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Elder Scrolls Online

Elder Scrolls Online 

General Discussion  » New Video - items, crafting, fishing etc.

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87 posts found
  keithian

Hard Core Member

Joined: 5/20/06
Posts: 3041

5/16/13 10:20:16 PM#21
Originally posted by ZedTheRock
Originally posted by keithian

Thanks for the post.

I saw today on another site some leaked info Q&A and it appears the game's beta is going very well and quite a different experience from that leaked video from a few weeks ago. After reading it I felt A WHOLE LOT better. :-)

After watching the video, I loved the graphics, so thats good. It doesn't look like Sponge Bob like Wild Star where everyone is getting excited about a monkey throwing bananas. I like that he picked things up off the table, fishing, little things that bring in immersion. I'm still waiting to see if the NPCs are not just standing around and the world feels full of life like Skyrim even though I know it will never replicate a single player experience.

I'm wonder what happens when someone takes something off a table with thousands running around. Will it re-appear for someone else?

 

 

Feel the same way with Wildstar.  The game would be a thousand times more hypeable with non-cartooney graphics.

Totally agree, though from this site's hype meter we are not the majority though for the life of me I still can't understand why people would prefer that art style when there was equal disdain for any kind of cartoonish artistry for SWTOR even though that game to me at least is a little less cartoony than WOW and Wildstar. Elder Scrolls is much more up my alley preference wise.

There Is Always Hope!

  RandomDown

Apprentice Member

Joined: 7/25/12
Posts: 148

5/16/13 10:22:30 PM#22
Originally posted by Mtibbs1989
I personally hope people can't get to max level within the first month of the game. I'm tired of playing an MMO only to find out that I've finished it 1-4 weeks into its release.

I don't mean anything offensive by this but from what I recall of your NWN post, you played that ~10 hours a day right? I could see you getting to max in a month at that kind of play =P. Though if it takes 15 hours to get to 10 and the leveling rate scales up to 50 even moderately I could see it taking a fairly reasonably time to get to max.

  LordSneerg

Novice Member

Joined: 3/21/13
Posts: 121

5/16/13 10:29:42 PM#23
Looking good cant wait until more information comes out. This is the game I want to play for a long long time.  So glad I have 2 games coming out later this YEAR AA and TESO
  Elikal

Spotlight Poster

Joined: 2/09/06
Posts: 8067

“No path is darker then when your eyes are shut.” -Flemeth

5/16/13 10:36:45 PM#24
Cool ideas. Though I wonder, how will people NOT steal everything from the tables and cupboards? o.0

A forum is a place where people can discuss about different opinions. So what I don't get is, how people react offended when they come to a forum and then find... well different opinions. If a different opinion offends you, what are you even doing here?

  ElRenmazuo

Hard Core Member

Joined: 10/28/06
Posts: 4319

5/16/13 10:42:04 PM#25
Originally posted by Elikal
Cool ideas. Though I wonder, how will people NOT steal everything from the tables and cupboards? o.0

prolly have the same bounty system from elder scrolls game where if your seen doing a crime you have to pay up to the guards or let them take you to jail...or kill them which will just raise the bounty even more and make you a murderer.  But i doubt it will be exactly like the single player games.

https://33.media.tumblr.com/262c40940b3181ade1001120dd379aaa/tumblr_nfrzn853rR1rz64nto6_r1_400.gif

  Iselin

The Listener

Joined: 3/04/08
Posts: 4155

 
OP  5/17/13 1:01:42 AM#26
Originally posted by azarhal
Originally posted by keithian
Originally posted by colddog04
So... are they using phasing for all the little boxes and things you can loot?

Thats the same type of question I asked. I'll be curious how that is handled in an MMO.

In GW2, all the material nodes are instanced by player. When you chop down a tree it disappear, but you can see other players chopping theirs down. Basically, it works exactly like in other MMOs, except that everyone get to interact with the object and not just the "first come, first served" one.

 

I hope that's the way they do it here too. That feature in GW2 is a great use of phasing. Gets rid of all that drama when someone else loots your node while you clear all the mobs.

  Iselin

The Listener

Joined: 3/04/08
Posts: 4155

 
OP  5/17/13 1:14:06 AM#27
Originally posted by keithian

Thanks for the post.

I saw today on another site some leaked info Q&A and it appears the game's beta is going very well and quite a different experience from that leaked video from a few weeks ago. After reading it I felt A WHOLE LOT better. :-)

After watching the video, I loved the graphics, so thats good. It doesn't look like Sponge Bob like Wild Star where everyone is getting excited about a monkey throwing bananas. I like that he picked things up off the table, fishing, little things that bring in immersion. I'm still waiting to see if the NPCs are not just standing around and the world feels full of life like Skyrim even though I know it will never replicate a single player experience.

I'm wonder what happens when someone takes something off a table with thousands running around. Will it re-appear for someone else?

 

 

Thanks for the heads-up. I hadn't checked that other site in a couple of weeks. Awesome write-up there with lots of detail.

  muffins89

Apprentice Member

Joined: 10/15/12
Posts: 1255

5/17/13 1:39:03 AM#28
Originally posted by keithian
Originally posted by colddog04
So... are they using phasing for all the little boxes and things you can loot?

Thats the same type of question I asked. I'll be curious how that is handled in an MMO.

i imagine pretty similar to how it is in gw2.   all the resource nodes and chests are phased in that game.

I think the prostitute mod corrupted your game files man. -elhefen

  baphamet

Advanced Member

Joined: 7/05/06
Posts: 2668

110100100

5/17/13 4:39:00 AM#29


Originally posted by keithian
Thanks for the post.

I saw today on another site some leaked info Q&A and it appears the game's beta is going very well and quite a different experience from that leaked video from a few weeks ago. After reading it I felt A WHOLE LOT better. :-)


thanks! i just went and read that. :)

either that person who wrote that is really biased or the game sounds like its going to be pretty bad ass, i hope its the latter.

  IV_Talek

Novice Member

Joined: 7/05/10
Posts: 7

5/17/13 5:30:52 AM#30
Originally posted by keithian
Originally posted by ZedTheRock
Originally posted by keithian

Thanks for the post.

I saw today on another site some leaked info Q&A and it appears the game's beta is going very well and quite a different experience from that leaked video from a few weeks ago. After reading it I felt A WHOLE LOT better. :-)

After watching the video, I loved the graphics, so thats good. It doesn't look like Sponge Bob like Wild Star where everyone is getting excited about a monkey throwing bananas. I like that he picked things up off the table, fishing, little things that bring in immersion. I'm still waiting to see if the NPCs are not just standing around and the world feels full of life like Skyrim even though I know it will never replicate a single player experience.

I'm wonder what happens when someone takes something off a table with thousands running around. Will it re-appear for someone else?

 

 

Feel the same way with Wildstar.  The game would be a thousand times more hypeable with non-cartooney graphics.

Totally agree, though from this site's hype meter we are not the majority though for the life of me I still can't understand why people would prefer that art style when there was equal disdain for any kind of cartoonish artistry for SWTOR even though that game to me at least is a little less cartoony than WOW and Wildstar. Elder Scrolls is much more up my alley preference wise.

 

Not everyone looks only for graphics, Wildstar has great mmo features while TESO will be just another SWTOR-like story based game with players around you, it will be fun to level up and going through story but after 2 months everyone leave because there is no interesting MMO features (that alliance zerg PvP will fail like WvWvW in GW2 and they don't wanna do other pvp stuff so every single PvP player will leave that game), i personaly buy TESO only if it will be B2P, because for me it could be single player or co-op game and i don't wanna pay subscription for single player game.

  Hellidol

Hard Core Member

Joined: 6/14/12
Posts: 389

5/17/13 5:36:55 AM#31
This is one game I think I will end up playing a sword and board role.

  wordiz

Advanced Member

Joined: 6/13/12
Posts: 481

5/17/13 5:43:03 AM#32
God I hope this game delivers. Bethesda don't fail me now! (Yeah, I know it's Zenimax. Same difference.)

http://thewordiz.wordpress.com/

  GroovyFlower

Apprentice Member

Joined: 5/12/11
Posts: 1252

Skyrim

5/17/13 5:48:24 AM#33
Originally posted by azarhal
Originally posted by keithian
Originally posted by colddog04
So... are they using phasing for all the little boxes and things you can loot?

Thats the same type of question I asked. I'll be curious how that is handled in an MMO.

In GW2, all the material nodes are instanced by player. When you chop down a tree it disappear, but you can see other players chopping theirs down. Basically, it works exactly like in other MMOs, except that everyone get to interact with the object and not just the "first come, first served" one.

 

 

 

 

 

As in all themeparks these days all get the node or item, the who come first gets all is long gone or all would RAGEQUIT and whine erternally on forums how game suck so devs these days make the game in ezmode thats magic these days in themeparks.

  GroovyFlower

Apprentice Member

Joined: 5/12/11
Posts: 1252

Skyrim

5/17/13 5:49:59 AM#34
Originally posted by wordiz
God I hope this game delivers. Bethesda don't fail me now! (Yeah, I know it's Zenimax. Same difference.)

Not the same most are different developers then bethesda elderscroll developers.

Im very steady on fence for this one i don't think they can deliver its afterall a themepark which is not on par with real elder scrolls games.

But for you themepark fans it prolly will.

  immodium

Elite Member

Joined: 11/03/07
Posts: 1405

5/17/13 5:57:40 AM#35
Originally posted by GroovyFlower
Originally posted by wordiz
God I hope this game delivers. Bethesda don't fail me now! (Yeah, I know it's Zenimax. Same difference.)

Not the same most are different developers then bethesda elderscroll developers.

Im very steady on fence for this one i don't think they can deliver its afterall a themepark which is not on par with real elder scrolls games.

But for you themepark fans it prolly will.

TES games ARE themepark games. If Zenimax decided to make a sandbox TES MMO, then that wouldn't be on par with 'real' TES games.

I've discussed that to death in other topics anyway.

 

Loving the look of the game with every little bit of info they release. Looting will probably be instanced, which probably makes the most sense.

  Maelwydd

Advanced Member

Joined: 2/26/09
Posts: 1169

5/17/13 6:09:31 AM#36
Not much info but looks good. Looking forward to getting more information, video, hands on impressions and ultimately hands on so see what it looks like. Still have concerns but this update is promising.
  nerovipus32

Apprentice Member

Joined: 1/15/11
Posts: 2734

5/17/13 6:10:07 AM#37
If leveling is too fast people will complain and if leveling is too long people will complain. One thing is for certain,people will complain!
  Wizardry

Elite Member

Joined: 8/27/04
Posts: 7026

Perhaps tomorrow will be better.

5/17/13 6:36:14 AM#38

Well as short as it was,i enjoyed it and approve of the stuff i saw in there.

The only idea that looked off was the gaining of skills through some interaction wit ha light source of some kind.Unless an idea really has some depth and some fun and unique idea,i rather just see the aged old ,level up by doing the crafts.

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  AlBQuirky

Spotlight Poster

Joined: 1/24/05
Posts: 3481

Tomorrow's just a future yesterday...

5/17/13 6:42:35 AM#39

Thanks for the link, Iselin! That was a good one :)

I really liked the animations (the guy mixing in his bowl). Looks very interesting :)

- Al

Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.
- FARGIN_WAR

  onlinenow25

Advanced Member

Joined: 6/26/07
Posts: 282

5/17/13 6:49:20 AM#40

Crafting looks interesting but thats not what has me worried about this game.

The one thing that will make or brake this game in my opinion is Cyrodiil.  If the PvP is not meaningful, and the PvE objectives in the area do not have major incentives to be done for your faction then I think the game will not do well.  Like others have said it will be another case of SWOTOR where the leveling up process was fun but the end sucked.  (Yes I know you can enter Cyrodiil before level cap)

It brings many issues for expanding the game as well.  They claim that there is a lot of PvE content, but lets get real their focus is RvR and Cryodiil.  Even the PvE in there is 'suppose' to help your faction as a whole turning even the PvEr into a PvPer.  As such the majority of every faction is going to need to be funneled inside Cyrodiil but not feel as if they are being forced there.

Next is any content updates that create new zones besides Cryodiil.  Every new zone will remove players from Cryodiil causing it to not function as well because there are not enough players in the zone.

They have put them selves in a very tight spot, I have no idea how they are going to manage it but I am hopeful but won't be surprised if they fail.

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