Trending Games | ArcheAge | Elder Scrolls Online | WildStar | Warhammer 40K: Eternal Crusade

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,791,715 Users Online:0
Games:723  Posts:6,194,466
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Darkfall: Unholy Wars

Darkfall: Unholy Wars 

General Discussion  » No lvl segragation FTW!

2 Pages 1 2 » Search
27 posts found
  freejackmack

Novice Member

Joined: 2/06/08
Posts: 379

 
OP  5/11/13 11:29:31 PM#1

The lvling or progression process should not segregate you from your friends like in so many mmo games. Darkfall is 1 of the few games where you can run with anyone from day one and help out do anything and you can bring as many  people as you want. No 1 has to be left behind. That is what Darkfall does really well IMO. That is what mmo games should be like.

Sure it is fun to lvl and progress in lvl specific content but then when a new person enters the game why should I be segregated artificially from that person by lvl specific content? It does not lend well to the community aspect of the mmo experience and needs to end.

So many people complain that there is no one running this or that dungeon anymore in a wow style mmo and don't think about the fact that the game design segregates by lvl and so it is inevitable at some point in the games life span then that new players need to solo to max lvl and that just sucks! You might as well design a single player game that has mmo online play at max lvl. It would make more sense. The odds are against you if you are trying to find the same lvl characters to run with while lvling to max lvl. And even if you do, it is likely you 2 will not stay in the same lvl range or be playing in the same area for long.

Then there is the questing of traditional mmo's. What are the odds that someone is trying to do the same quest you are? And even if you find a person doing the same quest they likely are not at the same stage and leave group as soon as they complete the task  or never even consider grouping because the quest requires you to loot an item that you can not both have so it would take the exact same time and is not worth the effort to try to get the other person to group.

Stop playing lvl segregated designed mmo's and start playing games like Darkfall where you work together and have fun instead of suffering all the way to max lvl and then move on to the next lvl segregated mmo. And you wonder why your not having fun lol. Get a clue.

So well done Aventurine!

I'm going to post this in the mmorpg section too because I think people need to stop the cycle that is not helping them or the future of mmo's.

  Mkilbride

Spotlight Poster

Joined: 9/01/07
Posts: 616

5/11/13 11:48:08 PM#2

http://camelotunchainedfaq.wikispaces.com/Quotes+-+Character+Advancement

 

Already exists. Not like it hasn't been done before. :P

 

 

Help get Camelot Unchained made, a old-school MMORPG, with no hand holding!

http://www.kickstarter.com/projects/13861848/camelot-unchained

  Holophonist

Hard Core Member

Joined: 2/15/09
Posts: 2001

5/11/13 11:56:50 PM#3

I totally agree with OP. Another big thing is the way stats work. Your stats barely even double from day 1 to being maxed. As in you go from a couple hundred hp to about 500 depending on the class. That means that in a pinch you can use lower level pots. Basically it's just another example of how nothing is wasted in this game. There's never any area or any item that you use up and do away with in the first couple of days and then never have to look at again. Even lower level armor you can salvage for prowess and materials. 

  Holophonist

Hard Core Member

Joined: 2/15/09
Posts: 2001

5/12/13 12:04:23 AM#4
Originally posted by Mkilbride

http://camelotunchainedfaq.wikispaces.com/Quotes+-+Character+Advancement

 

Already exists. Not like it hasn't been done before. :P

 

 

 

This isn't how it works in DFUW though... like at all. You start out with everything except 4 spells/abilities. The progression is still vertical, it's just less dramatic and the game is more skill based.

  Wizardry

Elite Member

Joined: 8/27/04
Posts: 6590

Perhaps tomorrow will be better.

5/12/13 12:36:02 AM#5

It really is not about Sandbox or Theme park,or levels none of the complaints we hear.

it is about a good solid effort in designing a game.That means every single aspect looks like some thought was put into it.I usually spot so many areas in a game that just look like someone put one day into it and said go with it and hurry up doing it.

Make no mistake DF does what it does because they had to .They have a very limited team and budget.

I am sure that if Tasos had a large team and tons of money,you would see a totally different animal.point is ,don't be so quick to give a developer credit for doing what they were forced to do.Tasos said and knew he was on a limited time frame to get this game out,he said it  himself.

I will use an example to show you it is not about levels or linear questing.

FFXI old school.

NO quest progression,so no xp for doing quests.

you could play EVERY class on the same player,that means if you want to help a player at level 1,just hop on a new class and enjoy,you are still helping your own player and the new player,everyone happy.Furthermore they adopted a similar system to what EQ2 created,the MENTORING system.

So in FFXI you still have levels,you still have new players,you still have quests,but there is no level segregation.Then you figure in the fact that the game was a must for grouping,you are always going to find players to help each other.FFXi has over 20+ classes all unique,none of the distinct over lap you see in most games,that have maybe 4/5/6 classes.With over 20 classes to play all on the same character,i am pretty sure you are set for a very long time.

That  is the difference between good game design and bad game design.There is no need to start changing the TRINITY like GW2 claims,there is no need to lose levels,there is no need to have or have not linear questing,just design the game to work,it is as simple as that.

 

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  Mkilbride

Spotlight Poster

Joined: 9/01/07
Posts: 616

5/12/13 2:10:11 AM#6
Originally posted by JeremyBowyer
Originally posted by Mkilbride

http://camelotunchainedfaq.wikispaces.com/Quotes+-+Character+Advancement

 

Already exists. Not like it hasn't been done before. :P

 

 

 

This isn't how it works in DFUW though... like at all. You start out with everything except 4 spells/abilities. The progression is still vertical, it's just less dramatic and the game is more skill based.

 

I love anyone who says twitch combat is more skill based.

Help get Camelot Unchained made, a old-school MMORPG, with no hand holding!

http://www.kickstarter.com/projects/13861848/camelot-unchained

  eyelolled

Apprentice Member

Joined: 5/13/10
Posts: 3083

I am more than some of my parts

5/12/13 2:13:03 AM#7
Originally posted by Mkilbride

http://camelotunchainedfaq.wikispaces.com/Quotes+-+Character+Advancement

 

Already exists. Not like it hasn't been done before. :P

 

 

Did you just suggest that Camelot Unchained gets credit for doing something before a game that is already out?

All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.

  Mkilbride

Spotlight Poster

Joined: 9/01/07
Posts: 616

5/12/13 2:49:09 AM#8
No? Where did you read that?

Help get Camelot Unchained made, a old-school MMORPG, with no hand holding!

http://www.kickstarter.com/projects/13861848/camelot-unchained

  geel

Apprentice Member

Joined: 2/07/04
Posts: 91

5/12/13 3:32:02 AM#9

Couldn't agree less. 

Some games of certain design could have that. DFUW is one of them because it focuses so heavily on PvP. If you want anything with meaningful PvE you have to have as much character progression and segregation as possible imho to keep a sense of character progression.

Where is the fun in being able to do all the content from day 1? Working you way through all the content to get to enjoy the next thing is so much better. There is no meaning to anything you do if you can do everything.

  rojoArcueid

Elite Member

Joined: 8/13/09
Posts: 5188

"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli

5/12/13 3:40:47 AM#10
Originally posted by freejackmack

The lvling or progression process should not segregate you from your friends like in so many mmo games. Darkfall is 1 of the few games where you can run with anyone from day one and help out do anything and you can bring as many  people as you want. No 1 has to be left behind. That is what Darkfall does really well IMO. That is what mmo games should be like.

i never liked DF or the new DF2 but GW2 also has this system and i love it alot more because of that.

My endgame begins with character creation and ends with a new mmorpg

  DawnDark

Novice Member

Joined: 8/07/12
Posts: 21

5/12/13 3:55:58 AM#11

Progression without levels can be meaningful in PvE. But it is no longer based on a number in a database. The developer makes the encounters more difficult, and you become a better player.

Defiance is a good example, when I first started I really sucked at it then I got better. I thought that maybe I was actually leveling my weapons and shield that I would be invisible, but going back to the starter zone told me otherwise. The enemies are just as hard to kill there as it is further on in the game, the enemies do get smarter further on, needing you to become better at moving around and picking targets in the correct order.

This is what gaming should be about, you the player progressing through the content. Not just the character progressing based on a number in a database.

  rojoArcueid

Elite Member

Joined: 8/13/09
Posts: 5188

"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli

5/12/13 4:00:47 AM#12
Originally posted by DawnDark

Progression without levels can be meaningful in PvE. But it is no longer based on a number in a database. The developer makes the encounters more difficult, and you become a better player.

Defiance is a good example, when I first started I really sucked at it then I got better. I thought that maybe I was actually leveling my weapons and shield that I would be invisible, but going back to the starter zone told me otherwise. The enemies are just as hard to kill there as it is further on in the game, the enemies do get smarter further on, needing you to become better at moving around and picking targets in the correct order.

This is what gaming should be about, you the player progressing through the content. Not just the character progressing based on a number in a database.

+1

My endgame begins with character creation and ends with a new mmorpg

  geel

Apprentice Member

Joined: 2/07/04
Posts: 91

5/12/13 4:06:18 AM#13
But Defiance is a shooter though. For me personally it would be a huge problem if the game would feel too easy because I am rather good with shooters. It is actually a good reason I would welcome progression.... 
  Holophonist

Hard Core Member

Joined: 2/15/09
Posts: 2001

5/12/13 7:33:07 AM#14
Originally posted by Mkilbride
Originally posted by JeremyBowyer
Originally posted by Mkilbride

http://camelotunchainedfaq.wikispaces.com/Quotes+-+Character+Advancement

 

Already exists. Not like it hasn't been done before. :P

 

 

 

This isn't how it works in DFUW though... like at all. You start out with everything except 4 spells/abilities. The progression is still vertical, it's just less dramatic and the game is more skill based.

 

I love anyone who says twitch combat is more skill based.

 

I love you too? It is more skill based. Games that rely less on mechanical skill and more on theory aren't as impressive because it's just about how much you know about the game and not any kind of inherent skill.

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 10429

I've become dependent upon spell check. My apologies for stupid grammatical errors.

5/12/13 7:37:45 AM#15


Originally posted by JeremyBowyer

Originally posted by Mkilbride

Originally posted by JeremyBowyer

Originally posted by Mkilbride http://camelotunchainedfaq.wikispaces.com/Quotes+-+Character+Advancement   Already exists. Not like it hasn't been done before. :P    
  This isn't how it works in DFUW though... like at all. You start out with everything except 4 spells/abilities. The progression is still vertical, it's just less dramatic and the game is more skill based.
  I love anyone who says twitch combat is more skill based.
 

I love you too? It is more skill based. Games that really less on mechanical skill and more on theory aren't as impressive because it's just about how much you know about the game and not any kind of inherent skill.




Skill is a measure of how well something is done. If someone is good with WoW's combat, that's skill. If someone is good at DF combat, that's skill too. DF's combat does not require more skill than WoW's combat, just a different type of skill.

For every large, complex problem, there is a simple, clear solution that also happens to be absolutely wrong.

  Holophonist

Hard Core Member

Joined: 2/15/09
Posts: 2001

5/12/13 7:40:32 AM#16
Originally posted by lizardbones

 


Originally posted by JeremyBowyer

Originally posted by Mkilbride

Originally posted by JeremyBowyer

Originally posted by Mkilbride http://camelotunchainedfaq.wikispaces.com/Quotes+-+Character+Advancement   Already exists. Not like it hasn't been done before. :P    
  This isn't how it works in DFUW though... like at all. You start out with everything except 4 spells/abilities. The progression is still vertical, it's just less dramatic and the game is more skill based.
  I love anyone who says twitch combat is more skill based.
 

 

I love you too? It is more skill based. Games that really less on mechanical skill and more on theory aren't as impressive because it's just about how much you know about the game and not any kind of inherent skill.




Skill is a measure of how well something is done. If someone is good with WoW's combat, that's skill. If someone is good at DF combat, that's skill too. DF's combat does not require more skill than WoW's combat, just a different type of skill.

 

Some games simply require more knowledge to be better at them. By your definition, nothing could ever be more skillful than anything else.

 

The point is that a talented player would have a better chance beating more experienced, higher level player in dfuw than they would in a game like WoW. And that's because of how hard the combat is.

  freejackmack

Novice Member

Joined: 2/06/08
Posts: 379

 
OP  5/12/13 7:48:01 AM#17

Don't get me wrong GW2 did some great stuff and has lvl segregated content too so you can have both but if you rely an lvl segregation in your mmo you have created a population problem inherently in your design and are setting yourself up to fail.

People won't even try your mmo if you have no end game because in a traditional lvl segregated mmo that is where you get to play with people. There is less lvl segregation though there is a gear quality segregation and a reputation segregation in most. Still you play with people more.

In DF you play with people all the time and there is no reason to solo unless that is what you want or you just can't get along with anyone because your an inbred tool.
 But that is evidence of good game design if the only reason you solo is because no one can stand being around you and you constantly disrespect others and their stuff and never consider the golden rule; usually because you never heard of the golden rule being raised as an inbred tool ;}

But that's cool we need tools to pvp against.

  NobleNerd

Hard Core Member

Joined: 2/08/08
Posts: 437

Try not!Do or do notThere is no try.

5/12/13 8:13:16 AM#18
Originally posted by geel

Couldn't agree less. 

Some games of certain design could have that. DFUW is one of them because it focuses so heavily on PvP. If you want anything with meaningful PvE you have to have as much character progression and segregation as possible imho to keep a sense of character progression.

Where is the fun in being able to do all the content from day 1? Working you way through all the content to get to enjoy the next thing is so much better. There is no meaning to anything you do if you can do everything.

  I heartfully disagree. We have been trained to believe this over the years, that the only way we feel accomplished is by running a level gear grinding treadmill. Some of my more satisfying moments in a game have been in exploring. In many MMOs where you can turn off the xp bar I usually remove it, because it becomes too much of a focus in most. I want to enjoy the journey and the story of a game, not that little bar that becomes the equivalent of the scales to obsessed dieters.

  Holophonist

Hard Core Member

Joined: 2/15/09
Posts: 2001

5/12/13 9:06:09 AM#19
Originally posted by geel

Couldn't agree less. 

Some games of certain design could have that. DFUW is one of them because it focuses so heavily on PvP. If you want anything with meaningful PvE you have to have as much character progression and segregation as possible imho to keep a sense of character progression.

Where is the fun in being able to do all the content from day 1? Working you way through all the content to get to enjoy the next thing is so much better. There is no meaning to anything you do if you can do everything.

That's the bad kind of game design. It's basically them saying "We can't make a game that's fun to play, so we'll make it all about 'character progression' so you're hooked on the game by way of the carrot on a stick method"

  geel

Apprentice Member

Joined: 2/07/04
Posts: 91

5/12/13 1:05:26 PM#20

Then that's a fundamental difference between our styles. I have always liked the games most that removed a lot of content and just focused on loot and progression. This was a reason to play to me. Hunting items is where the fun is to me. Getting stronger is fun. Add good PvP that interacts with these 2 facets and I'm a happy camper.

I admit GW2 was a LOT of fun. But only while it lasted. The game is beautiful and I enjoyed getting to lvl 80 with it. But then BOOM I realize it's completely not what I was looking for. And then it hit me. I play GW2 like it's a co-op RPG game or a sp RPG. Even though it doesn't have that quality. I want to play MMORPG's like MMORPG's. (L2, UO, EQ2, AION did some things right but gamebreaking things wrong)

2 Pages 1 2 » Search