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Camelot Unchained

Camelot Unchained 

General Discussion  » CU backers forums

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83 posts found
  Daimonion69

Novice Member

Joined: 2/16/13
Posts: 29

5/03/13 3:05:33 AM#41
Originally posted by david06

MMORPG.com is a great site it's just that the "Current Forum Activity" window has a big downside.


People can't talk about a game in it's sub forum without it landing on the front page, and invariably other posters come in shrieking about how all the fans are just viraling and spamming. In that aspect it's almost as bad as /v/.


For some reason there are posters who get really, really upset when that window gets filled with threads from one game, so the mods have to clamp down on redundant threads and guys are forced to make a post in the middle of a long thread that's easily overlooked instead of making a new topic.

 

Easiest ways to avoid this, would be a forum filter in your profile settings, that should not be that hard to implement.

 

Ppl that jump in that forum just to complain about the activity, is really an annoyance. The complaints make almost half of the activity itself. In the last weeks, there was almost no real content in this forum, but only flames.

Before the KS started, these forums were small, unnoticed and very enjoyable and productive.

 

 

It should be possible to post in a forum, thats dedicated for one game, without getting troll swarmed, no matter of the activity in that forum

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 19148

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

5/03/13 6:05:51 AM#42
Actually I think you'll find the backers forums won't be a lot different than here.

In fact, as the game develops it's bound to take directions that some folks won't like.

They'll complain bitterly of course, while fanbois try to shut then down, (and this title definitely has them) and the moderators may be somewhat hampered in that how far can you really moderate someone who may have chipped in hundreds if not thousands of dollars.

Sense of entitlement will be strong, feelings high and with any luck, make for interesting discussion.

Put another way, the (forum) PVP is going to be epic I think.

And I'll be there, woot.

Arrogant, Condescending, Dismissive, Elitist, you speak as if these are bad things?
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  dennis5

Novice Member

Joined: 2/16/13
Posts: 23

5/03/13 6:18:41 AM#43
Originally posted by EL_Sirios

hopefully there will be a way to subscribe to the forum if you didnt back the kickstarter...

since amazon didnt let me use my visa debit card to pledge my 5$ cause i wasnt in the usa. -_-

i'd seriously pay 5$ just to sub to the forums...

What's the problem with amazon? I've heard orthers having similar problems backing kickstarter projects. I'm a european yet everything worked out , 0 problems encountered.

  professornomos

Novice Member

Joined: 4/29/13
Posts: 67

5/03/13 7:02:57 AM#44
As a contrarian at heart, i am likely going to hate the backers forums because it's more than likely i will come to view them as one part sycophant, one part crusader and one part lemming.
  professornomos

Novice Member

Joined: 4/29/13
Posts: 67

5/03/13 7:06:11 AM#45
*some of them
  BeansnBread

Elite Member

Joined: 9/19/06
Posts: 5551

5/03/13 7:37:58 AM#46
Originally posted by david06

MMORPG.com is a great site it's just that the "Current Forum Activity" window has a big downside.


People can't talk about a game in it's sub forum without it landing on the front page, and invariably other posters come in shrieking about how all the fans are just viraling and spamming. In that aspect it's almost as bad as /v/.


For some reason there are posters who get really, really upset when that window gets filled with threads from one game, so the mods have to clamp down on redundant threads and guys are forced to make a post in the middle of a long thread that's easily overlooked instead of making a new topic.

I agree that people should simply ignore the thread spam if they don't like it, but I think you are also being unreasonable to the people that get bothered by it.

 

The amount of thread locks that have had to occur because of people irresponsibly posting new threads about topics that were already covered in other threads was mind blowing. I don't think I've ever seen so many threads locked or deleted in a single months time on this site since I've been reading it. Not only that, but a huge amount of threads that popped up lacked any meaningful content. 

 

Since 4/1/2013, there have been over 500 threads created in the Camelot unchained general forums. That does not include deleted threads.

 

What I found disturbing more than people getting upset by the thread spam was the people that would cry out that the mods hated CU and they had an agenda against it. They claimed the mods created a culture of trolls. They blamed them for not allowing them to "attack the trolls." It got really ugly there more than a few times.

SWTOR is the greatest mmo ever!

  professornomos

Novice Member

Joined: 4/29/13
Posts: 67

5/03/13 8:09:32 AM#47
also if you go to the.Camelot unchained website you can use Paypal too donate $5 for forum veiwimg privleges.
  meddyck

Advanced Member

Joined: 1/18/08
Posts: 1133

5/03/13 8:59:18 AM#48
Originally posted by Gyrus

Honestly, I expect to see people like meddyck back here within 6-12 months.  Which is a shame really - since the game needs people like him prepared to stand back and consider things calmly and rationally.  But people like him tend to get shouted down by other posters (like the one who did a rant here yesterday in green text)

They aren't going to push me out of the backer forums. I am a hardened veteran of the VN DAOC General Forum. I can take whatever fanboi nonsense they want to throw at me. I'm going to do my best to make sure the game doesn't stray too far from its RvR roots and set the other backers straight when they start clamoring for random stuff that will make CU RvR worse. For instance they are debating in the Kickstarter comment thread about not having rezzes and forcing every player to release and run back after dying. That would be terrible and lead to the game failing months after release. If that stupid idea carries over to the backer's forum, I'll be there to shoot it down even if it other backers love it.

I don't think I will be in this forum much because there won't really be much to talk about CU here for a couple of years until CSE starts promoting the game closer to launch. Plus it just gets tiresome of having to read and respond to people here complaining that that there are too many CU posts as if there is some post quota per forum that can't be exceeded without their permission.

Camelot Unchained Backer
DAOC [retired]: R11 Cleric R11 Druid R11 Minstrel R9 Eldritch R6 Sorc R6 Scout R5 Healer

  Joekra

Novice Member

Joined: 8/15/10
Posts: 183

5/03/13 9:02:02 AM#49
Originally posted by meddyck
For instance they are debating in the Kickstarter comment thread about not having rezzes and forcing every player to release and run back after dying. That would be terrible and lead to the game failing months after release. If that stupid idea carries over to the backer's forum, I'll be there to shoot it down even if it other backers love it.

A good example of turning an idea down saying "Terrible" without actually giving any reason or further discussion to it. Not that I welcome the idea, but that is what makes forums terrible indeed.

  meddyck

Advanced Member

Joined: 1/18/08
Posts: 1133

5/03/13 9:06:34 AM#50
Originally posted by Joekra
Originally posted by meddyck
For instance they are debating in the Kickstarter comment thread about not having rezzes and forcing every player to release and run back after dying. That would be terrible and lead to the game failing months after release. If that stupid idea carries over to the backer's forum, I'll be there to shoot it down even if it other backers love it.

A good example of turning an idea down saying "Terrible" without actually giving any reason or further discussion to it. Not that I welcome the idea, but that is what makes forums terrible indeed.

If this were a thread on the offiical forum specifically about that idea, then I would explain why it is terrible. Going into detail about it didn't seem relevant to the topic at hand.

Camelot Unchained Backer
DAOC [retired]: R11 Cleric R11 Druid R11 Minstrel R9 Eldritch R6 Sorc R6 Scout R5 Healer

  TigsKC

Apprentice Member

Joined: 4/14/12
Posts: 139

5/03/13 9:22:32 AM#51
Originally posted by meddyck
Originally posted by Joekra
Originally posted by meddyck
For instance they are debating in the Kickstarter comment thread about not having rezzes and forcing every player to release and run back after dying. That would be terrible and lead to the game failing months after release. If that stupid idea carries over to the backer's forum, I'll be there to shoot it down even if it other backers love it.

A good example of turning an idea down saying "Terrible" without actually giving any reason or further discussion to it. Not that I welcome the idea, but that is what makes forums terrible indeed.

If this were a thread on the offiical forum specifically about that idea, then I would explain why it is terrible. Going into detail about it didn't seem relevant to the topic at hand.

They were discussing innovative ideas for "combat rez" in CU on the Opposition Podcast last night.  The discussion was interesting, but I think it was clear that MJ was against any kind of easy return to battle after death.  Death must sting and have some real penalty and so forth...

However, I think the fourms are a great place to argue and debate ideas/opinions.  My only hope is that folks do not become so sanctimonious in their beliefs as to belittle others and claim that their way is the only true way.  We have way too much of this in life and do not need it among gamers just trying to have fun.

Call me a dreamer?

 

  meddyck

Advanced Member

Joined: 1/18/08
Posts: 1133

5/03/13 9:28:34 AM#52
Originally posted by TigsKC

They were discussing innovative ideas for "combat rez" in CU on the Opposition Podcast last night.  The discussion was interesting, but I think it was clear that MJ was against any kind of easy return to battle after death.  Death must sting and have some real penalty and so forth...

I've always interpreted what Mark has said about easy returns to battle to be referring to the porting back to keeps after releasing that was possible in DAOC's NF not to rezzing during battles. In fact he has specifically mentioned the ability to burn bodies of fallen enemies to prevent them from being rezzed which implies that if you don't burn them, they can be rezzed. Anyway enough about that. There will be plenty of time to debate specific game features when the official forums go up.

Camelot Unchained Backer
DAOC [retired]: R11 Cleric R11 Druid R11 Minstrel R9 Eldritch R6 Sorc R6 Scout R5 Healer

  professornomos

Novice Member

Joined: 4/29/13
Posts: 67

5/03/13 9:42:04 AM#53
what really will make or break combat and the presence/absence of rez is how hard it is too die.

the backers forums will be full of fallacious posturing until we know how quick people die.


Give me 20-30 minutes of play but have the death run be 5/10 minutes (ala Eve) and i will be fine with limited rez.

Have PbAoEs that wipe whole groups in 30 seconds, then we need to have rez.
  TigsKC

Apprentice Member

Joined: 4/14/12
Posts: 139

5/03/13 9:52:07 AM#54
Originally posted by meddyck
Originally posted by TigsKC

They were discussing innovative ideas for "combat rez" in CU on the Opposition Podcast last night.  The discussion was interesting, but I think it was clear that MJ was against any kind of easy return to battle after death.  Death must sting and have some real penalty and so forth...

I've always interpreted what Mark has said about easy returns to battle to be referring to the porting back to keeps after releasing that was possible in DAOC's NF not to rezzing during battles. In fact he has specifically mentioned the ability to burn bodies of fallen enemies to prevent them from being rezzed which implies that if you don't burn them, they can be rezzed. Anyway enough about that. There will be plenty of time to debate specific game features when the official forums go up.

Yeah, I sort of thought he was talking out of both sides of his mouth.  Not sure how it will turn out.  To me, combat rez is an easy pop-up from death, so it will be interesting to see which notion prevails.  One of the ideas on the podcast was to allow combat resurrection, but make it extremely resource-expensve on the rezzer.  So much so, that it will be a difficult decision as to the best course of action.  An example might be the rezzer loses an HP for each HP restored to the target.

I can support either mindset as long as it is well-implemented. 

 

 

  Niix_Ozek

Novice Member

Joined: 2/26/13
Posts: 404

5/03/13 10:05:02 AM#55
Originally posted by TigsKC
 

Yeah, I sort of thought he was talking out of both sides of his mouth.  Not sure how it will turn out.  To me, combat rez is an easy pop-up from death, so it will be interesting to see which notion prevails.  One of the ideas on the podcast was to allow combat resurrection, but make it extremely resource-expensve on the rezzer.  So much so, that it will be a difficult decision as to the best course of action.  An example might be the rezzer loses an HP for each HP restored to the target.

I can support either mindset as long as it is well-implemented. 

 

You have to remember it's easy to make combat rez hard, or expensive on the user. This isn't wow where you have fast cast combat rezzes, the easy solution to make death sting yet still enable the possibility of coming back if you die and arn't burned is by making rez cost a lot of mana and be a slow slow cast, remember interuptable spells so commiting to rez someone mid battle is not only difficult it's usually pointless until the battle is over.

I think he mentioned burning bodies will take time too, wont be a right click and select burn, but will add a tactical point to 8v8 battles if you can kill someone and get them burned can turn the tide of a battle.

Ozek - DAOC
Niix - Other games that sucked

  Gyrus

Advanced Member

Joined: 11/20/07
Posts: 2323

5/03/13 10:12:47 AM#56
Originally posted by colddog04
...

 

What I found disturbing more than people getting upset by the thread spam was the people that would cry out that the mods hated CU and they had an agenda against it. They claimed the mods created a culture of trolls. They blamed them for not allowing them to "attack the trolls." It got really ugly there more than a few times.

This is a tactic I warned MMORPG.com about... and I have some really interesting links on it... which I probably shouldn't post  13861848 / 4182013

 

Let's just say that what goes on in forums is often governed by moderators.  The problem that often occurs in developer forums is there is a tendancy to support the 'fans' (because after all - they are saying nice things!) at the expense of the critics.  The problem is, IMHO, in game development you need those critics.

So what I have seen in the past is the Developer Forums became a haven for the 'fans' and MMORPG.com forum became a haven for the 'trolls' (critics).

 

 

Nothing says irony like spelling ideot wrong.

  eyelolled

Advanced Member

Joined: 5/13/10
Posts: 3088

I am more than some of my parts

5/03/13 11:04:29 AM#57
nvm

All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.

  poisonman

Novice Member

Joined: 8/12/09
Posts: 59

5/03/13 11:41:01 AM#58
Originally posted by meddyck
Originally posted by TigsKC

They were discussing innovative ideas for "combat rez" in CU on the Opposition Podcast last night.  The discussion was interesting, but I think it was clear that MJ was against any kind of easy return to battle after death.  Death must sting and have some real penalty and so forth...

I've always interpreted what Mark has said about easy returns to battle to be referring to the porting back to keeps after releasing that was possible in DAOC's NF not to rezzing during battles. In fact he has specifically mentioned the ability to burn bodies of fallen enemies to prevent them from being rezzed which implies that if you don't burn them, they can be rezzed. Anyway enough about that. There will be plenty of time to debate specific game features when the official forums go up.

I see where you're coming from, but I also interpreted that way as well.  But I also got the feeling that there will be no in combat rezzing, or that rezzing will be a long cast and very interruptable to the point that it pretty much can't be used in combat unless you are super lucky or being ignored.

Basically sounds like he wants most of the rezzing to be done after combat pretty much by just the winning side.

Which makes perfect sense and I'm totally on board with this.

http://www.twitch.tv/PoIs0nMaN
http://www.twitter.com/PoIs0nMaN
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http://www.youtube.com/PoIs0nMaN
http://steamcommunity.com/id/PoIsOnMaN
http://poisonman.wordpress.com/

  Gyrus

Advanced Member

Joined: 11/20/07
Posts: 2323

5/03/13 11:56:05 AM#59
Originally posted by eyelolled
...

 

Could you please tell me why you need the critics?  And please don't answer that question in a generalized way, but be definitive. Thanks

Definitive...

Because without the critics ideas are unchallenged and potential flaws are therefore not considered.

How's that?

Specific example - in Pirates of the Burning Sea the Port Battle mechanic was to be an instance allowing the same number of players on each side to attend 25 vs 25 (giving a balanced battle).

Several people on the forum questioned this - and were shouted down on the grounds that this ensured balanced battles.

The counter point raised was that this would only be possible if there were 25 people from a faction online at the time.

The fans rubbished this - saying that it was unthinkable that a game allowing 8000(?) per server would not constantly have the required number of people on line to fill all slots in these battles.

The Fanbois shouted the whole argument down and got threads locked with the support of a FLS moderator.

So what happened?

On several servers port battles went uncontested or were so unbalanced that they were a complete farce.  The higher populated factions exploited the weakness and deliberately stacked port battles to make it impossible for some factions to defend.

 

Nothing says irony like spelling ideot wrong.

  MarkJacobs

CEO City State Entertainment

Joined: 12/18/12
Posts: 405

5/03/13 12:28:15 PM#60
Originally posted by Gyrus
Originally posted by colddog04
...

 

What I found disturbing more than people getting upset by the thread spam was the people that would cry out that the mods hated CU and they had an agenda against it. They claimed the mods created a culture of trolls. They blamed them for not allowing them to "attack the trolls." It got really ugly there more than a few times.

This is a tactic I warned MMORPG.com about... and I have some really interesting links on it... which I probably shouldn't post  13861848 / 4182013

 

Let's just say that what goes on in forums is often governed by moderators.  The problem that often occurs in developer forums is there is a tendancy to support the 'fans' (because after all - they are saying nice things!) at the expense of the critics.  The problem is, IMHO, in game development you need those critics.

So what I have seen in the past is the Developer Forums became a haven for the 'fans' and MMORPG.com forum became a haven for the 'trolls' (critics).

 

 

For what it's worth, I want our backers to voice their concerns/disagreements. I was in the comment section last night and I told the folks that we will have a strict "Don't be a jackass" policy. I will apply it to anyone who is not helping things along. I want to hear opinions from all sides but what I don't want nor will I tolerate, people flaming each other, us, making threats, sexual suggestions towards CSE staff, etc. Critics != Trolls usually. I just will not tolerate rude behavior on our developer forums. 

Mark Jacobs
CEO, City State Entertainment

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