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Guild Wars 2

Guild Wars 2 

General Discussion  » 8 Months in, how does vanilla GW2 fare compared to vanilla WoW?

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140 posts found
  Jean-Luc_Picard

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Joined: 1/10/13
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5/08/13 9:31:03 AM#21
Originally posted by elocke

Compare this to GW2 where I did everything on 1 character in 2 weeks.

No you didn't. I'm going to have to use the same word as in a previous post today if you keep on sticking with that lie.

In 2 weeks, you got to 80, got 100% world explorations, all the dungeons and jumping puzzles done, all the WvW titles completed, got all the legendaries your class can have, and became the master of sPvP?

Sorry, but I don't believe that. And just as in a previous post of mine today, I'm going to use the same words. You are using lies (aka exagerations) to bash this game. Anyone who played GW2 knows that what you say is impossible, even if you give up "real life" for the game.

Originally posted by elocke

That being said, I like the game...

[mod edit]

Playing now: Archeage, WoW, Landmark, GW2

Top 3 MMORPGs played: UO, AC1 and WoW

Honorable mentions: AO, LotRO and GW2.

"The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.

  Zeroxin

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5/08/13 9:43:01 AM#22
Originally posted by Jean-Luc_Picard
Originally posted by elocke

Compare this to GW2 where I did everything on 1 character in 2 weeks.

No you didn't. I'm going to have to use the same word as in a previous post today if you keep on sticking with that lie.

In 2 weeks, you got to 80, got 100% world explorations, all the dungeons and jumping puzzles done, all the WvW titles completed, got all the legendaries your class can have, and became the master of sPvP?

Sorry, but I don't believe that. And just as in a previous post of mine today, I'm going to use the same words. You are using lies (aka exagerations) to bash this game. Anyone who played GW2 knows that what you say is impossible, even if you give up "real life" for the game.

Originally posted by elocke

That being said, I like the game...

[mod edit]

I think you can do map completion in two weeks but that's some rigorouse rush tactics though.

This is not a game.

  Jean-Luc_Picard

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Joined: 1/10/13
Posts: 2724

There... are... four... lights!

5/08/13 9:46:04 AM#23
Originally posted by Zeroxin

I think you can do map completion in two weeks but that's some rigorouse rush tactics though.

Really? And everything else? 100% dungeon (dungeon master title), 100% WvW , 100% sPvP, etc?

Nope sorry. I'm playing the game for over 8 months, and I don't buy it. I know nonsense when I see it though. Specially when it comes from an "usual suspect".

Anyone pretending he has seen everything GW2 has to offer in 2 weeks is a liar.

Mind you, if he had said "I played 2 weeks and didn't like what I've experienced", I wouldn't mind. Fair enough. But his words are, I quote: "Compare this to GW2 where I did everything on 1 character in 2 weeks.". This is lying to bash the game. One does NOT do everything in GW2 in 2 weeks, not even as a hardcore player.

EDIT: note that I would say the same for anyone pretending having completed WoW - vanilla, at release - in 2 weeks. I was there too. You can screw some ignorant fool, but not someone who played the game(s).

Playing now: Archeage, WoW, Landmark, GW2

Top 3 MMORPGs played: UO, AC1 and WoW

Honorable mentions: AO, LotRO and GW2.

"The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.

  User Deleted
5/08/13 9:55:12 AM#24
Originally posted by fivoroth

To me it looks like WoW added more content compared to GW2 in the first 8 months. If you got to BWL, I think you've missed quite a bit of content in your list.

WoW vanilla was much more addicting and entertaining compared to GW2. I have spent 180 hours in total playing GW2. This is not even close to the number of hours I played WoW in the first 8 months.

Apples and oranges...

It took longer to level in vanilla WoW than it does in GW2, so by that factor alone, you WOULD have spent more time in vanilla WoW.  Consider also that in order to even get into some of the dungeons in vanilla WoW, you had to be attuned first... that, for some people, took some time as well.

 

And your life 8 years ago was very different than it is now.  Do you readily play 48 hours non-stop in game now?  Back in vanilla, I played 24 hours straight on a number of occasions... I don't do that with any game now, mostly because I have commitments now that I didn't back then.

 

Can't really compare GW2 to vanilla WoW... unless you literally compare it to a private server running it at the moment.   To do that, you need to log into one and play it again and tell us how it compares to GW2.  It's a silly comparison because we're talking 8 year old technology versus todays.  You will undoubtedly be unimpressed by vanilla WoW today.

  User Deleted
5/08/13 10:00:46 AM#25

OP, your point being GW2 added more content in 8 months than WoW? Is that what you are implying?

Quantity does not equal quality and GW2 wouldn't know quality if it came up and slapped them in the face.

  Jean-Luc_Picard

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Joined: 1/10/13
Posts: 2724

There... are... four... lights!

5/08/13 10:04:57 AM#26
Originally posted by topographic

OP, your point being GW2 added more content in 8 months than WoW? Is that what you are implying?

Quantity does not equal quality and GW2 wouldn't know quality if it came up and slapped them in the face.

If quality equals raids you have to farm for 6+ months to get the full gear set which will become obsolete next patch anyway, then you are right. But only a hamster would agree with this I think.

I tend to put more weight in new content released each month, for free (even without a subscription fee). This beats any multi month raid grind here, and I've been a WoW player for ages including heroic raid "farming".

Playing now: Archeage, WoW, Landmark, GW2

Top 3 MMORPGs played: UO, AC1 and WoW

Honorable mentions: AO, LotRO and GW2.

"The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.

  MMOExposed

Spotlight Poster

Joined: 6/17/10
Posts: 5976

5/08/13 10:10:34 AM#27
Originally posted by silvermember
Originally posted by SirFubar
Originally posted by silvermember
The real question is does it matter? Or does it have any real significance? And why am I posting in a trollbait topic?

Yeah like a troll would waste his time doing a lenghty and well written post...

Don't they?

Anything that is design to spark a conflict between 2 group is a troll post. There is no reason to compared guild wars 2 now to vanilla WoW because vanilla existence shouldn't affect or matter to guild wars 2, unless you are one of the people that like to count scores.

Politics and religion is trolling than...

  Nadia

Elite Member

Joined: 7/26/03
Posts: 11423

5/08/13 10:30:17 AM#28
Originally posted by MMOExposed
Originally posted by silvermember

Anything that is design to spark a conflict between 2 group is a troll post. There is no reason to compared guild wars 2 now to vanilla WoW because vanilla existence shouldn't affect or matter to guild wars 2, unless you are one of the people that like to count scores.

Politics and religion is trolling than...

may as well add Xfire to that  ;)

 

  ThaneUlfgar

Novice Member

Joined: 4/14/11
Posts: 288

5/08/13 11:01:15 AM#29
I'm not sure what the point is in comparing a game released 8 years ago to one released last year, especially based on your parameters. Technology and the landscape have change so much since WoW was released.
  botrytis

Elite Member

Joined: 1/04/05
Posts: 2516

5/08/13 11:08:11 AM#30
Originally posted by IPolygon
Considering ANet removes a lot of the content that has been added throughout the months, I would put any major MMO in front of GW2. Most of the major "expansion worth of content" is only temporary available and does little to enlarge the gaming experience. There are some new arenas, but no new persistent content.

 

Southsun has been a wasteland for months after release. It is getting some more content now, but if you look back at the game and ANet, not much has been done to add to the game's value. I don't include gier and wxp tiers as content. Guild missions are weak and Fractals further segragate the playerbase and condense the remaining population into LA. ANet has failed to avoid hub-based gameplay again (after GW1, although the world in GW1 is much much bigger for max-level chars). The world in GW2 is really small compared to its predecessor.

AHH - GW2 is the same size as Prophecies and EotN together. Don't think you really understand map size or just spout crap just to troll. There is not difference for Max lvl characters, since your lvl scales, so there IS NO COMPARISON.

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  SavageHorizon

Advanced Member

Joined: 1/14/13
Posts: 1563

5/08/13 11:11:32 AM#31
Originally posted by pmiles
Originally posted by fivoroth

To me it looks like WoW added more content compared to GW2 in the first 8 months. If you got to BWL, I think you've missed quite a bit of content in your list.

WoW vanilla was much more addicting and entertaining compared to GW2. I have spent 180 hours in total playing GW2. This is not even close to the number of hours I played WoW in the first 8 months.

Apples and oranges...

Can't really compare GW2 to vanilla WoW... unless you literally compare it to a private server running it at the moment.   To do that, you need to log into one and play it again and tell us how it compares to GW2.  It's a silly comparison because we're talking 8 year old technology versus todays.  You will undoubtedly be unimpressed by vanilla WoW today.

Shouldn't you be saying this to the OP, after all it was him who compared the games in the first place. You say apple and oranges but to me it seems like you are making excuses for GW2 lol.

I look forward to you explaining this to the OP.

 

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  Volkon

Novice Member

Joined: 9/14/10
Posts: 3813

Facts do not require fiction for balance.

5/08/13 11:49:42 AM#32

It's funny, when you think about it, how little content WoW actually has. Hold on, don't blow a gasket here... WoW has a ton of content, that can't be denied. The problem is that you obsolete it so quickly. Once you out-level a zone or dungeon you never go back... talk about temporary content. (Yes, it's there for alts, but for your 1 main character...) Now, I quit WoW after a number of really really fun years right before Cataclysm launched. I didn't feel like jumping on the treadmill again and what minimal content there was for a max-geared level 80 was "been there, done that". You can only run the latest raid so many times before it's, well, boring, and facerolling earlier raids, if you could even find someone else to join you, was dead flat boring to me. So at max level in WoW there was pretty much some PvP and the latest raid. Period.

Guild Wars 2 has fixed that problem. All content is always viable to your character at max level. Nothing is obsoleted. People still go back to the first dungeon (AC) and, even though it's easier with exotics, it's not a full on face-roll no threat roflstomp. Temporary content in GW2 also adds a different flavor... new, fresh fun content that lasts a short while and leaves you wanting more. People still talk about the Mad King fight, the Clock Tower jumping puzzle, etc. Do people ever sit around Dalaran wishing Naxx was still around talking about the good times? Of course not. Naxx is floating right over there, deserted. Gathering dust. Remember when Onyxia got upgraded to 80? Everyone went there. Tell me WoW players... when was the last time your level 90 gave her a visit? Temporary content never stagnates. If it's really good, fun content you look forwards to it coming back even better (SAB) with more added to it. 

Well, I'm babbling now. GW2 wins this one hands down because the content never gets obsoleted. That which goes away goes away fresh, remembered warmly. That which stays is always viable to your character. Very few, if any, other games can stake the same claim.

Oderint, dum metuant.

  Torgrim

Spotlight Poster

Joined: 12/15/05
Posts: 2138

5/08/13 11:56:53 AM#33

Yes it is true that GW2 leveling is somewhat fast to some depends how you play it.

The thing is in vanilla WOW the new game on the block that attracted many many Warcraft IP fans into the world om MMO gaming, they enjoyed the experience of exploring the gameworld so it took some time to reach level cap for many reasons.

There really were no such thing as "endgame" as it is today so people didn't had any reason to powerlevel to max as fast as possible.

Today so many gamers are touted that endgame is were the "real" game starts so they blow thrue the content as fast as possible and there lies the crux, GW2 were not designed like that, It was never designed with poor and linear PVE from lvl 1 to max so you could raid til you were blue in the face, It was designed for an enjoyable ride from the first time you logged in til you hit the max level and beyond.

I'm not saying vanilla WOW had poor PVE, but the so called WOW formula that many MMO is based on these days are like that and people play them as such.

If it's not broken, you are not innovating.

  fivoroth

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Posts: 2673

5/08/13 12:11:27 PM#34
Originally posted by Jean-Luc_Picard
Originally posted by IPolygon
The world in GW2 is really small compared to its predecessor.

This is a straight lie, and anyone who played both games knows it.

Yes, I'm calling you a liar, sir. And before the local moderators judge me for it, I invite them to look at the post history of the person I'm answering to. The agenda is obvious.

From my experience he is correct. GW1's world is larger than GW2's world. But that's understandable given the fact that GW1 had 3 expansions. If you compare the original GW1 world to GW2's world, the latter is much bigger. But with Cantha, Elona and GWEN, GW1 is bigger.

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  Torgrim

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5/08/13 12:24:21 PM#35
Originally posted by fivoroth
Originally posted by Jean-Luc_Picard
Originally posted by IPolygon
The world in GW2 is really small compared to its predecessor.

This is a straight lie, and anyone who played both games knows it.

Yes, I'm calling you a liar, sir. And before the local moderators judge me for it, I invite them to look at the post history of the person I'm answering to. The agenda is obvious.

From my experience he is correct. GW1's world is larger than GW2's world. But that's understandable given the fact that GW1 had 3 expansions. If you compare the original GW1 world to GW2's world, the latter is much bigger. But with Cantha, Elona and GWEN, GW1 is bigger.

 

Still people brings up in many topics how big that game is compare that game yadda yadda yadda.

Always and i really mean always compare vanilla games to one another not games that has been out for years with several expantions in their backpack.

If it's not broken, you are not innovating.

  Jean-Luc_Picard

Elite Member

Joined: 1/10/13
Posts: 2724

There... are... four... lights!

5/08/13 12:44:27 PM#36
Originally posted by fivoroth
Originally posted by Jean-Luc_Picard
Originally posted by IPolygon
The world in GW2 is really small compared to its predecessor.

This is a straight lie, and anyone who played both games knows it.

Yes, I'm calling you a liar, sir. And before the local moderators judge me for it, I invite them to look at the post history of the person I'm answering to. The agenda is obvious.

From my experience he is correct. GW1's world is larger than GW2's world. But that's understandable given the fact that GW1 had 3 expansions. If you compare the original GW1 world to GW2's world, the latter is much bigger. But with Cantha, Elona and GWEN, GW1 is bigger.

And you are wrong. It's only a perception. GW2's original "vanilla" word is larger than GW1 including all expansions

That is, if you can call GW1's heavily instanced mess a "world". Which I do not.

Playing now: Archeage, WoW, Landmark, GW2

Top 3 MMORPGs played: UO, AC1 and WoW

Honorable mentions: AO, LotRO and GW2.

"The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.

  jesteralways

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Joined: 3/17/13
Posts: 553

5/08/13 12:53:32 PM#37
you are comparing what a game(WoW) was in 2004 when it was released; to a game(gw2) that was released in 2012? actually it was nicely done. you actually confirm that even with all the technology available in 2010+ years, when GW2 was being developed they have only managed to do better than what WoW was back in 2004. good post man. i said the same thing when GW2 was in beta but no one believed me. you prove me right with your "fact finding", thanks man.  

i want a open world, no phasing, no instancing.i want meaningful owpvp.i want player driven economy.i want meaningful crafting.i want awesome exploration, a sense of thrill.i want ow housing with a meaningful effect on my entire gameplay experience, not just some instanced crap.i want all of these free of cost, i don't wanna pay you a cent, game devs can eat grass and continue developing game for me.
Seems like that is the current consensus of western mmo players.

  Methos12

Hard Core Member

Joined: 9/05/08
Posts: 1201

Its better to be quiet and perceived as stupid, than to open your mouth and remove all doubt.

5/08/13 12:58:42 PM#38
Originally posted by jesteralways
you are comparing what a game(WoW) was in 2004 when it was released; to a game(gw2) that was released in 2012? actually it was nicely done. you actually confirm that even with all the technology available in 2010+ years, when GW2 was being developed they have only managed to do better than what WoW was back in 2004. good post man. i said the same thing when GW2 was in beta but no one believed me. you prove me right with your "fact finding", thanks man.  

Game assets became more complex since 2004. All that added technology takes its toll on game's content pipeline.

Nature without Technology is little more than animals running about.
Nature without Magic is without wonder or miracle.
.........
Magic without Technology is fantasy.
Magic without Nature is formless and useless.
.........
Technology without Nature is application without understanding.
Technology without Magic is repetitious and uninventive.

  elocke

Spotlight Poster

Joined: 6/15/04
Posts: 4108

5/08/13 1:19:12 PM#39
Originally posted by Jean-Luc_Picard
Originally posted by elocke

Compare this to GW2 where I did everything on 1 character in 2 weeks.

No you didn't. I'm going to have to use the same word as in a previous post today if you keep on sticking with that lie.

In 2 weeks, you got to 80, got 100% world explorations, all the dungeons and jumping puzzles done, all the WvW titles completed, got all the legendaries your class can have, and became the master of sPvP?

Sorry, but I don't believe that. And just as in a previous post of mine today, I'm going to use the same words. You are using lies (aka exagerations) to bash this game. Anyone who played GW2 knows that what you say is impossible, even if you give up "real life" for the game.

Originally posted by elocke

That being said, I like the game...

[mod edit]

I don't really care what you believe.  I played what I play on one character and saw everything I need to see.  I don't consider achievement filling or getting legendaries or jumping puzzles part of a progression system that I am looking for.  Those are fluff systems that don't make or break the game.  So technically, my statement about completing everything is legit only due to the fact that everything is never defined.   Sorry for not making it clear [mod edit]

http://www.twitch.tv/elockethemmoaddict

https://twitter.com/MMOAddicted

  JoeyMMO

Advanced Member

Joined: 10/09/11
Posts: 1326

To busy playing GW2 to post much around here... *shrug*

5/08/13 1:58:02 PM#40
Originally posted by elocke
*snip*

I don't really care what you believe.  I played what I play on one character and saw everything I need to see.  I don't consider achievement filling or getting legendaries or jumping puzzles part of a progression system that I am looking for.  Those are fluff systems that don't make or break the game.  So technically, my statement about completing everything is legit only due to the fact that everything is never defined.   Sorry for not making it clear [mod edit]

Uhm, no. "Completing everything" does not all of a sudden become "legit" just because everything is never defined. Everything is just plain everything.

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