Core i7 3970X OC 4.50GHz
Asus P9X79 PRO Intel X7
16GB (4x4GB) DDR3 PC3-1866MHz
840 Series 250GB SSDs
Seagate Barracuda 2TB HDDs
EVGA SuperClocked GTX TITAN 6GB GDDR5 SLi

http://www.youtube.com/watch?v=c0i88t0Kacs

  radagast777

Novice Member

Joined: 8/15/11
Posts: 82

6/21/13 10:59:49 AM#52
I feel like people are saying they want pvp just to get a rise out of true everquest fans
  syntax.error

Advanced Member

Joined: 9/27/04
Posts: 2983

C64 Cracked Warez Intros FTW

6/21/13 11:02:37 AM#53

If they had a system like Star Wars Galaxies, I would be all for it.

You could PVE when you want and avoid conflict, however if you had a itch for PVP, all  you had to do is engage depending on what faction you were against your rival. The Temporary Enemy Flag (TEF) is what I liked in that kind of mmo.

  Kuanshu

Novice Member

Joined: 5/19/04
Posts: 277

6/21/13 11:03:44 AM#54

Open world PvP within the scope of a dynamic Faction based  system which determines love and admiration to hate and outrage in accordance to your actions from the day you were created and if you commit what would be considered a crime as determined by a certain race, creed, creature type there is bounty placed upon you and you are sought after for reward and if captured you pay the penalty in someway that really affects the player characters gameplay and decisions throughout the game.

Of course there will be cities where guards will respond according to faction and criminals/heros accordingly. Prices of wares being better for players with really good faction in a particular area and so on. Enemies and outlaws will be treated accordingly and often be unable to enter the city unless stealthed or in certain remote areas of the city (i.e. sewers, alleys) and at certain times. Really enjoyed the sewers in Qeynos and Freeport and they would actually have a more immersive feel to them.

Of course there will be tracking in the game and last known sightings of said criminal. Stealth, Pickpocketing, and Stealing will actually come into play. Camoflauge and Ambushing. Imagine the possibilities :)

Would give players the ability to capture and upgrade keeps as well as their own forts and camping areas. Traps could be created and laid out. Give players control of NPCs to guard keeps and forts and camping areas though at costs. Siege Weapons would definitely be a part of the game.

As it has been said there will be dynamic environmental and seasonal changes and with such certain areas would be more affected. Dark and foreboding forests, Caves and Caverns, Deserts, Mountains, Lakes and ponds, Rivers and Creeks, etc...would all have certain affects on the player character which could be mitigated with skills and abilities and spells. Lighting would be an issue for races without nightvision abilities. Terrain would be a determining factor for many to consider.

I would add encumberance to the game so players are limited as to what they can carry and their mounts could carry as it would affect everything. Item and Weapon damage would be a part of the game, as would repair and restoration. Players would have to eat and drink so foraging, hunting, fishing, etc...would be important as would being vigilant whilst doing the aforementioned.

Roleplaying would surely follow such a dynamic setting as everything would be truly immersive and realized by the player and affect every decision and every part of the gameplay experience.

  Allein

Elite Member

Joined: 6/11/13
Posts: 1122

6/21/13 11:06:07 AM#55

PVE Server, FFA Server, RP Server, and PvP Server with contested land/resources on good amount of map and consensual PvP everywhere else.

Classes (if present) built and balanced for PVE, PVP players better bring a friend and not cry about "fairness" of skills. Or classless to avoid this issue and have it come down to the player.

While I love PVP (especially DAoC) I don't want DAoC EQ edition (already ESO). EQ is a world of its own and I hope they are going a new original route with everything. Ive had enough mindless banging on castle doors and killing just because u picked a different race then me. The more options the better for all types of players.

Like I said I love PVP, my wife hates it, I would like a game that caters to both of us. Hardcore pvp or pve is not it for us or to the majority of players looking at what games do well. Either building a pretty house or burning it down, I'm guessing we will all have a way to stick our epeens out there.

 

  Agnostic42

Novice Member

Joined: 8/19/04
Posts: 353

6/21/13 11:20:39 AM#56
Either SWG flagging/faction style, or specific servers set for just PvP. If they have open world PvP in ANY form that is not consensual on the main servers then I will walk away from the EQ franchise and never look back. If I wanted Darkfall, I'd be playing it. I do not want to be crafting an item, or harvesting resources and have some jack ass try to back stab me or grief me, Open World PvP allows greifers to be jerks and then makes it the norm. Whether I kill them or not, I don't want my play experience tainted by some random asshat.
  Allein

Elite Member

Joined: 6/11/13
Posts: 1122

6/21/13 11:21:46 AM#57
Originally posted by Kuanshu

Open world PvP within the scope of a dynamic Faction based  system which determines love and admiration to hate and outrage in accordance to your actions from the day you were created and if you commit what would be considered a crime as determined by a certain race, creed, creature type there is bounty placed upon you and you are sought after for reward and if captured you pay the penalty in someway that really affects the player characters gameplay and decisions throughout the game.

Of course there will be cities where guards will respond according to faction and criminals/heros accordingly. Prices of wares being better for players with really good faction in a particular area and so on. Enemies and outlaws will be treated accordingly and often be unable to enter the city unless stealthed or in certain remote areas of the city (i.e. sewers, alleys) and at certain times. Really enjoyed the sewers in Qeynos and Freeport and they would actually have a more immersive feel to them.

Of course there will be tracking in the game and last known sightings of said criminal. Stealth, Pickpocketing, and Stealing will actually come into play. Camoflauge and Ambushing. Imagine the possibilities :)

Would give players the ability to capture and upgrade keeps as well as their own forts and camping areas. Traps could be created and laid out. Give players control of NPCs to guard keeps and forts and camping areas though at costs. Siege Weapons would definitely be a part of the game.

As it has been said there will be dynamic environmental and seasonal changes and with such certain areas would be more affected. Dark and foreboding forests, Caves and Caverns, Deserts, Mountains, Lakes and ponds, Rivers and Creeks, etc...would all have certain affects on the player character which could be mitigated with skills and abilities and spells. Lighting would be an issue for races without nightvision abilities. Terrain would be a determining factor for many to consider.

I would add encumberance to the game so players are limited as to what they can carry and their mounts could carry as it would affect everything. Item and Weapon damage would be a part of the game, as would repair and restoration. Players would have to eat and drink so foraging, hunting, fishing, etc...would be important as would being vigilant whilst doing the aforementioned.

Roleplaying would surely follow such a dynamic setting as everything would be truly immersive and realized by the player and affect every decision and every part of the gameplay experience.

I heard SOE was hiring, please apply. 

  Aelious

Elite Member

Joined: 9/27/11
Posts: 2548

World > Quest Progression

6/21/13 11:45:20 AM#58
I hope there is one ruleset so both PvP and PvE share the same space. The only cavet is that the PvP is consensual and it will benefit both sides due to having more players around.

If someone who would typically be on a PvE server sees someone being attacked they are more apt to jump in and enjoy that window of PvP, net gain for PvP folks. PvE folks would also benefit by simply having another environmental dynamic around and of course "wetting thier beak" when they feel like it.

My only wish is that there is no PvP gear. Fight for resources, fight for a gods favor, fight for ranks or just fight for fun but PvP gear is never a good idea IMO.
  Comaf

Hard Core Member

Joined: 7/13/10
Posts: 1144

I want an mmorpg where pvp matters, my enemies are not my race or class, and community matters.

6/21/13 11:48:45 AM#59
Originally posted by exwin

PvE and PvP segregated servers is the best way to go. The open world PvPers get their playground and PvErs get to do their thing.

Games that force PvE players to PvP don't last long.

If they really want to do something different (along with the obvious different server types which is a MUST for any company with common sense...)...

 

Then create a complex pvp model.  No flag captures and childish pvp sillyness.  Siege warfare, real cultures, no paladins and orcs fighting together in the typical eq model...etc.

 

Something with ...DEPTH.

  Nanfoodle

Elite Member

Joined: 5/23/06
Posts: 3710

 
OP  6/21/13 11:54:19 AM#60

Makes me wonder if...

1. EQ fans are up for a shock as a sandbox type of PvP system comes to be with EQN.

2. PvP fans are upset as PvP is not a focus or even a reality. 

Both seem to be a reality that could happen.

9 Pages « 1 2 3 4 5 6 7 » Last Search