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Elder Scrolls Online

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General Discussion  » No World PvP? No Thanks...

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167 posts found
  crysent

Apprentice Member

Joined: 6/01/05
Posts: 846

5/22/13 12:22:14 PM#21
Originally posted by Dauzqul

So ESO stated that their PvP will be [mod edit]., dedicated PvP area.

 

I'm done with the sass. No thanks.

 

This game seems to be more like a medieval SWTOR, anyways..

While I will certainly wait before I make up my mind, I think there is something to be said about this becoming a medieval SWTOR.  While I'm not certain where this will go, I could certainly see it taking that route.

  Saxonblade

Novice Member

Joined: 6/11/12
Posts: 286

5/22/13 12:24:22 PM#22
Originally posted by Iselin
Originally posted by Saxonblade
Originally posted by ShakyMo
Iselin

What's funny is he's asking for the game to be more like medieval swtor. E.g. wow.

Does he not realise swtor has the same flick a switch on a few pvp servers setup as wow?

 

"So ESO stated that their PvP will be ultra sassy, e.g., dedicated PvP area.

I'm done with the sass. No thanks.

This game seems to be more like a medieval SWTOR, anyways."

 

 

Where does he say that?

Your post is funny. For many months the shorthand criticism for SWTOR is that it was just "WOW in space." So when someone dismisses ESO as a medieval SWTOR, doesn't that sorta, kinda, point back to WOW? 

It did for me.

where did he state he wanted the game like wow, please tell me, he compared it to wow not asked for it, it did not seem like he asked for a medievil swtor, but used more as a comparison.

  AZHokie54

Advanced Member

Joined: 12/23/11
Posts: 297

5/22/13 12:31:50 PM#23

Good!

I'm sick and tired of great games getting ruined by trying to balance around PvP. 

 

 

 

  Iselin

The Listener

Joined: 3/04/08
Posts: 4034

5/22/13 12:50:27 PM#24
[mod edit]

Well IDK about you but when I'm new to a forum I don't usually start off by calling PVErs "carebear." Not to mention I usually try to find out what the conversation is about and what others have already said before I jump in... just in case I might be saying what has already been said 1000 times before? Know what I mean?

But that's just me I guess.

  davc123

Novice Member

Joined: 6/26/11
Posts: 373

5/22/13 12:51:30 PM#25
Originally posted by Dauzqul

 

So ESO stated that their PvP will be [mod edit]., dedicated PvP area.

 

I'm done with the sass. No thanks.

 

This game seems to be more like a medieval SWTOR, anyways.

+1  i dont want more fucking games whit pvp arena i want OPEN WORLD!

  eiekal

Novice Member

Joined: 3/24/13
Posts: 20

5/22/13 12:57:50 PM#26

I'm with you davc and op.  Remember those guys that left wow when they put in bg's because it ruined world pvp?

I sheepishly admit I was one of those nerds lol

I think I went to warhammer so overall it was a good choice to leave and never come back =D

  Vapors

Apprentice Member

Joined: 1/16/10
Posts: 408

5/22/13 1:02:36 PM#27
Originally posted by Dauzqul

 

So ESO stated that their PvP will be [mod edit]., dedicated PvP area.

 

I'm done with the sass. No thanks.

 

This game seems to be more like a medieval SWTOR, anyways.

I will comment a future situation which will happen to you or to any wannabe pvp'er who never had open world pvp b4.

PVEguy@PVPbadass: WHY YOU KILL ME OMG OMG OMG PLSSS I HAVE TO QUEST

PVPbadass@PVEguy: hahaha

AnotherrandomPVE@PVPbadass: omfg stop this pleaase I cant quest, and you are a cheater cant kill you

PVPbadass@AnotherrandomPVE: hahahah

SuperPVEboy@PVPbadass: OMG YOU CHEATER I report you, I cant kill you you are a bad cheater omg

 

I played enough open world pvp to say this, and this comments or whispers happen to 95%. So you want all this crybabies to quit a game for its open world pvp. Just because 10% of the pvp players like to have one?

  immodium

Elite Member

Joined: 11/03/07
Posts: 1365

5/22/13 1:03:54 PM#28
Originally posted by Dauzqul

 

So ESO stated that their PvP will be [mod edit]., dedicated PvP area.

 

I'm done with the sass. No thanks.

 

This game seems to be more like a medieval SWTOR, anyways.

If that were true, it would have open world PvP. Last time I played SWTOR it had OWPvP servers. Has that changed?

Your making it sound like DAOC RvR concept is similiar to what WoW does. (As people have mentioned before, SWTOR = WoW in space)

  RizelStar

Apprentice Member

Joined: 8/12/11
Posts: 2824

We all breathe and we all die.

5/22/13 1:06:28 PM#29

You know I keep wondering, why do people make these threads, cause to be honest all it causes is arguments, and the way the title is stated, it's as if the OP wants the supporters to cry or some shit like we where suppose to care.

 

Yea responding shows we giving him/her attention but in all honesty, why do it? Cause if I saw a game doesn't ave what I can't live without, why inform people who like the game?

I don't know just an observation expressed.

I might get banned for this. - Rizel Star.

I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

Common Sense Logic = P2P logic is no better than F2P Logic.

  david361107

Apprentice Member

Joined: 6/18/08
Posts: 283

5/22/13 1:08:31 PM#30

Don't really understand why this is so hard. All they need to do is keep the open area for PVP and in the non PVP area's just allow us to tag ourselves or not, this would make everyone happy.

 

Peace

Lascer

  DAS1337

Advanced Member

Joined: 11/28/07
Posts: 2382

5/22/13 1:13:15 PM#31
Originally posted by Nanfoodle
Originally posted by ezduzit

I have to agree. PVP zones or arena have no place in a future MMO. It's part of the same old crap that is proven ineffective to the pvp community.

 

The DAoC model used in ESO for PvP is one well loved and reminisced by many hard core PvP fan. Myself included. They could not have picked a better PvP model IMO. Open world PvP everywhere mostly leads to two things. Players picking on low level chars and camping quest hubs. Or PvP groups spread out so thin you dont get much PvP action. All PvP focused on one big map means more large scale battles and removes the griefers. 

You forget that in DAOC, there was no matchmaking PvP.  This made the battleground PvP so good.  I think many people forget that fact.  It was one of the greatest PvP games, not only because three faction PvP is great, but because it meant something as it was the only PvP that was available.

 

ESO will not be like this.  This is why all of the three faction systems coming out recently have failed.  They look over the biggest issue, and that is matchmaking PvP taking precedence over open world PvP.  Since in all of these games, leveling up and repping up is faster in matchmaking PvP, thus giving you quicker rewards.  The same thing happened in Warhammer Online.  RvR lakes were barren, not because it was a bad game, but because the rewards were far greater and came much more quickly in instanced arenas.

 

 

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

5/22/13 1:13:39 PM#32
Wait a minute....

So someone coming from an instanced pvp game war:woh

Is calling a rvr style pvp setup "carebear"

The mind boggles.

Personally I think an eve style pvp setup would have suited the tes ip best, with varying security levels and the pvp driven by the economy. Heck they could even have used the tes guilds like thieves guild and what have you as "newbie corps".

But that would radically change the game, and its too late now.

Now given a choice between a daoc (not gw2) style setup or a wow style token flip a switch pvp server setup - DAOC style setup 1000%.

Would rather play a game where there is actual outdoor pvp content and pvpers (and incidentally also crafters) get treated as equals than a wow style raiders first screw everybody else, chuck in a few pointless mini games and token flip a switch servers that'll shut them up system that just about every mmo if the past 9 frikin years has rammed down our throats.
  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

5/22/13 1:16:17 PM#33
Das

Good news

TESO does not have minigame pvp to go and hide in like war and gw2. It's ava or the highway much like daoc & planetside.
  DAS1337

Advanced Member

Joined: 11/28/07
Posts: 2382

5/22/13 1:22:01 PM#34
Originally posted by david361107

Don't really understand why this is so hard. All they need to do is keep the open area for PVP and in the non PVP area's just allow us to tag ourselves or not, this would make everyone happy.

 

Peace

Lascer

WoW did it.  Everyone seems to like how they managed their PvP.  Most games haven't followed suit for some reason.  Of all of the 'WoW clone' BS floating around, this was one of the features that should have translated into other games, but it didn't.

 

Opening areas are non-PvP, intermediate areas are partially PvP, higher level areas are all PvP.  

 

If you go into an enemy faction zone that is non-PvP, you can't attack others unless they attack you first.  I do not understand why it wasn't done this way.  It is perfect for everyone.  I mean, the whole damn game is about the three factions at war, and they want to super carebear it up the way they have with faction locking zones and instancing enemy zones past 50?  

 

It has to be incompetence at the top and with the developers and programmers.  They continue to blow smoke about not being able to do it the way the fans want it to be done, while games over a decade old have done it with flying colors.  Don't tell me it's a lack of money or time.  Gamers will wait ten years for a real ES Online game, done right.  Investors have to know this as it's one of the most popular IP's in existence.  I personally feel that these guys just simply don't have the talent or intelligence to make a game that ES fans actually want.  

  eiekal

Novice Member

Joined: 3/24/13
Posts: 20

5/22/13 1:23:20 PM#35

RizelStar, we both know that ppl that cry and get supporters can change the game.  In general that is.  I dont think there is any hope for a change on this topic though :(

What I think is happening here is When following the progress of a game being develeped, your personal hopes are tied up in the game and when you see those things important  to you thrown to the wayside, you just need to voice your displeasure.

I bet people are just using the forums to share their two cents. But then again, I could be wrong hehe

  Kuro1n

Apprentice Member

Joined: 1/03/07
Posts: 778

5/22/13 1:23:53 PM#36
Originally posted by Nanfoodle
Originally posted by ezduzit

I have to agree. PVP zones or arena have no place in a future MMO. It's part of the same old crap that is proven ineffective to the pvp community.

 

The DAoC model used in ESO for PvP is one well loved and reminisced by many hard core PvP fan. Myself included. They could not have picked a better PvP model IMO. Open world PvP everywhere mostly leads to two things. Players picking on low level chars and camping quest hubs. Or PvP groups spread out so thin you dont get much PvP action. All PvP focused on one big map means more large scale battles and removes the griefers. 

Define "hardcore" because I do not think what you call hardcore is actually hardcore but rather normal PVP. Designated PVP spots is just esport crap.

  DAS1337

Advanced Member

Joined: 11/28/07
Posts: 2382

5/22/13 1:28:51 PM#37
Originally posted by ShakyMo
Das

Good news

TESO does not have minigame pvp to go and hide in like war and gw2. It's ava or the highway much like daoc & planetside.

 

You will need to prove this.  I've watched a lot of videos and read a ton of articles on the game.  I've not seen such a proclamation by them as to banish instanced arena PvP.

 

If this is true, it would at least make the PvP mean something.  I still think there are a ton of flaws in the game, but at least PvP would have the correct setup.

  Nanfoodle

Elite Member

Joined: 5/23/06
Posts: 3577

5/22/13 1:33:12 PM#38
Originally posted by david361107

Don't really understand why this is so hard. All they need to do is keep the open area for PVP and in the non PVP area's just allow us to tag ourselves or not, this would make everyone happy.

 

Peace

Lascer

Flagging system does not make pure PvPers happy, as it easy to force someone to flag. 14 odd years of MMOing and I have seem more tricks then I can count on how to force someone to flag for PvP when they dont want to. Current system gives a place PvEers can do their thing and a huge map its so big it will feel like open world PvP for the PvPers. Dungeons, quests and PvP objectives. Its the best of both worlds.

  Mothanos

Hard Core Member

Joined: 10/20/10
Posts: 1873

5/22/13 1:33:14 PM#39

Ah those days where leveling was dangerous....
Where sometimes you meet the other faction and instandly stand still and stare into the distance.....your oponent is staring at you....

Slowly adrenaline is pumping in....you decide to rush and attack him....
Your oponent does the same.....

Your heart starts pumping faster and faster....

Within a minute you totaly destroy your oponent and you stand at his corp and do a /salute emote and go on your business.


Instead of this people want carebear mmo's where you can pick flowers and slay evil mosters with no danger of being attack or be the agressor....


I get it, have fun in those mmo's :)
But its a missed chanse to add alot of spice to a game that otherwise will be just boring mob grinding.

To each his own taste offcourse, but ESO wasnt on my list 100% list and this just made it a 0% to play game for me :P


  keithian

Hard Core Member

Joined: 5/20/06
Posts: 3029

5/22/13 1:37:10 PM#40
Originally posted by Iselin

And so the self-culling continues... good. Move along, nothing to see here.

And OP... "medieval SWTOR" really wasn't so clever that it deserved posting here and here.

+1 lol, good catch, more people and their ulterior motives. 

There Is Always Hope!

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