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General Discussion  » BBC - World of Warcraft subscribers are leaving, Activision warns

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156 posts found
  aWRAY

Novice Member

Joined: 7/31/11
Posts: 86

5/09/13 3:17:48 PM#41
So there are some people out there who played through the content and are no longer subbed? I never would have guessed! I thought MMO's lasted forever!
  mizrolist

Apprentice Member

Joined: 5/15/06
Posts: 40

5/09/13 3:30:29 PM#42


Originally posted by Iselin
It's because Bliz has lost touch wit pop culture. Kung Fu Panda? Really? Madagascar, Finding Nemo and Land Before Time were much, much better. So where are the penguin, fish and dino people, eh?

Pandaren existed years before Kung Fu Panda. I have to say, the Kung Fu Panda movie is a cheap ripoff of Chen Stormstout from Warcraft III.

Signatures are boring things.

  Axehilt

Novice Member

Joined: 5/09/09
Posts: 7213

5/09/13 3:46:39 PM#43
Originally posted by mizrolist

Pandaren existed years before Kung Fu Panda. I have to say, the Kung Fu Panda movie is a cheap ripoff of Chen Stormstout from Warcraft III.

WOW copied Kung Fu Panda in the same way Warhammer copied WOW.

(My Reverse-O-Tron appears to be broken.  Hmm, subtle isn't it?)

  Iselin

The Listener

Joined: 3/04/08
Posts: 3876

5/09/13 3:54:50 PM#44
Originally posted by mizrolist

 


Originally posted by Iselin
It's because Bliz has lost touch wit pop culture. Kung Fu Panda? Really? Madagascar, Finding Nemo and Land Before Time were much, much better. So where are the penguin, fish and dino people, eh?

 

Pandaren existed years before Kung Fu Panda. I have to say, the Kung Fu Panda movie is a cheap ripoff of Chen Stormstout from Warcraft III.

You are familiar with the phrase "jumped the shark?"

  mari3k

Novice Member

Joined: 2/23/13
Posts: 146

5/09/13 3:54:58 PM#45
Originally posted by expresso
Originally posted by Jyiiga
14% is a big deal. Silly people trying to downplay it. Blizzard/Activision is just like any other company on the stock exchange. 

Yes 14% is a big deal but when a game with 100k subs drops 14% the head line reads ;

Game X loses 14k subscribers, down to just 86k - no big deal

Wow loses 14% and it's;

WoW loses 1.3 million subs and is dying fast - the sky is falling

They still lost the same amount of players relative to their player bases, it's a natural decline, it will spike back up for a time when the next expansion hits then drop again.  Ofc any spike in player are all bots and blizzard lies.

You are very naive, are you ?

Imagine your wage would drop by 14%, no big deal huh?

Step in the arena and break the wall down

  Calerxes

Spotlight Poster

Joined: 2/06/09
Posts: 1660

5/09/13 4:09:42 PM#46
Originally posted by Nadia
Originally posted by fariah033
I only have one word to say " DAILIES "

i hate dailies too

 

as others have said, WOW is still doing great when compared to any other mmo

but Blizzard took a 17% drop since their October 2012 claim of 10 million

 

 if Activision is to be believed from the BBC article, 

subs are expected to fall lower next financial quarter too

 

The problem for Activision is that their whole company is based upon two massive gaming franchises COD and WoW (used to be Guitar Hero as well but thats gone) and one is in irreversible decline so they are putting out mild profit warnings and excuses as to why to stop investors panicking. 

 

This was EA taking a swipe at Activision in 2010.

"His company is based on three game franchises," Brown continued. "One is a fantastic persistent world he had nothing to do with; one is in steep decline; and the third is in the process of being destroyed by Kotick's own hubris."

http://www.gamesindustry.biz/articles/2010-09-28-ea-swipes-back-at-kotick

 

So if you are an Activision investor there's reason to be concerned. 

This doom and gloom thread was brought to you by Chin Up™ the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 5909

5/09/13 4:39:35 PM#47
Originally posted by fivoroth
Originally posted by Epicent
Originally posted by Axehilt

The surprise isn't that the population has dropped.  It's quite old.

The surprise is that it's taken this long and dropped by this little.  Tons of MMORPGs out there dream of only losing 14% of their userbase a year after launch, let alone nearly a decade post-launch.

That is in just 3 months though. The peak was 12 millions subs so its closer to 33 percent.

The 12m was a long time ago. So it took quite a while to drop 33%.

Anyways if Blizzard convert to f2p/b2p then I can safely say that P2P is dead. If WoW can't sustain a P2P model no other game can. I mean look at the market at the moment. How many P2P games are there? 3? 5? Probably no more than that. 

I guess people just want to play F2P. It will take probably at least another 2-3 years for Blizzard to drop the sub unless something really dramatic happens. I mean even if WoW dropped to 500k subs it would still be worthwhile to keep the sub. So WoW needs to lose A LOT of subs for them to convert to b2p/f2p.

No way.  If they even lose another million heads are going to roll.  This isn't about relative profitability and are they maintaining enough to make some money and keep development going.  This is about investor returns.  Investors are going to be pissed because even a 10% drop in projected revenue is enough to send stock on a decline.

Corporations are expected to improve revenue.  If Acti/Blizz can't poo out something to increase their revenue forecasts then they're in trouble as in executives will be replaced.  On the bright side this might light a fire under them to get Titan out.

It's hard to say if they would shift their business model though.  In a recent interview they said they're always open, but given the present revenue generation they have no plans to change that in the near future.

Curse you AquaScum!

  Calerxes

Spotlight Poster

Joined: 2/06/09
Posts: 1660

5/09/13 5:11:52 PM#48
Originally posted by Torvaldr
Originally posted by fivoroth
Originally posted by Epicent
Originally posted by Axehilt

The surprise isn't that the population has dropped.  It's quite old.

The surprise is that it's taken this long and dropped by this little.  Tons of MMORPGs out there dream of only losing 14% of their userbase a year after launch, let alone nearly a decade post-launch.

That is in just 3 months though. The peak was 12 millions subs so its closer to 33 percent.

The 12m was a long time ago. So it took quite a while to drop 33%.

Anyways if Blizzard convert to f2p/b2p then I can safely say that P2P is dead. If WoW can't sustain a P2P model no other game can. I mean look at the market at the moment. How many P2P games are there? 3? 5? Probably no more than that. 

I guess people just want to play F2P. It will take probably at least another 2-3 years for Blizzard to drop the sub unless something really dramatic happens. I mean even if WoW dropped to 500k subs it would still be worthwhile to keep the sub. So WoW needs to lose A LOT of subs for them to convert to b2p/f2p.

No way.  If they even lose another million heads are going to roll.  This isn't about relative profitability and are they maintaining enough to make some money and keep development going.  This is about investor returns.  Investors are going to be pissed because even a 10% drop in projected revenue is enough to send stock on a decline.

Corporations are expected to improve revenue.  If Acti/Blizz can't poo out something to increase their revenue forecasts then they're in trouble as in executives will be replaced.  On the bright side this might light a fire under them to get Titan out.

It's hard to say if they would shift their business model though.  In a recent interview they said they're always open, but given the present revenue generation they have no plans to change that in the near future.

 

Exactly Blizz/Act have lost 3.7 million WoW subs since 2010, that equates to a lot of lost revenue and what are they replacing it with? couple that with the demise of Guitar Hero and the further decline of WoW the company isn't really giving investors optimism for the future.

This doom and gloom thread was brought to you by Chin Up™ the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.

  Slampig

Hard Core Member

Joined: 12/29/03
Posts: 2401

Whatever you do, do NOT speak ill of Asheron's Call 2...

5/09/13 5:14:30 PM#49
Originally posted by MadDemon64

I smell a potential f2p conversion coming on.

Lets face facts.  Games like TERA, SW:TOR, Aion, and LOTRO were only kinda popular when they were s2p games, but once they converted to f2p, they experienced HUGE population booms.  The same will happen if/when WoW converts to f2p, and right now, I think it's less of a matter of "if" than it is of "when".  In fact, even if they made it b2p where players had to buy the expansion packs but not need to pay a subscription, that would create a similarly huge population boom (and might be enough to bring me back).

Yeah, maybe in about another 7.9 million users or so...

That Guild Wars 2 login screen knocked up my wife. Must be the second coming!

  DocBrody

Hard Core Member

Joined: 4/24/13
Posts: 1527

5/09/13 5:45:16 PM#50
Originally posted by Volkon
Hmm... Guild Wars 2 hasn't even released in China yet.

It's a small fish in the sea of MMOs. It wouldn't have an impact on any title, especially WoW

  Comaf

Advanced Member

Joined: 7/13/10
Posts: 1137

I want an mmorpg where pvp matters, my enemies are not my race or class, and community matters.

5/09/13 5:46:07 PM#51
Originally posted by Jyiiga

Subscribers to the online adventure game World of Warcraft have dropped dramatically this year, publisher Activision Blizzard has said.

 

The company said 14% of users left the game between January and March - a fall of 1.3 million.

http://www.bbc.co.uk/news/technology-22464058

Wuz it the fuzzy wuzzy panda bears and the monkeys throwing bananas in Deadmines that gave away this wasn't worth playing any longer?

 

EDIT: after seeing the disgusting post that followed this, let me point out that there was no intent to be "racist" here in any way.  I merely pointed out the direction of WoW toward a more "youthful" audience, through my comment which sadly, was not even sarcastic because there are Panda Bears and nanna tossing monkeys in Deadmines. 

  xenom

Advanced Member

Joined: 3/05/05
Posts: 100

5/09/13 5:57:36 PM#52

long ago blizz was standing for innovation with their games. since wow there has been hardly any. sure it all got more convenient and the like but after all these years it's basically still the same game systems that it had at launch.

 

i personally never could understand how someone can play something that simple (gear grind with running dungeon after dungeon, raid after raid) for so long. so therefor the loss in subs is well deserved if you ask me. sadly blizz is no longer capeable to make these revolutionary game as back in the days...

 

i mean i am playing eve since like 8 years by now and that game got tons of really new mechanics over the years and not the same old in a new dress so their steady grow is well deserved :)

  Comaf

Advanced Member

Joined: 7/13/10
Posts: 1137

I want an mmorpg where pvp matters, my enemies are not my race or class, and community matters.

5/09/13 6:00:15 PM#53
Originally posted by xenom

long ago blizz was standing for innovation with their games. since wow there has been hardly any. sure it all got more convenient and the like but after all these years it's basically still the same game systems that it had at launch.

 

i personally never could understand how someone can play something that simple (gear grind with running dungeon after dungeon, raid after raid) for so long. so therefor the loss in subs is well deserved if you ask me. sadly blizz is no longer capeable to make these revolutionary game as back in the days...

 

i mean i am playing eve since like 8 years by now and that game got tons of really new mechanics over the years and not the same old in a new dress so their steady grow is well deserved :)

There was a time when I was simply blown away by WoW.  What can ya do :(I

  eyelolled

Apprentice Member

Joined: 5/13/10
Posts: 3096

I am more than some of my parts

5/09/13 6:02:33 PM#54
Originally posted by DocBrody
Originally posted by Volkon
Hmm... Guild Wars 2 hasn't even released in China yet.

It's a small fish in the sea of MMOs. It wouldn't have an impact on any title, especially WoW

small fish? Easily within the top 5 most popular mmorpg

All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.

I enjoy the serenity of not caring what your opinion is.

  slickbizzle

Apprentice Member

Joined: 9/28/11
Posts: 453

5/09/13 6:05:06 PM#55

All the ones that left are from China, and they don't count unless we need to shore up our numbers!

 

 

 

  Axehilt

Novice Member

Joined: 5/09/09
Posts: 7213

5/09/13 6:32:12 PM#56
Originally posted by Torvaldr

No way.  If they even lose another million heads are going to roll.  This isn't about relative profitability and are they maintaining enough to make some money and keep development going.  This is about investor returns.  Investors are going to be pissed because even a 10% drop in projected revenue is enough to send stock on a decline.

Corporations are expected to improve revenue.  If Acti/Blizz can't poo out something to increase their revenue forecasts then they're in trouble as in executives will be replaced.  On the bright side this might light a fire under them to get Titan out.

It's hard to say if they would shift their business model though.  In a recent interview they said they're always open, but given the present revenue generation they have no plans to change that in the near future.

Wow, dude.  They're clearly, publicly at work on several other projects at the moment.

Heads aren't going to roll.  Nobody executes a CEO head just because a typical, predictable, expected market force finaaaallly catches up with Blizzard.

Only a severe mistake would cause a substantial shake-up.  Now maybe it's possible the mistake was already made (like assuming WOW would grow unstoppably forever, in spite of that never really happening in content-driven MMORPGs) and they over-hired, and they'll have to let some people go as a result.  But it won't necessarily be the top people who are let go.

As I mentioned before, this is all a predictable cycle of content-based MMORPGs and the surprise isn't that it's happening but actually that it took this long to happen.

Similarly predictable is the fact that Blizzard's overall profitability will be down for the next few years until Titan and their other releases.

  fumoffu1

Novice Member

Joined: 3/12/13
Posts: 35

5/09/13 7:04:20 PM#57
Originally posted by Axehilt
Originally posted by mizrolist

Pandaren existed years before Kung Fu Panda. I have to say, the Kung Fu Panda movie is a cheap ripoff of Chen Stormstout from Warcraft III.

WOW copied Kung Fu Panda in the same way Warhammer copied WOW.

(My Reverse-O-Tron appears to be broken.  Hmm, subtle isn't it?)

yeah right...

 

  Jemcrystal

Apprentice Member

Joined: 1/02/08
Posts: 1354

Let em put a slave ring thru u're nose u're prob not going to like where they're taking you. Think.

5/09/13 7:10:11 PM#58
WoW needs to go f2p.

https://www.youtube.com/watch?v=q6EoRBvdVPQ

  fumoffu1

Novice Member

Joined: 3/12/13
Posts: 35

5/09/13 7:15:06 PM#59
Originally posted by Jemcrystal
WoW needs to go f2p.

you need to get real

  Blackhood

Novice Member

Joined: 1/14/08
Posts: 13

5/09/13 7:15:58 PM#60

I left because of:

Crz,  fixed mana and the "talent" trees.  wow is a joke now.

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