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Jita (General)  » Raven from 400mil to 650mil, Machariel from 740mil to 1.2 bil. Nice wellcome for new players

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44 posts found
  Malcanis

Novice Member

Joined: 8/17/09
Posts: 3202

"A very special kind of stupidity"

5/20/13 3:27:34 AM#21
Originally posted by Renoaku

I don't buy plex from EVE I buy my items from third parties then buy the in world plex so not a problem for me.

Either way we build our own ships do our own mining.

However you want a solution to the ecnomic problem? 

Buy all the plex from the market drive the price up supply and demand problem solved.

Or flood the market with Ravens and so on.

 

You do realise that publically admitting to RMT probably isn't a good idea, since CCP will permaban without warning for a first offence?

Give me liberty or give me lasers

  Malcanis

Novice Member

Joined: 8/17/09
Posts: 3202

"A very special kind of stupidity"

5/20/13 3:31:58 AM#22
Originally posted by bubaluba
Well it is getting insane and worst from day to day. Price for ship is almost double and plex is still the same around 540mil. So you need for one equipped CNR almost 2 plex . It is all fault from this retarded big corporations like goons and it makes me angry. I still love this game but it simply force you to join some of big  retarded corporations and i don't want to be slave of the game. 

 

Go on, I'll bite. What the hell does this have to do with "goons"?

Give me liberty or give me lasers

  Phry

Elite Member

Joined: 7/01/04
Posts: 5221

5/20/13 3:41:08 AM#23
Originally posted by Malcanis
Originally posted by Renoaku

I don't buy plex from EVE I buy my items from third parties then buy the in world plex so not a problem for me.

Either way we build our own ships do our own mining.

However you want a solution to the ecnomic problem? 

Buy all the plex from the market drive the price up supply and demand problem solved.

Or flood the market with Ravens and so on.

 

You do realise that publically admitting to RMT probably isn't a good idea, since CCP will permaban without warning for a first offence?

guy i knew who got caught using RMT for isk, ended up losing the amount from his account, leaving him with a -5 billion isk account status, which meant he couldnt buy a clone even, it took him a long long long time to clear that negative bank balance, and afaik he never used RMT again, and yes, he did have to borrow isk from corp mates to help clear it.

oddly enough though, even though i've been playing since 2004, i've never owned a CNR or a Machariel, for mission running i tend to use Typhoons, mostly because they have a good cap stable armour tank, and drone bay.  and their faster than Ravens anyway

  Malcanis

Novice Member

Joined: 8/17/09
Posts: 3202

"A very special kind of stupidity"

5/20/13 4:09:30 AM#24

Ravens are getting a massive speed buff. typhoon is going to lose a little speed, and in fact the fleet phoon will be 1m/s slower base speed than the Raven (It's still a good bit lighter than the Raven, so it'll be faster wiith MWD/AB)

But seriously, have a look at the proposed changes to the Fleet Typhoon - it's going to be a VERY powerful ship now and they're still pretty cheap (275M in Jita)

https://forums.eveonline.com/default.aspx?g=posts&t=235324&find=unread

TYPHOON FLEET ISSUE
With the Typhoon Fleet Issue we wanted to offer a home for the heavily trained Minmatar pilot who loves the extreme versatility that Matar can offer. To make that possible, while also picking up some of the new flavor from the tech 1 Typhoon, we are giving this ship the same treatment as the new Scythe Fleet Issue by making the split weapon bonus stronger. The Typhoon Fleet Issue will also be the ‘attack’ battleship, and like its former version, it is extremely fast for a battleship.

Minmatar Battleship Skill Bonuses:
+7.5% to Cruise and Torpedo launcher damage
+7.5% to Large Projectile Turret rate of fire

Slot layout: 8H, 5M(+1), 7L(-1); 6 turrets(+1) , 6 launchers(+1)
Fittings: 13000 PWG(-125), 660 CPU
Defense (shields / armor / hull): 9500(+1296) / 9000(-316) / 9000(-316)
Capacitor (amount / recharge rate): 5800(+800) / 1100s(+12.5s)
Mobility (max velocity / agility / mass / align time): 138(-5) / .11(-.0001) / 102600000 (-1000000) / 14.93s(-.059s)
Drones (bandwidth / bay): 125 / 200
Targeting (max targeting range / Scan Resolution / Max Locked targets): 65km(+5k) / 115 / 7
Sensor strength: 23 Ladar Sensor Strength(+.5)
Signature radius: 320

 

Give me liberty or give me lasers

  tixylix

Novice Member

Joined: 12/02/11
Posts: 1109

5/20/13 5:39:22 AM#25
All it means is you'll see less of them, people generally aren't willing to bring expensive ships into PVP. Most the time I saw tech 1 and tech 1/2 mixed fits so people can die a lot and not care.  Very rarely did I ever see something that cost a billion to buy, insure and fit. 
  Malcanis

Novice Member

Joined: 8/17/09
Posts: 3202

"A very special kind of stupidity"

5/20/13 6:00:09 AM#26

Quite a few alliances are using Navy BS as fleet ships (the extra EHP is really nice)

The rise in price will stimulate production; more will be made; the price will fall back to a new slightly high equilibrium.

 

 

Give me liberty or give me lasers

  Ahnog

Apprentice Member

Joined: 7/18/05
Posts: 230

5/20/13 6:09:04 AM#27
I don't know what region you're in, but I'm buying Ravens for 127m and selling them for 150m.

Ahnog

Hokey religions are no replacement for a good blaster at your side.

http://www.ahnog.us

  Muke

Elite Member

Joined: 1/04/07
Posts: 1606

5/20/13 6:10:07 AM#28
Originally posted by bubaluba
Well it is getting insane and worst from day to day. Price for ship is almost double and plex is still the same around 540mil. So you need for one equipped CNR almost 2 plex . It is all fault from this retarded big corporations like goons and it makes me angry. I still love this game but it simply force you to join some of big  retarded corporations and i don't want to be slave of the game. 

Adding to my comment before:

Prices change from time to time due to the supply-demand there is in the game.

What you are complaining about of certain ships getting more expensive is like a fraction what I used to pay to buy the same BS years ago when CNR were like the only pimp BS to rat in.

I remember building freighters for 600M , selling them for 650-700 (market value), and then they went to 1.3b/piece....

And if you use market prices of the span of a year then you would see that your reasons are a bit off the chart, prices do not stay that high.

 

 

"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  Phry

Elite Member

Joined: 7/01/04
Posts: 5221

5/20/13 6:12:34 AM#29
Originally posted by Ahnog
I don't know what region you're in, but I'm buying Ravens for 127m and selling them for 150m.

CNR's are better than the standard raven, for prices at jita look under Battleships/Navy faction/

 

  calranthe

Novice Member

Joined: 1/29/05
Posts: 361

5/20/13 6:14:51 AM#30
Originally posted by tixylix
All it means is you'll see less of them, people generally aren't willing to bring expensive ships into PVP. Most the time I saw tech 1 and tech 1/2 mixed fits so people can die a lot and not care.  Very rarely did I ever see something that cost a billion to buy, insure and fit. 

I think you are looking in the wrong places then, I hardly have time for stratops these days but I used to love exploring in a Vindicator, I have a couple of Tengu, Hawks, Enyo and Jags for if I ever have time to go solo play, although I did go through a phase of Ruptures and Merlins. 

I do  have a hatred of anyone using faction ships for pve, when I see a Mach used for missions I die a little inside.

Never seen the point in owning a ship if you are not willing to risk it

  Phry

Elite Member

Joined: 7/01/04
Posts: 5221

5/20/13 6:17:06 AM#31
Originally posted by Malcanis

Ravens are getting a massive speed buff. typhoon is going to lose a little speed, and in fact the fleet phoon will be 1m/s slower base speed than the Raven (It's still a good bit lighter than the Raven, so it'll be faster wiith MWD/AB)

But seriously, have a look at the proposed changes to the Fleet Typhoon - it's going to be a VERY powerful ship now and they're still pretty cheap (275M in Jita)

https://forums.eveonline.com/default.aspx?g=posts&t=235324&find=unread

TYPHOON FLEET ISSUE
With the Typhoon Fleet Issue we wanted to offer a home for the heavily trained Minmatar pilot who loves the extreme versatility that Matar can offer. To make that possible, while also picking up some of the new flavor from the tech 1 Typhoon, we are giving this ship the same treatment as the new Scythe Fleet Issue by making the split weapon bonus stronger. The Typhoon Fleet Issue will also be the ‘attack’ battleship, and like its former version, it is extremely fast for a battleship.

Minmatar Battleship Skill Bonuses:
+7.5% to Cruise and Torpedo launcher damage
+7.5% to Large Projectile Turret rate of fire

Slot layout: 8H, 5M(+1), 7L(-1); 6 turrets(+1) , 6 launchers(+1)
Fittings: 13000 PWG(-125), 660 CPU
Defense (shields / armor / hull): 9500(+1296) / 9000(-316) / 9000(-316)
Capacitor (amount / recharge rate): 5800(+800) / 1100s(+12.5s)
Mobility (max velocity / agility / mass / align time): 138(-5) / .11(-.0001) / 102600000 (-1000000) / 14.93s(-.059s)
Drones (bandwidth / bay): 125 / 200
Targeting (max targeting range / Scan Resolution / Max Locked targets): 65km(+5k) / 115 / 7
Sensor strength: 23 Ladar Sensor Strength(+.5)
Signature radius: 320

 

gaining an extra launcher slot at the expense of a low slot is a bit of an extreme nerf tbh, as it really is reducing its ability to either tank, or damage output, not that the Fleet Typhoons main damage dealing is from launchers or guns anyway, more than 50 percent of the damage is usually from Drones. The changes you've just mentioned actually makes them less effective for mission running and takes away a hell of a lot of their previous flexibility.

  Muke

Elite Member

Joined: 1/04/07
Posts: 1606

5/20/13 6:21:34 AM#32
Originally posted by calranthe
Originally posted by tixylix
All it means is you'll see less of them, people generally aren't willing to bring expensive ships into PVP. Most the time I saw tech 1 and tech 1/2 mixed fits so people can die a lot and not care.  Very rarely did I ever see something that cost a billion to buy, insure and fit. 

I think you are looking in the wrong places then, I hardly have time for stratops these days but I used to love exploring in a Vindicator, I have a couple of Tengu, Hawks, Enyo and Jags for if I ever have time to go solo play, although I did go through a phase of Ruptures and Merlins. 

I do  have a hatred of anyone using faction ships for pve, when I see a Mach used for missions I die a little inside.

Never seen the point in owning a ship if you are not willing to risk it

^^ this.

+ my alliance uses EFT and the testserver to come up with the best ships available and the best fits to ensure the biggest chance to come out on top in fights where it matters.

Pimped pvp lokis, pimped pvp tengus, navy apocs faction fitted, carriers and dreads used as normal fleet doctrine and throw away ships if necessary.

And now they are testing the new battleship setups and already been told that what works will be introduced in the fleet doctrines. If you are like in PL or NCDOT you have at least 2 normal t2 fit BS in your hangar, a navy apoc minimum, PVP tengus and lokis, logis or boosting ships,  soon 2-3 faction BS extra, few carriers and a dread among roaming ships well fitted.

So when the new FOTM BS are Live, and introduced in those fleet doctrines, expect them to be mass bought from markets which will drive the prices up even further, so if anyone wants to earn some easy ISKs. :)

 

"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  Malcanis

Novice Member

Joined: 8/17/09
Posts: 3202

"A very special kind of stupidity"

5/20/13 9:47:44 AM#33
Originally posted by Phry
Originally posted by Malcanis

Ravens are getting a massive speed buff. typhoon is going to lose a little speed, and in fact the fleet phoon will be 1m/s slower base speed than the Raven (It's still a good bit lighter than the Raven, so it'll be faster wiith MWD/AB)

But seriously, have a look at the proposed changes to the Fleet Typhoon - it's going to be a VERY powerful ship now and they're still pretty cheap (275M in Jita)

https://forums.eveonline.com/default.aspx?g=posts&t=235324&find=unread

TYPHOON FLEET ISSUE
With the Typhoon Fleet Issue we wanted to offer a home for the heavily trained Minmatar pilot who loves the extreme versatility that Matar can offer. To make that possible, while also picking up some of the new flavor from the tech 1 Typhoon, we are giving this ship the same treatment as the new Scythe Fleet Issue by making the split weapon bonus stronger. The Typhoon Fleet Issue will also be the ‘attack’ battleship, and like its former version, it is extremely fast for a battleship.

Minmatar Battleship Skill Bonuses:
+7.5% to Cruise and Torpedo launcher damage
+7.5% to Large Projectile Turret rate of fire

Slot layout: 8H, 5M(+1), 7L(-1); 6 turrets(+1) , 6 launchers(+1)
Fittings: 13000 PWG(-125), 660 CPU
Defense (shields / armor / hull): 9500(+1296) / 9000(-316) / 9000(-316)
Capacitor (amount / recharge rate): 5800(+800) / 1100s(+12.5s)
Mobility (max velocity / agility / mass / align time): 138(-5) / .11(-.0001) / 102600000 (-1000000) / 14.93s(-.059s)
Drones (bandwidth / bay): 125 / 200
Targeting (max targeting range / Scan Resolution / Max Locked targets): 65km(+5k) / 115 / 7
Sensor strength: 23 Ladar Sensor Strength(+.5)
Signature radius: 320

 

gaining an extra launcher slot at the expense of a low slot is a bit of an extreme nerf tbh, as it really is reducing its ability to either tank, or damage output, not that the Fleet Typhoons main damage dealing is from launchers or guns anyway, more than 50 percent of the damage is usually from Drones. The changes you've just mentioned actually makes them less effective for mission running and takes away a hell of a lot of their previous flexibility.

Virtually everything in your post is factually incorrect. The new Fleet Phoon will be hugely superior for mission running, because the extra mid actually makes it viable to shield tank it for missions, leaving 7 low slots available for damage mods (6 after the DCU II)

The Phoon gets far less than 50% of its DPS from drones, even if you don't fit any damage mods.

Give me liberty or give me lasers

  Ahnog

Apprentice Member

Joined: 7/18/05
Posts: 230

5/21/13 4:46:23 PM#34
Didn't know he was talking about cnr. My bad.

Ahnog

Hokey religions are no replacement for a good blaster at your side.

http://www.ahnog.us

  Xsonic

Novice Member

Joined: 11/07/04
Posts: 94

A mind without purpose will wander in dark places.

5/21/13 4:50:07 PM#35
I have fun just watching people go crazy with market trends. mhm.
  Mors.Magne

Advanced Member

Joined: 3/02/07
Posts: 1425

5/24/13 4:56:59 PM#36

I've played Eve for many years.

 

To start off with, you want the biggest, coolest, most powerful faction battleship.

 

Eventually you get one or two really pimped ones. Then mission running becomes a bore.

 

So you join an alliance in 0.0 and your goals completely change !

  User Deleted
5/24/13 5:03:46 PM#37
Originally posted by Mors.Magne

I've played Eve for many years.

 

To start off with, you want the biggest, coolest, most powerful faction battleship.

 

Eventually you get one or two really pimped ones. Then mission running becomes a bore.

 

So you join an alliance in 0.0 and your goals completely change !

Pimped pirate battleships? as mission ships? Maybe the Mach...maybe... but for the time being the best pimpy ship you can get that won't die to ganks unless they've really went all out for you is the Tengu (throwaway fits are around 600 mil, my cheap brick tank fit is 900-1bil and the upgrade to my brick tank fit is around 3 bil + a set of high-quality crystals so yeah, but with the pimped fit I just mentioned I can tank 1200 dps omni at 80+% resists with a sig of under 140, 500 dps with non scourge/6 launchers and a top speed of around 220 m/s).

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 12126

Currently playing EVE, SMITE, Wildstar, and Combat Arms

5/24/13 5:15:40 PM#38
Originally posted by Dihoru

the Tengu (throwaway fits are around 600 mil)

I look forward to the day I will be EVE-rich enough to have throwaway Tengus.

I tip my hat to you and your most fatted wallet, sir.

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fovoroth

  Mors.Magne

Advanced Member

Joined: 3/02/07
Posts: 1425

5/25/13 9:23:29 AM#39
Originally posted by Dihoru
Originally posted by Mors.Magne

I've played Eve for many years.

 

To start off with, you want the biggest, coolest, most powerful faction battleship.

 

Eventually you get one or two really pimped ones. Then mission running becomes a bore.

 

So you join an alliance in 0.0 and your goals completely change !

Pimped pirate battleships? as mission ships? Maybe the Mach...maybe... but for the time being the best pimpy ship you can get that won't die to ganks unless they've really went all out for you is the Tengu (throwaway fits are around 600 mil, my cheap brick tank fit is 900-1bil and the upgrade to my brick tank fit is around 3 bil + a set of high-quality crystals so yeah, but with the pimped fit I just mentioned I can tank 1200 dps omni at 80+% resists with a sig of under 140, 500 dps with non scourge/6 launchers and a top speed of around 220 m/s).

You hit the nail right on the head - I was mission running with 2 Machs at once !

I know it sounds crazy, but I had 3 nanoframes fitted in lows for both Machs ! I'm certain that this isn't the most efficient thing to do, but it was cool though! Boy, those huge battleships can certainly move! It's a very impressive sight.

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 18999

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

5/25/13 9:32:44 AM#40
Originally posted by Malcanis
Originally posted by Renoaku

I don't buy plex from EVE I buy my items from third parties then buy the in world plex so not a problem for me.

Either way we build our own ships do our own mining.

However you want a solution to the ecnomic problem? 

Buy all the plex from the market drive the price up supply and demand problem solved.

Or flood the market with Ravens and so on.

 

You do realise that publically admitting to RMT probably isn't a good idea, since CCP will permaban without warning for a first offence?

They will?  is this a new policy.  Back when I first started let's just say I acquired some ISK by unconventional means (not understanding the plex system at the time) and about a year later they figured it out and "reversed" the transaction without comment.  (or a ban)

Fortunately I had enough to cover the reversal with no issue, and not banning me might have had something to do with the fact i was paying cash money for 3 subs at the time.

 

"In these forums 'honest' seems to be a symonym for 'hates the game just like I do'" - ohioastro
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

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