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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » Will SWTOR ever recover?

28 Pages « 1 2 3 4 5 6 7 » Last Search
545 posts found
  Rusque

Elite Member

Joined: 6/08/10
Posts: 1875

6/19/13 1:56:30 PM#21

It's one of the few games that surprises me with how bad it actually is.

Other games I typically expect to be bad or mediocre, but SWTOR is just somehow worse than it should be regardless of how low I set my expectations.

  maskedweasel

Tipster

Joined: 9/24/07
Posts: 7284

"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane."

6/19/13 1:58:43 PM#22

I no longer play, but the word from EA is that they've been getting more subscriptions lately.  

 

Personally, I think if there is any money to be made, it will happen when Star Wars hits theaters again.  

"Loan me a Dragon I wanna see space"


  AG-Vuk

Advanced Member

Joined: 7/26/04
Posts: 833

Fat, drunk and stupid is no way to go through life, son.
Oh, I see it's too late to help you.

6/19/13 2:44:47 PM#23

Logged in yesterday at prime time on the PvP server and it was pretty populated . Main area had to 2 instances going and is capped at 250. I don't usually don't pay much attention to this , but I believe there are only 5 US servers to choose from, been that for a few of months  ? I'll have to look later this evening . If that's the case then the data may be skewed. That being said , it's summer and a lot of games face a drop off in populations.

 

  thecapitaine

Apprentice Member

Joined: 3/06/11
Posts: 400

6/19/13 4:04:12 PM#24
I don't know if it will recover but SWTOR has all the right pieces in place to eventually make a recovery.  Big publisher, big name developer, solid IP, lots of initial interest, and a payment model that has set the bar of entry pretty low.  If the game irons out its problems, changes how its F2P model is perceived, and brings on some compelling content, it could see a surge of interest from new and former players.  Enough to spark a substantial recovery.  I think one of the long-held beliefs, that MMOs never recover from a bad start, will have to be rethought as more and more games are given the zombie treatment.
  AwDiddums

Advanced Member

Joined: 6/09/12
Posts: 387

6/19/13 4:15:41 PM#25
Originally posted by Fruxy

I guess there is no answer.  Fans want to say a dying game is thriving, and people who want the game to be better will continue being honest.

 

I was looking for an answer, but alas, servers continue to die and no answers.

 

Last weekend was an all-time low.  1 fleet during primetime, even with the 150 player cap (instead of 250 player cap).  My server is personal.

 

I guess character transfers will help to keep 20% of the servers maxed out.  Too bad legacy transfers won't happen?  Or am I wrong about legacy?  I hope I'm wrong.  Then again I also hoped Legacy transfers were free since if was BioWare who told players to start characters on other servers when the population died last year.

 

/sigh

 

I believe you where looking for posters to be in agreement with you, you don't like the responses you got so you have labelled them as "Fans" thus justifying your original statement which really is a shame if thats how your trying to get your message across.

May I suggest in future that you need to backup your posts with actual verified information rather than anecdotal comments to drive home your points, that way perhaps you may be better recieved if things can be checked and found to be true.

As it stands SWTOR is still an active MMO, no more no less, there are many such MMO's out there that are in a very similar position, both have their pros and cons, yet they still manage to provide some entertainment to those players that have chosen to play them.

SWTOR and EA/Bioware have obviously let you down in some way, your frustrations would be better aimed at the relevant sources so that you can get the answers you desire, as all you will recieve here are players own answers, none of which can alter the gameplay for you, that is a design decision only the makers of the MMO are able to accomplish.

 

  bingbongbros

Advanced Member

Joined: 9/21/10
Posts: 594

6/19/13 4:20:36 PM#26
Originally posted by Fruxy

So, can this game ever recover?

No.  Not unless Bioware stops building the entire game around its cash shop, and all its past, current, and future "game" updates.

 

Especially with all the new games people are waiting for on the horizon.  It is completely up to EA if they let the game slip away like they did with WAR.

 

The few people I know that play(ed) this game, including myself, canceled our subs recently due to every single game update just adding nothing but cartel market items.

Playing: Smite
Played: Nexus:Kingdom of the Winds, Everquest, DAoC, Everquest 2, WoW, Matrix Online, Vangaurd, SWG, DDO, EVE, Fallen Earth, LoTRo, CoX, Champions Online, WAR, Darkfall, Mortal Online, Guild Wars, Rift, Tera, Aion, AoC, Gods and Heroes, DCUO, FF14, TSW, SWTOR, GW2, Wildstar, ESO, ArcheAge
Waiting On: Nothing really, though Black Desert looks pretty amazing so far.

  Betaguy

Advanced Member

Joined: 12/31/04
Posts: 2653

Some folks are like Slinkies, totally useless but great fun to watch when pushed down stairs

6/19/13 4:23:06 PM#27

It can't recover...you only get one shot at launch... 

It will go up and down like a yo-yo for a bit but eventually runs out of string to climb

  Asm0deus

Elite Member

Joined: 9/06/10
Posts: 955

6/19/13 4:28:08 PM#28
I would love to play a stars wars game and it seems not bad but those dang f2p/premium  restrictions are just to awful and I am not willing too go p2p on it.

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  Betaguy

Advanced Member

Joined: 12/31/04
Posts: 2653

Some folks are like Slinkies, totally useless but great fun to watch when pushed down stairs

6/19/13 4:30:13 PM#29
Originally posted by Asm0deus
I would love to play a stars wars game and it seems not bad but those dang f2p/premium  restrictions are just to awful and I am not willing too go p2p on it.

It's the zones locks that stop me.... the day I tried to run to Anchorhead on my Sith Juggernaught and got fatigue made me promptly log out and uninstall.

  MajiinX

Novice Member

Joined: 5/30/07
Posts: 85

6/19/13 4:33:52 PM#30

SWTOR missed its chance which sucks because I loved TOR series and I actually enjoyed the gameplay and story aspects of SWTOR but its lack of end game content and terrible community killed it for me, SWTOR community is probably the worst I've ever seen in an MMO so that alone drives people away. Not to mention the pathetic amount of content they add, WoW content patches have as much or sometimes even more content then Rise of the Hutt cartel! Lets not forget the abysmal load times and lack of server xfers, cross server play etc.... The game is so far behind the times I just don't see a recovery in sight.

  Boge

Novice Member

Joined: 6/21/06
Posts: 182

6/19/13 4:36:26 PM#31
I really enjoyed SWTOR with my friends.  The problem with it is that they have not released a new flashpoint in like a year and a half.  So there is NO new content for us to play through since we don't have enough for Operations.
  Shodanas

Advanced Member

Joined: 1/05/10
Posts: 804

6/19/13 4:41:49 PM#32
I do not sub during the 3 month summer time but i do log in occasionally to do some FP's and dailies. Last night both Tomb of Freedon Nadd and The Red Eclipse where quite active with plenty of players running around. Furthermore, almost everyone had something from the cartel shop which indicates that people play AND spend their money in game.
  eddieg50

Elite Member

Joined: 6/22/05
Posts: 1546

6/19/13 4:41:52 PM#33
LOL, another bash TOR thread, these seem to be obligitory on mmorp.com. I have several alts at different levls and it is quite populated. This does not mean the game cannot improve, certainly the space game needs improvemnt, but failing---Hardly
  Panzerbase

Apprentice Member

Joined: 3/20/13
Posts: 431

6/19/13 4:43:07 PM#34
No Fruxy it cannot, best to invest your time in another game. Whatever chance they had it was squandered long ago, I think they spend more time on their cash shop now than the game itself. Too many big games coming out soon, not to mention the consoles. This chapter in MMO history is closed. 
  rusrec

Novice Member

Joined: 10/11/04
Posts: 52

Played: EQ1, EQ2, SWG(both ver.), COH, WOW, DDO, Vanguard, Warhammer Online, Champions Online.

6/19/13 4:44:33 PM#35
Originally posted by leinad312
They had their chance to recover but blew it with their restrictive f2p model. Nearly everyone that I know who played SWTOR didn't go back after seeing the f2p/preferred account limitations.

This, I cant tell you how many times I've heard this as why people don't play.  Personally there's a foundational issue I have with it.  Star Wars is about betrayal and turning sides.  Getting orange eyes or veins don't cut it.  You should be able to betray to the other side.   Additionally, there's not near enough species choices for a SW game, click timer combat is way outdated, limited open world PvP (another foundation of Star Wars Universe).  It just doesn't feel right.

  Filosofi

Novice Member

Joined: 3/06/08
Posts: 10

6/19/13 11:32:12 PM#36

But you can buy the Cartel Shop unlocks with credits...

I'm going to buy the cheaper unlocks now while preferred (350000 credit cap) and then subscribe for a month or a couple and buy the rest.

You get credits so easily in this game that it will be easy to unlock all the important stuff.

And those weekly passes, I think that you can pile them up and spend later? So I might be buying those too.

And server loads are always heavy at prime time, so there are players.

I just enjoy the fact that you TOR haters are not playing. Community feels a lot more united and friendly now.

  simmihi

Advanced Member

Joined: 6/11/10
Posts: 527

6/20/13 12:08:07 AM#37
Originally posted by Filosofi

But you can buy the Cartel Shop unlocks with credits...

I'm going to buy the cheaper unlocks now while preferred (350000 credit cap) and then subscribe for a month or a couple and buy the rest.

You get credits so easily in this game that it will be easy to unlock all the important stuff.

And those weekly passes, I think that you can pile them up and spend later? So I might be buying those too.

And server loads are always heavy at prime time, so there are players.

I just enjoy the fact that you TOR haters are not playing. Community feels a lot more united and friendly now.

I've got all necessary unlocks and 4 months of Operation weekly passes in 1 month of subscription play. I've played for free for 4 months now, without feeling restricted by anything else than the 350k credit cap and the 2h instead of 30min quick travel. People are turned off by facts like "i have a limited number of action bars" without realizing that it takes about 40min at max level to unlock one. Same for inventory unlocks, it's actually cheaper after some point to unlock with things from the cartel market (bought with credits from the auction house) than directly with credits. But the haters don't know that, because they've quit somewhere between levels 8 and 15. Go a bit into details with the haters, you'll scare them as they don't know the game, did actually not play the game to see how it is -  they will run back in their hole, hiding behind arguments like "there's no critters" and "no day-night cycle" and "crappy engine" etc., nothing specific about the game's systems.

 

The game is totally playable as preferred. The community is great and the servers are packed at prime time. My guild has 30 people on at prime time and between 6-12 around the day. We do something every evening, the 55 operations story mode or hard mode, world bosses, classic operations etc. Most of us have alts at different levels and play together most of the time. 

  simplius

Novice Member

Joined: 12/12/12
Posts: 979

6/20/13 5:06:46 AM#38

they have some VERY big problems, that prevent recovery

1. hero engine,,need i say more?

2. EA overlords..look at their other big mmo franchise,,they even used some of the same people

3. story ,,, yes , it did add a nice feature, but it also removed their chances , of making new content fast enough

4. the fans,,we all want the game to suit OUR needs,,and everybody else can F... off

even if swtor was the only mmo on the market, they would still be struggling

remember the prelaunch dreams?  100s of planets?  over 10 mio players?

they suits must have been high that day

  Swanea

Advanced Member

Joined: 4/25/08
Posts: 2391

6/20/13 7:02:18 AM#39
All I want in a SW game is ship combat like Xwing Alliance, ground combat like Jedi Outcast, 3 factions able to take planets, and lots of fighting. In the same game.
  tordurbar

Advanced Member

Joined: 5/02/10
Posts: 412

6/20/13 7:11:37 AM#40

No fanbois here but I returned to SWTOR after it went free to play and revived my sub. Against my expectations every day I am logging in to do dailies and on the weekends I level up my pre-50 toons.

You want to know where the pop is - do the dailies. The number of players has gone down since the Hutt expansion but is still plenty of activity every time I log in - and it gets crowded at peak time (7:00 pm - 9:00 pm). 

Of course my viewpoint is parochial. I am on a pve US server. Still, I remember what the server was like before I left and at that time it was nearly dead (I saw 1 or 2 people at most in my areas in peak times).  

No SWTOR is still not going to conquer the world but it is doing ok.

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